Init +3;
Senses Perception +7
DEFENSE
AC 16, touch 13, flat-footed 13
(+2 armor, +1 shield, +2 Dex, +1 dodge)
hp 12 (1d8+4), dead at -13, current 10
Fort +4, Ref +2, Will +5
OFFENSE
Spd 30 ft.
Melee club +2 (1d6+2) or shortspear +2 (1d6+2)
Ranged shortspear +2 (1d6+2), or sling +2 (1d4+2)
+1 to all attacks rolls in a surprise round
+1 to damage when flanking
Spells Prepared (CL 1st)
1st—Cure light wounds, Shillelagh*
0—Guidance, Light, Stabilize
*used
Base Atk +0; CMB +2, CMD 14
Feats Dodge, Toughness
Skills Handle Animal +4*, Knowledge (geography) +6, Knowledge (nature) +8, Perception +7, Stealth +2 (+3 without shield), Survival +9, Swim +5 (+6 without shield), Wild empathy +1*
*+4 with Tei!me
Traits Devotee of the Green, Dirty Fighter, Westcrown Firebrand
SQ Nature bond (animal companion, see below), Nature sense, Orisons
Combat Gear Tanglefoot bag, 1 dose of alchemist's fire;
Other Gear leather armor, light wooden shield, club, shortspear, dagger, sling, 10 sling bullets, backpack, bedroll, 3 fishhooks, flint and steel, signal whistle, silk rope*, waterskin, holly and mistletoe, explorer 's outfit, belt pouch containing 17 gp, 7 sp
*used on the hellknight
Animal Companion
Tei!me (aka Timmy, the '!' is a 'click' sound)
Male alligator
N Small animal
Init +2; Senses Perception +5, low-light vision
DEFENSE
AC 17 touch 13, flat-footed 15
(+4 natural armor, +2 Dex, +1 size)
hp 13 (2d8+4), dead at -15
Fort +5, Ref +5, Will +1
OFFENSE
Spd 20 ft, swim 30 ft
Melee bite +4 (1d6+3)
Attack option Power attack (melee becomes bite +3 (1d6+6))
STATISTICS
Str 15, Dex 14, Con 15, Int 1, Wis 12, Cha 2
Base Atk +1; CMB +2,CMD 14
Feats Power attack
Skills Perception +5, Stealth +6, Swim +10
Tricks Attack (x2, so it can attack everything), Heel, Come.
SQ Link, Share spells, Hold breath