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503 posts. Alias of B_Wiklund.


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Ragnarr the Fatherless wrote:

Sense Motive: 18!

Ragnarr catches Svein's wicked glance and follows it. "Something in the log stack to the right," growls the man-beast, peering closely at the stack and raising his axe in preparation to strike whatever hidden foe hides therein...

Spot check: 10 + 2 = 12... can I attack if I spot the enemy?

Ragnarr

Spoiler:
Following Svein's gaze you can see that some of the logs near the bottom are resting very precariously. A good kick could send the whole pile tumbling down. There is no sign of any other enemies.


Vladimir Kjelsbergsson wrote:

Vlad leaps forward at Svein, howling with fury...

Charge, and Fighting Challenge on the b@stard. Attack roll 10
...and misses, his blade thinking heavily into one of the logs nearby. He bares his teeth and readies his weapon again.

Svein lets forth a stream of oaths but still manages to dodge Vladimir's blow. Hastily he counterattacks (atk 11+2=13) but the young knight easily evades the warrior's wild swing. Svein then backs away (5' foot step) his sword at the ready.

ALL:
Sense Motive 15

Spoiler:
Just before he stepped away you caught Svein gazing at the lumber pile to your right and a curved grin spread across his face


Following the din of battle and bloody oaths Ragnarr and Dorvarr come rushing around the corner amidst the maze of lumber stacks. A solitary fighter clad in a worn chain shirt and brandishing a broadsword stands engaged with Hrafn and Vladimir. Hrafn appears grievously wounded and above the two of you can discern atop the lumber piles the slouching figure of a goblin retreating from the fray. The swordsman seeing you approach curses loudly.

Initiative

Goblin 20
Vladimir 19
Hrafn 16
Dorvarr 15
Svein 13
Ragnarr 9

The goblin moves with frantic speed though limping badly away from the melee.


Hrafn wrote:


"Good work. Let's put this rabid dog down." Hrafn grimaces as he continues to circle Svein, forcing the black-heart to keep an eye on both of them. Seeing an opening, Hrafn darts in to attack...

Attack roll on Svein: (1d20+2=13, 1d6+2=6)

...but again is frustrated by Svein's agility and rust-spotted armor.

Svein ducks your lunge and with the speed of a striking serpent comes thrusting upwards. (atk 13+2=15 dam=6+1=7) The sword bites deep tearing a great bloody gash along Hrafn's torso. Svein roars exultingly.


Ragnarr the Fatherless wrote:
Dorvarr Thorshammer wrote:

"Ragnarr, lad, let's go find the others, they might be in trouble. I fear the fighting may not be at it's end."

Dorvarr makes his way slowly to the log stacks, making sure other parts of the camp aren't still engulfed with flames or overrun with goblins...

Ragnarr nods and quietly follows in the footstep's of Thor's servant.

Following the sounds of shouts and melee the two of you at a full run should be able to reach Vladimir and Hrafn the following round.


Vladimir Kjelsbergsson wrote:

Furious, Vlad lashes out with his blade at the goblin, attack roll 16, damage 4. He takes a moment to face Svein and level his sword at the black-hearted traitor.

"Svein! Face me like a man, not a goblin! Or are you too afraid?"

Vladimir with a quick thrust upwards jabs the goblin through the leg causing the creature to howl in anguish. He stumbles atop the lumber withdrawing from melee and barely clinging to life.

As Hrafn maneuvers around Svein the big man grunts in reply "You'll get yours pup!, You'll get yours!"


Round #1

Initiative
Goblin 20
Vladimir 19
Hrafn 16
Svein 13

The goblin atop the lumber pile (A 10' height) wings a dagger downwards at the exposed figure of Vladimir. atk 5+2=7 However, the dagger throw goes well off and the blade sinks into the wood several feet above the knight's head.


Dorvarr Thorshammer wrote:

Are there still guards bleeding out near me? I guess I'll take 10 to stabilize any bleeders, then make my way across the camp. 10+9=19 on the heal checks, btw.

Assuming the shouts and sounds of combat reach his ears, Dorvarr makes his way toward the log stacks with what haste his stout frame allows.

Listen 2+3=5, man I hope they're yelling...

.

You quickly staunch the bleeding of the two unconcious guards. They were wounded badly but should survive.
As Dorvarr stands up from his work both you and Ragnarr hear a clear ringing voice shout "NOW!


Hrafn wrote:
Wyrd_Wiklund wrote:


Svein eyes you uncertainly for a moment and then his face twists into a snarl. "Not bloody likely... NOW!" As Svein shouts, his sword uplifted, a goblin springs up into sight atop the lumber pile to your right with spear drawn and ready...

