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Zaister's page

Goblin Squad Member. Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber. FullStarFullStar Pathfinder Society GM. 4,131 posts (4,154 including aliases). 1 review. 6 lists. 1 wishlist. 3 Pathfinder Society characters. 1 alias.


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Not so sure about Varisia.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Aha!

Too bad githzerai/githyanki aren't open content; I've always loved those.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I may have missed that, how is Athnul a Paizo staff "pet" character?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

They also said on many occasions that boxed sets of any kind are not financially viable.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Then this is the book you want.


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

The blessings deck is indeed mainly a countdown. Occasionally, certain cards care what card is the top card of the blessings deck discard pile, such as Blessing of the Gods, or lycanthrope monsters. However, you never play the cards from the blessings deck, or acquire them.

When a card lists several skills in the check to acquire, you need to make one of these checks, and you can choose which one you try. You can only try one of them, though. If you do not have a skill, you can still try a check, but you use a d4 then.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

So ... Any interesting news from Winter Fantasy about the Season of the Runelords?


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I don't think the "particularly epic Adventure Path" James is talking about is one that has already been published. The "for nearly a decade" points to the very beginnings of Paizo's Golarion products, so there may even be some hints or adventure hooks placed first in an early product such as perhaps the Gazetteer or the original Campaign Setting hardcover. Interestingly "maybe—it’ll take players to a higher level than ever before" which means beyond Level 20 - Wrath of the Righteous already goes there. So he'll probably need some new rules created before it comes to that ("still formulating my master plan on exactly how to get this done"). That is why "It’ll be a few more years until it sees print".

However, I don't think that working on that special adventure path is what is drawing James away from the AP line at this time. So, since I don't think he'll be sitting in his office twiddling his thumbs and playing video games, what is he working on now? It doesn't seem to be an adventure path, and James is not one of the guys to work on rulebooks. He's still the Creative Director, so maybe his attention is needed for some special Campaign Setting product similar in scope to the Inner Sea Work Guide?

Or maybe it is something else entirely. Maybe he got the go-ahead to finally put Unspeakable Futures into print. Now that would be something. :)


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It? She's a girl!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Combat feats are also relevant for the rogue talent combat trick.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Hm, seems I just never noticed that before. Thanks. :)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Interesting, this seems to be the first sourcebook that actually has an author's name on the cover. New trend?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I wouldn't hold my breath for any modules in that extremely high-level range. Conventional wisdom is that lower-level module sell better than high-level ones, and I imagine demand for extra-high-level is rather low, making the modules you want probably not very commercially viable.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I just noticed that the text accompanying the poem that encodes the combination for the lock in A10 refers to all the doors, so that answers the second question.

But still, how do these doors/locks open from the other side?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I'm wondering a few things about the doomsday locks in Windsong Abbey, which may come into play if my PCs decide to actually go in through the stained-glass window in area C3.

What do the doors that have a doomsday lock look like from the other side? For example, say the PCs go in at C3 and upwards from there. Sooner or later they will get to area A10. Does that door work the same from the inside? Or is there a difference?

And how exactly do you open the other doors? Most of them are described as "having a doomsday lock like the door in A10, but without the trap" - so, do they all need a six-part combination, too, and if so, is it the same combination for all the locks?


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Free RPG Day this year is June 18.


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Nice :)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Just a little thread necro because this came up just this week in my campaign with characters visiting the Rusty Dragon. As I played in a now finished Jade Regent campaign GM'ed by one of my players I decided to tell them that Ameiko had left a few years ago with frieds, never to be seen a again. I decided on the spot that in the meantime Jubrayl Vhisky had swindled his way into ownership of the inn. He did keep Bethana as maid, though.


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Brother Fen wrote:
Thanks for the spoilers in the thread title. There's nothing I love more than playing seven months through a campaign to have people post spoilers in thread titles while I'm scrolling through the forums.

