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Goblin

blackbloodtroll's page

Pathfinder Companion Subscriber. Pathfinder Society Member. 29,250 posts. No reviews. 5 lists. 1 wishlist. 5 Pathfinder Society characters.


1 to 50 of 2,498 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.
Pathfinder Companion Subscriber
wraithstrike wrote:
Ventnor wrote:
Sigh... No one ever talks about the lizard skulls...
That went over my head. What is that a reference to?

Klars.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

So, here is the final build:

PFS Human Iomedae Cleric:
Renka Snowmane
Female human (Kellid) cleric (crusader) of Iomedae 1
LN Medium humanoid (human)
Init +5; Senses Perception +2
--------------------
Defense
--------------------
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 17 (1d8+9)
Fort +4, Ref +1, Will +4
--------------------
Offense
--------------------
Speed 35 ft. (25 ft. in armor)
Melee longsword +5 (1d8+4/19-20)
Ranged sling +1 (1d4+4)
Special Attacks channel positive energy 3/day (DC 10, 1d6)
Cleric (Crusader) Spells Prepared (CL 1st; concentration +3)
. . 1st—divine favor, magic weapon[D]
. . 0 (at will)—detect magic, light
. . D Domain spell; Domain War (Tactics subdomain)
--------------------
Statistics
--------------------
Str 18, Dex 12, Con 14, Int 7, Wis 15, Cha 10
Base Atk +0; CMB +4; CMD 15
Feats Improved Initiative, Tribal Scars, Weapon Focus (longsword)
Traits divine warrior, fate's favored
Skills Acrobatics -2 (-6 to jump), Knowledge (religion) +2, Spellcraft +2
Languages Common, Hallit
SQ seize the initiative
Combat Gear oil (4); Other Gear four mirror armor, longsword, sling with 10 sling bullets, candle (10), flint and steel, holy text, manacles, masterwork backpack, mess kit, silk rope (50 ft.), soap, spell component pouch, tindertwig (4), torch (5), trail rations (5), waterskin, wooden holy symbol of Iomedae, 4 sp
--------------------
Special Abilities
--------------------
Cleric (Crusader) Domain (Tactics)
Cleric Channel Positive Energy 1d6 (3/day, DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Divine Warrior From an early age, you were trained by a militaristic order of clerics. You are devoted both to the teachings of Iomedae and to spreading those teachings by force. Whenever you cast a divine spell that affects any melee weapons, choose one of those w
Fate's Favored Increase luck bonuses by 1.
Seize the Initiative (5/day) (Su) An ally within 30' may take the better of 2d20 for initiative.

Opinions?


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Well, for some, Intimacy can be Intimidating.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

I accidentally read that as "Intimacy: A Young Adventurer's First Primer on Making Monsters Poop Themselves".

This is much less frightening, but much more useful.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Context.

It could add "with a Scimitar" at the end, but there is no need. It's one continuous sentence, noting the Scimitar, whilst wielded in one hand, uses dexterity for attack and damage rolls.

It doesn't need to note both at the beginning, and end, that the sentence is speaking exclusively about the Scimitar.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Likely, they wanted it to not feel like the Ranger/Paladin classes in the regards to spells.

So, it's weird, because, it's new.

Nobody gets "shafted", and it was not a "mistake", it is just different, and that alone makes some uncomfortable.


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Pathfinder Companion Subscriber

I declare attack phase.

Right after main phase, but before second main phase.


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Pathfinder Companion Subscriber

Pregens.

I think you gave them too much control, too fast.

There is a reason there is only one Wolverine in the X-Men.

Wolverine is a dick. Having the X-Men comprise of all Wolverines, is bag full of angry dicks, who can't work together.

Give them a selection of Pregens, and let them each choose one.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Don't give them lessons. Just show them a good time.

A great way to break them away, is to have the PCs build off a theme.

Example:"You are all from the same village. Figure out how you know each other".

Now, all the PCs have a connection. No random adventurer, working with random adventurer.

This is just one way, you can get the ball rolling.


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Pathfinder Companion Subscriber

Indeed.

The OP should just go with Slashing Grace, as I suggested.


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Pathfinder Companion Subscriber

Anything that creates a rift between Player, and DM, is anti-Player, and anti-DM.

Anything that creates table variation in PFS, is anti-PFS, and as such, anti-Paizo.

I am against such things.


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Pathfinder Companion Subscriber

This is all still just not worth it.

The desired effect, is to gain Dex to damage, use a Scimitar, and two-weapon fight, all at the same time.

Yes?

Slashing Grace allows this to happen.

However, for some reason, going for the most obtuse way, of accomplishing this, is preferred by some.