The goblin hurls the spear downwards (atk 17+2=19 dam=5) striking Vladimir in the back and biting deep into his flesh.

Hrafn curses as he realises that he has been too slow to protect Vlad. Hoping that the goblin has no further missile, he chooses to charge the black-hearted Svein.

"For the forest!"

Charge attack roll with club: (1d20+3=13, 1d6+3=6)

Effects: charge, -1 to AC

Hrafn springs from the shadows and with a mighty swing brings his cudgel down but at the last second Svein sidesteps the blow and the club slams into the lumber pile.


Dorvarr Thorshammer wrote:

"Ragnarr, lad, let's go find the others, they might be in trouble. I fear the fighting may not be at it's end."

Dorvarr makes his way slowly to the log stacks, making sure other parts of the camp aren't still engulfed with flames or overrun with goblins...

The camp seems to be holding for the moment. The roof of the barracks is raging fire but looks like Bjalfi got his men out in time. Bjalfi's men are regrouping under cover near the northern end. Some men are rushing around looking like they are taking a circuitous route to the forests where the goblin archers remain hidden. You've dispatched the goblin band that penetrated from the west and there seems to be no futher signs of attack from that side.


Vladimir Kjelsbergsson wrote:

Vlad stands his ground against the big man, fingering the now-worn grip of his longsword, and considers the man's words. His gaze is downcast, his sweaty hair hanging beside his head, before he looks up and makes eye contact with Svein, a hesitant smile on his face.

"Can't I do both?"

Svein eyes you uncertainly for a moment and then his face twists into a snarl. "Not bloody likely... NOW!" As Svein shouts, his sword uplifted, a goblin springs up into sight atop the lumber pile to your right with spear drawn and ready...

Surpise Round Initiative

Goblin 20
Hrafn 16

The goblin hurls the spear downwards (atk 17+2=19 dam=5) striking Vladimir in the back and biting deep into his flesh.

Regular Initiatve (following round)
Goblin 20
Vladimir 19
Hrafn 16
Svein 13


Dorvarr Thorshammer wrote:

Deftly slipping in the gore at his feet, Dorvarr recovers from the flailing blows cascading around him and swings with his hammer, yet again!

I can feel the excitement! Rolls 11+4= 15, 7+3=10 damage if that hits

I think I hate these goblins...

The last goblin is hemmed in and the creature maddeningly screams obsecenties in his harsh goblin tongue. With the guidance of Thor and a large does of wrath you just catch the fleet goblin as your hammer strikes the side of his head. The goblin is sent reeling back and falls into the fire a bloody ruin.

The battle seems to stop for a moment as you stand over your slain enemies catching your breath. There are no further signs of goblins across the western flank. To the north the barracks are consumed by flame and a barrage of arrows continue to rain. Bjalfi and Olaf have herded the survivors behind cover and you can see the hulking figure of Bjalfi barking orders to his men. Last you saw, Vladimir and Hrafn had dissapeared into the maze of lumber stacks.


Ragnarr the Fatherless wrote:


Sorry for not posting lately, been busy with home reno projects and the havoc wreaked by the almighty Murphy...

Dorvarr's words of encouragement and his invocation of the thunder god's name grant Ragnarr a second wind. As the man-beast dodges a goblin spear thrust, he retaliates with a weak overhead swing that nevertheless strikes the creature square in the torso...

Attack: 16 + 4 = 20; Damage: 3 + 4 = 7.

No worries, hope the reno's worked out

As the goblin warrior is struck a slight gurgling cry issues from his lips and he then crumples down onto the ground.
Bjalfi's guards flank the second goblin and though the first guard's axe swing is nimbly evaded the other catches the creature across the legs and fells the raider.

Guard 1 atk 7+3=11
Guard 2 atk 14+3=17 dam=4+1


Vladimir Kjelsbergsson wrote:

I meant our attack rolls seem to be continuing in the same fashion as mine when I said to myself "I'll get a horse, no-one ever has to make checks to control their mount in battle anymore", I was just having a laugh.

Yeah my mind not working well. Definitely some stellar rolls for all of us!


