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Fighter

cannon fodder's page

Goblin Squad Member. Pathfinder Adventure Path, Pawns, Roleplaying Game Subscriber. Pathfinder Society Member. 376 posts. No reviews. 1 list. No wishlists.


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I'm trying to mark this post for FAQ (eff-ay-kyoo, btw) but I don't have the option.

We should get a clarification from the devs.


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yellowdingo wrote:
yellow things are a security threat to all cats

....you're yellow...


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I tried the line 3 times, being forced to quit the first two because of events I wanted to participate in. I was finally able to get in on Saturday.

I have to say, I know why Paizo had to handle the line that way. I also know (from talking to multiple vendors) that ICC was being particularly persnicketty this year with how they wanted people to handle their booths (and from a few rumors I heard on Sunday, it might be even more annoying next year); so kudos to you guys for handling it the way you did.

As for the whole experience...yes, the line may have been annoying, but:
1.I met new people while waiting in line, with whom I had very entertaining conversations about gaming.
2. I got a chance to just people watch, as the gen con hordes came and went. It actually gave me an excuse to watch the cosplays!
3. When I finally made it in, I got to talk to Lisa and Chris and Stephen and Erik and James and an especially awesome Paizo employee who swapped my goblin for a red horned demon (who shall rename nameless in case this might get 'em in trouble lolz) and it was just FREKIN' AWESOME AND PERFECT.

So a big applause to you guys. Paizo has, for 2 years now, been the highlight of my Gen Con experience.


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Joe M. wrote:


I like having a CRB that's a strong baseline that doesn't need additional products.

This is especially nice to have when introducing new players to the game. The barriers to entry are already incredibly high, no need to make that problem worse by asking them to learn *multiple* hardcovers' worth of character options.

I disagree that new players *have* to learn multiple hardcovers. I'm currently running a game for 4 people new to the game using only the CRB, Bestiary, and the Inner Sea World Guide.

You can make the game as simple or as complicated as you choose. Don't let the books choose for you.


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Insnare wrote:
I think the six adventures in an AP is great but I thought maybe if you ran two APs simultaneously it may help. What I mean is January AP 1 book 1 and February AP 2 book 1, March AP 1 book 2 and on, which I think may make the stories a bit more cohesive.

I suspect this would make the subscription model rather complicated.


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I'm going to kill so. Many. PC's. In here.


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Yay, we're on the italics level!


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"Accounting just got serious"

Yeah, I got that from the pic o' puppies.


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I started playing in the mid 90s with second edition. I still remember the day a friend dropped a crate full of books in front of me and said, "have you ever heard of this game called D&D?" Instanly hooked.

While I respect everyone's play style, it does make me sad to see that the game has become more a math exercise and less an adventure, and that many people seem to gauge a character's potential by its degree of optimization, rather than its backstory. I am fortunate to have a group were role-playing is more important than damage output.

My fun story: I once ran a campaign for two years in Planescape. The PCs were fighting the forces of Yeenoghu, and as such I would name him on occasion. About a year into the campaign, one of the players stops me and asks: "are you ever going to tell us this god's name?" Confused, I asked him what he meant; he replies, "well, you're always telling us how we're fighting you-know-who..." We still laugh about that 10 years later.


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I know it's a longshot, and probably too niche, but...if you make a pathfinder battles expansion for this AP and the case incentive turns out to be the annihilator, I will name my firstborn Paizo.


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....oh God.

Start previewing the corresponding Pathfinder minis set.

SHOW ME TEH MINIZZ!!!!!!

O.O


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Erik Mona wrote:
Here we have the Falcon. He is a falcon.

Best. Description. Ever. I can truly see this figure representing any raptor in the genus Falco. I can finally stop using my ettin mini to represent falcons in my game!


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Mazra wrote:

I adore Feiya and Daji. Just fantastic!

And, of course, you had to have Baba Yaga. Too bad you couldn't do a Hut on giant chicken legs. ;)

The hut would've made an awesome case incentive! Although very niche, admittedly.