Honestly, with this already being an option, I wouldn't care if someone tried to add a kick.

Annoyed, as there are less rules messy ways to do this, but the mechanical advantages are nearly identical.

Actually, the Slashing Grace route is mechanically stronger.

I am starting to wonder why it is even a debate worth having.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

So, followers of Ng, would be Ngans, Ngers, Ngoids?


1 person marked this as a favorite.
Pathfinder Companion Subscriber

That's essentially what he is trying to do.

He doesn't need to.

He can two-weapon fight, with two Scimitars, getting dex to damage with both, if he just goes with Slashing Grace.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Honestly, just go Slashing Grace, and you don't have to worry about empty hands.

At this point, it's silly, because you can get the effect you want, without shenanigans.

Replace your Quickdraw and Dervish Dance feat, with Weapon Focus, and Slashing Grace, and you are completely legit.


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Pathfinder Companion Subscriber

Breaker Barbarian breaks Adamantine Doors, with his fists.


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Pathfinder Companion Subscriber

As long as it doesn't replace.


3 people marked this as a favorite.
Pathfinder Companion Subscriber

Well, I got Heroes of the Wild.

Maybe I will tell you what's in it, but maybe I will just ask questions about it, without revealing it's content.:)


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Damn fools with their subscriptions.

You have a very small group who has read Unchained.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

I looking to put together an Iomedaean Battle Cleric for PFS.

Heavily focused on melee, and use of the Longsword.

So far, I am looking at the Mendevian Priest, and Crusader archetypes.

I hoping to go Human, but open to suggestions.

I am a bit concerned on how to distribute stats, and feat selection.

Any advice for this build is welcome.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Lowering HP will not increase "realism".

As suggested above, just go E6.

You could combine this with the Wounds and Vigor system from Ultimate Combat.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Wacky, wavy, inflatable tube man tactics are hard to beat.


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Pathfinder Companion Subscriber

I see: Player comes to DM, "I want my concept to fit your campaign. Let's work together to find how we can do it, with maybe a bit of reflavoring."

Some others see: THE FLOODGATES HAVE OPENED!! CATS SLEEPING WITH DOGS, BLOOD IN THE STREETS, PIGS WITH ELF MOUNTS, AND TOTAL CHAOS!!!!

At least, this is the impression I get.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Well, the Iconic Wizard has a reskinned Club, that is noted as a cane.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

I love Dirty Trick.

It's the combat action that forces the player to describe their actions.

"I attack" doesn't cut it.


3 people marked this as a favorite.
Pathfinder Companion Subscriber

Well, I could have a NPC marvel at the incredible indistinctness, and fiercely average nature of the PC's appearance.


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Pathfinder Companion Subscriber

The Tireless trait gives you an extra hit point.


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Pathfinder Companion Subscriber
Dekalinder wrote:
blackbloodtroll wrote:

The name of a class, should never restrict flavor.

You are not the name of you class, and the name of your class features, do not dictate flavor.

Sneak Attack, could just as well be "Smiting" for the LG Rogue.

Also, Pathfinder is not a video game, and not Skyrim.

Totally disagree with this. Hitting vital spot is not smiting, and when sneak attacking you should be clear about what's happening so that the opposition can take countemeasures.

If your DM blasted you with a lighting bolt then, after you cast resistance to electricity he says "hey guys it was acid all along" I don't see anything but tables flipping happening for quite a while. Reflavoring has it's place, but you can't just do whatever the hell you please.

The striking of vital spots, could still just be a type of "smiting" for the PC. It's a flavor-only change.

Nobody in-game knows class feature names. That's all meta-game.

Flavor change, is not mechanics change. Changing the energy type, is a mechanical change. Try not to get the two confused.

You could reflavor switchblade knifes, as barber's razors, and nothing mechanical need change.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

The name of a class, should never restrict flavor.

You are not the name of you class, and the name of your class features, do not dictate flavor.

Sneak Attack, could just as well be "Smiting" for the LG Rogue.

Also, Pathfinder is not a video game, and not Skyrim.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

...and your "frontliners" are an Elf Rogue with 6 Con, and a Gnome Fighter, who maxed Intelligence, dumped strength, and fights with a Warhammer, along with a Half-Elf Sorcerer, who loves to go into melee.

Oh, and they all ask the Warpriest to stay back, and heal, because, "that's what Clerics do".


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Pathfinder Companion Subscriber
wraithstrike wrote:
blackbloodtroll wrote:

Wouldn't reflavoring, actually help the DM, with making sure PCs fit the flavor of the game they are running?

Also, I have never seen, any "no reflavoring" rule, for PFS.