Hrafn edges around the corner of a lumber stack withdrawing to the shadows cudgel in hand. Hide 15+2=17

You two hear a pair of footsteps and a man appears forty feet away emerging from a side aisle. He is a large brutish figure clad in a worn suit of chain emblazoned with the pale horse (Halfdean's symbol) upon his chest. Svein's muscular arms are adorned with a few silver arm rings. His head is shaven but he sports a black forked beard. A hefty broadsword in hand, he stops eying Vladimir with a cold stare.
Spot 13-1=12
In a gravelly voice he speaks, "I'll give you a chance, pup. Halfdeane's days are numbered and King Sihtric pays very well. I am sure you'd be rewarded for helping make sure Halfdeane doesn't get his ships back that he lost in Krakenvik. So you wanna be a hero or get rich?"
The silence is broken by Byr's sharp cries overhead.

Hrafn

Spoiler:
Listen 10+7=17, You hear a pair of padding footsteps emanating from atop the lumber pile near you.


Hrafn edges by a corner of the lumber pile in the shadows cudgel in hand.
Hrafn's Hide 14+2=16

The two of you hear a pair of footsteps and from around a corner forty feet a man appears. He is a large brutish figure with sword in hand. He stands for a moment eying Vladimir with a cold stare. Svein's Spot 11-1=10
You can see the man is clad in worn chain shirt emblazoned with the Pale Horse of Brattahlid upon his chest.(Halfdeane's symbol) A few silver arm rings adorn his muscular arms. His head is shaved but he sports a dark forked beard. In a gravelly voice Svein speaks, "I'll offer you a chance, pup. Halfdeane's days are numbered and King Sihtric pays very well. I'm sure he'll reward you for making sure Halfdeane doesn't get his ships back that he lost in Krakenvik. So what'll it be?"
The silence is broken by Byr's sharp cries overhead.
Hrafn

Spoiler:
You discern a pair of light padding footsteps emanating from above atop the lumber pile on your side.


Dorvarr Thorshammer wrote:

"Ragnarr, m'lad, let Thor's anger fill you and wipe these vermin away with the strength of your arm! Let none of the scum live!"

swinging 3+4=7, gah...

Your footing goes off as the soil is slick with human and goblin blood making your swing go wide.

The one goblin on Dorvarr fares no better as he too nearly slips on the blood-soaked ground. atk 2+2=4
The second goblin jabs his spear at Ragnarr but the barbarian easily sidesteps the blow. atk 9+2=11
The goblin leader swipes his sword at one of the newly arrived guards but his swing is too wild and the guard evades the swing. atk 2+3=5

[ooc] Some pretty sweet rolls..


Vladimir Kjelsbergsson wrote:
The fail continues... :)

??? not sure what you mean

Vlad and Hrafn

Spoiler:
For all intents and purposes you are out of combat currently. No need to worry re initiative order.... for now


Vladimir Kjelsbergsson wrote:

Vlad, filled with the heady bloodlust of youth, begins stalking down the aisles between the lumber stacks, searching for the source of the voice he had heard.

"SVEIN! COME OUT AND FIGHT, YOU COWARD!" He roars, beating his blade against his shield in order to make himself found.
"BETRAY YOUR PEOPLE TO GOBLINS, WOULD YOU? COME OUT!"

I was going to call him a "swine", but that would just have been silly...

Vlad and Hrafn

Spoiler:

Within the cramped aisles of the lumberstacks the din of battle recedes.
"The dog has quite the bark but does it have any teeth?" A jesting heavy voice calls back. "Now you seem like a reasonable man. Why don't we talk this through. If you've fought you're way here well I can always a man whose good with his blade. I'll come out say what I've got to say. If you still want to die that's your choice." The voice shouts back.

Otherwise Top of Rnd

Western Flank - same status, three goblins remain, two original guards unconcious, two new guards have joined to aid you in previous rnd


Ragnarr the Fatherless wrote:

Ragnarr howls as he is struck again but continues to fight his assailants like a mad dog in chains. Pain and fear seem to be taking hold in his eyes as the two blows he has taken in this battle have weakened him significantly... an inner demon seems on the verge of breaking free, but somehow, Ragnarr does not unleash it... he spins in place, slightly off balance, while making a backswing at his foe with his mighty awe. "Thor help me," growls the man-beast...

Attack: 9 + 4 = 13; If that's enough to hit, damage = 2 + 4 = 6...

As Ragnarr's fury grows the power of his swings though strong are a tad reckless and the goblin raises his shield in time to ward the blow.

Remaining init: Vladimir

Woops. Guards were supposed to act bottom of round but I rolled for them after the goblins. Will alter for next round. Sorry


Status on the field:

Western flank

Only three goblins remain in the pitched melee at the bonfire. Ragnarr and Dorvarr continue to fight and are now aided by the two guards from the watchtower. Two of the original guards lie bleeding and unconcious.

Barracks

The roof is quickly burning and Bjalfi and Olaf have gotten most out and are trying to regroup the men for an attack on the goblin archers in the forest.

