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Zaister's page
Paizo Charter Superscriber, Pathfinder Battles Case Subscriber. Pathfinder Society Member. 2,025 posts (2,043 including aliases). No reviews. 1 list. No wishlists. 1 Pathfinder Society character. 1 alias.
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W E Ray wrote: ...and -- despite the trash that is The Ruby Phoenix Module that came out a month ago, love Tim Hitchcock (Vol 5 author). That's quite a harsh assessment. Why do you think the module is "trash"?
A player from one of my gaming groups has created a very nice iPad app to track initiative and more, based on the magnetic board we've been using in my group. He is now offering the app cheaply in the iPad App Store. Check it out here if you like.
Awesome cover. Is it April already?
It is an action to turn on the ability in its first round, but is no action to either sustain or cancel the ability in the following rounds.
It seems that the Jade Regent path was a more successful than Paizo had foreseen when they decided on the print volume.
This looks very cool. I can't wait to use this for Skulls & Shackles.
F. Wesley Schneider wrote: No, I gotcha. This sort of muddying of the dragon pool just eventually leads to the 0-HD dragon race. The weirdo dragon monsters are just stops along a line I have no interest in traveling. It sounds like we're of the same mind on this. Personally I wouldn't mind 0-HD dragon men monsters. The madness doesn't lie in the existence of creatures like this, the madness lies with those who assume that any 0-HD creature is automatically a "playable" race for PCs just because an entry "XY as characters" is listed.
I hate it when people automatically take to mean "as PCs" and don't understand that those rules are necessary to build any of those creatures at all.
I'm all for more description and campaign background over yet another "playable" race.
Master of the Zero One wrote: Zaister wrote: Awesome! Will this be available in print, too? Perhaps even as a bundle? It will be available at Lulu, as soon as I receive the proof copy, I believe a month or so. We are also considering some sort of discount for those who bought the pdf version. Details still to come. That's cool! I will buy the PDF then for now.
Awesome! Will this be available in print, too? Perhaps even as a bundle?
Interesting to see that rather new stuff like Jade Regent issues or Land of the Linnorm Kings are already running that low.
They did just that. My order was finally processed last night. Thanks again!
Well if you're shangaied and relieved of your equipment, I doubt those pirates will let you keep your pet monkey.
I'll probably be GMing that, even though that still is far in the future.
The Sinspawn is awesome, and so is the Glabrezu. The old one from Wizards always looked a bit goofy.
Hm, where did that harpy come from?
Comment here if you can't wait for Skull & Shackles!
My order #1892757 was only processed partially (two out of nine items). I hope the rest will be processed today, it would be disappointing to have to sit out another weekend before I can read the Dragon Empires Primer. I know last week's weather is to blame, but it feels weird that the PDFs are available to buy right now, but some subscribers are still waiting for access.
Very cool, thanks! There's a slight problem with downloading one of the updates, but I thought it better to send an email to Customer Service with an exact description.
I wouldn't really want to play with people who are "in it to win it."
The closes I come to defining "winning" is "everybody is having fun."
Thalin wrote: Playing for fun and winning the game can synergie together. Well, to me this isn't a game you can "win".
Andrew R wrote: It could just be that some of us play for fun, we choose character based of what we want to play as not what some math major says is how to win the game I am Commander Shepard and this is my favorite post on this thread!
Usually NPCs with PC classes get base scores of 15, 14, 13, 12, 10 and 8 before racial modifiers. If the NPC hat only NPC classes (such as warrior), the base scores usually are 13, 12, 11, 10, 9, 8, again before racial modifiers.
Orcs have the following racial modifiers:
+4 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma.
The orc warrior's listed ability scores are:
Str 17, Dex 11, Con 12, Int 7, Wis 8, Cha 6.
This means the scores were as folows before the addition of the racial modifiers:
Str 13, Dex 11, Con 12, Int 9, Wis 10, Cha 8
This conforms to the NPC array mentioned above.
I hope this makes it clearer.
magnuskn wrote: I sense an irreconcilable difference of taste here. :p
But for me the anime artwork worked quite well and, yeah, I could have GM'ed her as more of a creepy disturbed person. I did under-emphasize that factor, because I know my players well and she wouldn't have survived to appear later on if I had done that.
