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aaron Ellis's page

Pathfinder Roleplaying Game Subscriber. Pathfinder Society Member. 12 posts (14 including aliases). No reviews. No lists. No wishlists. 3 Pathfinder Society characters. 1 alias.

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aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Maybe. :)

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Player characters regularly encounter creatures that threaten with claws, fangs, horns, barbs, hooves, tail spikes and even their beards. Such creatures cannot be disarmed (unless they are dismembered). The non-humanoid enemies our characters face use all of their powers to hunt, to kill, and to eat. In a more savage world, player characters and NPCs would do well to employ some of the same weapons many of their opponents were born with.

Of course plated and spiked gloves (like the Cestus) were used in Earth's more brutal past. They served the same role and threatened harm for all the same reasons they do in the Pathfinder RPG.

So why aren't spiked gauntlets and cesti celebrated in art and song? Just a guess, but it's probably because they don't identify as easily as symbols of male sexual power. The sword and the axe and the spear and hammer have all been used for that purpose in various cultures throughout our history.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

I am currently playing a level 3 human Dervish Dancer Bard named River. She wields a Fauchard (1d10, 18-20/x2, reach, trip) with Combat Reflexes (4 AoO per round) and uses her Cestus or Kukri for close combat. Battle Dance as needed, Arcane Strike with every available swift action, Remove Fear and Feather Step when necessary. Grease when advantageous.

Her ability scores are STR17, DEX16, CON15, INT11, WIS13, CHA13 (4d6, drop lowest)

Eventually, the plan is to go Urban Barbarian 1 / Dervish Dancer X. I'm aiming for a River Tam feel (from Firefly / Serenity), skilled with almost any weapon, controlled rage (STR & DEX), Power Attack, Lunge, Cleave feat tree (maybe), Two-Weapon Fighting, etc.

The rest of the party is made up of a demonic Tiefling Paladin of Iomedae (longsword and shield), a stoner Aasimar cleric of Pharasma (Aspergilium and shield), a Changeling Sorceress (Shocking Grasp), a Sverniblin Rogue (dagger and sling), and a shaved Dwarven Monk of the Four Winds (fist, elbow, foot, knee, etc.)

When everyone initially announced their characters, the GM commented that River was going to die. He's probably right, but I'm doing my best to make her combat viable. I've always hated Bards so this character was built as a bit of a challenge to myself. So far I'm really liking how she's developing.

Edit: I'm using one of the Hollow Waif minis from Wyrd/Malifaux. Pic (not mine)here.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Why not consider the Fauchard (Classic Horrors Revisited)? It's an exotic reach/trip weapon that does 1d10 damage with 18-20/x2 crit capability. I'm using it with one of my characters (in Carrion Crown) and it's pretty great. Yes it requires an EWP feat for anyone except a Half-Elf, but with decent strength, high Dex and combat reflexes, it rocks.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

<Google Translate>

well,
I liked the new book, mainly the words of power, but still has flaws, especially with the character I like to play "Monk"that his package was nothing nice, then leave a suggestion for those who know the next book, because not create a fight with personegem Dearmer monk's bonus to AC, flurry of blows, avoidance, displacement, but no other skills and add the ability to conjure up more similar to the bard, but with spells and combat-oriented elements, it would not be unbalanced or the surreal environment of pathfinder and the world would be a good variation for the character.
Another solution to make the monk a playable character would create more prestige clases specific to it.
Congratulations on the beautiful new work and think a bit about what I said ok.
bye!

</Google Translate>

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

I like dicenomicon for my iPad when I'm running a game. It's not free, but it is a really cool app. I love HeroLab but since laptops are not really welcome where I play, I am eagerly awaiting the HL iPad app if it ever comes out.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

I'm playing a core Barbarian 1/Lame Oracle of Lore 10 in our Kingmaker game and absolutely loving the character. I always have tons of options available both in and out of combat.

