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Zig Druzzar's page

30 posts. Alias of Tassadan.


Full Name

Zig Druzzar

Race

Human

Classes/Levels

Human Crossblooded Rager 1| VP 8/10 W22/30 T14| AC 15/11/14| CMB +5| CMD 16| F +4| R +1| W -2| Init +1 Per +4

Gender

Male

Size

Medium

Age

16

Special Abilities

Bloodrage, Fast Movement, Claws

Alignment

True Neutral

Deity

The Green Faith

Location

Phaendar

Languages

Common

Occupation

Woodsman

Strength 18
Dexterity 12
Constitution 14
Intelligence 8
Wisdom 10
Charisma 14

About Zig Druzzar

Crunch:
Human Crossblooded Rager – Zig Druzzar
Age 16; Height 6’6”; Weight 220 lbs
N Medium humanoid (human)
Init +1; Senses Perception +4

DEFENSE
AC 15, touch 11, flat-footed 14 (+3 armor, +1 shield, +1 dex)
Wound Points 30
Wound Threshold 14
Vigor Points 10 (1d10)
Fort +4, Ref +1, Will -2

OFFENSE
Speed 40 ft. (30 ft in armor)
Melee Longsword +5 (1d8+4/ 19-20)
MWK Battleaxe +6 (1d8+4 x3), or
2 Claws +7 (1d6+6 x2) (Bloodrage Only)
Ranged Handaxe +2 (1d6+4 x2)

STATISTICS
Str 18, Dex 12, Con 14, Int 8, Wis 10, Cha 14
Base Atk +1; CMB +5; CMD 16
Feats (2+3 GM granted Feats) – Power Attack, Risky Striker, Deadly Aim, Recovered Rage, Reckless Rage
Traits (2) – Ironfang Survivor, Unintentional Linguist
Skills(ACP-5a, -2b)(1 Bloodrager Level + 1 Human+1 FCB-1 Int) – Acrobatics +1 (1 rank), Intimidate +6 (1 rank), Perception +4 (1 rank),Ride -3, Spellcraft +4 (1 rank), Survival +4 (1 rank), Profession (Woodsman) +4 (1 rank), Perform (Sing) +6 (1 rank)
FCB – Level 1 - SP
Languages(1) Common, Abyssal
SQ Bloodrage, Fast Movement, Claws,

Combat Gear – Scalemail(30 lbs, 50 gp), Heavy Wooden Shield(10 lbs, 7 gp), Throwing axe x2 (4lbs, 16gp), Battleaxe (6 lbs, 10gp), Greataxe (12 lbs, 20gp)
Other Gear 2gp, Traveler's Outfit

Light Load 101 Medium Load 202 Heavy Load 303
Total Carried 62 lbs

Bio:

“Unnatural” gets thrown around a lot near the Fangwood, but when a normal-sized 14-year-old child becomes a hulking 6’6” behemoth in two years… that’s a new kind of unnatural..

It didn’t happen in a vacuum. Zig’s father, a Nirimathi veteran, was called into service to help lay siege to Ramgate. Unable to stomach her husband fighting without her by his side, his wife and their son Zig accompanied him, staying and working in one of the supply camps. When all hell broke loose and the Hobgoblins began slaughtering civilians wholesale, their camp was one of the first hit. Zig could do nothing but watch as a hobgoblin blade tore through his mother’s flesh. It was an image that would forever be burned into his memory. But afterwards? No memory. None whatsoever.

The next thing he remembers is a Nirmathi healer pulling hobgoblin corpses off of him. The healer claimed there were at least seven corpses surrounding and covering Zig, all torn to shreds by the same parrallel cuts, like a wild animal. After healing his wounds, the healer sent Zig back home traumatised and still covered in blood.

His childhood friend’s family, the Sextons, took him in without question, but that’s when the “Growth Spurt” began. In two years the boy went from 5’3” to 6’6”, and gained an appetite that nearly bankrupted the Sextons. It got to the point where Zig had to get a job to fuel his food needs. He became a woodcutter, putting his newfound strength to use, but in turn further isolating himself from the community by spending long hours at the border of the Fangwood.

All this time, rumors abounded that the souls of the Ramgate massacre were inhabiting his body, or that he himself ate hobgoblin flesh and could not sate his hunger. The truth was far more sinister. Somewhere in Zig’s very DNA, something dark was stirring. Something that his anger and fear had awakened. He began hearing voices from the stars, seeing things out of the corners of his eyes. When he tried to pray at the altars of Desna and Erastil, his prayers were interrupted in his mind by strange voices in languages he could somehow understand. Bad omens followed: flowers wilting at the altars, cracks forming in the wood of the statues, it didn’t take long before Zig was barred from entering the shrine.

He could still visit the shrine of The Green faith without incident, and was given much advice by Vero Caligni, the shrine’s steward, on how to achieve a better balance with nature. Rather than things getting better, the voices started talking whenever they damn well pleased. Zig began to talk back, hoping that he could appease them, get them to finally shut up. Responding seemed to only make it worse: he felt the voices calling him deeper and deeper into the Fangwood with each excursion, calls he felt he couldn’t resist, and he began arming himself accordingly in case of encounters with the darker denizens of the forest.

What was a normal, even charming young man two years ago is now a hulking nervous wreck, hearing voices and talking back to them in Abyssal often without realizing, abandoned almost entirely by his community. If something doesn’t change soon, Zig will most likely lose himself to the madness entirely… or worse.

Townsfolk:
Vero Caligni – True Neutral – Male Halfling– Adept 1 – Mentor and Spiritual guide – Tends to the Shrine of the Green Faith
Vero has been attempting to help Zig achieve “balance” with nature. As ill-omens have consistently appeared at his visits to the shrines of Desna and Erastil, the shrine of The Green Faith is the only one Zig is still welcome at.

Alice Greenfens – Chaotic Neutral – Female Half-Elf – Commoner 1 – Unrequited Crush? – Barmaid at the Taproot Inn.
Zig has had a crush on Alice since before he can remember. She used to bully him when they were young. Now, with rumors abounding that Zig is “possessed” or “corrupted,” she’s one of the few people in town who will talk to him. Whether this is because she’s unafraid of Zig, feels bad for bullying him in the past, or possibly even returns his feelings is anyone’s guess.

Jericho Sexton – Neutral Good – Male Human – Expert 2 – Foster Father – Hunter
After Zig’s parents were brutally slain, Jericho and his wife took him in as their own.

Alaina Sexton – Neutral Good – Female Human – Commoner 1 – Foster Mother – Housewife
Alaina was Zig’s mother’s best friend since childhood. She had a sinking feeling when Zig’s father was sent to fight at Ramsgate, and his mother followed to support the troops. She had no idea that she’d never see her best friend again. Once full of mirth and energy, Alaina has been uncharacteristically quiet for almost two years.

Malik Sexton – Chaotic Good – Male Human – Commoner 1 – Best Friend – Works as a clerk at Phaendar Trading Company
Zig’s best friend since childhood. His feelings haven’t changed since Zig came back from Ramgate. If anything, he’s become kinder and softer to Zig in the two years since.