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darkwarriorkarg's page

1,263 posts. No reviews. 1 list. No wishlists.


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LazarX wrote:
Xavier319 wrote:

When someone grabs the Improved Familiar feat, they are looking for a particular something. Usually it's combat survivability, SLAs, special abilities, and a UMD buddy. In short, extra actions. Many familiars have several of these things, but no one has all of them, and certain choices are seen as clearly superior than the others.

Back in the day, I remember when the little fake drake WAS the thing to have, while other magic-users looked on in envy.

Bit of an aside:

That was then. Although it's still a nice pet, the Fairy Dragon ends up with an edge over it: It's a sorcerer. Even as it gets, by default, ranks of UMD, it can still use any wand that has spells on the wizard/sorcerer list without rolling, as well as scrolls. And it talks.


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Will she have a goatee?


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Odraude wrote:
I thought parodies were supposed to be funny?

Have you seen a Wayans brothers movie?


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After Iron Gods?

The mythic Iron Gods vs Rovazilla AP.


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Quandary wrote:

Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

They may have gotten a Ra deal.


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Mikaze wrote:
Majuba wrote:
This thread isn't big enough for the Osirion fans and the Punsters. As a member of the Osirion-fanship, I call on the Paizo Staff to ban your posts. Regardless of what they decide, it's you Horus.
Oh, Sothis is what it comes down to then?

Enough to turn you into a Nut.


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David knott 242 wrote:

They hold separate rituals to cheer for Apep. Those rituals are, of course, known as Apep rallies. Osirionite worshipers wince at the foreigners who drop that initial A.

Isis what you did there.


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The other way to speed up your game is to have the party encounter a quartet of goblin gunslingers. Those who have surviving characters can keep playing, but with a smaller group ;-)


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"If you go to Rahadoum, you will die."


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I used to place "Easter Eggs" in my games

2nd edition: A PC finds a dark, bat winged helm of fear. Command Word: "I'm Batman".

Eberron: No matter where the heroes went, they kept running into the same four goons, originally nameless thugs working for the Emerald Claw (good pay and health benefits). The poor guys always got beat up. They finally proposed working for the party. It was less painful.

Eberron: Pump-action repeating crossbows as martial weapons. (Rule of Cool).

Eberron: Running gag. The party rogue/swashbuckler was first attacked by a plant creature. Thereafter, he ALWAYS got attacked by plant creatures first. Even charging through the party to get to him.

Related gag: The group's warforged got a weird houseplant popular among warforged, from X'endrik. No one noticed it was sentient except the rogue. Because it kept trying to eat him when no one was looking/around. They thought he was nuts.


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the Crane Wing debacle?


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X'an^(th) Wish
School: Universal (Mythic)
Casting Time: 1 standard action
Range: Touch
Target: self
Components: V
Duration: Instantaneous
Save: None SR: None

By invoking this mythic spell and using up 1 mythic point, the caster brings to reality any possible word pun.


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Xenamorph:
School: Polymorph (Mythic)
Sorcere/wizard 9, Alchemist 6
Components: F(Chakram)
Casting time: 10 minutes
DurationL 1 hour/level
Range: Medium size Humanoid touch
Save: (fortitude, harmless (toeveryone except ypur enemies)
Effect:
Target touches by the chakram becomes a mythic female barbarian amazon with abarbarian level equal to teh cater level and a mythic level equal to 1/2 the caster's level.

Xenacide
School: Conjuration (Summoning)

Target is surrounded by 8 20th level female barnarians armed with chakrams.


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Britney Spears
CE Human Cleric(Evangelist, Lamashtu) 10
STR 8, DEX 12, CON: 12, INT: 8, WIS: 18, CHA: 18
Domain: Madness

The Rock
NG Aasimar Monk (Tetori, of course) 10, Bard (Celebrity) 4
STR: 20, Dex: 16, CON: 18, Int: 12, WIS: 18, CHA: 16

Hulk Hogan
CN orc Fighter (Brawler) 20
STR: 20, DEX: 16, CON: 20, Int: 10. Wis: 8, Cha: 16

Celine Dion
N Human Bard 18 (Chelish Diva)
STR: 8, Dex: 12, Con: 12, Int: 12, Wis: 12, Cha: 26


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Snorter wrote:
darkwarriorkarg wrote:
I'd say Aboleth ARE soles
This is a serious thread; no need to fillet with silly posts.

