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Zaister's page

Goblin Squad Member. Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber. Pathfinder Society Member. 3,551 posts (3,574 including aliases). 1 review. 8 lists. 1 wishlist. 2 Pathfinder Society characters. 1 alias.


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

It's like a punch to the guts. Nimoy's portrayal of Spock made being smart cool, and he was a role model for geeks everywhere.

I almost can't believe it, but I'm actually crying over this.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

A sad day.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Warrior, as an NPC class has CR = level – 2.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Here's a picture of Vordakai right next to a miniature of Khalib from Rise of the Runelords.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Any news on the update for Adventure 3?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Day's not over yet!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Hmmmm.

My Downloads wrote:

The following three products have been added to your account, but are not currently available for download:

Pathfinder Adventure Card Guild Adventure 0-5: Run Out the Guns

What's going on there?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Weird.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Here' what they look like.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

I've only now just opened up my box of this product form my subscription (so first printing)—my group is taking its time on this adventureand I noticed that two of the villains, Delvahine and Ordikon, seem to be misprinted with a heavy red smear over the artwork and/or check boxes. Is this a common occurrence or are my cards "special"?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Awesome thread! Thanks for all this great work. And it looks like I might put it to some use soon.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Play a bit of Borderlands (first game of the series), and you'll know exactly how Scrapwall feels, especially once you get to explore the area around New Haven.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

If a player asked me that, I'd say you can fly underwater, as long as you can also swim in the air.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Sounds plausible, yes.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Thanks for the explanation, Hawkmoon. What about adding the cards to an alreaddy ongoing game?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

So, how are the cards to be put into play? Just add them to the box, or any special rules?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
VampByDay wrote:
Zaister wrote:
So, basically, you want that no real threats exists for the characters.

For the most part, all the things I say are for BOTH sides of the table. If the PCs use save-or-death effects or mind control all of my (the GM's) monsters, then I don't get to have any fun either. And if the PC concocts some spell combo or something that the Badguys need a specific alchemical item to solve, and there's no reason for them to have it, then the PCs just get to steamroller the monsters and I, as the GM, don't get any fun.

The fun for me, as a GM, comes from challenging my players, not from one-shotting them for ONE bad roll, or for them to one shot my story-arc boss from one bad roll on his part.

Damn, you were too quick. I deleted my comment again because I though it came across a bit rude and inflammatory, and I didn't actually feel like that.


8 people marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

What I'm saying is that the "20th level build" is basically irrelevant to the actual game.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

My theory is that people who only focus on what a particular "build" can do at 20th level are probably just "theorycrafting" and not really playing those.

I suspect for most Pathfinder Players the game is long over before 20th level becomes relevant. It's not even relevant for PFS.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Nicos wrote:
Zaister wrote:

And if they don't satisfy the need for power gamers to be at the top "tier", then I just don't care.

Sometimes I have the feeling that some people believe themselves heroes when they mention "power gamers" in a contemptuous way.

Not at all.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

My guess, by the way, is, that this new rulings has nothing whatsoever to to do with the power level of certain prestige classes. Classes that basically only were published for this game to satisfy 3.5 backward compatibility in 2009. I believe that Paizo don't really care much about these classes that basically are just legacy, and I think rightly so. There are tons of options now that were not available then, and I think the game wouldn't be poorer if these legacy classes wouldn't even exist. And if they don't satisfy the need for power gamers to be at the top "tier", then I just don't care.

I think the real reason the ruling got reversed is that is easily can have any number of unforeseen side effects in other parts of the game, and probably would wreak havoc on something they have in current development that we don't even know about, and thus, it had to go. Besides the fact that—considering consistency of the rules—the old FAQ ruling simply made no sense.

The non-announcement of the change is puzzling indeed, though.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Ragecage wrote:
Zaister wrote:
Interesting to see how many potential players seem to be put off by the pirate theme. I can see that for the roleplaying version (but not really understand, because romanticized pirates are fun!), but for a game like this, which is basically a board game, I think it's a weird decision.

I don't think it's wierd. I want to enjoy the theme of the game I'm playing.

It's the same reason I steer away from military themed games...not my thing.
I love the game play of PACG, but I don't like pirates enough to spend $100+ on this version. I'll wait for the next set to be released and play a theme I enjoy.

Fair point, I guess.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Scavion wrote:
This kinda reminds me of a recent patch for Heroes of the Storm where Blizzard took away a "must-have" talent for Tyrael that was the only thing keeping him viable in the game. Now he's strictly worse than all the other warriors in the game and no one(who wants to win anyways) plays him or wants to see him on their team. Blizzard stated a rework was in the works but apparently he's meant to be useless till then.

This post (emphasis mine) shows exactly what kind of players it is that are now complaining about this ruling: those who what to win the game. Except that this just isn't that kind of game.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Acolyte of Mushu wrote:
If only there's a language that is both curvy and incorporated dots, that would fit the description perfectly.

Arabic could probably fit the bill, but is also too easily recognized, and I think the recognition breaks verisimilitude for things like these.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Regarding language: The Georgian language has a cool alphabet that can be used if you want something that looks alien and is not immediately recognized by everyone. It looks like this:

ეს არის ქართველი ანბანი


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Thank the maker!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Very nice, although, personally I'd prefer the color of the card to play a more prominent role. I like the QR code. :)


2 people marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Who can resist buying a book that's named like a Manowar album!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Interesting to see how many potential players seem to be put off by the pirate theme. I can see that for the roleplaying version (but not really understand, because romanticized pirates are fun!), but for a game like this, which is basically a board game, I think it's a weird decision.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

That's really not many.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
gbonehead wrote:
You are not the only one :)

Good to know!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
gnomersy wrote:
Honestly I'm inclined to agree with this one even if it wasn't meant to be serious. Bards are very powerful and all of their class abilities are very powerful or complete garbage so providing a benefit on an already incredibly powerful ability is something you've got to be pretty hesitant about doing particularly for the abilities which affect entire groups of people.

