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Sin Spawn

bugleyman's page

RPG Superstar 2013 Star Voter. FullStar Pathfinder Society GM. 5,433 posts (5,520 including aliases). 58 reviews. 1 list. No wishlists. 6 Pathfinder Society characters. 13 aliases.



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1 person marked this as a favorite.

FYI I've submitted BMIQ to the patent office. ;-)


1 person marked this as a favorite.
thejeff wrote:

Then your analogy makes even less sense, though it stays amusing.

Because that's what the study is claiming. They're not "completely redefining the trait being measured", they're using something known to correlate with the trait.

Abstract wrote:
Simple reaction time measures correlate substantially with measures of general intelligence (g) and are considered elementary measures of cognition.
And they're doing so, I assume, because we have reaction studies from the Victorian period, but not worthwhile intelligence ones.

I deliberately picked a terrible analogy -- in fact, that was kinda the point. But my amazing BMIQ(tm) has allowed me to infer that you might be taking this more seriously than I am...


1 person marked this as a favorite.
Ashiel wrote:
In Lunar the most precious diamonds in the world...are dragon s*@@. The way dragon ecology has traditionally been would support this theory as well (the offical lore was that dragons - at least true dragons - can eat almost anything with their bodies being like powerful blast furnaces that can digest stuff).

Dragon crap? That's crazy. I swear some people will believe anything. ;-)


1 person marked this as a favorite.

I just realized I take exception to the title. CEOs don't earn 354 times more than the average worker -- they're just paid that. That's really the point.


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meatrace wrote:

Hmm.

See, I had heard he was having his way with a bald eagle at the ground zero mosque.

That's what you get for trusting the liberal media.


6 people marked this as a favorite.
_Cobalt_ wrote:
Also, if we want another fact to debate the deep political, no one in the media knows where Obama was for 5 hours, during which the consulate was attacked.

I know where he was. Obama was coordinating the attack on the consulate while lounging in his golden bathtub (filled with the tears of True Americans(tm)) whilst plotting with the acting directory of the CIA to oppress Tea Party Patriots and with Eric Holder to target the AP. Shortly thereafter, he drove his solar-powered, tax-advantaged limo to Arlington and met up with his Muslim brothers to piss on the graves of U.S. Servicemen.

Of course.


1 person marked this as a favorite.
Rynjin wrote:

How are they redundant though?

All of them are unique.

How are they redundant? Conceptually.

Summoner? We have conjuration wizards in that niche.
Cavalier? Fighter.
Witch? Sorcerer/wizard.
Alchemist? Wizard with a feat.
Inquisitor? Fighter/Cleric.

Nothing here that couldn't already be done, and done effectively with the core classes. At most a few feats would have sufficed.

I realize that the ideal specificity of classes is a matter of opinion, but in my opinion, the APG classes don't broaden the range of concepts that can be realized -- it just introduces additional mechanics in a game that already has too many.

On a only marginally related note, I thought D20 modern's take on classes was extremely clever.


2 people marked this as a favorite.

I'm not a fan of the new base classes. I find them redundant.

I'm also not a fan of the less-than-subtle implication that holding that opinion makes one "anti-choice." We get enough of that crap in politics.

But whatever.


2 people marked this as a favorite.

The AP business is bad, but frankly we've essentially sold ourselves out for "security." WE told the government they could look through our stuff in the name of protecting us. Now they're doing it. Should we really be surprised?


3 people marked this as a favorite.

Benghazi is nothing more than a bunch of politically motivated Monday morning quarterbacking. Though it does go nicely with the "scandal-ridden 2nd term" narrative. I suppose impeachment is the next best thing after the whole "one-term" president thing didn't pan out.


1 person marked this as a favorite.

My dandruff? Cosmo.


1 person marked this as a favorite.

I'd get it twice, just in case. :P


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Comrade Anklebiter wrote:
bugleyman wrote:

For a loud and frequent advocate of revolution, you seem curiously unwilling to talk about what you'd actually do once you overthrew the stooges of the plutocracy.

