Diseased Rat

Zombie Game Hamster.'s page

13 posts. Alias of Goblin Kid.


RSS


I'll trade candy with him...
Mhahhaha.


6 people marked this as a favorite.

And thus the slow descent into anti-paladin begins...

DO IT.


1 person marked this as a favorite.
Cap'n Siskel, FaWtLy Critic wrote:

My problem with cowboy movies.

The cliche that almost everyone has to die.

Loved the potato cannon though!

Some still walk...


1 person marked this as a favorite.

I might be a zombie...


1 person marked this as a favorite.

MUAHAHAHAHA!
MY zombies! THEY LIVE!
or is unlive? Ah, who cares?


Patate is Banned for not being a zombie.


1 person marked this as a favorite.
DungeonmasterCal wrote:
captain yesterday wrote:

It was an exceptionally great movie!

I think I liked the first one better, but only by a bit.

StalloneshouldvediednotYondu.

Yondu died? Great. I've not seen the movie.

*Twirls mustache*

<redacted> was dead the whole time!
Harry's a <redacted>!
<redacted> gets a hair cut!
Mawhahaha


1 person marked this as a favorite.
Chef Yesterday wrote:

Yes, yes it is.

Begins putting garnishes on a plate.

Come here little guy! I won't hurt you!...

*swallows plate*

BUT who said I wouldn't hurt you??


YOU Should've looked down...


2 people marked this as a favorite.

Dividing by zero might work.
Obvious Zombie is obvious.


Bug-breath.


As promised:

Zombie hamster swarm
NE Medium undead (swarm)

Init +4; Senses darkvision 60 ft.; Perception +1
--------------------
Defense
--------------------
AC 20, touch 14, flat-footed 16 (+4 Dex, +6 natural)
hp 70 (12d8-12)
Fort +3, Ref +8, Will +9
Defensive Abilities dispersion, evasion, split (hp, 35 hp), swarm traits; DR 5/piercing or slashing; Immune undead traits
--------------------
Offense
--------------------
Speed 30 ft.
Melee swarm (3d6 plus distraction)
Special Attacks distraction (DC 15)
--------------------
Statistics
--------------------
Str 16, Dex 18, Con —, Int —, Wis 12, Cha 8
Base Atk +9; CMB —; CMD —
SQ zombie hamster fever
--------------------
Special Abilities
--------------------
Damage Reduction (5/piercing or slashing) You have Damage Reduction against all except Piercing or Slashing attacks.

Darkvision (60 feet) You can see in the dark (black and white only).

Dispersion (Ex) Disperse form to hide in plain sight.

Distraction (DC 15) (Ex) Nauseate foes for 1 rd on failed save. (Fort neg.)

Evasion (Ex) No damage on successful reflex save.

Immunity to Ability Drain Immunity to ability drain
Immunity to Bleed You are immune to bleed.
Immunity to Critical Hits You are immune to Critical Hits
Immunity to Death Effects You are immune to death effects.
Immunity to Disease You are immune to diseases.
Immunity to Energy Drain Immune to energy drain
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Flanking You are immune to flanking.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Immunity to Nonlethal Damage You are immune to Nonlethal Damage
Immunity to Paralysis You are immune to paralysis.
Immunity to Physical Ability Damage Immune to ability damage to your physical abilities.
Immunity to Poison You are immune to poison.
Immunity to Precision Damage You are immune to Precision Damage
Immunity to Sleep You are immune to sleep effects.
Immunity to Staggered Immune to staggered.
Immunity to Stunning You are immune to being stunned.

Split (hp, 35 hp) (Ex) Certain attacks split you into two identical copies.

Swarm Attack (3d6) Deal listed damage to any creature occupying same space at end of move.

Swarm Traits Imm to effects targeting number of creatures (unless mind affect vs. hive mind).

Undead Traits Undead have many immunities.

Zombie Hamster Fever (DC 19) (Ex) Magical Malady; Fortitude save negates, incubation 1d6 days, wound festers, and oozes, causes 1d6 con damage each day the save is failed, two consecutive saves, after the first one is failed will rid the body of the disease.


Hah! You thought it'd be a zombie hamster alias didn't you?
*looks up... D'oh!!*