Lumber Stacks

Hrafn and Vladimir have dissapeared running into the narrow alleys of the lumber piles. A goblin corpse lies visible out in the open by the first pile.


Dorvarr Thorshammer wrote:

Cursing the foul goblins for the scum they are, Dorvarr swings his hammer again, Thor guiding his aim.

Rolls 15+4= 19, rolls 7+3= 10 damage, huzzah!

"Thor be praised, the dead pile high today!"

With Thor's guidance your hammer slams into the goblin facing you and caves in the creature's skull.

One of the far goblins shouts something in their black tongue and though the remaining goblins are showing signs of nervousness they hold their position.
Anyone who speaks goblin
Spoiler:
"No running or you're heads will decorate the Chief's tent!"

The goblin that barked his command to the others lunges with surprising speed and his spear end catches the last standing guard. The spear thrusts deep into his abdomen and he falls to the ground unconscious with a cry.
The other two gulping their fear advance upon Ragnarr and Dorvarr.
Goblin #4 (on Dorvarr) atk 9+2=11
Goblin #5 (on Ragnarr) atk 19+2=21 dam=4

The first creature's thrust is wide of the mark yet the second howling in frenzy strikes the half-orc a solid blow piercing his shoulder.

The two guards from the watchtower close in, swinging their swords. Guard 1 rushes to help Ragnarr, the other Dorvarr. (both flank)

Guard 1 atk 3+2+2=5
Guard 2 atk 13+2+2=17 dam=2

The second guard strikes a glancing blow on the goblin engaged with Dorvarr. The other's swing misses as the creature quickly ducks.


Hrafn wrote:


Remembering that black-hearted Svein is near the lumber stacks, Hrafn hastens to follow Vlad. Even the bravest knight can be slain by a knife in the back.

Overhead black wings flutter and watchful eyes peer into the shadows.

Wyrd:
** spoiler omitted **

Hrafn moves down the narrow alleys of the lumber piles coming up behind Vladimir.

Hrafn
Spoiler:
Byr flies quickly over the lumber stacks and lets out an alarmed call as the hawk flits over the far end of the lumber pile. The distance is roughly 150 feet from your present position.

Vladimir

Spoiler:
The voices you heard after the goblin's last cry have suddenly gone quiet.


Top of Rnd 4. The two guards from the watchtower now arrive to assist the western flank.
Init
Hrafn 19
Dorvarr 17
Goblins 9
Ragnarr 7
Vladimir 5
Guards 5


Vladimir Kjelsbergsson wrote:
Wyrd_Wiklund wrote:

Hrafn rushes to the lumber stacks to aid Vladimir. The pungent smell of oil wafts from the soil near the felled goblin. Hrafn's blow misses and the goblin yelps in fear. Shouting, "Big One! Help me!" he turns to flee (withdraw as a full action) down the aisles of the lumber stacks.

In that case, Vlad charges the withdrawing goblin as soon as he gets a chance. Should I roll attacks again? :(

No need to reroll attacks.

The young knight charges after the fleeing goblin down the muddy alley of the lumber stacks. With a burst of speed your sword comes swinging down on the back of the cowardly creature nearly splitting him in twain. A brief pathetic cry and the goblin slams into the logs in a heap.

Vladimir

Spoiler:
As you stand over the goblin corpse you can hear a gruff voice of a human barking "Bloody goblins! I told you wait for the signal. Get that oil over here!" The voice sounds like it is coming from futher on amidst the maze of lumber piles


Western flank

As Dorvarr fells one of his opponents the two remaining goblins lash out with ferocity.
Goblin #1 atk 10+2=12
Goblin #2 atk 19+2=22 dam=6

Dorvarr ducks the first thrust but the second catches him tearing a deep gash along his side.

The two goblins on the guard weave and lunge but their blows are warded by the guard's agile movement.

Ragnarr wrote:

Ragnarr charges at the nearest goblin that presently threatens Dorvarr, unleashing again his unsettling bestial whine as he closes the distance with his foes. The man-beast's bloodied axe cleaves yet another of the diminutive humanoids in two, showering his companion in blood and guts...

Attack: 15 + 4 (STR/BAB) + 2 charge = 21 (I'm on a roll!!!); Damage: 9 + 4 = 13.

Ragnarr dispatches one of the two goblins engaged with Dorvarr. With the appearance of another warrior the goblins visibly quail in fear.


Hrafn wrote:
Vladimir Kjelsbergsson wrote:

When it's Vlad's go...

Vlad lunges forwards and swings a vicious overhead blow down at the creature's neck, emboldened by his first kill.