I got hooked by the lure of the subject.


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I'd say Aboleth ARE soles


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So many straw man arguments here I'm looking at a field of scarecrows.


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Richard Castle, CG Human Bard (Celebrity) 6 (Series start) 9 now
Kate Beckett, NG Inquisitor 6 (Series start) 10 now
Javier Esposito, CG Gunslinger (Musket Master) 7, Rogue 3 (former sniper)
Kevin Ryan, NG Inquisitor (Infiltrator)9


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5. They fail to tie their bootlaces.
6. The arcane trickster secretly ties his bootlaces together.


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Nearyn wrote:

Or my preffered solution:

Stop meddling in your players' characters.

Trust that the player is mature enough to handle his own paladin code and make tough decisions, and stop acting like its your job to be the arbiter. It becomes your job to be the arbiter if the player is NOT mature enough to handle his own character, in which case he should not play that character in the first place, or be guided with an easy hand, so as to become a better player, fit to play said character.

I have a paladin in my RotR campaign, and the only person at the table who is even commenting on whether or not something he does is within his code or alignment is himself, because he knows what he rolled up, and the other players and I trust him to play his character.

-Nearyn

+1 to this. Stop micromanaging your players.


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Kydeem de'Morcaine wrote:

I will make an observation, based on my real life experience for whatever that is worth.

While not a master by any means, I have had some martial arts training. I would say above level 1 monk rough equivalent (maybe even above level 2 depending upon how you judge such things). I have been in a few non-dojo fights (but not all that many).

I can not usually tell just by initial glance at someone if they are looking to knock me out as soon as they get a chance (standard type actions), mostly just blocking while looking for a good opening (fighting defensively), or just trying to keep me from hurting them (total defense). After a few seconds yes, then I can tell. But not immediately.
Total defense is not cowering in the corner behind a shield. That would actually make you very easy to hurt. Defense means concentrating on blocking attacks, dodging attacks, etc... Part of that is making feints back at the other person, changing your stance to look like you are getting ready to throw a powerful hook, pulling up like you are going to launch a kick, etc... If you don't keep the other person on their defensive toes, your defense doesn't work very well. If they would know they don't have to guard against counter blows at all and can concentrate exclusively on offense, it becomes easier to hit you. So a good 'total defense' will not immediately look significantly different from fighting while trying not to get hit.

Even then, when I have decided that someone is not seriously trying to hit me. There is no way they are so oblivious that I could just ignore them and walk past without them being able to change their mind and me getting walloped when I try it.

This is only possible due to the turn based approximation of this combat simulation's rules. Anyone taking advantage of an opponent's total defense to know they can waltz by someone without risk, is definitely metagaming.

Agreed... with the same kind of personal experience.


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I'd ask for earplugs of sonic resistance 30.


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This all falls around changing your expectations.

I hear complaints about fly and teleport ruining encounters... and I wonder why the encounter isn't designed around needing fly and teleport to succeed?.

I don't GM these days (used to for 3.5, no time now), but when I did,I kept it cinematic (Influenced from my days running Torg and original Star Wars) as the OP suggests. There were a few curbstomps so my players could feel powerful. But when the serious opposition showed up, it wasn't a cakewalk for them.


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Axial wrote:

Besides reiterating my unbridled enthusiasm to play a paladin of Ra, I'm really impressed that there's going to be twenty Osirian deities. That's enough to make an entire homebrew "Egyptian campaign" out of!

Quick questions: Will Sobek be one of the 20?

Ancien Osirion Battle Chant, used by bards to inspire in battle:

Quote:

Ra! Ra! Ra! Ra!

He's a sun god! he's a fun god!
Ra! Ra! Ra! Ra!
Test your mettle in a battle!
Ra! Ra! Ra! Ra!


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Vivianne Laflamme wrote:

It amuses me to imagine that's a setup for an event at the next Paizo con. 4--6 attendees will be whisked away to a stage where Iomedae (James Jacobs in a cosplay outfit) will put them through a trivia quiz! Iomedae/James Jacobs is impressed if they can answer the questions correctly without using the internet.

If they are wrong, they get blasted with sonic damage.