Well items like this exist for other classes, improving certain class signature abilities such as, for example, the sorcerer's bloodline powers, the inquisitor's bane ability (granting greater bane at level 7), or even the paladin's smite ability, all powerful abilities as well.

I am not really a fan of items like this, because I think it's not generally a good idea to make abilities that are designed to enter the game at a certain level (such as grater bane) accessible 4 to 6 levels earlier, but they do exist for several classes, just not for all, which is kind of unfair.

Tangent: personally I would remove this kind of item from the game or replace then with a variant that works for multiclass characters, so the class level for a certain ability might be improved, but not above the character's total character level.


4 people marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Going by the logic some people are displaying here, you shouldn't be able to take 10 on any skill check at all:

* can't take 10 on Perception because you might fail to notice the truck and get run over

* can't take 10 on Perform (comedy) because someone in the audience might not like your jokes and shoot you (don't laugh, things like that happen, unfortunately)

* can't take 10 on Profession (woodcutter) because the tree might fall on you and kill you

* can't take 10 on Walking because you might trip, fall and break your neck

and so on.

Take 10 is designed to eliminate exactly the specific danger that failing the skill check could bring with it. Why is that so difficult to understand.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
John Mangrum wrote:
Personally, I've always considered lycanthropy a curse that simply mimics a disease, so that spell wouldn't apply. (There are others that could, though; divination is precisely why mystery adventures can be tough to pull off.)

It's named a curse in the special ability that infects others, but:

Bestiary wrote:
A remove disease or heal spell cast by a cleric of 12th level or higher cures the affliction, provided the character receives the spell within 3 days of the infecting lycanthrope's attack.

Not remove curse, you need remove disease. That tells me it's actually a disease.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

This thread want to make me bang my head against a wall.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
gustavo iglesias wrote:
There are lots of them. Ring of protección and cloak of resistance come to mind

I wasn't talking about items that are useful to every character. This is about items that interact and improve class abilities.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Lord Foul II wrote:
An arcane healer bard can use a phylactery of channeling.

Maybe, but in reality, no one really will use the phylactery, as anyone who can channel will want to use that item slot for a headband.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
I'm Hiding In Your Closet wrote:
the one class with the most ability to freely play with magic items meant for other classes

How so?

I'd really like to know how the bard profits from items explicitly meant for other classes, such as a phylactery of channeling, a blessed book, incense of meditation, a pearl of power, or a robe of the archmagi, for example.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

That kind of mystery would probably easily be foiled by this spell.


4 people marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Sometimes it drives me to despair when I see people that have been playing this game system for 15 years now still can't get their head wrapped around rules like take 10, take 20, or the 5-foot-step.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

The banner of the ancient kings and the three reasons to live look interesting. Both of them, coming from rather specialized campaign books or modules, are not necessarily freely available, though.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
deuxhero wrote:
Bards also have sketchy feat support. All their feats are must haves (lingering performance, Discordant Voice) or total bleh (Fire Magic, Hymn Singer) with no real in betweens.

Yes I've noticed that too. Spell Focus and Greater Spell Focus (Enchantment) of course are useful, too, as is Spellsong, but beyond that, it's slim pickings. But at least, a bard can use feat slots to gain bardic masterpieces.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Kryptik wrote:
It is a little strange, isn't it? Especially considering it is a core class.

Especially considering it is James Jacob's favorite class! :)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Other campaign settings by third party publishers for the Pathfinder RPG include Razor Coast from Frog God Games, Way of the Wicked by Fire Mountain Games, The Midgard Campaign Setting by Kobold Press, or the upcoming Freeport, the City of Adventure from Green Ronin, or the ZEITGEIST Adventure Path setting by ENworld Publishing. All of these can be recommended.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Gisher wrote:
I miss all of the great Bardic Instruments from 1st edition.

Well you can't really compare a 1st Edition bard to the class from d20 games.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Gisher wrote:

Harmonizing Armor

Musical Staff
Staff of Accompaniment

Thanks for pointing these out. While the musical staff isn't really something bards can use better than other characters, the other items indeed are. The harmonizing armor ability is rather expensive and doesn't really do much if you do have the Lingering Perfomance feat, and regarding the staff of accompaniment, I find there's rarely necessary to make actual Perform checks when using bardic performance, so the +2 bonus on these checks isn't all that useful. Hm.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Starbuck_II wrote:

There is the Lyre of Building.

It isn't useful in combat though. But makes building objects easier/faster.

And it's an item anyone can use. A bard has no special advantages when using it.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

I'm wondering, for almost every class there exists some magic item interacting with or improving on a class feature, especially those items like the robe of arcane heritage for sorcerers or the bane baldric for inquisitors, that lets the class use certain class features at +x levels. However, there seems to be nothing that, for example, would interact with bardic performance.

Of course a bard can use a lot of generic magic items, but so can everyone else, so these don't count.

I think the only item I've found that actually mentions the bard is the resplendent robe of the thespian form Ultimate Equipment, which can only be used by bards, but doesn't really do anything specifically bardish, and costs a whopping 75,000 gp.

Why is that,I wonder. Or am I missing the good stuff somewhere?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

He sure did.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber

Khaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan!

(Yes I know it's Moby Dick originally.)

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