Seeing that Ragnarr has leaped to help Dorvarr, Hrafn in turn moves to attack Vlad's foes. He strikes hard at the goblin in a high over-head stroke.

Attack roll: (1d20+2=7, 1d6+2=4)

The strike swings wide, a distraction but the goblin is unhurt.

Hrafn rushes to the lumber stacks to aid Vladimir. The pungent smell of oil wafts from the soil near the felled goblin. Hrafn's blow misses and the goblin yelps in fear. Shouting, "Big One! Help me!" he turns to flee (withdraw as a full action) down the aisles of the lumber stacks.


Dorvarr Thorshammer wrote:

Dorvarr's hammer sings out as he lashes into one of the miserable creatures. "May Thor keep us in these trying times!"

Rolls 15+4=19, 6+3=9 damage. Finally a decent swing...

Aware Hrafn has yet to act but there be plenty of goblins for both

Dorvarr's strong blow catches one of the goblins on him square in the chest sending the creature falling lifeless into the bonfire behind him. The guard emits a hoarse cheer.


Vladimir Kjelsbergsson wrote:

Seeing the figures by the lumber stacks (Spot check 16), Vlad changes directions and races for them, howling a warcry.

I hope Ragnarr and the others can manage, but that lumber has to get through to Mosfell!
If I can make it, I charge one of the figures.
Attack roll 20, damage 10

Amidst the chaos of the battlefield, Vladimir espying the shadowy figures rushes towards the lumber stacks. As he howls his war cry one of the two figures (clearly more goblins) turns to look, dropping his flask in alarm as he readies for the onslaught. The young knight bats away his opponent's parry and his sword cleaves into the goblin throwing the creature back. He slumps against the lumber pile and gradually drops sitting on the ground staring emptily.

A thick smell of oil wafts from where the goblin had dropped the flask. His companion growls in fury.

The two guards from the watchtower seeing the battle finished in the perimiter rush to aid Dorvarr and the western flank (will arrive in 1 more round)
Top of Round 3. Init order again is
Hrafn 19
Dorvarr 17
Goblins 9
Ragnarr 7
Vladimir 5
Whew! Lots o business going on. Cue Alarums and Excursions!


Ragnarr the Fatherless wrote:
If Hrafn's goblin is still standing, Ragnarr will try to finish it off... Attack: 17 + 4 (BAB/STR) + 2 (flanking) = 23. Damage: 8 + 4 = 12. If Hrafn killed the goblin, Ragnarr charges the goblins that are chasing the fleeing guards to the west. Assuming he can reach his target this round (80 feet), use the same rolls as above (substituting the +2 for flanking with a +2 for charging).

As the last goblin's rage is focused on Hrafn, Ragnarr hefting his axe swings cleanly loping of the head of the creature. If you wish you can still use a move action to close the distance b/w you and Dorvarr and the west guard.


Goblin turn

The last of the charging goblins lunges at Hrafn in a wild desparate flail.
atk 7+2=9
His dazed stupor from Hrafn's blow renders his aim ineffective as the goblin fails to strike his opponent.

Western Flank

By the west bonfire, the goblin band closes in on the last standing guard while three break off against Dorvarr the newcomer.

West Goblin 1 atk 15+2=17 dam=2
West Goblin 2 atk 4+2=6
West Goblin 3 atk 10+2=12

The first goblin lunges with his spear and by luck his point drives through the cleric's scale mail but does not bite deeply. The second goblin falls far wide of the mark. While the third his movement crowded misses as well.

The last standing guard darts to and fro nimbly dodging the spear thrusts of the verminous goblins but a last lunge catches him ripping into his side. The man screams in pain but remains on his feet even if nearly completely weakened by his wounds. He swings his sword in a wild arc cleanly driving his blade through his assailant's chest ripping out through the creature's back. He has no time to exult though as the enraged goblins press about him and the others continue their attack against Dorvarr.


Dorvarr Thorshammer wrote:

Dorvarr presses on in an attempt to reinforce the guards at the bonfire. Crying out to Thor he hefts his hammer to bring pain to the miserable creatures.

If I can make it, I roll a 4 and miss anyways.

Dorvarr closes across the field towards the circle of goblins. His hammer swing goes wide as the goblin nimbly ducks the short man's wild attack. The guard roars a war cry emboldened by the arrival of allies.

His felled companion continues to wheeze and gasp for air on the ground as his blood seaps into the soil. Alas nothing can be done for the third guard you can see now plainly as the wretch lies cleaved on the ground.


