Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Pathfinder Society Scenario #3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb (PFRPG) PDF
**( )( )( ) by Azothath

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
***** by Endzeitgeist

Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
***( )( ) by Endzeitgeist

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

   RSS Posts
Agath

Zelazny's page

14 posts. Alias of Grimmeh.


Facebook Twitter Email

About Zelazny

Zelazny
NG Human Male Rogue 1
Str 10 Dex 16 Con 12 Int 13 Wis 10 Cha 16
Init +3 Speed 30ft
------------------------------------

Attack
BAB +0 CMB +0
Melee Rapier +0 (1d6) 18-20/x2
Dagger +0 (1d4) 19-20/x2
Ranged Light Crossbow +3 (1d8) 19-20/x2 60ft
Dagger +3 (1d4) 19-20/x2 10ft
------------------------------------

Defense
HP 9/9 Reserve Hit Points 4/4
Armor Class 15 touch 13 flat-footed 12
Saves
Fortitude +1 Reflex +5 Will +0
------------------------------------

Abilities
Skills
Acrobatics +7 (1r+3class+3Dex)
Bluff +7 (1r+3class+3Cha)
Diplomacy +7 (1r+3class+3Cha)
Disable Device +8 (1r+3class+3 Dex+1trapfinding)
Disguise +7 (1r+3class+3Cha)
Knowledge (Local) +5 (1r+3class+1Int)
Perception +4 (1r+3class); +5 w/traps
Stealth +7 (1r+3class+3Dex)
Swim +4 (1r+3class)
Use Magic Device +7 (1r+3class+3Cha)
Feats Combat Expertise, Improved Feint
Class Abilities Sneak Attack +1d6, Trapfinding
Racial Abilities Favored Class (Sorcerer)
Traits Magical Knack (Sorcerer) +2 Sorcerer CL), Fey Touched (+2 save 1/day)
Languages Common
------------------------------------

Gear
Armor Leather Armor +2 bonus +6 Max Dex 0 Penalty 10% spell failure
Weapons and Amunition Rapier, Dagger (2), Light Crossbow, Crossbow Bolts (30)
EquipmentBackpack, Chalk, Flint and Steel, Grappling Hook, Steel Mirror, Silk Rope (50ft), Sealing Wax, Silver Needle, Signal Whistle, Sunrod (2), Alchemist's Fire (1)
Gold 36g

Background

Spoiler:
As a child, whenever I was told stories of the fae queens and their courts, it was always made very clear that one should never make deals or bargin with the alien creatures, because we mere mortals always got the short end of the stick.

Unfortunately, sometimes they make you an offer that you can't refuse. Like when you're lost in the wilderness, bleeding to death after your 'friend' and 'partner in crime' stabbed you in the back and took of with the loot. The threat of bleeding out and being eaten by wild animals tends to make a guy consider deals he wouldn't normally make. Like the one that I made with a faerie after my two-faced bastard of a friend betrayed me.

I was propped up against a tree, holding a the remains of my by then blood-soaked shirt to the wound in my side, trying to figure out a way to survive the night, when a slender, raven haired woman with scarlet lips and green, cat-like eyes stepped from the encroaching darkness. I also noticed her graceful, attractive curves. So sue me, I can be distracted by a pretty enough face.
Despite her beauty, I was more than a little wary of her. Over the last 24 hours I'd stolen an aristocrat's jewelery box, been forced to flee Korvosa, gotten lost in the woods, and been stabbed by my companion. Needless to say, I was a bit on edge.
She stood over me for a while, looking down at me with a faint smile twisting her lips before kneeling beside me and speaking in sooting voice. She offered to save my life. Not only to save my life, but to give me extraordinarly good luck. In exchange, I had to perform three tasks of her choosing. I can't say I considered it for very long. In fact, I didn't consider it all. I said yes immediatley; doing a few odd-jobs for a faerie was better than bleeding to death in a forest.

I don't know how she did what she did, but she closed the wound in my side and strengthened me. She gave me my first task, told me to let me feet guide me back home, and vanished into the trees, leaving not even a foot print behind. I started walking, letting myself follow my instincts. I felt good. I felt better than good, actually; I felt better than I ever had before. Still, one of the terms of our agreement worried. I didn't like the sound of having a 'year and a day of continued good fortune and life once the final task is completed'. But I wasn't dead, so who was I to complain?

I completed the faerie's first task (the details of which I'll keep to myself, thank you very much) and left Korvosa (the aristocrat we'd stolen from had apparently put a bounty on my head). I wandered to Riddleport, enjoying my surprisingly good luck and haven't stopped wandering since.

And so, I've found myself in the coastal town of Sandpoint, trudging through the early autumn wind and cold rain, in search of a hot meal and a soft bed. Pushing open the door of the inn calling itself the Rusy Dragon I sighed, enjoying the warmth for a moment before sauntering over to the bar (even if you're tired, soaked and freezing, there's no reason not to saunter) and settled on a stool near the fire. Flashing a charming smile at the attractive barkeep, I asked for a room and a meal and settled down to listen to the gossip of the small town and look for a way to have some fun or earn a little coin.

Description

Spoiler:
Zelazny is a fairly tall man, appearing to be in his mid-twenties. He has somewhat long dark hair, a charming, almost gentlemanly manner, and a ready smile. His features are sharp, but not unpleasantly so and his bright blue eyes, often twinkling with contained mirth, stand out against his slightly tanned skin and black hair.
He typically dresses in well-tailored though slightly worn clothes and a heavy black duster.



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.