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I'm also 42, playing since '83, and I couldn't agree more.
I used to believe more complexity meant a superior system.
I got better. ;-)
David Bowles wrote:
Maybe try referring to things that don't match you preferences using language other than "gutted" and "simplistic?" I dunno. :P
I've said this before, but I think it bears repeating: I believe most police officers are good people doing a very tough job. It's just that, when an officer does take things too far, it's in everyone's best interest for that officer to be held accountable. Right now, there seems to be zero accountability...and that's a problem.
Durngrun Stonebreaker wrote:
Yeah! Or maybe the police officer's precognition allowed him to see that the woman was one day going to be "a felon," so busting her up was justified!
Charlie D. wrote:
Hmmm...you seem to be suggesting that police only ever interact with criminals. Someone should tell the courts.
Silly wolf...there are only 3 Indian Jones movies. ;)
David Bowles wrote:
If 5th ed does kill Pathfinder, I can just go back to my "no rpg" phase if necessary. There's always Starcraft.
I don't think "killing" Pathfinder is even a possibility. In a world where C&C, 13th Age, and Numenera (and countless others) are all commercially viable, I think 5E and Pathfinder can co-exist. :)
Building monsters-as-PCs is a misguided -- and ultimately doomed -- attempt at verisimilitude. Especially when you constantly have to break the rules via huge "natural armor" or "racial" bonuses just to get the numbers where you want them anyway.
No thanks...I have better things to do with my prep time than triple-check some monster's swim skill modifier. :P
The cross-guard on the weapon as pictured is either pointless (light saber blades don't slide) or useless (they do slide, but oops! gap).
Now that I have made this observation, I'm off to commit ritual suicide in protest.
P.S. The gap could have easily been avoided if the "cross-guard" parts fired in toward (but not quite touching) the main blade and extended past it on either side.
Hush. You're damaging the narrative.
Some people seem to believe that actual, true color blindness is a thing (it isn't), and that white privilege is therefore an illusion (again, it isn't), or even that so much as acknowledging white privilege is itself inherently racist simply because it involves acknowledging that different races exist (no, seriously).
The bottom line: White people such as myself have very little credibility when it comes to truly understanding the black experience in America, but it doesn't take a genius to see that that experience differs from my own...and generally not in a good way. I think we white people should mostly just let black people tell us about their experience, and take them at their word. Right now, they seem to be saying that they're tired of getting shot by the police. Maybe, just maybe, that's because they're tired of getting shot by the police, as opposed to the "they're all criminals" narrative being offered?
Except for the severe lack of skills for the Fighter and the bad save (who requires Strength saving throws?!) it's probably one of the most powerful classes (damage wise) in the game.
Not many things do, but I think an argument for things like Web could be made...especially if the initial Dexterity save failed.
Steven Schopmeyer wrote:
This opens the coordinator up to arguments and bad blood over table seating. Banning replay for no credit avoids that. Do the benefits of replay outweigh the downsides?
It seems to me that the campaign documentation could simply state that those playing for credit always take precedence over those who aren't. No rational person will blame the coordinator for something he or she has no control over.
...wait, I think I see the problem. ;-)
Bows are the most popular ranged combat style out there...
IMO that's at least partially because it was already -- and by far -- the most effective ranged combat style out there. YMMV.
For an upcoming home campaign our group is going to make the long bow exotic. Not only will that help make the crossbow and short bow more appealing, we think it better reflects reality.
David Bowles wrote:
I dislike the lack of dynamic range of 5th edition greatly. Getting rid of all the "+1's" makes 5th ed combat pretty boring to me. Also, clerics got eviscerated. No thanks. I honestly prefer 4th ed to 5th ed. At least 4th ed was a good tactical combat game. 5th ed feels like a time warp to 1988, and I've already burned out on 2nd ed.
I respectfully suggest that you may not remember 2nd edition all that well. ;-)
Personally, I'm totally fine with the replay rules as they exist. However, I'm not nearly as active as some people. I have a friend, for example, who has something like seven scenarios he hasn't played in total.
One change I would like to suggest in support of those avid players is to allow free replaying for no credit. To me that seems to remove the incentive for folks who just want a chronicle while keeping things as open as possible for people who just want to play. After all, isn't that the point?
I just grabbed a booster at the FLGS:
10 Firepelt Cougar
An overall solid entry in the line. If you regularly buy these minis, then you won't be disappointed by this set. Definitely much better rarity and general figure choices than the last set, but there remains some room for improvement (why two boggards? The world really needs a 2nd wolf much more than it needed that second boggard). Good sculpts, generally good paint jobs (the exception being my shifty noble, who is completely faceless). The cost per figure remains relatively high, but in fairness I think that's just the price point needed to sustain the line. To warrant five stars at this price, however, I believe a set needs to be packed full of figures with a very high utility. This one is close, but not there yet.
Victor Zajic wrote:
All stat blocks, all the time would be fantastic. But allow me to invoke the cliche about not letting the perfect become the enemy of the good. ;-)
All good news, but...
...are particularly welcome. Great update!