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doc the grey wrote:
wraithstrike wrote:
doc the grey wrote:

So for those that haven't heard yet the last 2 classes for advanced classes have been announced and I again have some worries about one in particular. Apparently we will be getting a new class called The Brawler which is meant to be a class that, "blends the fighter and the monk, creating a warrior whose sole focus is unarmed combat and martial maneuvers, without any of the mysticism of the monk. This class is designed specifically to beat up monsters, with a full base attack bonus progression (like a fighter) and improved unarmed strike damage (like a monk). To top it off, the class is also very skilled at making combat maneuvers."

Now despite how cool that sounds it does have me worried about the monk and its place in the whole scheme of things considering that if the brawler is done right we will now have yet another class that outstrips the monk in unarmed combat and are left with the monk sitting behind the fighter and brawler in terms of being able to do what it was designed to do.

Is anyone else worried about this or have any ideas as to what happens next? I'm not looking to start a flame war I'm just wanting to see if I'm alone in this of if this worries and or upsets people as well.

link to the full article here

This is what I have been waiting for. A martial artist without any mystical or magical abilities. :)
And I'm with you in that it sounds really cool but if this is meant to be the replacement for the monk and they have no plans to update or patch the monk up to make it more viable alongside the other classes then why not just say that? Why not just admit that they want to kind of leave it behind and that their are no real plans to update it and call the brawler their do over?

Because

A) not everyone thinks the monk is "not viable" and
B) more variety is not a bad thing.


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Good grief, I had to go looking for Ballroom Blitz as soon as I read that title!


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Oooh please please PUH-LEEEEAAASSSEE do an Inner Sea Pawn Collection, this book and the Inner Sea Bestiary would be more than enough for a full-blown pawn set!!


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An artificer class fusing the summoner and the artificer would be sooo amazing. I could see them having little "one-use" robots that fall apart after preforming an action, and a big, golem-like companion with rules similar to the eidolon. It could actually turn out to be an interesting alternate skill monkey class, with a competent companion to contribute to fights.


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My goodness, that feat is like souped-up Gummiberry Juice....


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Do golf rules. 1's crit and 20's miss.


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The Daughter of Imerta is quite possibly the most spectacular prepainted plastic mini I've ever seen.


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Lisa Stevens wrote:
Unfortunately, we can't box great GMs and sell them to new players...

I smell a Kickstarter!


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Oohh.....Sweet Baby Desna, *PLEASE* make this a wallpaper..../begbegbeg


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TriOmegaZero wrote:
Der Origami Mann wrote:
So, the question is: "Why should I optimize a charakter?"
Because if you make a character with 5 AC and 1 DPR the DM probably can't use any foes against you.

Not true. Your DM could have you beat a dead horse (like many on the message boards do).


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I guess us gays are still in line for Hell, no matter how much good we do. Oh, well.


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Love the game, love the fluff, love the crunch, love the company's commitment to the players.


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They're not meant to target demon lords or arch devils, they're meant to target the mortal races and seduce them into signing away their souls.


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Fleshweaver. Genegineer kinda sounds like a denim manufacturer.


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Cthulhudrew wrote:
James Jacobs wrote:
She's an extraplanar plant.
Does that make her an Extraplanter?

Does it make her a Transplant?


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CHEESE N CRACKERS FROG PEOPLE!!!! I just got my RA box (loooooved the little frog btw, tee hee) and I'm STILL in the process of getting the dang book up the stairs (one step a day, that thing is heavy).....

.....<sigh> fine, FINE. I'm in.


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My wallet is very happy about a light October, especially considering the November charge, which includes the Deluxe RotRL.


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Erik Mona wrote:
Release date is January 2013. 55 minis in the set (including the Gargantuan case incentive). No Huges this time around. Standard Booster contains 4 figures, one Large and three Mediums or Smalls.

Whenever I see a release date a few months away, I always imagine being able to give modified Star Trek deadlines.....

Picard: Picard to La Forge, bring that warp core online immediately!

La Forge: Captain, it'll take at least 3 weeks to recalibrate the trilithium crystals!

Picard: You have 7 hours, Geordie. Notify me when you're done. Picard out.


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I don't think you broke your paladin code.

On a tangent - it's funny, paladins aren't the only ones with alignment restrictions, yet I never see alignment threads for any other class. If my barbarian properly stows his equipment at night, folds his armor and tucks it neatly in a corner, does he wake up without his ability to rage?


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Gotta say, I like the oubliette power. "I'm gonna head-butt you clear into next week!!"


