In 3.X, CoDZilla was born by people who theorized that a cleric could spend 3-5 rounds buffing before getting into combat. Even with persistant metamagic saving you a couple of rounds. I only saw one attempt in the past. Basically because the cleric was still more effective in boosting the party.
What it comes down to was the "me first!" style of playing that overcame the team-based play of earlier editions.
In one game I was in, we did have a screwball attempt to make a ClericZilla, refusing to cooperate and strategize with the rest of the players. He left the day before we were going to kick him out.
I'd talk to the DM. Ask him what difference it makes if he allows rerolling or you just keep making new characters that die until you can get one that's closer to what the others are playing.
He needs a bit of give-and-take, otherwise you won't have fun, which kills the point of the game.
I could picture a mythic/epic game where some upstarrs claim the titles. Lissala's Return, and she's ckeaning house. Or, at least, that's what they think. In reality, it would be a nascent devil lord (whore queen), looking to take the portfolio, the power and the titr of a god in order to offer an alternative to Asmodeus andhis mysogenistic hierarchy
Charlie Bell wrote:
Almost as good sarcasm as Roberta Yang :-)
The GM provides guidance and perhaps story ideas:
I don't ban classes and combos, but some may not fit in certain points. (Paladins in skulls and shackles, probably undead lord in Wrath of the Righteous...) But that's the subject of a different thread.
"Taxes? Not a problem my good man. You can deposit them in our account."
"No, you misunderstand... I am here to collect..." (thinking of the thousands of gold pieces potentially owed)
"Not a problem, my good man. You will need to the funds to pay for the damages and resurrections anyway."
"Our accountant just finished sealing a pit fiend away. You know, the one that almost conquered your country? He will be filing his objections with your superiors. He might even remand it into their custody. Mind you, the iron flask he used is his personal property and so he'll be keeping that."
I don't get the need to do that.
For the rogue: Human raised by nasty elves. (adopted trait)
I'm not a big fan of reskinning as race to another existing race. Just play the existing race.
You don't discuss it in-character:
"My knowledge is limited, but I can counter enchantments (dispel magic) and incinerate opponents (fireball)"
"The more powerful blessings of Sarenrae escape me, but I can prevent teh vampire from leeching your life and, with her blessing, allow you to walk upon air to the top of the tower."
So basically the complaint is that the 1-trick pony is actually efficient at the 1 trick?
Undead and constructs are a bane to such a character.
Try using this build in Carrion Crown.
I understand that it's a save or suck 1-trick poney. It's like having a Confessor (Sword of truth series) or an Emma Frost on the team, so there are very few "heroic" endings to combat, just sock puppets.
<kobolds begin Haka>
"Threats against our manhood, how fearsome they are, how they will tear out our throats... you get the picture..."
"Quite amusing. How should we respond?"
"Notice that they remain well within thirty feet of each other?"
Third Mind wrote:
1) You should talk with your GM, but I beleive Kingmaker is very generous towards downtime and is crafter -friendly. You should discuss things with your GM.
2) You're not the party's crafting B**** either. Don't neglect your own character.
2) Your client pays the costs. However as you're spending time doing this, it would be normal for you to expect 1st dibs on magic treasure.
1) You're the item identification guy anyway.
<Anime taunt>"You idiots. I was trying to save your lives by wearing the armour, so you'd have a chance."
"What? We have all your stuff..."
"That I wear to weigh myself down for training..."
An earlier poster seems to have had it right... the majority of these posts seems to be "watch me teach these guys a lesson"
Makes me want to make a monk. Who's at least decent without gear.
Was it witnessed by anyone important?
If not publicly known:
*after a bit of small talk*
If witnessed by common soldiers:
"We have a problem. Not that I appreciate what you called me and I know it won't happen again.... right? But it's becoming public knowledge and it's affecting morale. What do you suggest?"
Have the player become part of the solution.
Imposing in-character discipline as it would happen in RL is generally a recipe for disaster (unless you want to generate antagonism, like the SS AP). Sadly,RP a hierarchy-based situation like this is frequently seen a railroading or forcing someone to play a certain way. It's a problem I noticed with military-type RPGs (Robotech,Mechwarrior, some aspects of Rifts). Only people who were in military reserves and such played into it properly. Many gamers emulate anti-authority figures...
The game is based on this.
(Beat up monsters, take loot)
The basic idea is that the monsters don't need the stuff when they're dead.
In world of darkness, progression and power has a different basis.
You're comparing different basic concepts and worldviews.
Ross Byers wrote:
IIRC, it's because they view the creation of souls as their province, but the Gods have a huge trade in used souls.
They exercise their influence through the Birthing Industry Association of Avistan.
None whatsoever. If they have fly, you plan on them using it. If theyhave teleport, then they need it to get to where they're going. At the level you get teleport, you shouldn't be mere dungeoncrawling.
