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STR Ranger wrote:
I like your build and may try something similar in Society Play. I would be interested in hearing your thoughts of playing this build as a Human vs Elf vs Tiefling. Do you think the Elf has a clear advantage over playing the build as a Human or Tiefling?
Captain Sir Hexen Ineptus wrote:
They can be powerful in certain builds. Consider a Tengu ninja that at first level can get 3 natural attacks that with sneak damage is going to do massive amounts of damage. Consider also that of these 3 attacks, there is no penalty for hitting as there is for 2 weapon fighting and that the beak attack is considered both piercing/bludgeoning/slashing and claws are both bludgeoning/slashing which gets you around DR problems.
blackbloodtroll wrote:
My imagination is letting me down today. Honestly, I can't think of anything a player could do to get banned if all he was roleplaying was a cat??
blackbloodtroll wrote:
I'm having a terrible time trying to visualise this, but if you can achieve it by RAW then more kudos to you.
Wrath wrote: ** spoiler omitted ** Hi Wrath. Regarding your question: off topic:
There is a gaming store (I can't remember the name of the store sorry) at Nundah that does PFS games on weekends. There's a store at Spring Hill I think it's called Good Games that does PFS play every second Wednesday. Clearly, the Nundah store would be closer to you.
Michael Brock wrote:
Pity there appear to be no female pathfinder players in Brisbane. They are an extint species in our area. I read somewhere that you are coming to Australia. I hope you have a good time while you are "down under" and that you are made to feel welcome. :)
TanithT wrote: I do think that equality in these depictions is a good thing, and that neither one should belong in a situation where it is *stupid* for them to be acting that way. We are never going to get this, IMO, specifically because of how violently heterosexual men tend to react to images that actually sexualize men. And I mean actually sexualize, complete with the sexy poses and come-hither smouldering looks, not a picture of Conan in a loincloth. Unfortunately, you are spot on about how violently some heterosexual men would react to images that sexualize men. Maybe the best thing would be to bring this dirty laundry out of the closet and wave it in people's faces. It would be great if Paizo made their next iconic a clearly attractive man in suggestive and possibly homo-erotic poses. This is not to pander to my own desires as I'm straight. Though my wife and I did change our marriage vows to include a protest speech about how we disagree with current laws that forbid a gay couple to marry.
TanithT wrote:
I have no problem with a feminine figure striking a sexy pose and I have no problem if there was a lot more sexualization of males figures in gaming pictures. What's good for the goose is good for the gander or vice versa. What I do have a problem with is the sexual double standard. Why is it that a woman who looks sexy is a "slut" but a guy is a "stud". I hate the word "slut" because of the negative connotations associated with it and how it is predisposed towards applying to women. Why can't a man be a "slut"? The problem to fix here is not necessarily of female figures in a sexy pose in gaming material but the broader context of letting women in general in society celebrate their sexuality without being called a "slut". I think a lot of people like labelling promiscuous women or women who like to express their sexuality as "sluts" because they are insecure and are afraid of being compared if the woman sleeps around and she knows that they are a "dud" in the sack. Most religions are to blame as well for their punitive and patriarchal attitudes that should have been consigned to the scrap heap centuries ago.
Alice Margatroid wrote:
Hi Alice. Have you considered Pathfinder gaming online using Hero Lab, D20Pro and Skype with some of your gaming friends to overcome the tyranny of distance? I am GMing some of my friends through Kingmaker online at the moment on a weekly basis and they are having a ball. If I had more time, I would also GM online for my sister and her girlfriend and take them through RotRL as she has expressed an interest in roleplaying in the past.
The 8th Dwarf wrote:
When you go to PFS sessions in Sydney, do you see any women show up? The PFS sessions I attend now and then in Brisbane only ever seem to have males at the FLGS. I only occasionally see women in the other room of the gaming store playing MTG. The random guys that show up always seem to be well behaved with no jerkish behaviour so I'm not sure what keeps the ladies away. It's a shame really, as the few times over the years I have ever gotten to roleplay with women, the standard of roleplaying they bring to the table is very high making it a more enjoyable experience for all.
I wonder if some women are put off gaming because it's considered by many to be uncool and played by nerds. In other words, some would consider that it's played by the socially inept and would be boring. Is roleplaying still stereotyped with this poor image? I don't know that if I was still single, whether I would admit to being a roleplayer on a first date. So the question in my mind is to whether the "brand" image of roleplaying puts women off playing and if this is true, what could be done about it?