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lolz, Colin, SKR and Ray look like a creature advancement table. XD


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Hmm, the stretch goals include and Android version. Interesting.


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Last Sunday at brunch in a local restaurant, I ordered a side of bacon.

They mistakenly brought me TWO sides of bacon.

I took it as a sign from God that I need more bacon in my life.


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Featlists Are Way Too Long?

(I'm sorry, Im so sorry!! I couldn't resist. I tried.)


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Please, please, PLEASE make the treasure table an app. I Beg, I plead.


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Well, played, Paizo! If the AP subscription is going to include access to tokens and maps relevant to each book for use in PGS, my old group back home and I will use the heck out of it.


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OMG I'm gonna buy it and pet it and feed it and call it George and hug it and love it and squeeze it and.....


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Alzrius wrote:
Psionics Unleashed is so balanced that it takes 20 on its Acrobatics checks.

It's so balanced, if you "coin toss" the book, it lands on its spine, perfectly upright.


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I usually avoid any thread that deals with this topic, as sadly it tends to devolve into petty arguments. But I like what you said, Ciretose.

You know what really bums me out, though, is....when exactly did the game become nothing short of an ongoing math exercise?! Why are so many players suddenly obsessed with optimization? Why is it that a character that can't down dragons in one hit, but is exactly what the player envisions him- or herself to be in a fantasy world, not worth playing?

I miss the old days when players' stories were more "...and then the orc chieftain said 'prove your worthiness to bear the crown of Zeleres' and the wizard replied 'prove to us your worthiness to judge us'! and then..." and less "because I have X and Y feat I dealt 89 damage to the mob with one swing".

I'ma go back to my lurking now.


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Not a big rules lawyer, but:

PRD wrote:
Magic Weapons and Critical Hits: Some weapon qualities and some specific weapons have an extra effect on a critical hit. This special effect also functions against creatures not normally subject to critical hits. On a successful critical roll, apply the special effect, but do not multiply the weapon's regular damage.

What I think it's trying to say is, that specifically against creatures immune to critical hits, the critical hit effect (i.e. the energy burst) would happen, but the weapon's damage itself would not be multiplied (because the creature is immune to crits).

So your calculations on that +2 flaming axe are correct, *against creatures immune to critical hits*. Against other creatures, it's 3D12 + whatever + 2D10 fire etc.


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You know, this particular article is quite an eye-opener.

I'm gonna be very honest. I really like Paizo's work; however, I usually try to get it as economically as possible. That usually means Amazon or some other online retailer with some 2000% discount or other going.

But....in being as frugal as possible, I'm putting everyone at a disadvantage. I'm essentially saying, "I expect bigger and better and shinier material in the future and I'll expect to pay less and less for it." Of course, I'm looking out for my personal finances, like anyone else. But I also need to remember that, I'm one of the clients whose purchases fuel the 'raw materials' that go into the bigger and better and shinier material I'm demanding. Sometimes people cry foul on higher prices, but I guess we consumers also need to remember that the great stuff you guys put out comes from real people, not some mythical rpg tree (wait, *is* there a mythical rpg tree?!).

Long story short - I'm gonna start buying more from you guys directly. I want more good stuff. And I'm happy to pay for it.


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Oooh! Soooo....we getting pawns for 'em?! :D


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There should be a BaconCon. You know, like paizocon, but with bacon.


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Non-Pathfinder specific:
232. Real-life acronyms/initials get automatically switched to gaming terms in your head. (i.e. "That document will come out of the Hit Point printer", or when seeing a temperature of 68 degrees on an air conditioner you think, "damn! that's a high AC!")

PF-specific:
233. Anytime you watch a sci-fi movie or show, you wonder if some element from it could be used in a Numeria campaign.


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I'm a little conflicted...."hmm minis of monsters we already have" versus "yeah but these looks even cooler than the ones in the first set!!!". But variety has always been good, so I can dig it in the end.

The yeth hound, on the other hand...I dunno, makes me think of Mr. Bigglesworth.


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Backed! My first Kickstarter backing too :D Looking forward to leaving this book with the Skull & Shackles AP in a honeymoon suite to see what comes out...


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Oooh, but look! They never mentioned Paizo or PF, only TSR and D&D, so maybe if we're reeeeeeeeeeeaaaaaally quiet.......

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