It's all about adjusting your expectations.
Sound to be like you're prefer E6.
As for the LOTR example, why didn't Gandalf just have his giant eahgle buddies fly Frodo over mount doom and drop the darn ring in in the first place? (Fridge Logic)
"After I have disposed of you, I shall direct myself to this... Starstone... I have heard of. If some upstart peasant could become a god in this manner, I should have no issues."
What would the Thassilonians have to say about the Empires of Taldor and Cheliax, especially (as big powers) and nations such as Nex and Geb?
"Cheliax would make useful puppets and their queen suitable as my main consort. After I dispose of her... councillor... I will also teach her the proper values of leadership."
Inquiring about the most powerful magic users in the realm, would Tar-Baphon be worth mentioning, and again, what might a Runelord do in regards to the sealed Lich - leave him be or try and find an alliance there?
"Tar-Baphon reminds me of one of my brothers. Let us leave him there."
Strange Doc wrote:
Wait, so bless, shield, mage armour must be unbalancing by that definition.
Would you penalize a wizard for preparing haste?
...back to silliness...
... you cast Raise Dead by using an intimidate check on Pharasma
... you have an ability to summon 1d6 master summoners 3/day
<Bit of a rant>
Between those two, you have a wide variance, from A-Z. Unfortunately, it seems the most vocal tend more towards position A.
Myself and my current DMs are closer to position Z
As to the following comment
Sorry if any of this came across as hostile, this is just something we see a lot of on the forums - a player trying to pull one over their GM by making a broken custom item using the "formula."
After 3 years of frequenting these boards, I may have seen 2-3 threads like the above. Otherwise what I see the most is fearmongering of the above. Have I gamed with twinks that would abuse the item creation rules if given the chance? in the past, yes, but they generally don't know the rules and hate playing anything that isn't a fighter or a barbarian with max hit points.<end rant>
What do you mean by "custom magic items anyway"?
For what you proposed earlier, nothing exists that already does that. This does require GM adjudication and won't get you a straight answer from the boards
Roberta Yang wrote:
But you're acting as judge, jury and executioner! What about the trial? No jury of its peers? And you're removing its free will with the helm! No, you need to use diplomacy and convince it that putting on the help is to its best interest.
10th level party? 1000 gp is a rounding error.
If they look official (well dressed):
But then, I'm the guy who suggests knocking on doors in an enemy lair. To ask for directions.
If they don't look official (eg: a hill giant and ogre thugs)
Congradulations, you have a scenario designed to more than offend a paladin. WWCAD? (what would captain america do?)
1) Talk down his mercenary captain. Kipnapping does not resolve the situation, endangers the captain's soul and would give them a bad reputation.
is there some sort of mercenary guild in your campaign world in order to seek redress?
2) Go and negociate with the leaders. They are shortiung thge mercenaries they needed to defend them. Obviously, they needed help to defend themselves. Plus, word is now getting out that they renege on payments due, so who will fight for them now?
Vuron: Pcs can't make money by item crafting.
They make it for 50% of price (aka: cost), they can only sell it for 50% of price (aka: cost), barring specific feats, possible class features and campaign traits.
Higher level campaigns might even be based around needing to craft the item to defeat the foe. Don't think just "what can the PC do with it", think about "what plots can I derive from it"
Usually, if the treasure guidelines (not WBL) are at least given a passing nod, only about 1/3 of treasure should be in GP/gems. These GPs, if used for crafting, generally grant the equivalent of a +1 bonus to hit and damage. There is no doubling of WBL.
Also, most players are reasonable people. If they want to craft custoim items, discuss it with them (as I've discussed with players and as I discuss with my GM). This avoids both control-freak mentality and over-the-top crafting.
You'll find on these boards people adept at catastrophizing any feat/ability usable by PCs. Beware their advice.
Well, if the other guy is taking magus and not oracle, and you want to french-fry undead:
Aasimar cleric of Sarenrae with Sun and Glory domains
Switch celestial resistance to negative energy resistance.
James Jacobs wrote:
Wouldn't this be a nice opening for some minor sun domain dieties to weasel their way in: Nurgal, Aldinach, and Iaozrael (last one being an infernal duke... and I can see NG flipping to LE rather easily... "for the good of all" becomes "we do it this way because it's better for all")?
Go for it... who knows, might blend well with the Worldwound AP next year...
Perhasps in this case, the "Lord of Blades" is a new diety, created by Brigh and Gorum from an Inevitable (get the Chaos-neutral-Law angle: destroyer, preserver, creator).
So you get a small "racial" pantheon
From Gorum: they are made for battle and have free will
Pharasma would NOT be amused,as they don't answer to her in the end.
I can help flesh it out (I find this entertaining)
Elves traditionally have "soft" sames
Dwarves tend towards "harsh" names (Puns or foreign languages)
Current campaign our main fighter is a chelish fighter: Proctar Sylax