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chibiamy's page

RPG Superstar 2013 Star Voter. Pathfinder Society Member. 73 posts (146 including aliases). No reviews. No lists. 1 wishlist. 6 Pathfinder Society characters. 8 aliases.

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Osirion Star Voter

Well, there goes my career of being a Booth Babe.

Okay, kidding aside, having owned a Friendly Neighborhood Game Store, we, admittedly, hired a couple of girls, because it would help sales.

NOOOOOWWW... we also hired them based on qualifications. One was a walking encyclopedia of comic books, and the other ... while not into comics when we opened the store, being a MtG player mostly, now runs a Graphic Novel Book Club on Facebook.

The guys we hired (it was 2:2 for those keeping track) were well dressed, well mannered, and also very knowledgeable about the products we were selling. While the guys were more keen to 'teach' games like Pokemon, MtG, etc, the girls were more into teaching the board games (and Pirates! We had a good following for that game at our store.)

So, does that even out the exploitation odds?

Osirion Star Voter

@agirlnamedbob - We'll forgive you for the disappearance ... this once. *ominous music*

As for the d20 Girls ... yeah, I'm not sure what to make of them. A) the whole modeling agency thing is ... odd to me. B) And the waste of potential is just a cryin' shame!

@Jessica Price - we're starting to get things organized, you want in right now? I'd be happy to send an invite. (At least I think we're getting organized....)

@Garret - While not for me, I really appreciate the posting of the add!

Osirion

@GM Elton - Online is good, admittedly, face-to-face is better, but I'll take what I can get!

@Halfwitt - sending an email now. Been busy with this flu that has been getting around, the kids refused to have it at the same time!

Osirion Star Voter

Writing Group Update:

We have a decent core of women that are working out how best to utilize Google Groups, InvisionFree BBoards (we could sure use someone better at CSS than I am ... as I am learning as I go!) and Social Media.

Again, I urge anyone interested in this to PM me - that includes you guys, as we do need different perspectives.

@agirlnamedbob - OOOOO! I will have to check this out! Same end-goal, likely, after all!

Osirion

Frontrunner may go to Provo now, but the stops aren't really anywhere near any of the typical haunts, alas.

I'd like to find a group for monthly PFS play, SLC or northward (as I'm actually North of SLC myself, and would like to host at my house).

Is there anyone out there interested?

Osirion Star Voter

1 person marked this as a favorite.

Most of what I have seen has been gender-neutral in my opinion. Even make-up can be gender neutral. Look at Osirion, if we go with the general ancient egypt feel, men and women alike wore kohl around the eyes, etc

Perfumes were often used by men and women in the baroque and renissance periods.

And hair ties? How many male NPCs and PCs out there have long hair?

I think, all around, the submissions were excellent in this regard. Even my horribly dull item was gender neutral. And I can't RP a man to save my life - I've tried, he was a very cynical and gruff personality. Very 1 dimensional.

So kudos to all for that!

Also, excuse my spelling today.

Osirion Star Voter

As we continue with the discussion, I just wanted to offer my thanks to anyone and everyone who has been posting here.

Now, please continue!

Osirion Star Voter

I don't suppose there is some way to send a PM to multiple people at the same time that I am missing, is there? I appear to be blind!

Osirion Star Voter

1 person marked this as a favorite.

Honestly, so does my Google+ account.

I was thinking maybe Blogger + one of the social sites. If it works out, I'll 'encourage' my husband to start up a bboard on one of the home servers he has plenty of.

Gathering names now, on the train to meet my husband and a friend who is in town for dinner. I might just have enough time to send out some PMs!

YAY!

Osirion Star Voter

@Duskrunner1 - Hey, I know my item made it past the cull ... and still it hasn't been mentioned. You're doing better than I am! ;)

And actually, the more I reflect on my item ... it was way bland. I thought about something after voting started that may have made it mediocre, so there! I'm improving already! ;)

Osirion Star Voter

2 people marked this as a favorite.
Kenton Abel wrote:


This thread was started because RGPSS has exactly zero women in the top 32 this year.

I suppose I will have to clarify why I started this.

I wanted to find out where the women who entered RPGSS landed in the standings. Oh, sure, there aren't any in the TOP 32, it's likely not the first, and likely won't be the last, given the stats that SKR gave us earlier in the thread.