Lightminder wrote:
It should be. My characters would join right away. :)
Venshad wrote:
Why would you want a finessable weapon anyway? That is an inferior build for the tripper.
Venshad wrote:
This build will not work well. Kama, double-chained, while an awesome tripping weapon (the best in my opinion), is an exotic weapon. You have not taken a feat to pick up exotic weapon proficiency for this weapon which means you are -4 to attack and to your attempts to trip. The only way to pick up this feat at 1st level is to go Half Elf and use Ancestral Weaponry alternate racial trait.
Quandary wrote:
It's such a shame that some players choose to play their Paladin's alignment as Lawful Stupid instead of Lawful Good. The way I play my Paladin in PFS play is to have a personal honour code that only applies to the character himself hoping that by his example he will lead others to follow a better path.
Blured wrote:
So just out of curiosity, what was the evil citation for then for this slaver character?
BigNorseWolf wrote:
SLAVERY IS BAD! Any civilised diner with a refined palate knows that wild orphan tastes infinitely better than orphans bred in captivity.
In general, I agree with what you say about how 3.5 spiralled out of control with all its splat books and that is something we naturally both agree that we don't want to happen to Pathfinder. I still think a little or moderate amount of imbalance is ok but I understand that you want it to be tightly policed. You say that:
A highly regarded expert wrote: The issue here isn't class balance. It's school balance. And you also said earlier: A highly regarded expert wrote: I think the universalist wizard could use some kind of boost, too. I don't see how you can increase the power of certain schools without increasing the power of the class overall which is already at the top. How can you possibly justify this given your fears regarding "all this splat" as you put it?
A highly regarded expert wrote:
Some of you are talking about boosting certain schools for better balance. Well, perhaps you should be looking at this in the broader context. The wizard class is considered by many to be the most powerful class in the game or at least in the top 3. Making certain schools more powerful is not going to address what some consider the more important objective of having some semblence of balance between the classes. I personally don't mind having a little imbalance between the classes or between the schools of magic. I remember one of the game developers for D&D (can't remember who) said he had no problem with a little imbalance as it allowed those players who put the effort into researching the rules closely to find little "gems" that would make their character a bit more powerful from those who couldn't be bothered. For that reason I don't have a problem with this Snowball spell. What it comes down to I guess is how much imbalance is a good thing and not forgetting to look at changes you want to make in the wider context such as balance between classes.
lemeres wrote: Would maintaining control of you body after being decapitated be a fort save or a will save? I'll admit, it would be a high DC either way, but still... It's a will save and you get a +5 bonus if you're trying to replace it with the Head of Vecna because you're so highly motivated. Who wouldn't want the Head of Vecna as an upgrade to your character?
ciretose wrote: I think he believes he is lawful good, but in reality he is more chaotic neutral. I believe that ciretose was correct from the beginning but that is besides the point. I think that this thread has sort of spiralled out of control and there is now only one way to sort it out. We need ciretose and Vincent Takeda to both pick 10th level characters and fight it out in an online gladitorial arena. There's been a few threads on gladitorial arenas and how this can be handled. I think that this would generate a fair amount of interest from the Pathfinder community and would just be awesome. A thread detailing the fight and the eventual winner would generate a lot of hits and replies. What do you 2 say to this?
phantom1592 wrote: This thread hasn't been about the OP since page 2. Just sit back, Watche the flames... and wait for the next paladin/alignment thread to pop up. ;) What alignment do you think is the player who was ejected from the table? Do you think it was a lawful act for the group to eject him? What alignment are ciretose and Vincent Takeda given their vocations? My apologies as I can't think of a way to invoke Godwin's Law in the same post.
Weirdo wrote: It's Kuru. Both Kuru and Mad Cow are forms of transmissible spongiform encephalopathy AKA prion disease. I bet Purify Food and Drink takes care of prions, though, since it can handle all forms of "diseased, poisonous, or otherwise contaminated food." The link to Kuru was interesting. One part of the link stated as follows: In the 2011 video game Dead Island, Kuru is presented as the inspiration for a disease which turns its victims into cannibalistic zombies. Now I know where zombies come from.
Cold Napalm wrote: We are NOT in a knee-jerk reaction phase. Seriously...this has been done in 3.5 for YEARS already. We already know the story. We've been there done that already. Seriously. If you (you as in paizo staff overall) honestly don't know how this story ends, you all need some new rules people. It's just one spell. I think you are over reacting. Just ban it in your game world or like I said before, play a conjurer instead of an evoker. Your comments against the paizo staff in this instance are harsh and unnecessary.
