5th level Human Necromancer
Xanos is not from Talingarde. he was captured and imprisoned as some kind of war criminal, brought in by Sir Balin and a large retinue of witch hunters. They seemed both concerned and excited. The wardens have been talking about the statement his execution will send, and important people from all over the kingdom are rumored to be arriving to watch.
Life is Bondage, every aspect of mortal life, from desire to emotion, to breathing and eating is a form of control. It limits us and makes us small, servile and unable to take responsibility for our own actions. It is these things that allows the gods to justify their treatment of us.
To Know Freedom You Must Know Slavery, we all have many masters. We must accept them, serve them dutifully in order to understand what it is they ask from us and why, and then we must rebel against them with every fiber of our beings. Personhood is earned.
Death is Peace, Peace is Failure, when we die we no longer struggle, which means we can no longer learn or grow. We are subject to the whims of the gods, and only they decide if we get another chance. Death is the ultimate shackle, the ultimate surrender of personhood.
The Spiral Must Be Broken, the cycle of life, death and rebirth is like a cosmic whirlpool that sucks down every living thing, churns it at the bottom and then spits it out back to the top again. Every living thing tries to fight the current. They all lose. To be free we must leave the waters.
He definitely looks foreign, extremely tall and imposing with dark skin and pale eyes. Dark runic tattoos trace his body and his bare scalp. Silver bracers and a silver girdle etched with the symbols of Mitra are fused around his wrists and waist. He moves with a slight slowness, as if everything he does is deliberate. He possesses almost none of the usual human ticks. He does not scratch, shift his weight, tap his feet, drum his fingers, fidget, or even blink unless he absolutely has to. When he looks at people, he stares with intelligent intensity.
HP: 37 (6 for 1st level +4d3+12, -4 con, +5 favored class, +7 toughness)
12 AC, Suppression belt and chains (hakamari+armored kilt)
16 CMD (+2 bab, +3 str, +1 dex)
+0 Fort (+1 class, -1 con)
Blackerly's Masterwork Longsword +6, 1d8+3 (+4 if two handed)
Spiral Horn Staff (MW quarterstaff) +6, 1d6+3
Combat net (2) -2, touch attack, entangle
=====Traits and Feats=====
Heresy: You have denied the supremacy of Mitra and been condemned for it. For this to be a crime, you were not content to keep your heresy to yourself. You tried to sway others. Likely you were captured by the famed witch hunter Sir Balin of Karfeld. The last thing he said to you was: “Mitra may forgive you yet for your lies. Talingarde will not.” If only you could get a chance at revenge!
Quiet as Death": You gain a +2 trait bonus to Stealth checks.
Skill Points: 36 (10-wizard, 25-int, 5 race, 4 bonus, +2 favored class)
+4 Perception (+1 wis, +3 Alertness)
+15 Craft: Alchemy (5 ranks, +5 int, +3 class, +2 eq.)
+12 Knowledge: Arcana (4 ranks, +5 int, +3 class)
+4 Heal (+1 wis, +3 eq)
DC 15+ spell level
(16+ spell level if Necromancy, listed in bold)
Opposed Schools Illusion and Evocation, listed in Italics
Richter’s Tome of Arcane Armament
-Cantrips- (4 per day, at will)
-1st- (4 per day, +1 necromancy) (Pearl of Power 1)
-2nd– (3 per day, +1 Necromancy)
-3rd- (2 per day, +1 Necromancy)
Xanos' Left hand
Power Over Undead
You receive Command Undead or Turn Undead as a bonus feat. You can channel energy a number of times per day equal to 3 + your Intelligence modifier, but only to use the selected feat. You can take other feats to add to this ability, such as Extra Channel and Improved Channel, but not feats that alter this ability, such as Elemental Channel and Alignment Channel. The DC to save against these feats is equal to 10 + 1/2 your wizard level + your Charisma modifier. At 20th level, undead cannot add their channel resistance to the save against this ability.
As a standard action, you can make a melee touch attack that causes a living creature to become shaken for a number of rounds equal to 1/2 your wizard level (minimum 1). If you touch a shaken creature with this ability, it becomes frightened for 1 round if it has fewer Hit Dice than your wizard level. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Armor: Girdle of imprisonment, with skirt of chains (haramaki+armor kilt 23 gp)
In pouches (consumables):
Blackerly's hand (treated with Restore corpse and Unguent of Timelesness)
Vermin Repellant x10 (25 gp)
In Slave/on Grumblejack
bugbear chieftain- Akkarot Fire-Axe.
Channel Pool (5 HD max)
Command Pool (no max HD, 5 day duration per casting)
Raise Dead Pool (20 HD max)