It was also started as a way to draw women who entered, and those who didn't but are readying these forums, together in conversation about our designs, what we think we could have done better, what was liked or disliked in general by the judges and the voting populace, and as a ... well ... as a support group.

Since it was suggested, I am heavily looking into starting a Blog and Google Plus hangout/group to start weekly design exercises - be it a wondrous item, an organization, archetype, monster, or just simply an NPC. A place for us to get together as hobbyists in the minority of gender, to improve our skills, get ideas for our own games, or just to have fun.

I certainly don't have the expertise to do anything other than a Book Club-ish sort of gathering - nor would I want to do anything that would impede upon RPGSS' turf. RPGSS is GREAT! Why not have 'practice exams' before next year's RPGSS.

And who knows, it may never get off the ground!

I am a woman. I know I am in the minority. There are times in which I feel out of place in games - and I want to change that. If I can change that for myself, and other women at the same time, well, that's just icing on the proverbial cake to me.

Repeating the top of this post
I did not start this post to accuse RPGSS and it's judges of being misogynist.
With the stats quoted, I'm impressed, with those stats, of how well women have done in the past, honestly! 5% of all entries were women, that's it?!
I just take this as impetus for myself to work harder, and hopefully better, next year.

Osirion Star Voter

It's been great to read - I'm not much of one to really jump in online, typically because I am chasing kids, etc. I'm glad it has sparked discussion and debate. And now I've been eyeing Google Plus, which I haven't for a while, trying to figure out how to start a group for mutual game design improvement!

I needed to do something like this years ago!

Osirion Star Voter

The 8th Dwarf wrote:


I wonder if this is cultural rather than gender bassed.

I would hope neither. I just think we women are used to being told we are such a minority in the industry, that we mentally feel overwhelmed and outnumbered, even if we aren't.

Osirion Star Voter

Okay, now I wish I had made a spread sheet list, because I feel utterly, and completely, out classed and out geeked here.

;)

But I am impressed! And it's good to know my item made it past the culling! (I don't think my item did last year, so YAY! I'm improving!)

Osirion Star Voter

This, frankly, was my favorite item that I saw in voting. And like Clark said, when I saw the title, I nearly voted it down immediately - because it was a map item.

After reading the description, that is where I truly became impressed. The abilities, for one, were creative, slightly quirky, and interesting. But the fact that the description was succinct, interesting, and yet not over the word limit, considering what the item does.

And as others have said, the fact that the description gave me pause, and overcame my own prejudices at the title itself, that is what made this item Superstar, in my opinion.

Congratulations.

Osirion Star Voter

@Liz Courts - Ooooo, hmmm. *ponder ponder* May have to work on this. Thanks!

Osirion Star Voter

1 person marked this as a favorite.
Joana wrote:


I'm female. I GM. I virtually never make up new items or classes, and when I do, it's to shore up a weakness in the party ("No one wants to play a cleric? Don't worry about it; I'll take care of it.") or because one of my players has come to me with an idea of how they want their character to develop ("You want to be an unarmored paladin with sacred tattoos? I can make a prestige class for that."). Iow, I can see an itch and figure out a way to scratch it that is hopefully not unbalancing, but I don't tend to just dream up new statblocks and monsters for fun.

I think this might be a good away to show the differences between typical/stereotypical male hobbyists, and female hobbyists.

A lot of good GMs go through, utilizing Rule 0, and tweak things to keep the game entertaining and running smoothly. But look at the way they do it. I am going to propose that women will look to a more artistic approach, while men will weave their answers with a more mechanical flair.

Neither is wrong in their approach, it is just different. And I think the men just beat us girls out on shining. I'm sure in the past that something more artistic, rather than mechanically correct, shined over those that were mechanically perfect. ;)

We just need to step up hit a few home runs next year!

So... we have a year now to work on our skills. We should set up a group where weekly, or bi-weekly, we women come up with some parameters/guidelines to test our skills. Then critique one another.

Hmmm, I REALLY like this idea. Would requesting a sub-board for such a thing be out of line?

Osirion Star Voter

I'm a bit slow, but I'm finally 'not busy' enough to make comments.

