|
|
|
|
|
Zootcat's page
Pathfinder Charter Superscriber; Pathfinder Battles Case Subscriber. Pathfinder Society Member. 723 posts (823 including aliases). No reviews. No lists. No wishlists. 3 Pathfinder Society characters. 3 aliases.
|
Why is the yeti wearing clothes?
Dennis Baker wrote: ...stuff that just doesn't quite work (like stealth), ... Dennis, I don't want to go off topic and derail the thread, so is there another thread that I can read where you (or others) discuss what is wrong with stealth?
Wow! I can't say how awesome it is that a Pathfinder Tales book scored third best fantasy book of the year by Barnes & Nobles. Just. Totally. Awesome!
Way to go Paizo and Sutter!
.
Looks like I'll be sending a gnome horde against the player's village.
When will be this announcement? Later today? Next week?
Damn straight I'm excited! I will always and forever be excited over new monster books. You can never have too many monsters.
ItoSaithWebb wrote:
My spell point system I use hangs on to the Vatican spell slots...
Vancian. [Sorry. Normally I wouldn't correct someone in a forum, but this time, I think it's a fair call.] :)
The only difference between a class skill and a cross-class skill is 3 points. So, if a 10th level cloistered cleric and a 10th level ranger were to max out their Swim skill, the cleric would have +10 and the ranger would have +13. Not a big difference. (This, of course does not take into account their Strenth modifiers.) The ranger gets that bonus because he's spent his time out in the wilderness. The cloistered cleric does not get this bonus because he's spent his time indoors. This makes sense to me. So, no, I do not think that Swim should be a class skill for every class. :)
Just make sure he speaks Botchi.
1 person marked this as FAQ candidate.
Can Spectral Hand be use in conjuction with wands?
[Edit: To be more clear... Can I cast a touch spell from a wand and then use Spectral Hand to deliver that spell?]
Paizo = Best Publisher. This gives me a deep, deep sense of satisfaction. Not to mention joy!
I supose it's safe to assume that this is 100% sourcebook and 0% adventure module?
After reading the product description, I still don't know what this book is about.
I live about 40 minutes north of Portland. I would be more than willing (eager!) to make the drive down there to do some gaming. :)
Julian Neale wrote:
You can take a book into the bathroom!
Heh heh. I'm trying imagine what it would be like sitting on the can with a massively heavy 600 page tome.
A magus is a mage. So count me among those that think the name isn't right for a class that is only half a mage.
Congratulations Doug Doug! You're so awesome, everyone says your name twice!
I am so looking forward to this! Ithrin and Riss Quickfinger are the ones that catch my eye. But really, no matter what character I get, I'll be happy that I get to play in The Styes. Yay!
Bummer. Frazetta set the standard for fantasy art.
I will be there! I had great fun the last two times. I wouldn't miss it!
Subscribed! Thank you Paizo!
James Sutter wrote: I'm just curious how many people are as excited for the line as I am! I AM!! September can't come soon enough!
James Jacobs wrote: These gods are dead, and I'm wary about giving the official indication that they might not be permanently dead is all... Can we get pics of their holy symbols? Surely, their symbols are still around in the setting here and there, even if they themselves are not.
I'm so elitist that I was hoping for Zootcat-only events. Then I realized how lonely that would be, being the only one there. :(
Just want to add my voice to the Connors lovefest. I totally agree about Black Waters. It blew me away when I first read it. It's a damn fine adventure!
I have a shrine to Pett in the basement, right next to where I bury the corpses.
Patrick Walsh wrote: I don't think the flumph made the SRD. Correct, but the flumph is open content thanks to Necromancer Games' Tome of Horrors.
Lord Fyre wrote: Zootcat wrote: Heathy, you like that? Really? How stu... oh wait. I get it. That was bait. I think he likes it because it is a "statement of truth." :( Yes, it is very true. And I like it, too. :)
Heathy, you like that? Really? How stu... oh wait. I get it. That was bait. Good one! :)
I want a shirt that says, "I slept with Tiger Woods."
34 races? How many are sub-races? (Like wild elf, sun elf, night elf, etc.?)
YAY! I can't wait. I'll be following this closely !
Mylon, Do the humans in your world only speak one language? Using humans cultures, you could have an endless array of new languages. For example, the world of Golarian has Hallit, Kelish, Osiriani, Polyglot, Tien, Skald, Varisian, Vudrani, and the dead languages of Ancient Osiriani, Azlanti, Jistka, Tekrittanin, and Thassilonian.
Thank you! I typed Permanent Bonus into the search function of my Core Rulebook PDF. It took me to page 555.
I have been spending hours and hours over the past week and a half trying to make sense out of the black dragon's skills. Now my problem is solved! Permanent Bonus was the answer all along.
I also found the answer on page 296 (Step 4) of the Bestiary. If only I had read that sooner it would have saved me hours of confusion and deep meditation!
Thanks again! :)
Shadow13.com wrote: Is there an "evil" version of humans? Dark Stalkers, perhaps?
Morlocks!
Farabor wrote: On another simplification, they also give you retroactive skillpoints if your int goes up (from wish/level bumps)...so you don't have to keep track of at what levels that occurred at, either.
Really?! I didn't notice that. Please tell me where to find this in the Core Rulebook. I need to know!
Thanks Cosmo! I really, really appreciate it!
Umm... My girlfriend is missing too. She looks like Jessica Alba.
I don't know if you want us to tell you about simple typos or not, but FWIW: [page 187] In the giant leech's Attach description, it says that the giant leech "latches on to its target and automatically grapplies."
[Page 183] I found a contradiction between the kobold's statblock and the "Kobold Characters" section.
The statblock gives the kobold's Int as 10 and its languages as "Common, Draconic."
The "Kobold Characters" section says, "Kobolds begin play speaking only Draconic. Kobolds who have high Intelligence scores can choose any of the following bonus languages: Common, Dwarven, Gnome, and Undercommon."
Pages 257-260 & 277-280 are missing from my copy of the Bestiary. That totals 8 pages.
|
|