This is a great book with lots of treasures. For GM's looking for unique or interesting items to add to an adventure this book is what you are look for. Some weapons, but mostly unique artifacts that you can build campaigns or sessions around. Highly recommended.
The Race Guide is how the Advanced Class Guide should have been set up- with clear rules and customization options to create your own class. Great book for players and GM's ready to venture out into some custom races.
I would give this book 5 stars if they had bothered to give us offical rules to create our own classes- not just a design summary. A very useful book but feels incomplete. Very disappointed as I wanted class constructions rules like Advanced Race Guide.