GM_Solspiral wrote:


As to Twilight, I don't bash it to feel superior I bash it for the same reason I'd bash a series of books I actually love the Sword of Truth Series. I don't like Propaganda cloaked in my genre reading, its insulting to the audience.

To be honest, most Sci-Fi (in particular) and Fantasy fiction have some form of propoganda or another - in fact, most literature does, because it comes from a single person, with their own point of view and perceptions.

Ender's Game: You have the subject of Birth Limitation brought up, Ender being a 3rd child, after all. The politics of bureaucracy and the fear of bureaucrats and what will happen when a war hero returns home, this sentencing Ender to Exile. The perils of an anti-religion society, balanced against religious extremism. (India and the Caliphate are the ones that were the aggressors in the name of Deities)

Pern: Pro-same sex relations and tolerance. With slight anti-organized religion undertones.

The list goes on.

If someone has an opinion, then it will get worked into their literature. And you're not going to get away from it. The thing about Propaganda, is it only annoys you, if you disagree with it.

NOW! moving back to the topic at hand -
I think women don't realize their creativity, or the enjoyment of dabbling into game design, simply because of 'tradition'. Why, I wouldn't have ever entered this contest, if I hadn't gotten my feet wet in an 'Iron GM' regional semi-file and realized JUST HOW MUCH FUN ... I had GMing and making up items on the fly.

And this... RPGSS is a GREAT forum for me to get things objectively reviewed and critiqued so I can GET BETTER!

And to be honest, I think the Archetype I wrote up was much better than my Wondrous Item. Which means, I'm getting better with each step.

Any way for us non-Top 32-ers to get archetypes reviewed? Or would that just bombard the boards too much?

Thanks for listening to my rant!

Osirion Star Voter

*got swamped at work* But now that I'm home sick for a day ...

GREAT JOB, FOLKS!

And good luck in the following rounds!
(If I can manage to put this in the right thread!)

Osirion Star Voter

3 people marked this as a favorite.

Out of curiosity - since there aren't any women in the Top 32 or even the alternates - can we females (or maybe just THIS female, I suppose)find out where abouts the top 5 women, or so, would have been had the contest gone beyond 32?

Oh, heck, is that even POSSIBLE (with great difficulty, likely)?

After all, we now need to work even HARDER to smack you boys around some in our design efforts. ;)

Osirion Star Voter

Why does that remind me of the Conan soundtrack?

(Yes, I know it is Also Sprach Zarathustra, but still, Conan imagery pops to mind.)

Osirion Star Voter

Anthony Adam wrote:
Then I can start on the round 3 that scares me most of all - even with over 25 years of playing and gm'ing, I have yet to create my own monster - other than the 19 and 22 year old ones, but they don't count :)

Oh, they count, just not here. You've had, and still are having to, pay for them, after all.

And I completely agree on the Round 3 fears. I don't know why, but building a monster ... *shudder*

Osirion Star Voter

I've noticed it depends on the day for me. Some days I see a lot of repeats. While, for instance, this evening I've seen 1.

Osirion Star Voter

Ok. So it would be rated R, instead of PG-13. Unless it was animated, then it would still be G.

Osirion Star Voter

Oh, I don't know. Someone in Hollywood would want to make a film/documentary about the place.

Osirion Star Voter

Yay! Finally saw mine!

...

And I have no idea how many I've voted on. I keep getting interrupted by kidlets and the like!
(Heh. Haven't even made 100 yet it seems! *giggle* How sad of me!)

Osirion Star Voter

1 person marked this as a favorite.

@Sean
I LOVE the Nutcracker! *applause*

Osirion Star Voter

Cauldron of Everlasting Rations
Aura mild Conjuration; CL 5th
Slot none; Price 4,500 gp

DESCRIPTION

This cauldron, typically decorated with engravings of shrubbery and plant parasites, can be used to create Everlasting Rations - a dense cake-like substance with various dried fruits and nuts, which can last up to six months before rotting.

Because of the density of the cake, however, and the amalgam of ingredients, the cake is often so dense it is brick-like, and the taste is overwhelming and often difficult to eat.

Any creature using this cauldron can create enough rations for 6 small to medium creatures a day. If the user of the cauldron has 5 or more ranks of Profession: Cook, then the rations have a somewhat palatable taste.

