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Baba Yaga

cappadocius's page

Pathfinder Society Member. 1,266 posts (1,293 including aliases). No reviews. 1 list. 1 wishlist. 1 Pathfinder Society character. 2 aliases.


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hogarth wrote:


But now we go around in a circle again: What is the rule that allows a "normal creature in combat" to move, then attack, and then move again, all as part of a charge?

OH, I see what you're saying

Ride-By Attack assumes that the mount is not attacking as part of this feat, meant to represent riding by and slashing with your sword, Cossack-style. But with this scenario, you're barreling down with a lance, the bird bites and trips, and then you run away, presumably over the downed enemy.

Huhm. In that particular case, it would seem the Axe-Beak would ALSO need Move-By Attack, otherwise it would have to stop when it attacks. Again, it's covered by the existing rules, although some of the assumptions in the Ride-By Attack feat do cause problems when you go with special mounts.

A kind DM might allow it to be a "trick" taught to a Combat Trained mount.


Set wrote:


Seems to me that it would lose the 'swarm' subtype and gain the 'pile of rat corpses' trait.

By that logic, would an orc corpse lose the 'orc' subtype, or more tellingly, would a dead native outsider lose the 'native' subtype, thus defeating the purpose of having that subtype to begin with?


Xuttah wrote:


The spell does not refer to X bodies though. It just says "one or more corpses touched"

ONE OR MORE refers to a specific number of targets, and swarms are immune to spells with a specific number of targets.


Joshua J. Frost wrote:
No, beast shape doesn't give you the ability to apply templates. It's applied as written.

Since I like examining corner cases, does this mean a child or adolescent that, for whatever reason, had the Beast Shape ability, would transform into an adult form of the beast when using this ability?


Xuttah wrote:
I think that the part of the Animate Dead spell description that allows you to animate up to 2x CL in HD worth of bodies in one casting is the operative phrase.

Except that that the spell still refers to a specific number of creatures, which means the dead rat swarm is immune. If you could animate any number of creatures in an area, you could raise a rat swarm by RAW, but once it becomes "X bodies equal to Y HD", the swarm becomes immune.

And a dead rat swarm is still a swarm. It's one of those oddities of the 3.x engine.


Kirth Gersen wrote:

I see what you're getting at: you want the rider and mount to attack the same target simultaneously

Hmmm. The mounted combat rules seem to contain some unwieldy glitches.

A rider and his mount are considered to occupy the same space. The mount acts on the rider's initiative count, at the rider's command. If the mount moves more than 5 feet, you can only make a single melee attack (rather than a full attack), because you have to wait until the mount gets to your enemy before attacking. But if you're charging, you're not that concerned about full attacks anyway. And the Axe Beak "sudden charge" ability specifically says it goes off on a charge.

I'm not actually seeing any reason why rider and mount would NOT get to attack the same target simultaneously, using Ride-By Attack. You'd certainly need to make the DC 25 Handle Animals check and spend six weeks training it for combat, but after that, the rules seem pretty clear that this is a valid trick.

I guess the biggest problem is actually finding an axe-beak, as you're only going to find mount-capable Phorusrhacidae on Golarion in the same places you're going to find other in-this-world-extinct megafauna.


Mistral wrote:


This is great! Maps with no labels on them... exactly what customers were asking for. Tops for listening to us, Paizo!

You know you've been on the internet too long, when you can't tell if this is sarcastic or not.


redcelt32 wrote:
Having a party of 9-10 players every week

Man, I get cranky when my D&D groups go over 4. I can't imagine running what boils down to TWO FULL GROUPS simultaneously.


tdewitt274 wrote:


That being said, I'm sure that some budding freelancer/fan will pop up and write something that will incorporate the new classes into the fold that will no doubt enhance others experiences.

And I, and possibly Mr. Jacobs, will enthusiastically buy and use that material!

I didn't mean to offend, Mr. Dewitt, although I did mean to be snippy, because every time Paizo staff says, "We had to cut X for space", some bright young thing pops in and says something along the lines of "Ooo, so when's the Web Enhancement with that material coming out?"


baron arem heshvaun wrote:


Some faint hearted druids probably gagged when they saw the background for that picture.

I would suggest that it was less being faint hearted, and more "not being a complete monster"


tdewitt274 wrote:
Do I smell a Web Enhancement? Please? : )

Seriously, how often does Mr. Jacobs have to say "Web Enhancements create more work for little reward, so no Web Enhancements until we've got a solid buffer on the workload, so in about 2032." before folks will stop asking for them?


Shinmizu wrote:
James Jacobs wrote:
or make entirely new monsters.
I'd suggest the Bearbear. It's the ultimate deadline monster.