Certain things such as weapons and races can not be reflavored. I don't know about other things.

There was actually a topic in the PFS forums recently because someone wanted to reskin an elf or half-elf into a drow. They kept trying to find loopholes, and finally Mike Broke stepped in and said "no" with a few more words attached.

So, what you are saying, is that as long as it is in reason, it is allowed?

There is a FAQ on reflavoring animals and item here.

I don't see why someone couldn't be a LG "Paladin", and have nothing but Rogue levels.

Hell, I cannot think of anything more annoying, than flavorless PCs.

I have had someone describe their PC as "average male human fighter", and got frustrated when I asked "So, what does that look like?"


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Pathfinder Companion Subscriber
LazarX wrote:
blackbloodtroll wrote:

Wouldn't reflavoring, actually help the DM, with making sure PCs fit the flavor of the game they are running?

Also, I have never seen, any "no reflavoring" rule, for PFS.

I don't see the logic, the point, or even the definition of "reflavoring" a setting. Not any more than I'd "reflavor" hippos as horses. A setting is defined literally by what it is... and what it's not.

Samurai is a lot more than someone who shoots arrows from a horse. The mechanics for mounted archery were already there in the CRB. They don't need a samurai to execute them.

You are completely missing the point.

Reflavoring a class, or other mechanic, so that it fits with the theme, of the DM's game.

That is what I am talking about.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Wouldn't reflavoring, actually help the DM, with making sure PCs fit the flavor of the game they are running?

Also, I have never seen, any "no reflavoring" rule, for PFS.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Druid, + Racial Heritage(Ogre) + Corrupted Flesh + Pungent Stench + Improved Stench + Toxic Stench + Ability Focus + Amplify Stench = Stinkor!


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Empiricist would do well.


3 people marked this as a favorite.
Pathfinder Companion Subscriber

I have seen many a Player/DM look upon Take 10, and Take 20, as some kind dastardly form of cheating.

I am baffled, every single time.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Well, to be deeply honest, and personal, I have been found by the state, to have a psychiatric disability, and some level of emotional disturbance.

Quite hilarious though, I have been noted as one of the sanest amongst my friends, and family, whom many of them have told me, they consider me to be their "emotional rock", for being calm, collected, and even-handed in my approach to stressful situations.

So, when I DM, I might not technically be a "sane" DM, but I have been told, with what very little I have DM'd, that I am a fair, and fun DM.

I feel that's the most important things a DM can be; Fair, and Fun.

Besides, sane DMs are boring.


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Pathfinder Companion Subscriber

Qlippoth-Spawn Tiefling Aberrant Bloodline Bloodrager, who is a kind hearted soul, but doesn't seem to realize she is a horrible eldritch horror to look upon. She collects cats, and knits sweaters for them.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Racial Heritage(Ogre) opens a lot of interesting options.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Every NPC block I can find with Spiked Bashing Shields, are calculated as if they stack.

That's a lot of change.


7 people marked this as a favorite.
Pathfinder Companion Subscriber

Wait.

Is this an April Fool's joke?


2 people marked this as a favorite.
Pathfinder Companion Subscriber

So, what to you, is the difference between threatening with two daggers, and threatening with a Longspear, and an unarmed Strike?


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Pathfinder Companion Subscriber

A 1st Level Commoner, can have the Improved Unarmed Strike feat, and threaten 10' and 5', with a Longspear and unarmed strike.


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Pathfinder Companion Subscriber

Shields are not double weapons.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

You can absolutely enchant your shield with weapon enchantments.

That is what weapon enchantments are for.

Weapons.

You know what is a weapon?

The Shield.

A Shield is a weapon.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

A Half-Orc Rogue, with Nature Soul/Animal Ally, and Beast Rider, for the best Stegosaurus riding Rogue of them all!


1 person marked this as a favorite.
Pathfinder Companion Subscriber

This is why I can't play a G-rated game, with Swarms and creatures with hardness.

TV-Edit swearing is hard.

"I have had it with these monkey-fighting swarms on this Monday-to-Friday adventure!"


1 person marked this as a favorite.
Pathfinder Companion Subscriber

You seem new buddy.

Don't take any reactions to your misunderstandings personally.

Unfortunately, most of us assume that other posters are a bit more learned in the rules, unless told otherwise.


4 people marked this as a favorite.
Pathfinder Companion Subscriber

Your argument, reads like this:

Only those wearing the color red can make melee attacks.

Prove me wrong.

Oh, nothing says those not wearing red can make melee attacks?

Well, look how right I am.

ಠ_ಠ


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Both that, and the opposite, would work, RAW.

Now, how the unwritten rules handle it?

I don't have those in front of me, so I can't say.

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