Do you know that you can hide individual forums by clicking on the small triangle next to the forum title?

On the other hand, the thread title isn't really correct anyway, so not really much of a spoiler.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Also, issue #53 is mysteriously absent from Paizo.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Error report:

* Table of Contents box claims this is issue #39 (This error affects all issues from #40 on.)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Error report:

* Title page claims this is issue #46
* Table of Contents box claims this is issue #39 (This error affects all issues from #40 on.)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Error report:

* Title page and indicia claim this is issue #41
* Table of Contents box claims this is issue #39 (This error affects all issues from #40 on.)


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber
Crustypeanut wrote:

I'm.. I'm making my smilers more like Psychos from Borderlands..

;)

The perfect fit.


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Thanks for explaining in detail, James!


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber
James Jacobs wrote:
Guardians of Dragonfall was not set on Golarion or ANY world in particular. As mentioned above, for 2 adventures, we tinkered with doing adventures that weren't set on specific worlds to see if setting them on Golarion was causing folks to not buy the modules.

Which is the other one?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I know this has been brought up before, but it seems it has never been answered satisfyingly.

In the description of a spell, under saving throw and spell resistance, the spell can have the modifier "(harmless)" added. But it seems there is no point to this modifier.

1) For saving throws we get this description for the modifier:

Core Rulebook wrote:
(harmless): The spell is usually beneficial, not harmful, but a targeted creature can attempt a saving throw if it desires.

OK, so if I get targeted by a harmless spell, I somehow know this, and can elect not to attempt a saving throw. But then there is this, just four paragraphs down from that rule:

Core Rulebook wrote:
Voluntarily Giving up a Saving Throw: A creature can voluntarily forgo a saving throw and willingly accept a spell's result. Even a character with a special resistance to magic can suppress this quality.

This means I can always elect to not attempt a saving throw. In effect, the harmless modifier does nothing.

2) For Spell resistance we get:

Core Rulebook wrote:
The terms “object” and “harmless” mean the same thing for spell resistance as they do for saving throws. A creature with spell resistance must voluntarily lower the resistance (a standard action) in order to be affected by such spells without forcing the caster to make a caster level check.

OK. So in order for a creature with spell resistance to be affected by a harmless spell, they must first lower their resistance on their own turn... just as they would have to do with any other spell. So once, again, the harmless modifier does nothing.

So, what is the point?

Besides, I'm wondering, what exactly is meant by this "special resistance to magic" referred to in the section about voluntarily failing a saving throw? Energy resistance perhaps? Or, maybe... spell resistance? But what does that have to do with saving throws? I'm confused here.


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Thanks!


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

You should also be counting Eberron books and outliers like Ghostwalk, for example.

Furthermore, Wizards of the Coast published D&D Third Edition material from 2000 to 2008, for a period of 8 years. If you include the Third Edition material by Paizo, their material was published from 2007 to 2016, a period of almost 9 years, so nothing out of the ordinary.


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I think these should probably not be watermarked, right?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I just saw the PDF for this product was updated. Can you provide a list of the cards that were changed? Are these the ones I listed in my Post on November 4, or are there more?


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

You can actually download the file. If you go to your library on the Audible site, there is a black "DOWNLOAD" button. However, the file comes in one of several Audible proprietary formats. You can select the exact format you want on that page.

The best way to listen might be the Audible smartphone apps, though. They offer several useful features for listening to audiobooks.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Note that there is no such thing as an "5E OGL". The OGL used for the SRD5 is the same as has been used for the Revised (v.3.5) SRD.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

You know they have now designed bubble wrap that can't be popped. Pure evil.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Well, without feats, the game will certainly become difficult. Luckily, you're not supposed to play without feats. These adventures are meant to be played with the Pathfinder Society Organized Play rules, and with the Season of the Righteous, theses rules introduces a new, so-called tier system for characters where your characters gain their feats from the number of scenarios they have completed. These scenarios have now been updated so they can be played according to this newer version of the rules. You can get the most current version of these rules here.