R_Chance wrote: First of all if he eats too many Orcs... parasites man. That's all I'm going to say about it :) There can be dangers with cannabalism. I remember years ago seeing a programme on tv about how the women of highland New Guinea tribes suffered from a terrible debilitating disease later in life because they were forced to eat the brains of humans that were cannibalised by the tribe. Apparently, the men of the tribe got to eat the "good" bits first (whatever the hell those parts were) and the poor women were forced to eat the less desirable parts later after the men had dined which included the brain. I guess the lesson from this is if your character is a cannibal in Pathfinder, then keep away from the brains!
Lobolusk wrote:
Just because you were there, don't think that you know better than the rest of us. 8P
PatientWolf wrote: For that reason in my games I would always rule that cooking and/or knowingly eating a living or dead intelligent humanoid with or without this hex would be considered and evil act. There's a nasty rumour that there is an island nation near Tian Xia where the folk regularly hunt intelligent sea life such as whales, dolphins and merfolk with harpoons from ships. They then harvest the meat for eating or making soup. Would they be considered evil?
Vincent Takeda wrote:
In the real world the GM cannot always be a carebear to all his players. It just doesn't work out that way. The whiny player should just role up another uber build of monstrosity and get back in the game.
ciretose wrote:
I agree with ciretose. The player should suck it up, stop whining and reroll a new character.
Thomas Long 175 wrote:
Pick up a Tengu Drinking Jug for more fun (only 1000gp). Once per day, the bearer can command water placed into the jug to transform into plum liquor, sake, or tea. A tengu jug holds up to 1 gallon of any liquid. Sake is about 18% alcohol as opposed 4% to 6% for ale. A gallon is about 4.4 litres. A mug of ale (half pint)I think is 300 ml. So that's 15 drinks of ale in a gallon for a standard alcoholic drink or 45 drinks of sake for the Tengu Drinking Jug to fuel your drunken ki and your spitting fireballs per day.
Blueluck wrote: Tripping was just the cherry on top. The real power of the spiked chain was that it was the only reach weapon that also threatened adjacent squares. This made it superior to all other reach weapons, and multiplied the power of: cleave, great cleave, whirlwind attack, combat reflexes, enlarge person, and certain other effects. With a Spiked Chain, it was possible to make low level characters with ridiculous numbers of attacks, not plagued by the weakness of other ranged weapons. As far as I'm concerned, the spiked chain is still in the game. My monk loves his Double Chained Kama. He can fight adjacent hexes with it but it also has reach and is a tripping weapon. My monk chooses to use it as a 2 handed weapon rather than double weapon and with his combat reflexes, he trips anything that comes near him. With enlarge potions, he has a reach from adjacent to 20 feet.
HaraldKlak wrote:
This problem for the Qinggong also occurs at levels 6,8,14,16 and 18. Yes, bad design indeed. If we are going by RAW, then I have to agree with you and that you need to choose your abilities when you get a level. This is especially true for PFS play. If it is a homebrew campaign, given the inconsistencies found in the rules, I wouldn't have a problem with this.
Sertorias wrote: We were told that we should be able to handle it. We were not suppose to run, nor were we suppose to lose, he claimed we all just didn't know how to play because it was a fight we should have won and I'm trying to figure out what kind of logic he used to make that call. Those are his stats from his sheet. The storyline was simple: he was a boss, we kill him. Not much to tell. Your GM is full of BS and does not know what he is doing if he claims you should have been able to handle it. Given the stats you quoted, it was an incredibly unfair fight. As others have said, I'm curious as to why you were fighting a Paladin but I am far more curious to find out how he thought you could take on that monstosity (in every sense of the word) and win.
Dal Selpher wrote: Third, integrate all of the level's class abilities That's nice in concept but not always possible. Take, for instance, the Qinggong Monk. At 10th level you can select Wind Stance as your 10th level Ki Power. The only problem with this is that to gain this ability, the Qinggong Monk is meant to replace his 10th level Ki Power with an equivalent level monk class ability. The monk class does not have a 10th level class ability to replace. The closest options listed for this archetype are wholeness of body (7th) or diamond body (11th). Given these chasms in the rules, I have a hard time criticising the OP for the flexible interpretation in their character build.
insaneogeddon wrote:
I've never paid much attention to Inquisitors. I'll have to check out an Inquisitor to Iori to see what sort of interesting build I could come up with.
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