Hrafn wrote:


Hrafn is focused on the foe before him, and is not distracted by the shadows moving near the lumber pile. Let them burn it all, the trees should never have been felled.

He strikes swiftly, aiming to finish the remaining goblin before any more arrive.

Attack roll: (1d20+2=16, 1d6+2=3)

Hrafn's swing slams into the goblin who almost checks the wild man's blow with his shield but the cudgel catches him across the chin. A vicious sound of snapping bone and cartilage follows as the goblin's jaw is shattered. Bloodied, the goblin still stands, albeit with a dazed stagger.


Ragnar's foe drops to the ground joining his companion. The remaining goblin though shaken holds his ground with fanatical fervour.

As Vladimir rushes to the scene you see Breggir shaking with fear lets out a wail and begins fleeing in the direction of the road leading out of camp.
Top of round 2


Two goblins remain engaged with Hrafn and Ragnarr. Beyond them the two bands of goblins have encircled the guards at the bonfire. A fierce melee rages as the guards though outnumbered and surrounded fight valiantly. Two of the goblins are felled but now only one guard remains standing with a friend at his feet clutching his bloodied stomach and gasping for air. You can hear the macabre yelps and cries of the bloodthirsty goblin warriors as they sense victory.

The two guards from the watchtower are rushing to your position. Meanwhile at the northern end of the camp another hail of fiery arrows flies from the darkened forest. Bjalfi and Olaf move to get people to safety and arm the loggers but the fires on the barrack's thatched roof are spreading and gaining in intensity.

Spot DC 12

Spoiler:
You see two figures moving in the shadows of the lumber stacks.

Spot DC 15

Spoiler:
Both figures are clutching some large flasks or tankards


Yes Ragnarr did indeed act as a surprise action. Sorry for not posting weekend has been rather busy

The three goblins rush across the open field. Two of them roaring in blood frenzy close in with Ragnarr in a flanking position. Hrafn moves quickly across the field and his cudgel catches one of the running goblin's square in the chest sending the creature toppling backwards his chest caved in.

Goblin B atk 18+2=20 dam=5[/ooc]

The goblin focused on Ragnarr lunges low catching the barbarian in the leg. The spear bites a deep gash and as blood is spilled from Ragnarr's wound the goblin roars triumphantly.
The third espying Hrafn's approach grips his spear and thrusts.
Goblin C atk 16+2=18 dam=4
The spear lunge strikes Hrafn in the shoulder rending flesh.


Ragnarr the Fatherless wrote:

"THOOOOOOOORRRRR!!!!" screams Ragnarr at an inhuman pitch that begins low and deep in his gut and ends in a high pitched bestial whine, as he charges, axe held high and heedless of danger, towards the group of goblins to the west that is headed in the party's direction. "ON YOUR KNEES, VERMIN!" howls the man-beast at the goblin troops.

If I can actually reach the goblins on this round (80' distance), consider the run a charge... Attack: 9 + 4 (BAB/STR) + 2 (charge) = 15... If that's enough to hit, damage = 11 + 4 = 15!!! If I can't reach them, consider this a full move run towards the goblins, and Intimidate check: 4 + 8 = 12... crap...

Ragnarr breaks away from the group charging towards the advancing goblin band. He sprints axe high until he crashes into one of the charging goblins. The creature deftly holds his shield up to ward the barbarian's blow. It is to no avail. With brute strength Ragnarr's axe shatters the shield into splinters and his blade bites deep into the goblin's neck. A fountain of blood gushes as the stunned goblin hits the ground twitching and gurgling. The three other goblins roar in anger and move to close in towards the half-orc.The three goblins are out in the open. The ox cart lies nearby (about 40 feet from Ragnarr).

"Cut him down at the knees, makes it easier to cut his head off!" shouts one.

Guess it be time for Init:


Hrafn 19
Dorvarr 17
Goblins 9
Ragnarr 7
Vladimir 5


Dorvarr Thorshammer wrote:

Is anyone injured? I don't remember anyone getting hit...

"We'll need soemthing to give ourselves cover if we're goign to deal with the creatures to the west. Grab something to try to block the arrows. Is there any cover between here and the goblin groups?"

Just to ensure there is no confusion archers are to the north, goblins with spears and shields to the west

The ground is mostly open with little or no cover. An ox-cart does sit halfway between your position and the lumber-stacks. The lumber stacks run for several hundred feet and sit in four rows of five.

oooo oooo oooo oooo oooo
oooo oooo oooo oooo oooo
oooo oooo oooo oooo oooo
oooo oooo oooo oooo oooo


Bjalfi roars as he grasps his mace, "Kill the bastards!" he shouts. Olaf slings his bow.

