What do you mean? Flenta is constantly banishing spells.Quote:After you play a spell that has the Arcane trait for its power, draw a random spell from the box that does not have an adventure deck number and has the Arcane trait and recharge it.It's random and it's a B/C/P Arcane spell. That's the rule.
That's exactly what I'm talking about. The fact that every time Flenta plays an Arcane spell for it's power, you have to sit and go through the spells in the box until you find one that A) is arcane and B) doesn't have a deck number. I suppose at the beginning of each scenario I could go through the unused spells and pull out all the ones that meet the requirements so I don't have to sit and redraw, but that presents its own problems if during the scenario you need to grab a random spell from the box for whatever reason.
It's a very interesting mechanic, just seemingly annoying to use.