CONSTRUCTION
Requirements Craft Wondrous Item, Create Food and Water; Cost 2250 gp

Osirion

Actually, this sort of release is akin to the Story Boarding of Movies, especially animated movies.

I would refer to this as the Story Board Release. After all, this is where the story of the sandbox begins to unfold, is it not? It is a period where a rough outline is sketched out, and then we, as players, flesh it out into a finer piece of artwork.

Thus: Story Board Release.

Heck, you could even have the artists release Concept Art as the game is developed in this specific release so as to emphasize the Story Board theme of the release. Give players involved in the release first look at the images, especially ones that are based on their own work, and listen to the player base giggle with glee at such a thing.

Osirion

Vic Wertz wrote:
I think I managed to get it all ironed out shortly after Gary left today, but Gen Con next week means that internal testing probably won't progress much until the week after next.

Pshaw! That's what laptops are for, isn't it?

I think we all understand that in the Gaming Industry, everything stops for GenCon.

Sheesh, I really want to go back, but ... in a car, for two to three days, with 1 teenager, 1 pre-teen and another near pre-teen fills me with dread.
And airfare for five isn't an option, really.

Y'all have fun out there in the humidity! (Though, this year there may not be much...)

Osirion

1 person marked this as a favorite.

Well, I'll toss my hat in the 'Really Wants to See This Pile' (along with everyone else).

Having a really locked down firewall means that I typically have to go elsewhere to get online to RP. And I while I do join PbP games, something a little faster-paced just so life doesn't interrupt in the middle of 'SOMETHING IMPORTANT' would be nice.

These are things that have been repeated, reiterated, and reused ad nauseum.

So, I am mainly going to say - GOOD LUCK with the character importing issue. I've tried this program, or that program, or tried to use the demo of another program, and now I am so con-fuzz-eled that I don't know what to do, how to keep my characters up to date, etc.

And it is done differently with various programs, simply because people want to have superiority in the market, so they make money. There's nothing wrong with that. They are businesses, after all.

Though, if Paizo could go around to all these groups and companies, which it sounds like someone has tried, and form something akin to the W3 Project (http://www.w3.org/), IETF (http://www.ietf.org/), or the insanely large and broad but globally accepted ISO (http://iso.org/) might go a long way for standardizing some of these protocols, code, and document formats.

If there are any companies that are willing to standardize their code, or at least the import and export processing, (and yes, this will be overhead) a non-profit 'council' of said interested parties might be an idea. Standardize it between this 'council' and let the market demand standardization from other companies.

*ponder* I wonder if that made any sense to anyone /NOT/ inside my head ....

Osirion

Nihimon wrote:

I remain convinced that most people's strong objections to PvP are based on their experience being griefed when PvP was allowed. PvP and griefing are not necessarily so strongly associated, and I truly hope PFO finds a solid way to discourage griefing while at the same time encouraging PvP.

This will require the players to embrace the attitude that being killed by someone when you didn't want to even be attacked is not automatically griefing.

In the past, there have been the RP servers and the PvP servers, etc, etc, etc.

Why not try something that an old Mu* tried. EOTL had player flags, oh yes, not surprising if you know anything about code, etc. However, a player started out non-PVP. And at any time, they could toggle themselves as PVP. There was no switching back, however. This lead to in-game bounties, and a whole society of people/characters involved in such. HOWEVER, this also left those players NOT INTERESTED in PvP, etc, untouchable. They could not participate in PvP, nor could they get axed themselves. And as I said... once the switch was made, it could not be changed unless the Game Wizzen were convinced to change it back. Not an easy on/off toggle at all. It even asked you thrice if you were certain you wanted to turn on PvP... just so no one could say: IT WAS A MISTAKE!!

My slow 2 cents.

Osirion

I am a little late to the party, so to speak, life being as it can be from time to time.

However, having finally jumped on the Kickstarter Bandwagon, after reading up on the Pathfinder Online Tech Demo, and the whole concept ...

I have been waiting for something like this for a LONG time.

It's a combination of MU* meets MMO meets Organized Play/Living Campaign.

Having been a huge fan, and supporter of Living Greyhawk (okay, so just for the Nyrond area, but I know the others were great, too!) this is something that ... just rocks my boat, so to speak. Building a world, and building a character's place in it ... is something I crave in my roleplay.