Also, you can really add a lot of complexity to her. I recommend looking that post from Mikaze. Link.
Looked at the thread, still don't get it. There is nothing positive at all about this character to me.
Anyway, this doesn't really belong here. Sorry for "threadjacking".
magnuskn wrote: Well, I guess you GM'ed/saw her GM'ed differently than I did. ^^ I just read the adventures, never played them.
As a GM I'd hate to have to play a character like that and would probably swap her out for another character. As a player I would hate if my party would want to associate with her. Her whole character concept repels me. On top of that, the illustration is ridiculously bad which doesn't help. To be honest, I've only read the first three adventures, the whole leaving the city for two adventures just when things are beginning to get interesting put me right off this AP for the time being.
I'd probably swap out the whole Brotherhood, as Zon-Kuthon is the one evil deity that I can't really get behind as a GM, and I'd much rather not have to use his religion in my game.
magnuskn wrote: But right now, it's in complete stasis. Yeah, things are happening in the AP's, but because of the way they are designed, those events don't seem to be felt elsewhere in the world. You say that as if it was a bad thing.
magnuskn wrote: Zaister wrote: I really can't see at all what is supposed to be cute or even symapthetic about this Laori character. I think I'd find her insufferable. To each his own. Laori was, as for now at least, the most memorable character presented in the AP's I've GM'ed and/or read. That's not a contradiction to what I said. I wasn't inferring that character couldn't be memorable.
I just don't see how one could refer to this murderous psychopath as cute or even just sympathetic.
I really can't see at all what is supposed to be cute or even symapthetic about this Laori character. I think I'd find her insufferable.
Cool! You guys are the best!
Ah well. I certainly wouldn't file that under "cool". And I'm quite sure that's not an intentional reference.
Typically you would cross the channel on an adel (ferry).
Gorbacz wrote: 22 favorites, gathering people such as TOZ, Kelsey, Zaister and Gbonehead. Huh. How did I become noteworthy? :)
By the way, I certainly don't want a Pathfinder Second Edition. But what I wouldn't mind would be a revised Core Rulebook. Not revised rules, mind you, just a revised presentation, moving away from the organization originally introduced by the SRD. Too many rules are spread out over too many different places in the book and could well benefit from consolidation. Also there still are a lot of rules that could be better worded or clarified. A Revised Core Rulebook in that fashion, I think, could be a good idea.
Yes, unless otherwise specified. Note that you usually also lose the traits of the original creature type.
I'm not sure it is the same issue. These new ePubs don't display with a cover in my iTunes (Mac OS X 10.6) either.
With gnashing breath? Why not with bated teeth?
And where did you find Dragon Empire stuff in Serpent's Skull?

Here's the content of my case:
Common
1Â Â Goblin Warrior (Red) 2x
2Â Â Goblin Hero (Red) 2x
3Â Â Goblin Warrior (Blue) 2x
4Â Â Goblin Hero (Blue) 2x
5Â Â Orc Brute 2x
6Â Â Orc Warrior 3x
7Â Â Skeleton 4x
8Â Â Watch Guard 2x
9Â Â Watch Officer 3x
10Â Â Lizardfolk Champion 3x
11Â Â Zombie 1x
12Â Â Giant Spider 3x
13Â Â Wolf 3x
Uncommon
14Â Â Venomous Snake 3x
15Â Â Mummy 1x
16Â Â Human Rogue 2x
17Â Â Human Ranger 3x
18Â Â Elf Wizard 3x
19Â Â Half-Elf Cleric 1x
20Â Â Dwarf Fighter 2x
21Â Â Human Druid 2x
22Â Â Gnome Fighter 3x
23Â Â Dire Rat 3x
Rare
24Â Â Gargoyle 1x
25Â Â Half-Orc Barbarian 2x
26Â Â Spectre 3x
27Â Â Seelah, Human Paladin 2x
28Â Â Werewolf 2x
29Â Â Medusa 2x
30Â Â Minotaur 1x
31Â Â Ogre 3x
32Â Â Troll 2x
33Â Â Ettin 2x
34Â Â Chimera 1x
35Â Â Manticore 1x
36Â Â Giant Caveweaver Spider 1x
37Â Â Frost Giant 1x
38Â Â Succubus 2x
39Â Â Lich 1x
40Â Â Vampire 1x
Comments:
- Commons: commons are nicely distributed, though I'd have preferred a bit more zombies and a a few orcs less. The ratio of watch officers to normal guards also makes one wonder about the structure of this watch.
