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For myself, it was the sense of entitlement that really set me back when I first started playing/running a game again. Maybe that's the fault of video games?
But when Players learn that they can have as much fun without the "Christmas tree effect", then things get so much easier, and everyone can have fun.
Anyway, back to the OP question: I have very little available, maybe 25% chance, based on the town size, seldom going over something with a 2nd lvl spell equivalent. Mostly just scrolls and potions - which the players can craft for themselves. Just no permanent magic items - weapons, armor, rings, staves,etc. Instead of Item Creation feats, they can take another Feat.
But my campaign is meant to make being an arcane caster hard. Magic is drying up, and so there are VERY few who can work magic.
The casters already have the magic. It is the classes without magic that suffer more. Unless you have other houserules in place I would be more likely to play a caster in your game.