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Ylissa's page

6 posts. No reviews.

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Recent posts by Ylissa:

Okay how about little know RPGs that you just love!
Ylissa,

Dragon Warriors - a fantastic little game. Featuring a simple unified system, 4 paths of magic (8 if you include the separate elementalists), magic item creation rules, numerous scenarios including 2 campaigns and a well worked setting similar to 10th century Europe - all packed into 6 Octavo size paperback books!
Perfect for tucking into a schoolbag for those lunchtime campaigns...

Ars Magica - the game that got us out of the dungeon and into character-driven, political-heavy gameplay. Again, a great mythical Europe setting, great magic system and (of course) Grogs!

Gestalt Characters - Looking for Suggestions
Ylissa,

Have a look at Complete Psionic - IIRC, Ardents use Wisdom for their powers and gain powers at the rate of a Psion. They are limited in what powers they can select from their mantles, but the cleric side will allow the flexibility. Divine Mind may also fit from a roleplaying viewpoint and can make for a more combat orientated character.

Please help: Calculating Skill Penalty
Ylissa,

I am unsure how it is getting -15; the 3.0 rules applied a -1 per 5lb of gear... but even if it used that, with 60lb that would only be -12. Unless it then (incorrectly) added in the armour and shield ACP.

I would advise the following -
1. Remove the armour and shield, note down the gear weight and Swim penalty;
2. With just the armour added back, note down the gear weight and Swim penalty;
3. With just the shield added back, note down the gear weight and Swim penalty.

Post the results back up here and we may have a better idea. But it does seem very odd!

The Shatter Spell & Crystalline Creatures
Ylissa,

Sorry, should have mentioned I was looking for feedback for a non-psionic game.
Has anyone ever seen this spell cast on a creatures? If so, what was the target?

The Shatter Spell & Crystalline Creatures
Ylissa,

Reviewing my Warmages spell list recently, I realised it includes the Shatter spell. Whilst I have seen the spell used a lot for shattering objcts, it struck me that I cannot recall the spell being used on a creature...

From the SRD wrote:
Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.

What exactly is meant by the phrase 'crystalline creature'? Are we talking creatures made from glass, or creatures with any crystalline structure (such as rock)?
Does anyone have any examples of creature that would be affected?

Gathering of Winds - Pillar room. Stop the revolt !
Ylissa,

The pillar room was irritating. In most parties it is likely that some people have the skills to hop from pillar to pillar, but some people will have to rely on fly (normally the armoured characters). This will trigger the Elementals, and being forced to fight Air Elementals in such a room should provide a higher XP award due to the difficulty of the terrain.

The mist ensures that anyone falling is in real trouble, as they can be picked apart by Elementals without being able to get aid from ranged characters such as spellcasters.

The crumbling pillar and the illusiory pillar are traps and should be rewarded as such.

The adamantine-plated doors are just bad adventure writing. If you put 1" thick gold doors in an adventure would you expect players to try and devise ways to take the doors? I think for most groups the answer would be yes!



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