|
|||||||||||||||||||||||
|
"Good Door," Yrar laughs, “I knew we could be friends,” he says as he pats it like a dog. Turning his head, he shouts down the hallway, “Hey Fazaam, no worries my friend. You’ll live now. The monkey’s welcome too. I won’t eat’em.” Peering back through the door, Yrar takes a look around. Spot Check (Roll 2+3=5), Listen Check (Roll 8+5=13) Yrar looks at Fazaam, then holds his hammer up to his ear. "What's that?" Yrar asks as he looks at his weapon. "Hmmm. Yeah. I understand." Turning back to face the Elf, the Barbarian shakes his head, "My hammer says it no longer wants to mate." Turning to Marwan, "Can we open this thing or should we leave it for later and go save the girl. The Sea Witch is waiting, and HER, my hammer wants to mate with." Yrar ends with a solid nod and a hammerhead smash in his palm. "Love you say?" Yrar looks at Fudrick and asks with a grin. "I love my hammer. You want me to smash this door. Maybe the door and my hammer will mate." Yrar lifts his hammer. Wearing a wicked smile, he plants the head into his hand and twists it into his palm while making a kissing sound. Then he laughs and moves closer to the door. At Shulim's suggestions, Yrar looks up at the ceiling for possible entrances for the sun. "Was it 'Warm Lover' or 'Wyrm Lover'? Ya know, as in Dragons or Serpents. Hmmmm, well the Elves that taught me of the jungle had some songs. Didn't understand much, but some stuff was explained to me. Let me think ..." Search Check (Roll 6+2=8), Knowledge: Nature Check (Roll 15+4=19) Yrar looks around very perplexed with an upraised eyebrow and furrowed brow. "What's goin' on here?" he asks in confusion. "Fudrick, I heard'ya yell." Yrar looks around. His head swivels to the walls and ceiling. "I think somthin' in this place ain't right." He shakes his head and looks back to Fudrick, "I swears I heard ya scream. So what do we know?" “I’ll carry your pack my friend. You heal up now.” Yrar watches the orbs of light glide down the hole, “Well, I ain’t gonna argue. Down the hole we go.” Yrar approaches the hole. Using his maul like a cane, he tests each step with the hammer’s head. Spot Check (Roll 1+3=4), Listen Check (Roll 18+5=23), Search Check (Roll 20+2=22) Sheherazade wrote:
We could just take Thereal's suggestion and call everybody Bruce. Quick clarification. My understanding is that the stone is of a man standing behind what could be taken as a coffin with the chiseled body of anther man as a lid . Hence there is no body down the steps that was victim to the spider. Correct? Yrar catches Fudrick stumble out of the corner of his eye. “Fudrick!” Bellows the Half-Orc as he runs over to help his friend. Yrar picks Fudrick up in his arms, “Does the poison weaken you still? I will carry you my friend.” The Half-Orc almost cradles the smaller Gnome like a babe. One may not ever expect such a comforting touch from the rough, strong Barbarian. Looking down at his friend, he asks, “Does your body grow stronger or are you weakening more? If need be, I will search the entire island for a plant to kill the poison. Or drag a priest here to cleanse the wound. Tell me what you need.” Yrar lifts his head after peering into the stairwell and focuses on the stone, "Hmmm, maybe a tomb of some kind. Could have good stuff inside," he says to his companions. "If it's safe, could also be a hideout for us incase we get in trouble. Wanna quick explore it or should we go get the Witch?" Is the stone a human face with a crown? Does it seem possible that the bushes are covering anything relevant on the stone? Yrar smiles as he helps his friend to his feet. "Next time, leave the smashin' to me OK?" The Half-Orc turns and moves back towards the spider. Looking at his companions he asks, "So, who wants dinner?" Showing a crazy smile while adding a dramatic pause, Yrar succumbs to a hearty life, "Just kiddin' this time. You guys really thought I meant to eat this thing? Eck! Crabs and boar, sure. But spiders? Only in my sleep." Yrar, still in a fit of rage, growls undecipherable curses and continues to throw himself at the creature. Now holding his hammer in his left hand, he continues to smash with it while punching out with his right, spike-gauntled, arm. For good measure, he throws some kicks in as well. The only words that anyone can make out is 'Smash' and 'squoosh'. Yrar senses his friend Fudrick move up behind him. The holy energy from the little Gnome courses through the Half-Orc. He hears Fudrick speak, but his voice is muffled when the spider attacks. "FudrIIIIIIIIIIIIIIII AHHHHHHHHHHHHHHHHH," calling out to his injured friend turns into a roar of undecipherable rage, and Yrar's hammer strikes again at the beast. Enters Rage - Maul Attack (Roll 15+8+2=25), Damage (Roll 5+9=14) Shulim's turn “Ack,” Yrar yells in disgust as he shakes his shoulder and flicks off the poisonous spittle. The Barbarian eyes the creature, “You’re gonna pay for that eight legs. I usually like to smash. But right now, I’m gonna squoosh. Ah, same thing.” Yrar, gripping his prized possession in both hands, dives in for an overhead swing. Does Yrar recognize and know anything about this particular beastie Knowledge: Nature Check (Roll 1+4=5) Nope! At least that was not my attack roll. Maul Attack (Roll 19+6=25), Damage (Roll 1+6=7) gonna have to work on my damage though Fazaam Al-Nak'Bar wrote: If we are keeping our marching order, I will follow on my turn,but I think we should spread out a little, maybe a 5' step between us, instead of our usual back to back? That way we will still be close enough to help each other. Only change will be Yrar at the front. Well sort of since this plant is all around. Happy Strangulation! Edit: Sheherazade wrote:
Ghari is on Vacation for his action. Rangers ... huh. Yrar is good with the two crates. His hands our busy with one, the second shouldn’t hinder him much further. Unless, they are really heavy crates. I think it is best to have all three to barter and/or sell. Yrar is quiet for a few moments as he considers Ghari’s reasoning. His head bounds from side to side, as if a maelstrom is circling in his skull. Finally he speaks, “Look we can’t stand here all day. The girl needs rescuing, so time and our strength is important. Shulim is right to avoid. Ghari is right too, to deal with it now. I say this, we might need an escape route from all this once the girl is rescued. This could be that route we need. We either clear it now or get stopped by it later. Plus, I decided, I ain’t runnin’ from no stinkin’ flower. Now stand back if ya needin’ to, but I’m for testin’ the ground.” Setting the crates down, Yrar grips his favorite hammer and walks toward the new trail that Ghari has located. Yrar’s intended destination is the angular object. Spot Check (Roll 18+3=21), Listen Check (Roll 3+5=8) If needed, Initiative (Roll 8+2=10) "Hm," Yrar grunts at Shulim. "You gotta point little one." Turning back to the Ranger, "For your sister Ghari, might we should save our strength if another path can be found." Turning sideways and swiveling his head to eye all of his companions, "Once she's safe though, I comin' back. No one's sayin' Yrar's afraid of a damn flower. Devil plant or no devil plant, got it?" once again, totally forgot about the crates. I gather that Yrar is carrying two. Who has the third? Yrar, in an enthusiastic state of mind to hit something, misunderstands Fazaam’s jest and lifts his hammer higher. About ready to take a step, Ghari speaks up and questions the Half-Orc. “Not really sure”, Yrar replys. “Don’t know much bout‘em. Just know they exist and they look like that,” Yrar uses his hammer to point towards the plant. “I have a feelin’ though that somebody doesn’t want us here and this flower-thing was put here to guard it. Makes me want to stay here even more. Never been afraid of a flower anyways,” Yrar laughs. “Want me to go first? I’ll smash the flower if it needs smashin’. I’d like to see what’s over there anyhow,” Yrar nudges a chin toward the side of the path and the covered angular object. Before he takes a step, he turns to his companions, “Anybody else know more ‘bout these things?” Yrar puts a meaty hand on Ghari’s shoulder, his breath hot on his neck, “Careful friend. This place seems to be more than just a trail. Looks like something’s over there covered by the vines. Could be part of something called a Creeping Musk Strangler. Not really sure. Never seen one before, but the Elves that taught me about the jungle used to tell me about them. Nasty things! Makes sense if it is and it’s guarding something. Want me to go smash it?” Yrar lifts his hammer ready to make a move. Gnome’s have an affinity with small animals, right? Just thoughts. "Top to bottom," Yrar grunts as he follows Ghari. The Half-Orc keeps alert and judges the trail in front, the trees above, the ground below, and the everpresent wall of vegatation on either side. Being that Yrar has survived on this Isle for a time, do the vines look natural? Survival Check (Roll 17+9=26), Knowledge: Nature Check (Roll 8+4=12), Spot Check (Roll 2+3=5), Listen Check (Roll 4+5=9) Yrar, saying all he thinks to say, lifts his hammer in anticipation of smashing something. "Good to be back in the jungle though. This is my home," he says to himself as he moves away from the group and scans the trees for danger, food, footprints, and trails. Listen Check (Roll 15+5=20), Spot Check (Roll 2+3=5), Survival Check (Roll 1+9=10) Yrar stands, beard caked in meat juice, and nods to Morah, "Thanks for the meal and the ride." The Half-Orc moves along and gathers the supplies and crates. He catches up with Fazaam, "When talkin' with Morah you say that we make more enimies for the witch. Does this mean I'm not gonna get to smash'er?" Yrar follows the group. Realizing his stature will not allow him to blend in, he thinks back to his lessons as a boy with Zayna. The lessons are a distant memory though, so he tries to mimic Marwan and Fazaam the best that he can, while containing any impulse to speak. His stomach speaks for him and lets out a gurgling growl. 'MMmmmmmm, Meat," Yrar says. "Seems that none of you died while eating Morah's offerings. Sick of those rations anyway. While I was on deck, I was looking for a whale at sea that I could jump in after and smash. I'm so damn hungry, I could eat a whale right now. But meat will do. Let's go talk to Morah and eat meat." Any other thoughts Yrar had about the silks have been forgotten.
|
|||||||||||||||||||||||||||||||||||||||||||||
|