Looks like I'll get cracking on my application for the guild!

Osirion

Siobne Bradech/Human Rogue:

SIOBNE BRADECH
CR 1/2
Female Human rogue 1
CG medium humanoid (human, human)
Init +4; Senses Perception +0,
Languages: Common
AC 14, touch 14, flat-footed 10
hp 10 (1HD)
Fort +1, Ref +6, Will +0
Speed 30 ft. (6 squares)
Face 5 ft. Reach 5 ft.
Base Atk +0; CMB +0; CMD 14
Atk Options Sneak Attack 1d6,
Abilities
Str 11, Dex 18, Con 13, Int 13, Wis 11, Cha 15
Special Qualities Bonus Feat, Skilled, Trapfinding,
Feats
Acrobatic, Armor Proficiency, Light, Catch Off-Guard, Simple Weapon Proficiency
Skills
Acrobatics +10, Appraise +5, Bluff +6, Climb +4, Disable Device +9, Escape Artist +8, Sleight of Hand +8, Stealth +8, Swim +4, Use Magic Device +6,
Bonus Feat
Humans select one extra feat at 1st level.
Skilled
Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Sneak Attack (Ex)
If you can catch an opponent when he is unable to defend himself effectively from your attack, you can strike a vital spot for extra damage. Your attack deals 1d6 points of extra damage anytime your target would be denied a Dexterity bonus to AC, or when you flank your target. Should you score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet. With a weapon that deals nonlethal damage, you can make a sneak attack that deals nonlethal damage instead of lethal damage. You cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual -4 penalty. You must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. You cannot sneak attack while striking a creature with concealment.
Trapfinding (Ex)
You add +1 to Perception skill checks made to locate traps and to Disable Device skill checks. You can use the Disable Device skill to disarm magical traps.

Background to come... but the traits will play prominently.
Basic idea is an orphan whose parents died at a young age. Raised by her grandmother, who had nothing but horror stories of illnesses and the like. Grandmother was a neat freak and also a germaphobe, thus Siobne is thus fastidious and paranoid about germs.
Eventually Grandmother died of old age, but Siobne was so worried that it was contagious, she took what little she could carry and burned the house to the ground so the 'disease' wouldn't spread. She traveled a bit, making her way to the City of Greyhawk where she first encountered followers of Zagyg.
Not that there is much of an actual religion for the Mad God, there are those who still worship him. And the insanity of it all, not to mention the aspect of forgotten knowledge appealed to her. Thus, Siobne set out to learn about the world, and how to cure disease.
Well, she got bored with the curing part, but knowing JUST WHERE to put a crossbow bolt in someone for maximum damage does actually help alot!
Then, of course, all those shineys one can find!
Siobne enjoys watching crowds from the rooftops. Sure, there are dirty flying rats called pigeons up there, but they an be shewed away. And birds don't usually make people sick. PEOPLE make people sick!

Osirion

Okay, dotting my interest.

There are several rogues, I realize... but looking at the Child of Jzadirune trait... OH MY GOSH!~!! The idea of playing a germaphobe rogue makes me giddy!

I'm thinking more of a sneak from distance rogue. A second-story man, rather than a trap rogue, so folks know. And I'll likely go human.

Here are the stat rolls:

Dice Roll 1:

4d6 ⇒ (5, 4, 4, 3) = 16
4d6 ⇒ (3, 1, 4, 4) = 12
4d6 ⇒ (2, 3, 4, 4) = 13
4d6 ⇒ (5, 1, 6, 2) = 14
4d6 ⇒ (6, 5, 1, 5) = 17
4d6 ⇒ (2, 5, 6, 4) = 17

Dice Roll 2:

4d6 ⇒ (2, 3, 4, 5) = 14
4d6 ⇒ (2, 1, 1, 1) = 5
4d6 ⇒ (1, 1, 3, 5) = 10
4d6 ⇒ (3, 5, 4, 3) = 15
4d6 ⇒ (5, 2, 2, 1) = 10
4d6 ⇒ (6, 3, 4, 3) = 16

Edit: Hands down, taking stat roll 1!
Traits:
Child of Jzadirune
Touched in the Head

Okay, totally going to be a follower of Zagyg!
Yes, I am a Zagygian!
Bring on the Wheel of Cheese!
Oooh, look, shiney!