Pateince, dear grasshopper. It's easier to link soul tunes then answer your questions.

BUT I WANT IT NOW!!!!!!!!!!!!!!!!!!!

:P


1 person marked this as a favorite.
thejeff wrote:
Don't forget that they often sit on the boards of each other's companies and help determine what the executives get paid. No possibility of problems there is there.

What is is that called again? Conflict of...? Sorry, I can't remember. Which is good, because I'm sure it was just class-warfare rhetoric.


1 person marked this as a favorite.

David:

Incest is a cultural taboo for a very good reason -- inbreeding is bad for the gene pool. I'd also like to underscore that incest is just as taboo out of wedlock -- marriage is irrelevant.

Arguments against same-sex marriage predicated on encouraging reproduction are equally applicable to marriages involving, say, the majority of woman aged 50 or older. I don't think we want to go down that path. Even if we did, with a global population of 7 billion no longer have any reason to encourage reproduction.


3 people marked this as a favorite.

IMO the need for presumption of parenthood is obviated by the advent of genetic testing.


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Obviously marriage has had legal significance for centuries -- certainly predating a legal separation of church and state. Which is unfortunate, but that's the hand we're dealt.

But here's the thing: We (explicitly) don't have a state religion. Government has no business placing religious restrictions on legal constructs. Period. Yes, it happens. That doesn't make it Constitutional, and it doesn't make it right.

No reasonable person thinks that the government, the ACLU, or anyone else should be forcing a private group to perform same-sex marriages. Do whatever you want in your church. But when it comes to the law, please keep your religion to yourself.


1 person marked this as a favorite.
Piccolo wrote:
My question is, WHY THE HECK didn't they make a bigger game map, and separate these cultures as they are separated in the real world?! Seriously, they crammed in a globe into the space of Europe. That's more than a bit much. This is why I don't do Golarion.

Possibly because they didn't plan ahead?

I'd just ignore it (I'd never even noticed it). Like most things in D&D/Pathfinder, if you think about it too hard you'll realize there are all sorts of problems. :)


2 people marked this as a favorite.

One thing strikes me in the whole "criminals with guns" discussion -- "criminal" isn't a binary flag. As strong as the human tendency to divide the world into us/them good/bad is, I'm not sure doing so is useful in this debate.


1 person marked this as a favorite.
TwoWolves wrote:
Thus the very reason I waited for the Surface Pro. I just transferred my desktop license to my Pro and off I go. Full Hero Lab, full d20Pro, full EVERYTHING!

Screw you, man! ;-)


2 people marked this as a favorite.

When did "No True Grognard" become a thing? :P


3 people marked this as a favorite.
Piccolo wrote:
I like the fact that Pathfinder has, since 1977, endured more playtesting and generally monkeying around than any other rules set.

I'll buy since 2000, but Pathfinder, 3.5, 3.0, etc. are very different animals that 2nd edition and earlier.

*

2 people marked this as a favorite.

I have no problem with a fighter with a 7 int. I have a problem with the notion that unless you have a 7 int, you're doing it wrong.

*

3 people marked this as a favorite.

I've been told that *not* having an intelligence of 7 on a melee characters was foolish. More than once.

Pardon me for not wanting to play "Forrest Gump the RPG." ;-)


1 person marked this as a favorite.

Things I would really like to see (sooner or later) in the Paizo Game Space:

1. Stability, stability, stability.
2. Ease of use.
3. Light, vision, and line of sight on a per client basis.
4. Area of effect templates.
5. Initiative tracker (w/ support for Ready and Delay)
6. Duration tracker (tied to #5).
7. Die roller

Things I don't care about:
1. Automatic calculation of hit, dmg, etc.
2. Building characters.
3. Other mechanics.

*

1 person marked this as a favorite.
Brain in a Jar wrote:
No one is making you play PFS. If you don't like it find else where to play.

