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@Xzaral...I consider channel energy to be the main healing resource. That's why I said mediocre (you only get 3). However, as things stand currently, you are still the only full healer. I made the note specifically so you could change things if you wanted to.
I went ahead and made some changes to Shimmer to make her a more effective healer.
I suppose the question is what do you consider dedicated healer? If Shimmer is the one you're talking about I still get channel energy, charisma just gives me more uses per day. I could easily swap out a feat for extra channel if that was the concern. And if it was that big a deal moving a couple points to increase charisma is easily done.
Yep, Plastic Memories stabbed me right in the feels.
All the way up through the final episode I kept telling myself somehow it was gonna work out, somehow Isla was going to go on. Kept coming up with theories like "the 10 year thing is a company policy to help recycle giftias that they discover and put an end to". I'm honestly glad I was wrong and am quite happy it ended like it did, but dang was it sad. Definitely a good series.
Grimli Chastip wrote:
One of my pfs chronicles does mention that I lit a Web spell containing pcs on fire. This was okay with the other pcs though. Not sure if any of them had beards.
Korak The Boisterous wrote:
Cmon I only lit your beard on fire 1 time! Can't we let it go?
As far as lists go though it's the same for me. I can probably find several I'd prefer to game with but overall I can only think of a few I wouldnt, and those are people I have issues with outside the internet. And it's usually not gaming relayed anyway.
Reading your background for Sarona Epilson it's easy to see certain similarities between her and Xzaram (found by Khonnir, raised as child). Which is pretty easy conclusion since the AP sets it up well. Not saying to suggest a joint submission, but if both selected what would your thoughts be to kind of merge the two backstories? Perhaps a set of twins found at the same time and raised together? It would be an interesting setup.
You're have to wait for 48 hours until initiating a doom and gloom combat maneuver unless you have the improved paranoia feat.
But yea it could easily be any number of things delaying him, from personal issues in life, to tough decisions, to simply taking longer than he thought it would to decide. Selecting from this list has got to be tough.
I ran two copies of the same game for awhile. In my opinion as far as burnout was concerned it wasn't that different from running two games. The biggest issue I felt was confusing who did what in which game. If I were to try it again I'd find a good way to differentiate the two groups. For example, maybe define them by clearly different names. Maybe go racial, one core races the other non-core. Alignments, good vs. morally gray. Maybe class based, like one with all roguish types the other fighter types (which kinda works with gestalt). Also notes. Notes are so much your friend. My method was google docs on both groups.
Philo Pharynx wrote:
I like those alternate rules, might run those by them and see what they think. And good advice for the rest of it! Thank you!
He might already be taking that archetype, I'm not sure yet. I know he was talking about being healing focused.
When the group was decided to go mostly martial it was met as a welcome challenge. I'm already updating the AP to Pathfinder from 3.5 and adapting things further is just another step. Plus my home group is already heavy optimization so most previous APs we had to ramp up the difficulty as is. This will be an interesting experiment overall.
That said casters are a worry. We know this going in and while I don't plan to change all the caster I do plan to adapt them to more appropriately match the abilities of the group. Not so much pampering as throwing appropriate challenges for the party makeup. Still I thank you for the warning!
Fruian Thistlefoot wrote:
Read the forge of combat and make every player read it.
I'll have to read through it and link it to them. Thanks!
This Sunday or Skull and Shackles game should be ending and we'll be starting Curse of the Crimson Throne the week after. The players have been working on the group and agreed to a half-orc martial theme to it. Thus far it looks like the players will be:
Swashbuckler focusing on Dirty Tricks
I've been looking at potential concerns for a group like this and the big ones I see right now are:
To help the healing party I'm thinking of making it so that anyone can use a Cure wand outside of combat. That way they aren't packing around 2 tons of healing potions everywhere. I'm not sure about other wands though. I figure for things like ability damage they can use potions and whatnot to cover for. Crowd control, well most of them will be decent at maneuvers. Magic is one problem to overcome but I'll be adapting encounters to fit the group.
Question is does anyone have any other good advice for a martial heavy group like this? I feel like I'm overlooking things but can't place a finger on it.
Dave Herman wrote:
You forgot me
Shimmer - Android - Cleric of Iomedae/Fighter - Xzaral
As far as tech goes, I wasn't that interested in that aspect of things. But good to know still, thank you! I had a whim on the concept and decided to run with it, I kind of like what came out. Here's a link to the alias. I'm not sold on the picture (I'm reusing an alias that I never did anything with) so will probably change that out.
