I'm looking for your input on a modified version of Improved Precise Shot I want to use for my upcoming AP campaign.
In my previous campaigns, I'm finding the magic missile arrows of death from archers to be a bit overwhelming against enemies. Unless I'm using enemies with invisibility, the archer can usually decimate a target regardless of position or tactics. And invisibility can be easily defeated at the level when IPS is available.
So, I'm proposing to tune it down a bit without making it completely worthless for a Combat Feat.
improved Precise Shot: (same prerequisites) With your ranged attacks, every time you miss because of concealment, you can reroll your miss chance percentile to roll one time to see if you actually hit, including against targets with total concealment. Your range attacks also ignore the AC bonus granted to targets within 30 feet by anything less than total cover, and ignore half the AC bonus to targets beyond 30 feet. Total cover provides its normal benefits against your ranged attacks.
Since there is no melee-equivalent to IPS, I'm trying to provide a bit of the Blind-Fight feat in my modified version.
Your thoughts on this? Thanks.