Last campaign for my tabletop group I played a rogue and named every weapon I came across. I always tried to name them based on how it was found. I remember having an assassin's dagger named Pudding (we looted it from a pudding's lair), a sunblade named Liberation (I was locked up and somehow 'acquired' it), a couple darts name Puss and Ooze (based on the guy who set the trap I believe), a Cold Iron Dagger named Shipwreck (found it shortly after a shipwreck), a +1 composite longbow named Dragon Slayer (I shot a dragon with it), a +1 keen rapier named Slipknot (Honestly I forget why I named this one), a +2 human bane dagger I secretly called Richterbane (for the human paladin in the group, when I eventually turned, which he knew I have but didn't know what I called it), Teo a +1 Keen Kukri (after some monster), and a bunch more I'd have to look up.
Eitherway I had a huge list I kept track of them all with.
On Tuesday Paizo will release the class guide playtest. It'll have some hybrid classes that might pull off WoW classes as well (like a hunter for the hunter, and a shaman for the shaman). Just a suggestion.
Or guys who just like watching?
The 8th Dwarf wrote:
All this in and out talk sounded a lot less like a sport and a lot more like teh intercourse.
Magic Knight Rayearth
Wow, this list means I need to watch more Mecha Anime.
Wow, lots of good scenes here. And a couple movies I think I need to see.
I'm kinda sad to say it, probably my favorite cinematic scene is from Short Circuit 2, when Johnny 5 finds out Oscar locked up his friends, but tried to smash him, then goes nuts about it. It's the first thing I thought of when I read this thread title anyway.
Overall, RWBY seems very predictable, and more than just foreshadowing. In all honesty the only thing I feel really unique thus far to the series are the weapons (which are pretty darn awesome!). Doesn't make it a bad show in any way, I in fact eagerly await it each Thursday. I would just like the show to throw us a curveball every now and then.
The only characters we have seen any real background depth on so far are Wiess, Blake, Pyrrha, and Jaune, so I would expect them to be early favorites... I don't get why Nora is so well loved or why Jaune is not so. Who can't help but love the hapless Jaune to pieces... even if he is a bit slow to get it at times. Nora also seems foolish but for some reason she isn't held in the same light?
From a male perspective, Nora's behavior is considered 'cute', which Combined with the character design makes an appealing character. I think it has something to do with being non-threatening or somesuch.
Now in the case of Jaune, once again from a male perspective, we'd be looking at a possible role model in the show. Jaune doesn't fit this bill as he isn't very skilled, has little to no confidence, a bumbling fool if you will. Once again, non-threatening, but men don't want to emulate strong male characters.
...of course I'm not a psychologist major and this could be WAY off. But I think this has something to do with it.
Freehold DM wrote:
I'll agree pineapple is delicious. Pineapple on pizza is not. Now pineapple on a baked ham, yum!
Matt Thomason wrote:
Also pray it's not the last box of cereal.
Why sports stars and actors/actresses get paid so much money?
Why people watch sports in the first place (which may help to explain half of the prior)?
Why people choose to drink alcohol?
Why does the big box at the grocery store cost more per unit than the medium sized box?
How I can lose my glasses when I push them up to my forehead?
Obviously you upset the Martians. I do believe they get a racial +2 bonus to annoy Earthling rolls.
What we need is metric time!
Start by dividing the day into 10 parts. 1/100th of these become the temporal unit, which for ease we'll call a minute. So a day will be 1000 minutes long. Seconds will become the centiminute. An hour will be called a hectominute. A Kilominute for the day.
Having grown up with pounds and miles, for me it's second nature. But I've used quite a bit of metric calculations too and it's actually quite nice in my opinion. I certainly wouldn't mind switching to it. Of course I really don't want to pay the taxes to have all those road signs changed over.
Barbarbarian - Blood/Dark Red
Alchemist - Some kind of multi-color, preferably sickly looking
Gunslinger - Same as fighter, different number color
Magus - half-colored Red and Grey or Orange
4d6 ⇒ (3, 2, 4, 3) = 12 10
Sooooo, 5 point buy.
Not up for that level of challenge ;p
Years ago, AD&D 2nd edition, overheard in a gamestore. Found out yes, the GM used it.
Female characters get -1 strength, +1 charisma.
I might be remembering wrong, but didn't 2nd edition have attribute limits by race and gender anyway though?
I'd vote to include more races. I like having options, and really become upset when people start calling it a freakshow. I've been gaming 18 years, elves and dwarves are cool but I like trying something different out.
The idea of changing up what races are available does sound appealing though. I'd love to see Samsaran's as a playable race at some point. Since this is expressing opinions, the races I'd like to see removed are halflings and gnomes. The small-sized races always seem to cause the biggest headaches for me. Sorry if you love them!
34 next week, have a home group that I play with weekly for the demographics.
A couple off the top of my head.
Ruby Eye Shabranigdu
All right, here's the link. I would be going for the thief role. I'm probably going to go over again in a few hours (give it time to settle) to check for any mechanical mistakes. I do know I need to look at equipment still but figured I'd give you a chance for any fluff review you might like to make.
