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Zilvar2k11 wrote:Rhedyn wrote:
3)Plenty of magic item crafting time. Let's pretend that this isn't truly variable in campaigns and that every pally and ranger is just crafting pearls of power or other gear until their wealth is double wbl.D20PFSRD wrote:How much time does one really need? If you CAN craft, and AREN'T crafting, it's generally because you don't know the rule or you don't want to, not because you cannot.
If the caster is out adventuring, he can devote 4 hours each day to item creation, although he nets only 2 hours' worth of work. This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night
Or because you're going up levels faster than you can spend your money at 2 hours a day.
I'll grant that this is theoretically possible, but I am finding it difficult to imagine it actually happening outside of some odd circumstances.
At 13-ish encounters per day, each utilizing some fraction of daily resources (suggested 25%), you are more or less obligated to take 3 or 4 days per level. You're getting at least a little crafting done in that time if you want. Probably not to your full capacity, but a little.