Osirion

Sounds good to me!

Osirion

Mmmm... duelist. Tasty!

Osirion

W Canepa wrote:

Ha, yes! As a cavalier, though, Cliffsmiter could have a Don Quixote vibe to it.

(Perhaps in your past you stubbed your toe badly on a large rock. Blaming the cliff, you mounted and charged it, accidentally causing a small landslide. The tribe was present, and dubbed you Cliffsmiter, and nursed your bruised and broken body back to health, then threw you a party. lol)

TEMPTER!

I LOVE it! Cliffsmiter it shall be!

Osirion

Grulo Barkmangle wrote:
Spiter or Spitter?

Spitter. As in, spits off cliffs.

I need to make sure I have that right everywhere.

Osirion

Mmmm... Magus. Tasty!

I feel your pain on that 6 person combat.

What I do is have them pre-roll 10 d20 rolls, and when things need to speed up, they pull out said paper and use those pre-rolled rolls in order.

And calling it when the tide turns is always good, too.

Osirion

Goblin Cavalier Away!

Erahai Cliffspiter:

Name: Erahai Cliffspiter
Race: Goblin
Player: chibiamy
Classes: Cavalier 1
Hit Points: 13
Alignment: Neutral Evil
Vision: Darkvision (60 ft.)
Speed: Walk 20 ft.
Languages: Goblin
STR 10 (+0)
DEX 14 (+2)
CON 14 (+2)
INT 10 (+0)
WIS 10 (+0)
CHA 14 (+2)
-------------------------- Skills --------------------------
Handle Animal +6, 1.0
Intimidate +6, 1.0
Ride +7, 1.0
Stealth +11, 1.0

-------------------------- Feats ---------------------------
Mounted Combat
Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.

Precise Strike

Armor Proficiency, Heavy
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.

Armor Proficiency, Light
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.

Armor Proficiency, Medium
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.

Martial Weapon Proficiency
You make attack rolls with the selected weapon normally (without the non-proficient penalty).

Shield Proficiency
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-based skills.

Simple Weapon Proficiency

-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 16 / 14 / 14
Initiative: +2
BAB: +1
Melee tohit: +2
Ranged tohit: +4
Fortitude: +4
Reflex: +2
Will: +0
Crossbow:
to hit: +4
damage: 1d6
critical: 19-20/x2
Battle Aspergillum:
to hit: +2
damage: 1d4
critical: 20/x2
Spear:
to hit: +2
damage: 1d6
critical: 20/x3
special properties: Extra damage when set against a charging character (pg. 144)
Spear (Thrown):
to hit: +4
damage: 1d6
critical: 20/x3
range: 20 ft.
special properties: Extra damage when set against a charging character (pg. 144)
--------------------- Special Abilities --------------------

------------------------- Equipment ------------------------

Battle Aspergillum
Outfit (Explorer's/Small)
Shield (Light/Steel)
Spear
Special: Extra damage when set against a charging character (pg. 144)

------------------------ Description -----------------------
Height: 3' 0" Weight: 50 lbs. Gender: Female
Eyes: Beady and Red Hair: Raven Black,Twin Braids Skin: Pleasing Pea Green
Dominant Hand: Right Quirks: ,
Speech style: GOBLIN! Quotable:
Full Description

Background
Erahai born to smart parents. Erahai parents tough, hungry goblins! Lead victorious-ous-ly. Erahai like goblin dogs. Goblin dogs like her. Especially Bark. Erahai karamaztic. Other Goblins like Erahai. She has pretty hair. Bark like Erahai, too.

Bark!:

Name: Bark
Race: Goblin Dog
Player:
Classes: Animal 1
Hit Points: 10
Alignment: Neutral
Vision: Low-light
Speed[b/]: Walk 50 ft.
[b]STR
14 (+2)
DEX 14 (+2)
CON 14 (+2)
INT 2 (-4)
WIS 12 (+1)
CHA 8 (-1)
-------------------------- Skills --------------------------
Perception +5, 1.0

-------------------------- Feats ---------------------------
Improved Natural Armor

-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 15 / 12 / 13
Initiative: +2
BAB: +0
Melee tohit: +2
Ranged tohit: +2
Fortitude: +4
Reflex: +4
Will: +1
Bite:
to hit: +2
damage: 1d6+3
critical: 20/x2

Osirion

Nope, nope. Cavalier!

