I remember that D&D used the different flight maneuverability categories to define how you could move when flying.
I can't find that in Pathfinder, and it looks like the flight mc (good, poor, etc) has become nothing more than a skill modifier for the Fly skill.
Is that correct, or did I miss something?
Also, a possible inconsistency I'd like to check on. The text of the Fly skill says that you can turn up to 45 degrees by sacrificing 5 feet of movement (without fly check).
However, the table shows turn greater than 45 degrees by spending 5 feet of movement (and making fly check), as well as 180 degrees by spending 10 feet (and making fly check).
So was that a typo and you only spend the movement for turns greater than 45 degrees?
Or You spend 5 feet to make a turn and make fly check if more than 45 degrees, spend an extra 5 (10 total) if the turn is 180 degrees?
Or possibly spend 5 feet for the first 45 degrees of turn, and either another 5 feet for more than 45 degrees, or an 10 feet additional for 180 degrees?
I personally think it's 5' no check for up to 45^, and either 5' with check for more than 45^, or 10' with check for the max of 180^.
I wouldn't be asking, but one of the other players started asking and I can see his point.
(There's always someone that will look at it different no matter how carefully you worded something.)
Thanks everyone