"Don't worry. Just sit next to these speakers... no, they're not refrigerators, just about the same size. Oh, by-the-way, do you like Rhapsody?"


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MMCJawa wrote:
I don't see a seduction of an ogre or aboleth going that well...

You don<t NEED to seduce ogres.


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I personally loathe the term "overpowered and broken", as it's usually used by people who simply don't like something, theorycraft corner cases, suffer from nerdrage or don't want to change their expectations.

However, if this is what they published... yeah, these read like epic spells from 3.5.

Actually, I think the first one WAS an epic spell.


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Depends on the character.

A good, honourable one: "Beat it, punk. I see you again, I so much as hear you're back in this business, I'm coming to finish our fight. This is the part where you run."

The Shaft: <lays a smackdown on the dude> "Ok, punk! You see me?" (answers yes) "Wrong answer!" <lays smackdown until thug realizes he should say 'no'> "Good answer!"

Generally, just let them go (Not like Arnie in Commando, though...)


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- Do not stop and ask for directions at the temple of Sarenrae
- You should not do this at the local temple to Pharasma either

Now, question: are you a necromancer?

Otherwise, you'll need something that can channel negative energy in some way.


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It's a special kind of stone cheese :-)


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Albatoonoe wrote:

As far as Pathfinder is concerned, Gods don't have to be "free" (like Rovagug) or even well worshiped (like the Peacock spirit) to grant power.

And seriously, how does one just "capture a god"?

You hit it with crossed streams from at least 3 proton packs


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Wait.
- vital striie is useful?
- and helps make a better rogue?

Nerf errata should be coming along soon


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... combine concept with the evolutionist archetype...

"I feel like a redhead tonight!"


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For Sandpoint, the important thing is that they ain't goblins...


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You'll get every reaction from "No" to "OMG!!!! Point Buy is best" and waxing philosophies about 15 pt buys. You should be asking your GM: it's his/her rules.

There's no shame in having a well-rounded character, BTW.


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Garrick Williams wrote:
No. If it did exist, I personally wouldn't allow it as a GM. I despise items that give you feats and class features for free.

They're not "free". If they exist, it's a significant investment in your assumed wealth. For the cost of a +3 weapon, you get a feat.

I see it the other way. Feats and class features are a way of NOT using magic to do something.

That being said, run your games as you see fit.


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Adabar


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James Jacobs wrote:


Will there be important, key, load-bearing android NPCS in the AP itself? Guaranteed.

But will they be the ones we're looking for?


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From the description of Zyphus... his followers might be convinced, especially if they arrange "accidents" (cave-ins and such) vs the monsters. this would be their reward.

The Cultists of Urgathoa might arrange to have the followers of Zyphus get "accidented" after, but that won't be the paladin's problem. (reminds me of the Bear Cult from the Belgariad series... use them as shock troops)

Dispater is a pretty decent fellow for a Lord of Hell. His own followers would probably be most helpful and actually NOT stab the PCs in the back. After all, it helps to have a Paladin owe you one... and know it, always afraid that the cult would call in the favour. they can offer to broker and act as "middleman" to the other two cults, pointing out that they can best handle the distasteful task. Their motivation to help? legitimacy. After all, it's a noble family. It's their land!


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Tehani (meaning: sweet caress of flowers)


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Callistria: The Masochism Tango.


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Lyrics need rewriting for Falco's "Rock Me Amadeus"... "Rock me Asmodeus"


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You DM is creating an environment where the PCs will be robbing tax collectors.


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More to the point... where does Ravingdork FIND these people?


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Dwarven barbarians don't use heavy armour. They use the bodies of enemies as full cover.


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CoT is basically helping the Nazis against the Mafia


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Predictions:

20% of new classes will be judged "meh"
70% of the classes will be judged overpowered
70% of the classes (same as above) will be judged underpowered
10% of the new classes will be judged perfectly balanced


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Gee. The gloom and doom crowd is getting a fast start.


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1) Rolling for stats is not an error, it's a play style.

2) OP, you need more system mastery. You seem to have players who know the rules better than you and they are using that against you.

3) Running a game is more than just plopping down an adventure path and following it like a checklist. You must make allowances for your party composition and modify as needed.


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"Is that a Huge Mammoth in your pocket or are you happy to see me?"

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