Captain Josper Creesy

Za'unda's page

30 posts. Alias of Philippe Kavanagh.


Full Name

Za'unda

Race

Human (Mwangi - Zenj)

Gender

Male

Age

19

Deity

Animist

Location

Westcrown, Cheliax

Languages

Common, Polyglot

Strength 14
Dexterity 14
Constitution 13
Intelligence 12
Wisdom 16
Charisma 10

About Za'unda

APPEARANCE
Skin Dark brown, some scars
Hair Curly and black, cut short
Eyes Dark brown, a hard and penetrating gaze
Body Slim but muscular, 5'7'', 158 lbs
Clothing and accessories Dirty, dark green cloak with an hood, brown leather jacket and breeches, sturdy boots, a few long feathers tied to the tip of his shortspear.

Stats:

Init +3; Senses Perception +7

DEFENSE
AC 16, touch 13, flat-footed 13
(+2 armor, +1 shield, +2 Dex, +1 dodge)
hp 12 (1d8+4), dead at -13, current 10
Fort +4, Ref +2, Will +5

OFFENSE
Spd 30 ft.
Melee club +2 (1d6+2) or shortspear +2 (1d6+2)
Ranged shortspear +2 (1d6+2), or sling +2 (1d4+2)
+1 to all attacks rolls in a surprise round
+1 to damage when flanking
Spells Prepared (CL 1st)
1st—Cure light wounds, Shillelagh*
0—Guidance, Light, Stabilize
*used

Base Atk +0; CMB +2, CMD 14
Feats Dodge, Toughness
Skills Handle Animal +4*, Knowledge (geography) +6, Knowledge (nature) +8, Perception +7, Stealth +2 (+3 without shield), Survival +9, Swim +5 (+6 without shield), Wild empathy +1*
*+4 with Tei!me
Traits Devotee of the Green, Dirty Fighter, Westcrown Firebrand
SQ Nature bond (animal companion, see below), Nature sense, Orisons
Combat Gear Tanglefoot bag, 1 dose of alchemist's fire;
Other Gear leather armor, light wooden shield, club, shortspear, dagger, sling, 10 sling bullets, backpack, bedroll, 3 fishhooks, flint and steel, signal whistle, silk rope*, waterskin, holly and mistletoe, explorer 's outfit, belt pouch containing 17 gp, 7 sp

*used on the hellknight

Animal Companion
Tei!me (aka Timmy, the '!' is a 'click' sound)
Male alligator
N Small animal
Init +2; Senses Perception +5, low-light vision

DEFENSE
AC 17 touch 13, flat-footed 15
(+4 natural armor, +2 Dex, +1 size)
hp 13 (2d8+4), dead at -15
Fort +5, Ref +5, Will +1

OFFENSE
Spd 20 ft, swim 30 ft
Melee bite +4 (1d6+3)
Attack option Power attack (melee becomes bite +3 (1d6+6))

STATISTICS
Str 15, Dex 14, Con 15, Int 1, Wis 12, Cha 2
Base Atk +1; CMB +2,CMD 14
Feats Power attack
Skills Perception +5, Stealth +6, Swim +10
Tricks Attack (x2, so it can attack everything), Heel, Come.
SQ Link, Share spells, Hold breath