That's a terrible attitude. First of all, if everyone took your "advice," then things would never improve. Games work best when everyone's input is welcome. Second, it's rude and dismissive...two things already in ample supply on the Internet.

Lame...but then you already knew that.

*

2 people marked this as a favorite.

10' reach should just be hand-waved to two squares in all directions. In my opinion the decision to change from 3.5 simply wasn't fully thought through.

And no, I wouldn't change spell shapes/areas. Yes, that's inconsistent -- and no, I don't care. It's an abstraction, and play-ability is paramount.

*

1 person marked this as a favorite.

Tape measure / measuring stick FTW. :P


1 person marked this as a favorite.

I'm 6' and about 270. No *way* I'm picking a fight with a dude who is 6'4" 400, not matter what their BMI may be... :P


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Aranna wrote:

You are mixing me up with others...

I don't mind people approaching me and I am clear about telling you "not interested". Yeah if you KEEP persuing me after I say no, then you are a creeper... But really Sissyl? You would think someone refusing to say anything to you after you say hello is normal? I mean they are either really mad at me or creepy... what else could it be?

Off the top of my head I'd say extreme shyness.


1 person marked this as a favorite.

I thought this thread was about Minecraft when I saw the title...


1 person marked this as a favorite.

For my part, I'd say at least 50% of the people playing PFS in the Phx metro area do not grasp the full ramifications of the native outsider situation. Our VC was just talking about this last night. Irrespective of how clear this seems to some, the confusion is certainly common enough in my area to warrant a clarification. As far as I can see, that is all that was requested.

In any event, none of this warrants the vitriol on display in this thread.


1 person marked this as a favorite.
Seranov wrote:
Having an Outsider in your family tree doesn't immediately give you Outsider blood. It's a super rare dominant gene that makes a child that would have been a normal child turn into a Native Outsider. It shows up every now and then, causing "Planetouched" people to be born.

That isn't what you said before, and that also isn't how dominant genes work. But Ok.

Seranov wrote:

For the record, "I disagree with you," is not rage. It's stating that your opinion directly conflicts with not only my opinion on the subject, but the creators of the game's opinion on the subject, too.

No one said it was. Take a deep breath. Re-read this thread. Some of the posters here are being downright hostile toward the OP for no apparent reason.


2 people marked this as a favorite.

For the record, I have often wondered whether native outsiders are really working as intended....so there are at least two of us. Perhaps we can extinguish the effigy?

Alternatively, feel free to erect my cross next to VF's.

*

1 person marked this as a favorite.
TriOmegaZero wrote:
"Devil's Advocate" wrote:
Also, is she actually unjustly imprisoned?
Yes, via the forged evidence you and the gang failed to locate in The Disappeared. :)

Oh SNAP.


2 people marked this as a favorite.

I bid $500,000 for that bugleyman chap. Smart, handsome fellow.

*

1 person marked this as a favorite.
Thefurmonger wrote:

I asked Mike,

Hotel is Wed night checking out Monday morning.

Wow, that is quite generous.


1 person marked this as a favorite.

So...would including waterboarding mean these are no longer torture rules? ;-)


2 people marked this as a favorite.
Adamantine Dragon wrote:

bugleyman, taking a single ridiculous poorly designed magic item and using it to try to claim that because the game has a nonsense magic item or even several of them, that means that magic items must necessarily be rare and special or else the world would have no deserts is a sort of Reductio ad absurdum argument.

Whew! Good thing I'm not making that argument then.

The argument I am making is that none of this is particularly internally consistent, so trying to claim some sort of logical high ground (as per the OP claiming that because wizards exist, magic items must be commonplace) is foolish.

It's a game -- there is no right answer. In my game, magic items aren't commonplace. In your they might be. All I'm asking is people quit pretending that their way is the only one that makes "sense," because IF YOU LOOK CLOSELY ENOUGH, NONE OF THIS MAKES SENSE.

