Diviner 6/Harrower 3
Total Hitpoints: 38 (9d6)
Speed 30 feet
AC 15 (+1 armor, +1 insight, +1 deflection, +2 dexterity)
Touch AC 14
Flat-footed AC 12
Initiative Modifier +11
(+2 dexterity, +4 improved initiative, +2 reactionary, +3 forewarned)
Fortitude Save +3
Reflex Save +5
Will Save +10
(+12 vs. charm and compulsion effects)
SR 13
BAB +4, CMB +4, CMD 16
Melee: dagger +4 (1d4/19-20)
Ranged: dagger +6 (1d4/19-20) - 10 ft range increment
Feats:
Harrowed (+2 save vs. Charm and compulsion. 1/day - Draw a card, add +2 to d20 roll related to matching ability.)
Improved Initiative (+4 Initiative)
Scribe Scroll (bonus)
Arcane Strike (SwA: +2 dmg and magical for 1 round)
Deadly Aim (FrA: -2 to hit with ranged weapons, +4 dmg until next turn)
Point Blank Shot (+1 atk, dmg with ranged weapons, 30' range)
Eschew Materials
Craft Magic Wand (bonus)
Traits:
Reactionary
Wealthy Parents
Skills
Acrobatics +8 (6 ranks)
Appraise +13 (6 ranks)
Bluff +10 (6 ranks)
Fly +8 (3 ranks)
Knowledge (arcana) +13 (6 ranks)
Knowledge (history) +13 (6 ranks)
Knowledge (nobility) +13 (6 ranks)
Knowledge (planes) +13 (6 ranks)
Perception +11 (9 ranks)
Perform (dance) +7 (3 ranks)
Sleight of Hand +8 (6 ranks)
Spellcraft +13 (6 ranks)
Abilities
Str 11, Dex 14, Con 10, Int 18, Wis 14, Cha 12
Harrower Powers
- Blessing of the Harrow: Allies within 20 ft gain insight bonus of +1 to attack, AC, damage rolls, skills, saving throws, or caster level checks for 24 hours - 1/day
- Harrow Casting - draw three cards while casting a spell - 9/day
- Tower of Intelligence - +1 to penetrate SR
- Tower of Strength - +1 dmg per die
Diviner Powers
- Eye of Calan can cast any known spell once/day and also functions as a amulet of proof against detection and location (SR 19), and a necklace of thoughts.
- (Necromancy, Conjuration opposed)
- Forewarned: Always act in surprise round. +1/2 Wizard level (3) to initiative
- Diviner's fortune: +1/2 Wizard level (3) to attack, skill checks, ability checks, and saving throws for 1 round - 7/day
Diviner Spells Prepared
4th -
scrying x3, remove curse
3rd -
arcane eye x3, harrow, clairaudience/clairvoyance
2nd -
see invisibility x2, flaming sphere x2, locate object
1st -
shield, true strike x3, detect secret doors, jump
Cantrips -
detect poison, detect magic, read magic, resistance
Spellbook
4th - scrying, remove curse
3rd - arcane eye, nondetection, clairaudience/clairvoyance
2nd - obscure object, see invisibility, locate object, detect thoughts, flaming sphere
1st - shield, comprehend languages, detect secret doors, detect undead, identify, true strike, disguise self, magic missile, ventriloquism, jump
Cantrips - all, except read magic
Other Spell Sources
3rd - harrow (harrow deck)
Cantrips - read magic (prepared from memory)
Masterwork star sapphire amulet (Eye of Calan)
Spellbook
Pocketed scarf
- 6 daggers
- glass eye
- Harrow deck
- small wooden archery target
- ioun stones (see below)
Backpack
-continual flame lantern
-scrying mirror
-bedroll
-entertainer's outfit (red silk pantaloons with gold trim, red silk vest with gold trim, red headscarf with gold trim, gold hoop earrings, red slippers)
Special Equipment and Treasure
Wand of Magic Missiles (3rd level)
Fated Bangles - as bracers of armor +1 with SR 13 ability
Headscarf of Disguise
Dusty Rose Ioun Stone
Ring of Protection +1
Elixir of Truth
Candle of Truth
Appearance
Zalania has chestnut hair and brown eyes. The first thing most people notice about her is the large star sapphire pendant that hangs from a gold chain on her neck. She is never seen without it. She wears typical clothing for a Varisian, colorful vest and white blouse included, but without revealing too much. A leather strap across her chest and shoulder holds a leather-bound book at her hip. A colorful scarf is tied around her waist, in Varisian fashion.
Worn
-traveler's outfit (brown leather breeches, white cotton shirt, scarlet and purple vest, brown knee high boots, brown woolen hooded cloak)
-crimson and purple pocketed scarf wrapped around waist (daggers hidden)