Build Highlights:

I play him as self-buffing rage bruiser who never gets fatigued (Lame curse/benefit). He has decent ranged attacks (with Searing Light, Brain Drain mind probes and a composite longbow). When necessary, he can move around the battlefield without drawing attacks of opportunity (casting Grace on himself first) to flank opponents or to buff/heal/resuscitate allies.

With a bit of notice (1d6 rounds), he can identify weaknesses in almost any bestiary opponent or auto-succeed on most INT skill checks (Focused Trance) a few times per day. He can use his CHA bonus in place of INT for all knowledge skill rolls and all of those are treated as class skills for him. Very soon, he will be able to cast one wizard spell per day by sacrificing a higher level oracle spell slot (Arcane Archivist) - as long as it is in his spell book. Yep, a divine caster with an arcane spell book.

My only complaint about a multi-classed barbarian/lore oracle is now I have a hard time wanting to play anything else.

:)

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Neil Spicer wrote:
Brace yourself. We were not particularly kind.

Ah. That was mostly what I was expecting. Still, I'm glad to see that corprosynchronous elicited a smile.

Thank you for digging up my item and sharing your comments.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Living Lectern
Aura Faint Conjuration; CL 3rd
Slot None; Price 4,000 gp; Weight 5 lbs.
Description
This small wooden lectern . . .

Construction
Requirements Craft Wondrous Items, Unseen Servant; Cost 2,000 gp

Due to a computer problem, I no longer have the actual text of my Wondrous Item submission. The basic item information is above, minus the description paragraphs.

The goal was to create an item that would work well for the Pathfinder Savant (PrC) who, at third level, can use his or her own caster level when casting spells from scrolls. I added some Ioun Stone features (orbiting, treated as an attended object, etc.) and 'speed dialing' functionality to make the lectern more suitable for use in combat.

I'm hoping that one of the judges could post my actual entry in this thread. After reading comments about everyone else's items, I have some ideas of what I did wrong, but am curious what the judges had to say.

Thank you,

Aaron E.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Anfalas,

I don't think you need to specify a daily activation limit on your amulet. You may have noticed that the Core Rulebook never mentions Wondrous Items with more than 4 activations per day. However, there are WIs that do not specify any per-day activation limits and are treated essentially as usable at will. The listings for those items do not raise market prices above the SLxCLx2000 rate.

From what I can tell, the use per day mechanic seems to be designed only to lower the price of limited utility wondrous objects, not elevate at-will items above the base rate formula.

Here's one specific example, but I found several more . . .

Horn of Fog:
Horn of Fog

Aura faint conjuration; CL 3rd

Slot —; Price 2,000 gp; Weight 1 lb.

Description

This small bugle allows its possessor to blow forth a thick cloud of heavy fog similar to that of an obscuring mist spell. The fog covers a 10-foot square next to the horn blower each round that the user continues to blow the horn; a fog cloud travels 10 feet each round in a straight line from the emanation point unless blocked by something substantial such as a wall. The device makes a deep, foghorn-like noise, with the note dropping abruptly to a lower register at the end of each blast. The fog dissipates after 3 minutes. A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.

Construction

Requirements Craft Wondrous Item, obscuring mist; Cost 1,000 gp

Based on these observations, I would say your Amulet of Life Protection should be priced at 56,000 market (or 28,000 craft) and can be used at-will an unlimited number of times per day.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Greetings,

My Wondrous Item submission was the Living Lectern and I was hoping for some feedback on it. Unfortunately, I do not have access to the final version I submitted, so if someone from Paizo could post it to this thread, I would greatly appreciate it.

All critiques are welcome.

Thank you,

Aaron E.

aaron Ellis (Pathfinder Roleplaying Game Subscriber)

Kamai wrote:
The dragon disciple you list can actually get 42str (+2 size from a relatively cheap permanent enlarge person). A druid as a Huge Earth Elemental or Huge plant creature can also get 42 str indefinitely. On the other hand, I don't see a way in PF core to boost a casting stat anymore.

In core, age progression increases Int, Wis and Cha stats (+3 cumulative at venerable age for race) - useful for casters. However, physical stats suffer greatly at advanced age.



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