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ok, so it is a house rule then. that made the most sense. i couldn't believe that i was the only one who thought the rule was annoying.

our DM did mention the "kingdom in the background" thing, but i figure he wants us to do some basics to get thing started. the unfortunate part is that i would like to do the kingdom-building but the rest of the party seems to view it more as a hassle than a fun aspect of the campaign.

for now i'll just have to leave things in his hands, i guess. hopefully his changes make things better. and the rest of the group buys in. thanks for the help.


Hi all, first post on the Pathfinder forums. My group recently started playing a kingmaker campaign. I know our DM is house-ruling some things, and I see a possible issue. I'm a bit of a rules lawyer though and don't want to question my DM if I'm just off-base here or misunderstanding.

By normal rules, do farms take multiple months to build? I ask because I can't find anything about how long farms take to build, implying that rules for it don't exist. my group started its kingdom in hills, where it costs 4 BP to build a farm. It takes one month per BP to build farms. Therefore, each farm will take 4 months to build.

My concern comes into play with consumption. Claiming the hex for a farm raises consumption by 1, and it will be 4 months until it starts to pay off consumption. So far we have three hexes (city, one where we started a farm, and another we just claimed (with intent of making it a farm). That puts our consumption at 4 (3 hexes + 1 city district) per month before edicts (my group chose token promotion and 1 festival, which i'm going to have to convince them to get rid of until we have some farms established). if we keep on adding hexes our consumption will soon be at a point where we won't be able to afford it with our monthly economy, and i don't want to dip into our small treasury spending BP on consumption that could be buying us buildings.

do we just need to slow down, wait 4 months for our first two farms to build, and then proceed slowly? we're not being very ambitious, just trying to build a road to Oleg's with farmland along it. it seems a little off that such a simple endeavor would be so difficult to accomplish (and afford) in about 6 months of game time. do i just need to adjust my expectations and start suffering phases where we do nothing? my group is already pretty "meh" about Kingmaker and I don't see them being especially patient with things taking forever. is my DM making things unnecessarily difficult on us?

thanks for any input.


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