MONEY!:

5d6 ⇒ (3, 3, 4, 6, 4) = 20 (x10)(200)

Osirion

Actually ... I had the sudden vision of a Goblin Rogue w/ a crossbow popping up and shooting someone, then disappearing again. "Hi!" *thunk* "Hehehehehe. you die! BYE!" *poof*

Hehehehehehe.

The Cavalier is really fun, too. Must... stick with cavalier. Must.....

Osirion

DaWay wrote:
I hate being a bad guy...with that said I might be willing to split it up into two parties if another applicant comes on board. If not 7 is my maximum.

Why is that being the bad guy? You can only keep track of so many people and stay sane. (Or retain what little sanity you already have!)

Limits on number of players is fine! And if I don't make the cut, it's ALL COOL with me.

Osirion

Gee, I seem to like apping for you, DaWay.

Anyway, I have a Half-Elf Bard(Arcane Duelist) concept. I might add in some Transmutation Wizard for some more buffing.

I'll work on it later today. Alas, my morning is full with housework!

Osirion

Goblin Dog it shall be then. Will work on the Cavalier later today!
(And hopefully get PCGen on my side. Maybe if I buy it more RAM ...)

Osirion

DaWay wrote:

chibiamy,

Also, why is your speed 30 ft?

what are you attributes at?

Okay, fixed that Weapon Spec. and speed. Silly PCgen!

Here are my stats:

fixes:

Name: Sidryn
Race: Human
Classes: Barbarian 11
Hit Points: 164 (it wasn't adding in my fav class HP... poked PCgen and it finally worked)
Alignment: Chaotic Neutral
Speed: Walk 40 ft.
Languages: Common

STR 22 (+6)
DEX 12 (+1)
CON 20 (+5)
INT 10 (+0)
WIS 10 (+0)
CHA 13 (+1)

Replaced Weapon Spec with Vital Strike:

Vital Strike
When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon's damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. These extra damage dice are not multiplied on a critical hit, but are added to the total.

Osirion

DaWay wrote:

chibiamy,

how do you get weapon specialization with a barbarian? Isn't that is restricted to fighters and some archetypes?

Also, why is your speed 30 ft?

what are you attributes at?

*flail* PCGen you have failed me! I'll get that fixed tomorrow.

Osirion

Big Long Text Sheet:

Name: Sidryn
Race: Human
Player: chibiamy
Classes: Barbarian 11
Hit Points: 155
Alignment: Chaotic Neutral
Speed: Walk 30 ft.
Languages: Common

-------------------------- Skills --------------------------
Acrobatics +13, 11.0
Handle Animal +15,11.0
Intimidate +16,11.0
Knowledge (Nature) +8, 5.0
Survival +14, 11.0
Swim +14, 7.0

-------------------------- Feats ---------------------------
Dazzling Display
While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display.

Improved Critical (Greatsword)
When using the weapon you selected, your threat range is doubled.

Power Attack
You can choose to take a -3 penalty on all melee attack rolls and combat maneuver checks to gain a +6 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (-50%) if you are making an attack with an off-hand weapon or secondary natural weapon. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

Shatter Defenses-
Any shaken, frightened, or panicked opponent hit by you this round is flat-footed to your attacks until the end of your next turn. This includes any additional attacks you make this round.

Toughness
You gain +11 hit points.

Weapon Focus (Greatsword)
You gain a +1 bonus on all attack rolls you make using the selected weapon.

Weapon Specialization (Greatsword)

-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 20/ 16/ 19
Initiative: +3
BAB: +11/+6/+1
Melee tohit: +17/+12/+7
Ranged tohit: +12/+7/+2
Fortitude: +12
Reflex: +4
Will: +3
Greatsword +2 (Adamantine):
to hit: +20/+15/+10
damage: 2d6+15
critical: 17-20/x2
special properties: ignore hardness less than 20

------------------------- Equipment ------------------------
Name
Belt of Physical Might (STR/CON) +4
Boots of Speed
Special: As free action, Haste for up to 10 rounds each day
Giant Hide (Frost)
Greatsword +2 (Adamantine)
Special: ignore hardness less than 20
Outfit (Cold-Weather)
Special: +5 circumstance bonus on Fortitude saves vs cold weather
Ring of Protection +2

--------------------- Special Abilities --------------------

Bully You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard.