Bjalfi looks towards the hail of arrows from the north. "Olaf with me to the north." He raises his voice shouting to the guards at the eastern fire "To me! To the barracks. Get those men out of there." The giant looks to you, "Take my two men from the watchtower with you. Do you think you can help to the west? Svein's by the lumber stacks if he's betrayed us gut the bastard where he stands. I've got to help my men."


The layout:

The camp is situated on a stretch of plains. The woods stretch along the north and west side of the camp. The watchtower and road access lies at the southern end. Several stacks of lumber are situated two hundred feet to the west from the watchtower. The barracks are near the northern perimiter. The east is open plain that runs along the valley floor.
The fire you're sitting by is a hundred feet from the south watchtower. Large bonfires are at each picket at the north, west and east ends of the camp. At the centre of the camp lies a crude longhouse that is the messhall.
The twelve goblins have charged from the west forest. The goblins are running in 3 groups of 4. Two of the groups are encircling the three guards at the west bonfire. The other group continues to charge into the camp making a beeline towards your band. The north bonfire lies four hundred feet from your position.

The edge of the forest to the north is roughly 1000 feet from your position. Judging by the hail of arrows there is probably at least 8 goblin archers. The barracks which not yet enflamed lie 700 feet from your position. Three guards and two dogs were watching this side. One guard has been skewered by a goblin arrow.

Two guards are at the bonfire at the eastern perimiter. At the fire Bjalfi and Olaf are with you and two other guards were left posted at the watchtower.


To respond to Ragnarr I just tried making a map using characters but the format that it appears in when the post is submitted is quite different than what I had created. Aaargh. I'll try to clarify distances and details in narrative


One thing recall the reserve point system. Any wounded would have had time either on the road or over your meal to fortify yourself, shrug of the dull aches of your wounds, catch your breath etc.


As you stand the night sky becomes alight with a host of flaming arrows from the northern woods. The fiery missiles strike down upon the thatched roof of the barracks. The camp descends into chaos as screams resound and men shout desparately. From the west a band of goblins brandishing wicked spears and wooden shields charge the pickets. You can discern at least three bands of four apiece at that end. Two groups swoop down upon the one fire circle while the third continues into the camp. The guards brandish their weapons quickly but many of the loggers are ill prepared for such a dreadful onslaught.

In the north numbers cannot be gleaned as the force remains screened by the trees whilst they rain arrows down upon the camp. However the sound of wolves howling echoes through the trees.
As Olaf and Bjalfi wrest their weapons, Breggir pipes up, "Svein I know that name. That's what the one eyed big one called himself!"


Bjalfi wipes his mouth after finishing his leg of mutton. "It looks like its been a hard march from Raudurfoss but would any of ye care to shed some light on why ye've a goblin in tow?"
As he asks that question another older man strides up. As the light of the fire reveals him you see a tall gaunt man with a weatherworn face and graying beard. A bow slung over his shoulder without much ceremony he sits down helping himself to some of the stew. "Not much to report on sir. Dogs in the north are a little restless but calmed down now. Pickets are pretty quiet if a little complaining of this cold. Seems like we're in for an early winter. Svein's minding the lumber."
Bjalfi nods "Er.. thanks Olaf..."
Abrubtly the night is broken by a chorus of loud barks of dogs from the northern end.


I be back


Just a heads up guys I will be away until Sat as I'll be making the trek through the northern wilds to Whitehorse. With any luck we'll run over any goblins guarding the bridges. Got a few things to do in Yukon's 'big city'. Feel free to post away so I'll have stuff to update on Sat.


Dorvarr Thorshammer wrote:

The stout man leans back in his seat, enjoying his mead in moderation, wary to lose himself completely to the comforts offered. Other than the occasional remark (usually punctuating the prowess of his companions and the divine might of Thor that courses through their veins), he is content to let the young knight do the majority of the talking.

Dorvarr also spends some time examining the strange dagger. No one can mistake the occasional he shoots at the goblin as he looks at it. Dorvarr will also keep an eye on the loggers, to see if any covetous glances shoot his way.

Rolls 14+4=18 on an Appraise check for the dagger

As you inspect the dagger you notice Breggir makes a warding gesture across his face. His eyes widen and his expression is troubled.

Examining the weapon, you appraise its worth is significant. It is an old blade but it stil retains its edge and hardness. The expert craftsmanship used to forge such blades is all but vanished from the present world. On a guess you would expect such an item in light of its age, metal and craftsmanship to fetch perhaps 400gp.


