I'm on the finale of this adventure. My only criticism (apart from the one monster that has mechanics that my players hate) is that due to the construction of the maps and closeness of other monsters it fairly easy in three of the maps to be chain pulling multiple moderate encounters due to proximity.
Pinktiger wrote: Is this also on FB FoundryVTT? Deidril has said hes working on this next for his Helyx-Import PDF module, although i am already well into hand crafting it in Foundry and it wasnt so bad, all the Actors are already in the system, so its just the maps and the trimmings (also my first time running on Foundry, so a big learning curve for me)
NECR0G1ANT wrote: I'm surprised that Malevolence is getting sanctioned. I figured it would have disturbing content, and I know Agents of Edgewatch didn't get sanctioned for the same reason. Edgewatch didn't get sanctioned due to similarity to recent events, Malevolence is a haunted house. Signal of Screams for Starfinder is a horror based AP and that has already been sanctioned.
Hmm wrote:
Aww- thats like taking the fun out of your own recording spreadsheets and everything..
Having run 100's of PF/SF games online, both on tables I built, and ones shared with me by other GM's, I can honestly say i'd much rather build my own. On someone elses table there are always quirks or issues about the way its set up or the monster macros are generated. Building a table is as simple as extracting the maps from the PDF, generating a few tokens with a free tool and then dragging them into the VTT. You dont need the whole text of the scenario - thats way over complicated. Monsters just need a basic char sheet - no need for the bestiary etc - mine usually have an initiative, melee attack, ranged attack and save macro. I have a number of tutorials on my blog here on how to set up macros and maps, and have taught a number of very successful online GM's how to build their own tables. I'm happy to share my knowledge and experience with anyone wanting to get started running online.
Lyoto "The Dragon" Machida wrote:
Its been asked before, John Compton told me (in person) that the maps are included at their submission resolution, there are no 'high res' versions available. So the only option is to scale them up - then you still have to account for all the types of printers used (plan, US letter, A3, A4 etc) and if you want to use a commercial printers, there is the added issue of different file format requirements.
in 250 games, plenty that got a raise etc, but only a handful of permadeaths. Most of those were either
I always roll in the open, and let the dice fall where they may, I might softball a new player or a youngster but seasoned adventurers know the risks. When there were no consequences to pregen death, I may have been a little rough with a few aspis agents attacking the grand lodge.. Recently I ran a game for our RVC, the players stumble into an encounter and his PC gets bitten and grabbed right at the start. the monster gives him a little chew for good measure, and the round continues -someone blinds the creature and a few people throw some ranged attacks and spells at it. However the blind creature already has its dinner in its mouth at the start of the next turn, so has a little chew and swallows the RVC's character..leading to his untimely demise. Feegle has not participated in any online campaigns. |