zza ni wrote: i had a super paranoid wizard (he was sure some1 was out to get his 'research') hide the information in his dairy by making every 2nd line a lie (think of opposite day). took the players a while to get on to that... ;) Haha, that's pretty funny actually. Players always use some weird tricks and things I would never think of in a million years. That is what makes games like Pathfinder, D&D and other games like them so unique, no matter how much you prepare or how many scenarios you can think of, the players will always think of something else you didn't prepare for, and ways to hide information or get stuff they really want. There really isn't anything that can replace the feeling of role-playing and the creativity of a group.
zza ni wrote:
Oh that's a neat trick, I'm gonna have to write that down. Thank you for all the help. This is gonna come in handy. It's true what you say, the probably have their own spell-casters that can use the same spell, and would thus take measures to prevent others from using it. The Fairy fire trick would come in real handy for such documents. Thank you for all tips and trick, i really appreciate it!
zza ni wrote:
Thank you for the answer. Yeah this sorcerer has a bit of a problem with metagaming, I've been trying to get them to stop it. I've even started to penalize them for metagaming in different ways, such as consequences, higher DCs and stuff like that. I'm glad to hear that i did the right thing making it extremely hard at least. Thanks again :D
Hello kind people of the Pathfinder forum, I have a question regarding the comprehend languages spell. In my group I have a Sorcerer with the first level spell. She started using the spell recently. Here is the description of the spell from the Paizo page: You can understand the spoken words of creatures or read otherwise incomprehensible written messages. The ability to read does not necessarily impart insight into the material, merely its literal meaning. The spell enables you to understand or read an unknown language, not speak or write it. Written material can be read at the rate of one page (250 words) per minute. Magical writing cannot be read, though the spell reveals that it is magical. This spell can be foiled by certain warding magic (such as the secret page and illusory script spells). It does not decipher codes or reveal messages concealed in otherwise normal text. My question is, can she use this spell to read dead languages?
Thank you in advance :)
blahpers wrote:
Thank you very much, this is a lot of help. This player was really getting me confused as I really haven't had to deal with stuff like this before. As a player I always just assumed that the magical effect on my weapons didn't affect the world around me. Thank you again :D
Hello, I apologize in advance for my noobish questions.
The same player has a summon spell, he can summon a hippo of all things. He has in more than one occasion used the hippo to crush an enemy by summoning it on the roof (Since a hippo weighs 1500kg+ i would assume it instantly crushes the enemy?), Could someone kindly explain if that is a thing they can actually do? And if so, how does the "crushing" damage count? Thanks for the help in advance :) |