- Uncommons: I guess I can use multiple rogues and rangers for my upcoming Council of Thieves campaign, but I really don't need more than one elf wizard or human druid, and especially gnome fighter.Maybe these PC types would be better suited to the rare position. Three snakes or rats is OK, but I'd have liked one more mummy, too.
- Rares: I got three spectres and three ogres, but I think that's OK, I can always use them in these numbers. Two each of half-orc barbarian, werewolf and Seelah, well, one of each would have sufficed. Two succubi and two trolls is OK, though. I don't think I'll ever need two ettins at once. I'd rather have had a second giant caveweaver spider. The trolls do look a bit tiny compared to the other Large humanoids - especially the ettin.
In the end, I got at least one of every mini and there isn't one mini in the set that I think of as completely worthless - which was never true of any of the sets from wizards. (I'm looking at you, you chraals and three-armed wrackspawns!)
One more observation: a previous poster had noticed that one booster position in the brick always yielded either a succubus, a vampire or a lich. This was true of my case, too, and I noticed that several other figures that I got multiples of seemed to come from the same position in the brick too, I think all the goblins, the rat and gnome (now that sounds like a British inn!), and also the wolf and venomous snake, as well as Seelah came from the same booster positions within the individual bricks. Maybe this should be mixed up a bit more in production, or astute buyers could take certain picks from bricks displayed in shops.
None of my boosters were taped, by the way, which made it easier to unpack. :) Two minis, the manticore and one of the ogres had separated from their bases, but that's nothing that can't be easily fixed.
Looks interesting. How do you incorporate this into a Kingmaker campaign?
Probably not before PaizoCon. That was where Skull & Shackles was announced last year.
Darigaaz the Igniter wrote: Fair enough, but what about Ki Mystic or Quingong monks who can replace the SR? For monks with archetypes that replace spell resistance the problem I faced does not exist. I was just talking about what I had encountered with my character.
pres man wrote: Zaister wrote: If the singles prices really are as Paizo proposes, I can simply sell the Large mini I didn't want at 100%+ markup ($12/$20 vs. $5.99) and just buy another Large booster. If necessary, rinse and repeat. Good luck, let me know how that works out for you. I have no interest in doing that, I'm just pointing out the weird result of the decision to make all Large minis rares.
Chris Lambertz wrote: Zaister wrote: The new ePubs don't seem to have covers the way the previous ones did. Is that intentional? No... it isn't. How do you mean, exactly? I've uploaded the new epubs to iBooks on my iPad. The older epubs show an illustrated cover, while the new ones just have the default cover that iBooks generates. They also show no cover in iTunes.
Here's a link to a screenshot from my iPad showing the effect.
For me, level 13 was the cutoff point when I played a monk in a Council of Thieves campaign. The spell resistance ability is much more a hindrance than a benefit for a martial character that works in a group that has spellcasters. I'd say nine times out of ten, if a spell was cast on my character in combat, it was by an ally and not an opponent. And, really, the last thing you want to as a monk is waste a round using your standard action to lower your spell resistance, so you can be hasted, healed, or what have you, when instead you could rather make six or seven attacks as a full-round action.
If the singles prices really are as Paizo proposes, I can simply sell the Large mini I didn't want at 100%+ markup ($12/$20 vs. $5.99) and just buy another Large booster. If necessary, rinse and repeat.
The fact that all Large minis are rares makes for weird singles pricing. A Large Booster costs $5.99 and guarantees a rare. These rares sell for $12 or even $20. Somehow that doesn't really make sense to me.
The new ePubs don't seem to have covers the way the previous ones did. Is that intentional?
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