Ragnarr the Fatherless wrote:


Without further ado, the rancid-smelling man-beast takes a seat on a stump by the fire and devours noisily all the food that he is offered, washing it down with cup after cup of mead. He is taken aback by the smile that Ox flashes him, but returns a grin in-kind. He keeps his axe at his side and initially keeps his eyes Ox and his men, as well as on Braggir, while he grasps a mutton leg with both hands and gnaws on it lustily, belching loudly at regular intervals. But eventually, the food and drink take all of his attention, and he soon loses interest in his surroundings. In a matter of minutes, the barbarian's already dirty face and hands become smeared by a fresh layer of grease. He clearly has no intention in telling any stories to Ox, leaving that up to his companions...

Spot check: 5 + 2 = 7 (remember that he has dark vision); Listen: 20 + 2 = 22; Sense Motive: 7 + 0.

The food and drink while not extravagant by any standards sates your appetite and judging by the richness of your belches hits the spot.

As you can scan about the logging camp you can see there is still a reasonable amount of activity. Many of the loggers are retiring for the night while the sentries begin picket duty by the large bonfires (one planted in in the east, north, south and west). Your keen ears betray nothing unusual save the occassional bark of the guard's dogs, a raven's cry and other such mundane noises. Darkness descends and the shadows of the black forest of Darkmoon deepen and thicken.
As you listen to Ox's good-natured banter you do not detect any insencerity though he does seem troubled and often glances in the direction of the Darkmoon forest.


Breggir nods submissively to Vladimir's intonation. He casts several nervous glances at the armed guards and remains close to the knight. As you pass the guards, they look down at the captive goblin. "Make sure you keep a tight leash on him or we'll have him roasting on a spit." growls one of the men.
Bjalfi beckons you to the fire and after the ardours of the road and battle, the thick aroma of mutton and stew is a welcome respite. Several log stumps ring the fire serving as seats, and the big man gestures at your company to make yourself comfortable.
Despite his joviality, you mark that Bjalfi eyes the four of you warily, particularly the dark wild figure of Hrafn.
"Sit and rest easy friends." Bjalfi offers his hand to each of you, cracking a smile at Ragnarr, a flash of curiousity crosses his face upon greeting Dorvarr. He offers his hand to Hrafn albeit with a measure of wariness. "Interesting company you keep Vladimir." A slight pause, "Well plenty of food to be had. Have your fill and drink hearty." Marking Vladimir's earlier words to the goblin the warrior gestures, "There's some scraps in the midden that should serve this vermin."
Bjalfi sits himself on one of the stumps and lighting his pipe looks up, "When you've a chance why don't one of you tell ol' Ox what is afoot here?"


Vladimir Kjelsbergsson wrote:

Vlad approaches boldly, letting himself be seen as he rides his weary steed, and raises an (empty) hand in greeting.

"Hail! I am Vladimir Kjelsbergsson, in the service of Earl Thorolf. We come to give aid against the goblins!"
Assuming no alarm at his appearance/what he says...
Vlad dismounts and approaches, a wary eye on Breggir and the loggers' reactions to him.

A booming voice sounds back at your greeting, "Kjelsbergsson! You earsling!" A mountain of a man appears from around the corner of the watchtower. Clad in a leather jerkin, the man is at least six and a half feet tall with big beefy arms but a corpulent gut. His blazing red hair is a tangle, and a great bushy, untamed beard adorns his worn and scarred face. He holds a leg of mutton in one hand, and his shield in the other.

Vladimir
Spoiler:
You recognize this man as Bjalfi, also known as "The Ox". He is one of Halfdeane's men from Brattahlid. He has a reputation as a stout warrior who has fought in dozens of shield-walls. He is also known as a champion wrestler and a teacher of arms at Brattahlid. Despite his fierceness in battle, Bjalfi is often joked about as a "big softie" and a little bit 'simple'.

"And who else do you got with you there? Goblins? I haven't seen any..." The giant pauses as he catches sight of Breggir, "... except the one you got there."
You see the other guards react, gripping their weapons tightly.
"A prisoner?" asks the man. "All right I smell something's afoot. String up that vermin over here. Why don't you all come in I've got some nice mutton and stew on the fire. Take a load off and tell me your tale."
He beckons you over and adds "Oh name's Bjalfi, people just call me Ox. Sent here by the noble Lord Halfdeane to keep an eye on his precious timber. Thought having me sit out freezing my arse off in the middle of nowhere would be suitable punishment for a few hasty words to his daughter after some cups of mead..." He winks and lets out a bellowing laugh as he beckons you to the warmth of a glowing fire nearby.

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