Extreme Endurance (Ex) At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (choose one) as if using endure elements. In addition, the barbarian gains 1 point of fire or cold resistance for every three levels beyond 3rd. This ability replaces trap sense.

Extreme Endurance / Cold 3

Fast Movement (Ex) Your land speed is faster than the norm for your race by +10 feet. This benefit applies only when you are wearing no armor, light armor, or medium armor, and not carrying a heavy load.

Invulnerability (Ex) At 2nd level, the invulnerable rager gains DR/- equal to half her barbarian level. This damage reduction is doubled against nonlethal damage. This ability replaces uncanny dodge, improved uncanny dodge, and damage reduction.

Knockdown (Ex) Once per rage, the barbarian can make a trip attack against one target in place of a melee attack. If successful, the target takes damage equal to the barbarian's Strength modifier and is knocked prone. This does not provoke an attack of opportunity.

Rage (Ex) You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for 29 rounds per day. You can enter rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive. While in rage, you gain a +6 morale bonus to your Strength and a +6 morale bonus to Constitution, as well as a +3 morale bonus on Will saves. In addition, you take a -2 penalty to Armor Class. The increase to Constitution grants you 33 hit points, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, you cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. You can end your rage as a free action and are fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. You cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If you fall unconscious, your rage immediately ends, placing you in peril of death.

Spirit Totem (Su) While raging, the spirits that surround the barbarian make it difficult for her enemies to see her. The spirits grant the barbarian a 20% miss chance against ranged attacks and melee attacks made by creatures that are not adjacent to the barbarian (typically due to reach).

Spirit Totem, Greater (Su) While raging, the spirits that surround the barbarian become dangerous to any enemy adjacent to the barbarian. Living enemies adjacent to the barbarian at the start of her turn take 1d8 points of negative energy damage. In addition, the spirit wisps can now attack foes that are up to 15 feet away from the barbarian and the slam attack deals 1d6 points of negative energy damage.

Spirit Totem, Lesser (Su) While raging, the barbarian is surrounded by spirit wisps that harass her foes. These spirits make one slam attack each round against a living foe that is adjacent to the barbarian. This slam attack is made using the barbarian's full base attack bonus, plus the barbarian's Charisma modifier. The slam deals 1d4 points of negative energy damage, plus the barbarian's Charisma modifier.

Unexpected Strike (Ex) You can make an attack of opportunity against a foe that moves into any square threatened by you, regardless of whether that movement would normally provoke an attack of opportunity. This power can only be used once per rage.

Veteran of Battle (Gorum) You have fought in several battles, and each time felt the presence of Gorum guiding your sword-arm, making you ready to act at a moment's notice. You gain a +1 trait bonus on Initiative checks, and if you are able to act during a surprise round, you may a draw a weapon (but not a potion or magic item) as a free action during that round.
------------------------ Description -----------------------
Height: 5' 8" Weight: 170 lbs. Gender: Female
Eyes: Silver-Blue Hair: Silver-Blonde , Skin: Pale(Lightly Tanned)
Full Description
Relatively tall for a human female, Sidryn is built strong and sturdy. This woman has had to fight for her life, and it shows. Her mannerisms and attire hint at somewhere in the northern climes, perhaps Irrisen.

Background
Born in Irrisen, Sidryn was not born to magic. A disappointment to her mother, who had hoped to gain status by giving her daughter to the White Witches. None the less, Sidryn found a way to carve out a place for herself. Using her larger frame and tendency towards strength and violence. This made Sidryn useful later on as an enforcer.
Sidryn was happy with this lot in life, when an emissary for the White Witches approached her with a proposal - adventure and send information back to Issiren.
To Sidryn, why not? It provides a way to get away from her rather disappointed mother.
Who wants to deal with a nagging mother, after all.

Sorry about the cop-out on the BG. Not even decent compared to my usual standards. But I typed it up while on the phone with the husband venting about his day at work. If you would like, I'll work on something better. But that is the basics.

Osirion

Yay! More Hit Points!

Okay. Now, let's see ... if I can get this sheet into text format!

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