|catdragon RPG Superstar 2008 Top 32|
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poisoned? diseased? making the saves? cursed? special wanna-die-can't-behealed-viking-power? or he just tells them he doesn't wish to live.
On the other hand: GMs and NPCs shouldn't always get their wishes, so if they save him against his will he can go off and commit seppuku later - or carry a nice grudge against the PCs - or get over it and become a farmer.
It's collaborative gaming/story telling; sometimes the train sprouts wings and rocket boosters and flies off the rail.
The way I see it:
You want NPC to die. Fine.
You force NPC death against PCs' healing attempts. Fine.
You let the PCs save NPC against his own wishes. Fine.
You push the players to play their PCs to "want" to let NPC die. Less fine.
Good point Don. I will just let it be. The NPC will tell the cleric (or whoever) "No, its too late for me, but i must tell you something...."
If the PCs heal him anyway, well, that's just part of the story.