Yuki-Onna

Yui Hirasawa's page

182 posts. Alias of Jolly Roger.


Race

attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2

Classes/Levels

skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Gender

Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft

About Yui Hirasawa

Yui:

Witch 1
CG Small Wayang / Humanoid (Wayang)
Init +7; Senses Perception +2, Darkvision 60 ft
==DEFENSE==
AC 15, touch 14, flat-footed 12 (+1 armor, +3 dex, +1 size)
hp 8 (1d6+1)
Fort +1, Ref +3, Will +1
Armor Haramaki, Light
Defensive Abilities Shadow Resistance (PFCaS: DrEG)
==OFFENSE==
Spd 20 ft/x4
Melee Club +0 (1d4-1) 20/x2
Ranged Light Crossbow +4 (1d6) 19-20/x2
==STATISTICS==
Str 8, Dex 16, Con 13, Int 17, Wis 8, Cha 12
BAB +0, CMB -2, CMD +11
Feats Extra Hex (PFAPG 160)
Skills Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Spellcraft +7, Stealth +14
SQ Light and Dark (PFCaS: DrEG)
SU Evil Eye (PFAPG 66)
MC Witch Cantrips (PFAPG 65 - 66)
Traits Best Friend (Campaign: Jade Regent) (PFAP: JdRt 12), Slippery (Combat: Bellflower Network) (PFCh: FcGd 62)
Languages Common, Goblin, Sylvan, Tien, Wayang

-- WAYANG RACIAL TRAITS --
• Dex: +2, Int: +2, Wis: -2
• TYPE: Humanoid (Wayang)
• SIZE: Small (+1 Attack/AC, +4 Stealth Checks, x3/4 Lift/Carry); Space: 5 ft. by 5
ft.; Reach: 5 ft.
• SPEED: 20 ft
• DARKVISION 60 FT: Wayang can see in the dark up to 60 ft.
• LIGHT AND DARK: Once per day as an immediate action, a wayang can treat
positive and negative energy effects as if the wayang were an undead creature, taking
damage from positive energy and healing damage from negative energy. This ability
lasts for 1 minute once activated.
• LURKER: Wayangs gain a +2 racial bonus on Perception and Stealth checks.
• SHADOW MAGIC: Wayangs add +1 to the DC of any saving throws against spells of
the shadow subschool that they cast. You also gain the following spell-like abilities:
1/day—ghost sound, pass without trace, and ventriloquism. (Effective Caster Level 1 DC
10 + the spell's level + 1.
• SHADOW RESISTANCE: Wayangs get a +2 racial saving throw bonus against spells of
the shadow subschool.
• Automatic Languages: Tien, Wayang
• Bonus Languages: Abyssal, Aklo, Common, Draconic, Goblin, Infernal,
Nagaji, Samsaran, Senzar, Tengu

-- CLASS ABILITIES --
• FAVORED CLASS (Witch) : You've gain the following bonuses: +2 Hit Point.
• WITCH CANTRIPS: Witches can prepare a number of cantrips, or 0-level spells,
each day. These spells are cast like any other spell, but they are not expended when
cast and may be used again. (PFAPG 65 - 66).
• WITCH FAMILIAR: You have selected Greensting Scorpion familiar. It grants +4
bonus on initiative checks. See the rules for familiars in [PFCR 82-83]. See Witch's
Familiar section for additional rules. (PFAPG 66).
• WITCH HEX: You have chosen the following Hexes: Evil Eye, Cackle, Slumber. (DC
15).
- Evil Eye (Su): Cause doubt to creep into the mind of a foe within 30 ft. The
target takes a -2 on one of the following: AC, ability checks, attack rolls, saving
throws, or skill checks. Lasts for 7 rounds. (PFAPG 66).
- Cackle (Su): Cackle madly as a move action. Any creature that is within 30 ft
that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or
misfortune hex caused by you has the duration of that hex extended by 1 round. (PFAPG
66).
• WITCH PATRON: This patron is a vague and mysterious force, granting the witch
power for reasons that she might not entirely understand. You have selected Shadow.
(PFAPG 66).
• WITCH WEAPONS AND ARMOR: Witches are proficient with all simple weapons.
They are not proficient with any type of armor or shield. (PFAPG 65).