Mostly done at this point. I need a second trait still, couple background things fleshed out, and to double check the mechanics for accuracy. But hopefully enough to judge on.
Wanted to run my character idea by first before I went about creating it, see if the concept was viable for your vision first. Here's the brief version.
The character would be an android. Having escaped from the Technic League she fled north with other escapees. Arriving in Kenabres, shortly after this she passed from old age. Her body was interred with by an Iomedaen priest. A year after this passing a new soul entered her body and a new person was reborn. During the awakening she was surrounded by visions of Iomedae, and found that had a desire to learn more. After she came into the temple of Iomedae (possibly freaking out a few clergy members) and was eventually accepted to begin learning the teachings of Iomedae.
Class wise it would be an Android Gestalt Cleric/Fighter of Iomedae going with Touched by Divinity. Does it sound viable?
The volcanic mountain is about to erupt. Your party is helping a village located on the thought to be dormant mountain evacuate as quickly as you can. You come upon the ancient bridge that was the last way for everyone to escape. But alas, the ropes had become frayed, the structure weakened, as the earth had begun to shake. Seeing no other option, you rush to the center of the bridge, wrapping the ropes around both arms you do the only thing you can to keep the bridge stable.
Muscles bulging to their limit, sweat beading down your head, across your bare chest, a puddle forming at your feet. over 1000 villagers cross, many elderly or infirm, as you flex, quoting to all that pass by "This is what it means to be a man!".
The lava is quickly coming, you can see it, but the last of the villagers makes it across. The rest of your party is yelling, hurry and cross!
You turn and look, giving them a smile. Your arms have long since broken yet still you Flex. "It seems it's time that I go teach the gods what it means to be a man." The very mountain erupts as your arms finally give out, ripping you in half sending you falling into the ravine as lava pours down around you. Yet the last expression on your face as it's consumed, the same macho smile you've always worn.
Or at least that's my suggestion.
My vote would definitely go towards Samsaran. And I completely agree with removing Mystic Past Life. It's probably my favorite race, in Pathfinder or otherwise. When I learned it was a GenCon GM boon I was pretty sad. That puts it squarely out of my reach (by choice, admittedly). If it was opened up I would definitely make a better effort to try to attend more events to get a couple leveled up just in case.
Android would probably be the next interested race for me. But this is just the sci-fi guy in me wanting to play one. In my home group me and another guy DM and he pretty much hates androids thinking them to be far too broken.
Others I wouldn't mind would be Suli, Catfolk, Grippli.
While I see a lot of negativity about an evil AP, as a DM I would like to express joy at seeing Paizo's take on an evil AP. I'm not too fond of the idea of it being in service to Asmodeus (if that is the case, which it sounds like) but it will be interesting to see how Paizo will do it.
Also as a DM I've done enough evil monologues. It is nice to switch things up and get to do the "bring the bad guys to justice" speech instead. Even if my good guys will end up losing (or will they, this would be a TPK I wouldn't feel so bad about!).
I've been watching it as well and completely agree with everything you just said. The series has been decent up until this point but that fight was just plain amazing!
James Jacobs wrote:
So first let's count how many times each letter is used.
A xxxxx xxxxx x = 11
B xxxxx x = 6
C xxxxx x = 6
D xxxxx x = 6
E xxxxx xxxxx xxxxx = 15
F xx = 2
G xx = 2
H xxxx = 4
I xxxxx xxx = 8
K x = 1
L xxxxx x = 6
M x = 1
N xxxxx x = 6
O xxxxx xxxxx xxxx = 14
P xxx = 3
R xxxx = 4
S xxxxx xxxxx = 10
T xxxxx xxxx = 9
U xxxxx x = 6
V xx = 2
W xx = 2
X x = 1
Y xxx = 3
This gets us 11, 6, 6, 6, 15, 2, 2, 4, 8, 1, 6, 1, 6, 14, 3, 4, 10, 9, 6, 2, 2, 1, 3.
Changing these to letters we get K F F F O B B D H A F A F N C D J I F B B A C
Using the spaces above turns this into KFFOBBDH AFAFNC DJIFBBAC
We then unscramble them to make the words Kbboffdh Fancaf Bacbijd.
And we obviously have the next AP.
Blayde MacRonan wrote:
I watched that and found it hilarious! And keep an eye on old Patrick!!