Note, though, that they are only intended to be used with theses scenarios, not those from the box. While these rules assume you play with characters from class decks, in your home game you can simply use the stuff from the box as usual. Only the award rules are necessary then.


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Zaister wrote:
James Sutter wrote:
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.
Sorry to hear that, but it should be noted that the adventure itself is pretty much three different dungeons. Even if you wanted to scrub out all the Kaer Maga-specific details, you'd still have three very different dungeon romps to play with.
No problem, you can't please everyone all the time, and there are certainly more people here that enjoy this kind of stuff, so it's perfectly all right. And of course I'm not judging the adventure until I've read it.
Zaister wrote:
Zaister wrote:
And of course I'm not judging the adventure until I've read it.
Now that I've read it, I'm afraid I must say this is really not at all an adventure I look forward to running when I will eventually run this adventure path. Far too much bizarre "monster city" stuff for my taste. Not really the kind of encounters I want to see in my game, and I dread playing encounters like troll augurs (ugh!), cat people, bloatmages, or these disgusting sounding "caulborn". I'm not a fan of the Dark Rider creature either. I really can't relate at all to these kind of things, and for me they just don't fit into a campaign as I'd like to run it. Ah, well. Sorry about that. I can't even bring myself to read stuff like "Gangs of Kaer Maga" (and it doesn't help that the title reminds me of that awful Scorsese movie...)

Well here we are, a bit more than three year later, and I have to go back and maybe apopogize for my harsh words. I actually ran the adventure now in my Monday night game, and I must say, it was fun to run and to play and expand on some weird characters from Kaer Maga, such as the priestess of the Child Goddess for example, that I played up as very weird and mysterious when the characters went looking for clerical magic in the city. My players were also creeped out by the weirdness of the Black Fortress dungeon and its disgusting decor and treasures. All in all, the adventure was a success with my group, and everyone, including me, had a lot of fun.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

What we really need is James Jacobs' Unspeakable Futures. :) But that is a long way off, if ever.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Yeah I guess it's more a question for the developers. :)


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It looks like I'm slated to play in a Hell's Rebels campaign later this year. Will it be safe to read the Hell's Vengeance adventures or do they contain possible spoilers for Hell's Rebels?


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Extra Channel comes to mind as another Extra feat that can only be taken once.


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Mike said "noon PDT", but I am assuming he meant PST, or he still lives in the summer. PST is 9 hours behind Germany's CET, so noon PST is 3 in morning here.


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You cannot suppress or reactivate the globe.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Note that while the OGL forbids reference to trademarked terms, a publisher can, in addition, use another license to be granted the right to use these terms by the trademark holder. Zelda referenced how White Wolf were able to do this back in the days.

Currently Paizo provides the Pathfinder Roleplaying Game Compatibility License that publishers can use to refer to certain trademarked terms of Paizo's, such as Pathfinder itself, or the names of various rule books. This still does not allow publishers to use Product Identity, such as anything from their Golarion campaign setting. These are indeed available, too, via another license, the Paizo Community Use Policy, but this is not available for commercial entities, and anything created with this license attached to it must be freely available.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I understand where you're coming from, and I know we have no guarantees. But I fear forcing legal action against Mr. McBride will at "best" result in bankrupting him, and will probably not even get your money back.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

You must understand that the OGL and the SRD are two different things. The OGL is just a licence. It provides a legal mechanism for publishers to make their content freely and legally usable by others, and by which a publisher can freely and legally use another publisher's content. If you use the OGL, it requires that you declare which of your content can be reused (the Open Game Content) and which cannot (the Product Identity). This declaration must accompany the OGL, but is not part of it.

Most publishers use this so all rule mechanisms are open while campaign stuff and proper names remain closed. But it need not be divided up like that. If I remember correctly, both Green Ronin and Malhavoc Games, for example, did not open up their original content as Open Game Content in some of their products published for D&D. I also remember a monster book where the statblocks were open, but the monster names were not.