-- GENERAL FEATS --
• EXTRA HEX: You can gain additional hexes. You must meet all of the
prerequisites for this hex. You have selected: Evil Eye, Cackle. (PFAPG
160)

-- TRAITS --
• BEST FRIEND (Campaign: Jade Regent): You are best friends with
Ameiko, you've grown up together, and you hope one day to follow in your friend's
footsteps and see the world. You gain a +2 trait bonus on Diplomacy checks. That
skill is always considered a class skill for you. In addition, in situations where
your best friend is in danger, you gain a +1 trait bonus on all attack rolls against
foes that threaten your friend. (PFAP: JdRt 12)
• SLIPPERY (Combat: Bellflower Network): You have escaped from so many
dangerous situations in your life that you've gotten quite good at not getting caught.
You gain a +1 trait bonus on Stealth checks and Stealth is a class skill for you.
(PFCh: FcGd 62)

-- WEAPONS --
• LIGHT CROSSBOW: You draw a light crossbow back by pulling a lever. Loading a
light crossbow is a move action that provokes attacks of opportunity. You can shoot,
but not load, a light crossbow with one hand at a –2 penalty on attack rolls. You can
shoot a light crossbow with each hand, but you take a penalty on attack rolls as if
attacking with two light weapons. This penalty is cumulative with the penalty for
one-handed firing. [Weapon 1 (PFCR)]

Yui is a small Wayang girl who met Ameiko during her childhood and became friends with her. She lost contact over a period of time but met her again on her travels. She is a social, knowledgable and very stealthy person. She has a lot of tricks up her sleeve and has some form of manipulation over the shadows. She likes to joke around and and is an overal happy little person with wierd humor. She falls asleep at wierd times, especially during hot days and after a nice meal. During their childhood Yui would often crawl up against Ameiko after dinner.

background as Yui would say it:

How Yui would tell her background is using her shadow stencils. With those she creates several shadows on the wall that tell her story.
"10 years ago Amie was very bored and lonely. She didn't have anything fun to do in the dreary town of Sandpoint."
She creates a shadow which look very similar to Ameiko. She is walking around, kicking stones in a town that looks like Sandpoint where tumbleweeds roll through streets.
"Then on one joyous day, a group of traveling Tien merchants arrived in Sandpoint to study western craftsmanships and learn the language and customs to improve their own trade. Among that group was a family of Wayangs, two parents and the most adorably little girl any had ever seen. Me!"
She creates the bored folk of Sandpoint looking on at the horizon where a caravan of Tien merchants arrive in the city bringing much joy to the town. And when she draws her parents and herself there the town is partying even more! There is quite some embellishment of her own persona, as she looks like a little princess.

"I found Amie-chan when she was bored and I brought joy and happiness in her lives. Together we went on many brave adventures fighting dragons, giants and even that nasty old cat Mister Fluffy from oba-chan Niska."
You see Ameiko and Yui hunting lizards, stealing food from markets where adults yell after them and the most fearsome cat you ever saw chasing the trio down the streets.

"But alas, it would not last. After 5 years, my parents and the other Tien merchants missed their own country and wanted to return there. Yui pleaded and begged but they would not allow her to stay with her friends. And so they dragged me back to Tien where I would wait until I was of age before allowed to make my own choices."
Many sunrises pass and you see the merchants packing up. Little Yui is on her knees pleading to her parents, but they will have nothing of it. They dragged her into a wagon and locked it. You see her behind the window screaming and crying at Ameiko while she does the same. As the wagons disappear of the stage the scene zooms in on Yui on one side and Ameiko on the other side. All of them very, very sad. The light darkens and it becomes very dark to indicate the story at an end.

Yui puts down her stencils and the light returns to normal as she says
"That is the story of how we met and lost each other five years ago."

She picks the stencils up again and continues the story "Now as to how I got here. I will show you!"
With the shadows she creates another story of the little princess who finally got old enough to run away from home yelling "I'm going on an adventure!"
She hid aboard a caravan that left Tien for the west, but got found out when she talked with two kids on the caravan and had to earn her keep so to speak. She had to cook and gather food. She even helped with fighting off a big group of bandits (2)! She went through huge cities and because she had no money, had to steal food to keep going. During her travel she made friends with a tiny scorpion which she calls Takei. She puts her hand in one pocket and out comes a tiny scorpion that animatedly clicks and dances in her hands when she presents him. "Takei helped me befriend two little shadow spirits that stuck with me since then." As Yui places the little scorpion on the table, she presents her hands and too little shadowy creatures extend from her shadow and float over her hands. One has one big eye that looks wierdly at everyone. The other has a big grin on his face and snickers a little at everyone. "And that is how I got back here" She says with a big grin on her face.

Memorized spells
Detect Magic
Daze
Dancing lights

Sleep
Earpiercing scream