Adamantine Dragon wrote:

My world doesn't have encanters of endless water or other magic items that would destabilize the entire world if they exist (at least insofar as I've considered them). Decanters of endless water in my game world create water like the create water spell does. The water lasts for a certain amount of time and then vanishes. Used properly you can irrigate a small garden with them. To irrigate a farm would take hundreds or thousands.

So the rules make perfect sense...once you've changed them? ;-)


2 people marked this as a favorite.

If only we could find a way to capture effort and ingenuity devoted to stealing and channel it into more ethical pursuits... :-/


4 people marked this as a favorite.

*sigh* Conjuration better at dealing damage than evocation? It was a bad idea when WotC did it, and it's a bad idea now.


1 person marked this as a favorite.
Phasics wrote:
If your not even going to give a GM a chance then the game is doomed anyway so the point is mute.

Nit pick:
The point is moot, not mute.

1 person marked this as a favorite.
gustavo iglesias wrote:
The maximum peak of caster power was 3.0 (specially with 3.0 haste, and the ability to cast two spells per round). Then they declined a bit in 3.5, and some spells got nerfed in 3.P. But spellcasters in AD&D weren't as powerful as they were in D&D 3rd edition. Not by a long shot.

Wait...what?

As someone who played every edition of AD&D (while they were current), gonna have to disagree with you there. Nothing -- nothing -- could stand up to a high level wizard in 1st edition. A lowly fireball could do 29d6, and saving for half didn't matter -- in a world where the fist of Orcus did 1d4, 29d6 meant that the target was dead either way. Protection from arrows made one completely immune to missiles weapons. That and fly meant a wizard could lay waste to armies.

Not that it really matters to the current conversation, but still...


9 people marked this as a favorite.

Random hit points need to die, die, die. One of the things 4E got right.


2 people marked this as a favorite.

Why do runelords use polearms?

One word: Compensation.

:P


1 person marked this as a favorite.
Jessica Price wrote:
You know some people go to college for more than just their job prospects, right? And a community college may not provide the quality of education that they want.

I learned far more in my two years at a community college than I did in my subsequent two years at ASU. The community college classes were smaller, and the instructors weren't all about the research. Then again, we are talking about ASU...

Would I have appreciated a better undergraduate education? You bet. But I simply couldn't afford it. There is something to be said for practicality.

*

2 people marked this as a favorite.
Krulack wrote:

One of the GMs I play with regularly, probably the most bloodthirsty of those available, said to us once. "You are going to play up? Better bring your disposable character."

My reply to him, similar to how I would respond to you bugley, is "they are all disposable".

Bring it. ;). (Said with a non confrontational fun loving gleam in my eye).

That's exactly the right attitude. I have no problem with an informed decision to go for broke. A clever party can certainly earn big returns that way! Once in a while, though, I get someone who doesn't take the risk part seriously...


1 person marked this as a favorite.

I'm mostly neutral on this change. I didn't subscribe before, and I probably won't after. What I really miss is Dungeon, or something like it. Pack these with assorted smaller adventures and we'll talk...

Star Voter

3 people marked this as a favorite.

I am only able to conclude I have no idea what makes a good magic item. I consistently voted down several of the items that made the top 32, and loved a few that are nowhere to be seen. :)


1 person marked this as a favorite.
Kthulhu wrote:
I dunno about that. Why should fantasy RPGs play by different rules? Lets look at a couple of other genres...scifi and horror. The two biggest RPGs in scifi have arguably been Traveller and the Warhammer 40K games. Neither of which use the OGL. For horror we have the World of Darkness and Call of Cthulhu...again, no OGL in sight.

The difference is that the fantasy market is already dominated by an OGL game. Which in turn replaced another OGL game (3.5). Which in turn replaced another OGL game (3.0).

For some reason, people keeping reading what I type and somehow coming away with the idea I think the OGL is unbeatable. Then they kindly give counter-examples to disprove an argument that I'm not making.

The OGL isn't much of a factor in an RPG's success...UNLESS the genre is dominated by an OGL game. In fact, a market-leading OGL game has NEVER been displaced by another game -- except another OGL game.

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