The SRD, on the other hand, is a compendium of rules extracted from the D&D core that Wizards of the Coast defined as Open Game Content under the provisions stated in the Open Gaming License. You can use and reuse it, provided you keep the terms of the license, such as always including a copy of the license. You can not, however, use anything Wizards of the Coast declared as Product Identity, such as mind flayers or beholders, or refer to the Forgotten Realms, or even D&D (or, in fact, any trademarked term). The latter is why OGL products of the time always said they were "designed for the world's most popular roleplaying game."

The SRD cannot live without the OGL, but the OGL can basically be used by anyone for anything, not necessarily derived from D&D. You can publish your own, completely original RPG under the terms of the OGL if you like. Just make sure you follow its provisions, and, for example, define what is Product Identity and what is Open Game Content.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

Nope. Wizards of the Coast also provide a definition of Product Identity and Open Content with the original SRD. Check out the Revised (v.3.5) System Reference Document site. There you will find a link "Legal Information". This file has the following information:

Quote:

The following items are designated Product Identity, as defined in Section 1(e) of the Open Game License Version 1.0a, and are subject to the conditions set forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons, D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper names (including those used in the names of spells or items), places, Red Wizard of Thay, the City of Union, Heroic Domains of Ysgard, Ever-Changing Chaos of Limbo, Windswept Depths of Pandemonium, Infinite Layers of the Abyss, Tarterian Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus, Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands, Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer, illithid, umber hulk, yuan-ti.

All of the rest of the SRD is Open Game Content as described in Section 1(d) of the License.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

You still keep forgetting that everything listed is PI, except for the clause "which specifically excludes the Open Game Content."

Trade dress in the list is just one of the things in the list. The list is not meant to specify what trade dress is. Spells and equipment, for example, are not trade dress. Trade dress is the general design and look-and-feel of a product. Including trade dress in the PI means you can't publish 3rd party books that look exactly like Paizo's books. It means you can't use the background artwork used in rulebooks, and so on.

The statement at the top of the page is by Paizo, and it says such-and-such is PI; everything else is Open Content. Thus declared it is specifically excluded from the list in article 1 section e.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I think this thread should better be used to collect issues with open questions, but not actually discuss these issues. Seeing that a number of such issues have been discussed there makes it hard to follow either the listing of issues or the individual issue discussions. Discussions are better served in their own threads, maybe old ones, or possibly new ones which could be tagged as being a 2016 version.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber

I noted the same thing in one my earlier thread linked above. As written, the aura makes a lot of spell-like abilities of angels absolutely useless. Fact is, the spell lesser globe of invulnerability is broken as written and needs to be redesigned.

Here's my proposal that, I think, captures RAI (changes in bold):

Quote:

An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of 3rd level or lower cast from outside the globe. The area or effect of any such spells does not include the area of the lesser globe of invulnerability. Such spells fail to affect any target located within the globe. Excluded effects include spell-like abilities and spells or spell-like effects from items. Any type of spell, however, can be cast within, through or out of the magical globe. Spells of 4th level and higher are not affected by the globe, nor are spells that already in effect within the globe when it is cast or spells cast on targets outside the globe. The globe can be brought down by a dispel magic spell. You can leave and return to the globe without penalty.

Note that spell effects are not disrupted unless their effects enter the globe, and even then they are merely suppressed, not dispelled.
If a given spell has more than one level depending on which character class is casting it, use the level appropriate to the caster to determine whether lesser globe of invulnerability stops it.


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Unimportant wrote:
I am now determined that if Mr. McBride doesn't at least post a decent status update by January 31, I will call my state's Attorney General on February 1.

While I'm not sure an Attorney General is really the right level of jurisdiction for an affair like this, I'm reasonably certain that the only thing legal action against Mr. McBride will accomplish is make sure the project will never get finished.

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