Half Grizzly, half Water?


Mistral wrote:


Pathfinder's Bullywugs also sound promising...

Boggards come from Rise of the Runelords. We've had 'em a while now.


Eugh. Urgathoan butt cheek.


I liked Delvers and Yrthaks because the former gave some excuse for all these ludicrously huge and stable non-limestone-based cavern complexes all over the world (In my mind, the folks that built the Vaults of Orv are Delvers), and the latter were a much needed taste of Kaiju goodness in my D&D.

But, honestly, I don't need 'em in my bestiary. I trust the folks at Pathfinder to give us lots of crazy kaiju when they do their sourcebooks for the Mysterious East, and I don't think James Jacobs is going to kick down my door if I make Delvers be the Vault Builders, or even make the Vault Builders an important part of my game.


Aberzombie wrote:
Something I just thought of: How about the Wolfwere and Jackalwere? Any chance of seeing those, or are they not open content?

The Bardi, a sort of Turkish banshee, is a jackal bi-tch that can turn into a human woman. So "jackalweres" are Folkloric, and thus Open. They'll just be a little different than D&D's Jackalweres.

Japanese folklore has Foxes and Badgers that turn into humans. Native American folklore has Coyote and Raven as simultaneously a coyote and a raven, but also as anthropomorphic spirits. The concept of animals that turn into men is broadly folkloric, so I'm sure we'll see something along those lines eventually.


Well, clearly, bestiary 2 needs a bonnacon (or bonasus), Orsæan white ape, Indian monoceros, a tarandrus, and a leontophonus.


yoda8myhead wrote:
since they're rare and pointless, for the most part.

Wolf-in-Sheep's-Clothing. Flail Snail.

NOT POINTLESS


Evil Lincoln wrote:


Carbuncle's actually going to be in Kingmaker issue, it seems. Check out the blog.

Oh my God, I think I just gamergasmed.


OH MY GOD OH MY GOD OH MY GOD OH MY GOD

FLAIL SNAIL! WOLF-IN-SHEEP'S-CLOTHING!

Clearly, you're saving the Carbuncle and Umpleby for Misfit Monsters Redeemed 2!

FLAIL SNAIL! WOLF-IN-SHEEP'S-CLOTHING

Sweet monkey Jesus, James, I don't know if I'm more excited about this book or Gnomes of Golarion.

EEEEEEEEEEEE!!!!


5. Tom Cruise
4. John Travolta
3. Richard Dawkins
2. Death
1. Paul McCartney


BAH! You kids and your namby-pamby ways. Back in my day, if a character died during the course of the campaign, his player had to continue to play that character until the campaign ended. If you want derring-do and excitement, buddy, don't die. If you enjoy role-playing mouldering and the eternal silence of the tomb, have I got a Tomb of Horrors for you.

Of course, the older guys I gamed with were really hardcore. If your character died, they killed you and dumped your body in a drainage ditch.


I certainly hope we'll see Var the Stick and Neq the Sword in short order after this!


Of course, just winning isn't the key 3.X edition - it's winning after losing a quarter or LESS of your total party resources. How many of the encounters won could the party have said, "Let's keep going" for three more encounters afterward?


Darkjoy wrote:


Sword is not a wondrous item ;<

Ahh, but a Sward that can detect Meal could be. Or a monster of the [Plant] type.


James Jacobs wrote:


cappadocius wrote:
Umplebys.
Not open content as far as I can tell.

Really? I could swear they were in the first Tome of Horrors.


James Jacobs wrote:
More dinosaurs!

Fewer Dinosaurs, more Pterosaurs, Synapsids, and Aquatic Reptiles!

Also, conjectural dinosaurs - dinosaur lineages that kept evolving after the (non-existent in this world) K-T event! Vaults and timeless Lost Worlds are all well and good, but if there's dinosaurs in the Mwangi, they will have changed over the last millions of years.

Carbuncles. Wolf-in-Sheep's-Clothing (a Mimic variant, perhaps?). Nilbogs (c'mon. Are you telling me Paizo can't kick seven kinds of ass with Nilbogs based on YOUR goblins?). Umplebys.

Aliens - Lashunta, Shobhad-neh, Ysoki, Contemplatives of Ashok, Vercesan monsters, Eoxan undead, Liavarans, Brethedans, Dimensional Shamblers (Chaosium's description is based on, of all things, a human wearing the skin of a dead one, and its abilities are created whole cloth from the name; it's a wide-open field!), official Mi-Go. You could probably do an entire bestiary of Dark Tapestry monsters and races.

As many new and interesting aquatic creatures as you can possibly cram in.


