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A wilderness adventure for 10th-level characters. (PC levels 9-11)
The black clouds of war are gathering, and evil flocks to their thundering call! While seeking the legendary expertise of a cloud giant skymage, the PCs interrupt an attack on his lair by well-armed and magically augmented hill giants. To obtain the cloud giant's arcane knowledge, the PCs must seek out and eliminate the source of the hill giant threat, yet the brutes have little information other than the name of their employer—a mysterious giant calling herself the Storm Queen, whose anger and hatred have transformed over the course of years into a murderous plan that could cost hundreds of innocent lives. Can the PCs find the Storm Queen in time to prevent her from unleashing a horde of vengeful ghosts upon the world?
So, I'm recruiting for Gameday 2.
This will not start until April 5th. It will finish by July 5th.
I already have 2 spaces filled, and I am willing to take 2 more. Yes, I know that the legal table size is 7, but I'm going to keep this to a smaller table. This is a module and not a standard scenario.
So, I'll take 2 folks that apply with a fully-formed legal PFS character. Please have them in the character's profile.
So I have a question for no one in particular. Though if you're a con coordinator, it would help. What responsibilities do con coordinators have towards their judges? If the judge wants to play, should the coordinator do what he can to make sure he gets to play? Or should he focus on the other aspects of the con, leaving the judge to fend for himself?
Well due to unfortunate circumstances, our current Rise of the Runelord's game is stalled due to lack of DM. One of our players took up the mantle of running the combat, but RL has reared its head so now he cannot find the time to continue substituting GM. So here is an open call for a kind and generous DM to run this for us. Here is the in-game thread.
We are willing to start over from the beginning if need be, but currently we are stuck in the first combat. Any takers?
The Blakros Museum rises into the night sky, its single black spire severing the full moon in twain. The black iron gates surrounding the exhibition hall grind in protest against the wind. Beyond, the museum’s large oaken doors stand wide open, a silver-gray mist belching forth from the cavernous darkness within. You wonder how you ended up here, standing at the precipice of unknown terrors, and instantly Venture-Captain Adril Hestram’s wide looming face is conjured into your minds’ eye. His booming words ring out from memory as clearly as he spoke them only one hour ago:
You look around at your companions. One is a towering bear of a man with braids and skin that point out his Ulfen heritage, he was the veteran that the lodge sent on this mission. Another is a stocky dwarf who does not seem to be wearing armor, however he seems to carry a set of what you think are keys along with standard adventuring gear. the last two seem to be a pair of gnomes, yes I said gnomes. One is preoccupied looking up at the night sky as if he is studying the stars themselves. The other is a bit shorter wearing robes leaning on a gnarled cane as it is obvious that there is something wrong with one of his legs. He seems to have a tattoo or a birthmark on his right cheek.
You may introduce yourselves at this time.
1d20 + 2 ⇒ (15) + 2 = 17
You notice the birthmark on the other gnome's face looks an awful lot like the holy symbol of Pharausma, the Lady of Graves. You know that she is the goddess of death.
Hi all! I am looking to run the PFS module Mist's of Mwangi as a PBP. This module goes up to 5th level, so it is open to characters up to that level. Characters new to PFS must be made according to PFS guidelines. The rules are found here
My Rules: Players must be able to post 1/day. I understand that complications come up, but I would like to finish this mod in a reasonable amount of time. If you cannot find the time to post at least once in any given 24 hour period, do not apply. Table size is anywhere from 3-7, but I will limit my table up to 6 players. I plan to start this Tuesday so I will close recruitment at the end of Monday. Here is the blurb for the scenario:
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?
A Pathfinder Society Scenario designed for 1st to 5th level characters(Tiers: 1–2, 4–5).
So my usual gaming group has scheduled a few game-days in the past few months. However, there has been an influx of people flaking out at the last minute, thus making the game-day not happen. I understand real life is important. But it honestly isn't fair to the people who make time to play and suddenly find out the night before that they do not get to because someone double booked that day or what have you. We even had one person come in 6 hours late because he got drunk the night before and woke up hungover. I mean otherwise, the group gets along, we all like each other pretty much, but this is getting on my nerves.
On a similar note, I also have a home game where 1 player regularly leaves early during a session without letting the rest of us know ahead of time.
So, is there anything I or anyone else can do? Other than find new friends/gaming group? How do we treat the epidemic of inconsiderate flaky gamers? Or is this just part of dealing with gamers?
My search-fu may be weak so forgive me. What exactly can you rebuild if your character has levels in a playtest class when the book comes out? Can you rebuild the entire character or just the levels in the playtest class?