DM Jelani wrote:
You can find all the evolutions listed in one place, here
Ah, didn't think about the ARG. I tend to try to stay away with the SRD at work. They keep changing the internet security settings and it's currently at yellow, so trying not to tempt fate right now. Fortunately all the changes and Paizo's site stays green!
Those do look like nice evolutions. Thanks a great deal for the suggestion!! The serpentine does have some possibilities, but I'll probably stick with biped.
DM Jelani wrote:
Hmmm, I'm actually quite fine with that. Actually becoming shadow is something I like thematically. Is that an existing evolution or a custom one?
I'm thinking of a thief, not one who steals to survive but rather to annoy those in charge. Start with expert. Background wise a middle child from a large successful family who is largely ignored both family wise and in society.
For the fused form I imagine taking on a shadowy appearance, dressing in dark clothing itself and the eidolon looking like shadows surrounding me within. Name wise 'Silver-eyed Shadow'. The mark on the forehead for when your eidolon is summoned when have a silvery appearance to it, looking like eyes. I might well start off taking the +8 skill evolution (for stealth) as a start, powers based on shadowish concepts (reach & claws for example, for sending out the shadows to shred someone).
Just a rough idea so far.
Str 8 = 8
Utilize the increase military budget. Begin World War III. In the post nuclear age when 95% of humanity has wiped itself out, money will no longer have meaning and barter will be the primary form of currency.
Probably more likely to happen than any of the effective suggestions above, sadly.
Tabletop I'm playing a CE Tiefling Musket Master in Skull and Shackles. I decided to go straight for the not redeeming variety of tiefling who's embraced her fiendish heritage. Born during a storm at sea on a pirate vessel during an attack by Andorans, she was taken and adopted by it's captain. Having become a member of said Andoran navy growing up, she was discovered about to light a captured priate captain on fire to make one of his lackeys talk during an interrogation. She said she was done, lit him on fire anyway, and managed to escape. Traveling to avoid them, she was eventually press-ganged aboard the Wormwood.
We the players were originally going for a biblical theme. We have a water-walking cleric of Hanspur (Jesus), one of us were going to be some snakeman (the snake), and I was going to be the devil. We just needed to convince the last two to join in. But in the end things didn't work out and it was dropped.
Now I'm the bully on the ship, specifically making one certain pirate's life miserable who survived the mutiny. So his sacrifice keeps me from bullying everyone else :D
I'd actually like to see a happy ending where Tarquin dies, where him and Elan kinda make amends.
"You weren't the big bad father. You didn't have the vision for it, unlike Xykon. Besides, you had a much greater role. You were the boss of my personal sidequest father."
I could see something like that ending fairly well off for both of them.
James Jacobs wrote:
I believe the reason people are asking is because the Dragon Empires Gazeteer (Page 11, under physical description) states that Samsaran blood is crystal clear.
Waking up this morning. For some reason, waking up always puts a smile on my face. Of course it quickly goes away when I realize I'm awake an hour before my alarm clock goes off, so it's either go back to sleep and maybe be late, or just get up and screw around while I get ready for work. Which leads to....
Winning all five of my PvP matches in Avengers Alliance this morning very quickly, and getting into Adamantium League. Hopefully I can maintain that!!
Matthew Downie wrote:
Or play something else. There's a game called 'chess' where a novice has literally not one chance in a million of beating an expert. For some reason the players don't seem to think of this as a massive flaw. I'm not so keen on it, so I play other games these days.
Chess is a directly competitve game where two players are trying to defeat each other.
Pathfinder is generally considered a team oriented game where people are trying to work togehter.
Probably not a good example.
"Okay, everyone, now roll for penis and/or breast size."
Way back in high school (maybe even junior high) I was working on assembling random tables to help make NPCs. I was apparently lacking in descriptive characters and figured something like that might help (I sorely misunderstood).
So my in progress tables had over 50 different tables, all things with me trying to compile lists. Hairstyles was a weird one. Boy the internet would've helped then.
So one of the tables was breast size. And I came to the conclusion I actually didn't know how breasts were measured at the time. So I figured I would have to do some research. But no readily available internet at the time and a lack of female friends I felt comfortable asking such a question to kept my options to a minimum with one resource. My mother. I decided I'd rather just scrap the tables.
Oddly enough, I don't really recall how I learned what the sizes meant now.
I've had the same gaming group for around 18 years now. People have come and gone, I've taken a break before. We've had people get mad at each other, people ragequit, at least one fight that I can recall. But hey, it happens in any group of friends.
I can post dozens of those types of stories. But for every negative story I could easily post a dozen good stories. Otherwise why would this group be together so long?
The good stories are easily shared among friends. The bad, not so much. So some come to the forums to rant/rave/vent in an anonymous (or semi-anonymous) setting.
I have two players in my home table-top group that does just that, plan all the way to level 20. So they too exist, and neither really read the Paizo forums unless I'm posting a FAQ or something.
I've tried it, and I just can't do it. I'll plan for a few levels usually, but mostly for the basic stuff. Well, except in DDO. I did plan my sorcerer there to 20.
On the Core Only tpic, I have a friend who did Core-. As in Core minus monks since monks are eastern and shouldn't be in the core book. Also no eastern weapons (like nunchuks). Well, he did use traits I suppose. But when it was pointed out those were in the APG, he nearly pulled traits from his game too.