How often do humans ride their horses around inside their buildings? How often are guard dogs used in basements? Just because Goblins may live in a cave or underground dungeon, doesn't mean Goblin Dogs need to be comfortable in those same spaces.


I'm going to have to get some Bloodstone Gnomes when I get my AdMech and Blood Bowl team painted.


James Jacobs wrote:
Our neutral race will be even MORE different than the rilmani.

"What makes a man turn neutral ... Lust for gold? Power? Or were you just born with a heart full of neutrality?"


AJCarrington wrote:

Can't even find the army pack on Reaper's website, but most of the other Bloodgnome army packs have 9-10 minis each.

That's a pretty good deal!


How many 5 dollar miniatures do I get for my 36 bucks?


Ross Byers wrote:
"Tell my wife I said hello."

I will murder any three people of Erik Mona's choice if the Neutrals explicitly make it into Pathfinder.


cappadocius wrote:
James Jacobs wrote:


Grab shows up on the attack line, just after the damage listing for the attack that the monster can use to grab with.
Thanks! I've never gotten the hang of stat blocks. :)

Nor on telling the difference between Barbed and Bearded Devils, either, having taken a look at my Bestiary at home.


James Jacobs wrote:


Grab shows up on the attack line, just after the damage listing for the attack that the monster can use to grab with.

Thanks! I've never gotten the hang of stat blocks. :)


eirip wrote:
Well actually I was wondering why a creature with the grab ability, the Barbed Devil in this case, could not use this ability against a medium sized foe. He would not provoke however being that he has grab.

Where, exactly, does it say that the Barbed Devil has the Grab ability? Because I didn't see it in my Bestiary.


Yeah, you could comfortably mount this guy on a 25mmx25mm base, let alone the 50x50 Large scale bases.


There is Grab, the special attack, and grabbing, the condition from 3.5 when you'd hit with the melee touch attack but before you'd succeeded on the opposed grapple check.

I'm certain this grab refers to the latter.


Eric Hinkle wrote:


But after you cover demons, devils, and daemons, who's left?

Divs, Hags, Qlippoth, Rakshasha, Asuras?


NSpicer wrote:
But not necessarily who you might think.

Is it me?


Callous Jack wrote:

Blood for the Blood God!

Damn! I should have known someone would get here before me.


My only request is that the Iconic Pathfinder Cavalier be Eric from the D&D cartoon.


Sean K Reynolds wrote:
It's certainly unlike anything else in the area.... ;)

Completely at peace, totally unfantastical, given over to humble subsistence and home crafts, with nothing whatsoever to lure adventurers into shaking up the status quo?


Coridan wrote:


How about simply a lycanthrope article in the back of an AP issue?

Classic Therianthropes Revisited!

1. Werebear (first appearance 1974)
2. Wereboar (first appearance 1974)
3. Weretiger (first appearance 1974)
4. Wererat (first appearance 1975)
5. Foxwoman (first appearance 1983)
6. Devil Swine (first appearance 1981)
7. Werebadger (first appearance 1980)
8. Werejaguar (first appearance 1980)
9. Weredire (first appearance 1980)
10. Wereshark (first appearance 1983)


Eric Hinkle wrote:
My list of beasties I'd like to see covered would include worgs, winter wolves, lycanthropes (of all breeds), barghests,

Classic Canines Revisted!

1) Worg
2) Winter Wolves
3) Blink Dogs
4) Barghests
5) Hound Archon
6) Hell Hound
7) Yeth Hound
8) Shadow Mastiff
9) Jackalwere
10) Cooshee


Check your campaign settings, folks. There's already a cyclopean city of ancient pre-ABOLETH humanoids sitting at the Crown of the World.


It's a well-known fact that Dwarves pilot personal, steam-powered gyrocopters.

http://mythicmktg.fileburst.com/media/images/newsletters/05_2008/DwarfMount _t2.jpg

Elves ride Unicorns. Halflings ride Dogs. Gnomes ride Goats. Half-Orcs ride Half-Elves.

Well-known facts.


Daniel Moyer wrote:
Surely Sahaugin made the cut?! Or are they called something different as well?

Sahaugin have been OGL since 1975. Trendsetters, all.


Arnwyn wrote:
since robots and lasers in 'medieval-type' fantasy sucks. :)

You're dead to me. ;)


Dave Young 992 wrote:

Gnomish riding badgers NOW!

Son, I don't think you understand the ecology of the Gnomes of Golarion.

Gnomes ride Goats. The goat fills the same niche in gnomish society as the horse does in ours.

Gnomes befriend Badgers. The badger fills the same niche in gnomish society as the dog does in ours.

Gnomes tolerate Carbuncles. The carbuncle fills the same niche in gnomish society as rats and pigeons do in ours.

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