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Count Lucinean Galdana

Wraith235's page

FullStarFullStarFullStarFullStar Pathfinder Society GM. 610 posts (620 including aliases). No reviews. No lists. 1 wishlist. 28 Pathfinder Society characters. 1 alias.


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Shadow Lodge ****

Gregory Connolly wrote:
Boots of Striding and Springing used to be really really good. Now they are not but it has to do with the rule of cool. They can't be cool again until they do what they used to do, but because of how edition nerfing works, things that are OP in one edition become useless in the next. Look up what the boots did back in second edition if you don't already know, they used to be amazing, like pre-nerf crane wing amazing.

Or Monk Speed

Shadow Lodge

your also using 3.5 Skill points by the looks of it ...

every level you gain X + int skill points

Not X*int anymore

so a bard gets 6 + Int skill points
as has been noted above the math is

Ranks + Trained + Stat Mod + Misc stuff (Racial / Trait / feat etc)

Humans get 1 extra rank per level
and an additional extra if you choose that as your favored class Option

Shadow Lodge ****

then you now have your answer of what you should do ...

Shadow Lodge ****

theres actually 2 ways to do a CDG

1 is 5 ft and full round
another is with the "Begin full round action"
Move ... spend a standard action ... then spend a standard the next round to complete the maneuver

Shadow Lodge ****

I must ask the obvious question just to be sure (and to cover the bases)
did
A) the attack drop you to negative HP ?
B) were you at or above zero after taking the damage ?

if A then there's not much you can do as Unconscious from HP Damage is as helpless as if you were asleep

if B then your Golden and 100% in the Right to appeal the death

and I would also have the other player appeal as well

Shadow Lodge ****

hes talking about base cards not harrow

Shadow Lodge ****

TriOmegaZero wrote:
Why does the con GM not get the convention boon AND the proposed organizational boon? He's doing both after all.

this is how I was thinking too

Admittedly I didn't look at the points but the concept made sense

also my recommendation would be the point based ones be from the previous Season ....while the Con based ones would pull from the current pool of Boons

Hypothetical Example -THIS IS JUST THROWING RACES OUT-

Season 6 GM Boons
Q1 Ratfolk
Q2 Gillman
Q3 Vanara
Q4 Samsaran

Point Based Boons

Q1 Ifrit
Q2 Undine
Q3 Oread
Q4 Sylph

This way we gain the best of both worlds Con GM's get their Cookie ... and Other GM's get there Cookies based on GMing at FLGS's

Shadow Lodge ****

one thing we don't have is Rotational information

I think Last year was the 1st year where racials were handed out as Event GM Rewards as a standard - feel free to correct me if I'm wrong

I think we have 7 Retired Race boons (Tengu, Aasimar, Tiefling, Wayang, Kitsune, Nagaji, Damphir) currently ... not counting limited #'s like Fetchling and Goblin

we have 5 in circulation now (4 Elemental + Suli)

I like the Idea ... but TBH it would only work if the elemental races filter out and a new batch filters in - which would be optimal

but due to VO NDA We (Most of us) Just dont know whats coming ... and if whats coming would be valid

I can tell you from personal experience a big problem with the regular game days is lack of volunteers I believe a system like this would help promote volunteers at game stores and prevent some of the longer running GM's from hitting burnout due to no volunteers

is there an Answer - Im sure there is
what is the answer ... I have no Idea - but I'd love to see one come about

Shadow Lodge ****

Boon Text

"You have spent enough time in Osirion that it is now like a second home. You gain an additional trait from page 30-31 of the Pathfinder player Companion: People of the sands. Write the Selected trait on the Line below . Include this Chronicle sheet along with your Records for the Character who gains this Boon.

Instead of increasing the selling price of Relics from Ancient Osirion, The Forign Opportunist Trait grants you a +5 bonus on Day job checks made during any scenario that has 1 or more encounters that take place in Osirion"

Note that pg. 30-31 are Campaign traits ... and the best one IMHO is one that gives you a +1 disable device/ makes it a class skill and you gain trapfinding like a rogue

Shadow Lodge ****

Ophelia I Initially wasn't a fan of it either ... then I realized what that boon actually grants ... Page 30-31 in People of the sands are Campaign traits for mummy's mask I foresee a Lot of trap finders in the near future

Shadow Lodge

I don't disagree however I trust that Paizo or PFS would make an announcement that free RPG Day stuff was being made 1 credit

we aren't dealing with an MMO here where Stealth nerfs are common

furthermore ... a change of that magnitude would likely be started at GenCon ... rather than 2 months before

Campaign Coordinators have always been very good about being very crystal clear when they make decisions of this magnitude

Shadow Lodge

Luke_Parry wrote:
As far as I can tell, at present, what has changed is that the Free RPG Day modules no longer grant +2 to GM ranking...?

Pretty sure that's not the case for a couple of reasons

1 ) I was over 150 (158 or so IIRC) before the bug hit ... now Im just getting back to 140 so the math doesn't work (I only have 6 that aren't showing GM+2)

2) that would be a fairly significant change and I would trust that we would be alerted to that fact if it indeed were to happen ... not a situation like this that leaves us guessing

Shadow Lodge ****

Mine had 6 ...
3 combats and 3 disables
But yes once monument opened up everything went super fast ....I think my table had 1 encounter in monument before the door was called

Shadow Lodge

kinevon wrote:


Known or suspected anomalies:
Free RPG Modules:
2011-03-18 Pathfinder Module: Master of the Fallen Fortress (PFRPG)
2011-06-18 Pathfinder Module: We Be Goblins! (PFRPG)
2014-05-18 Pathfinder Module: Master of the Fallen Fortress (PFRPG)

Retired scenarios:
2010-11-12 #11: The Third Riddle (OGL) PDF (Retired)
2011-09-02 Intro 2: First Steps—Part II: To Delve the Dungeon Deep (PFRPG) PDF (Retired)
2011-09-16 Intro 3: First Steps—Part III: A Vision of Betrayal (PFRPG) PDF (Retired)
2012-01-14 Intro 3: First Steps—Part III: A Vision of Betrayal (PFRPG) PDF (Retired)

Rerun Tier 1-2 modules:
2013-10-18 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
2013-12-21 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
2014-03-15 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
Given the error message with these tables, they may be counting as 0 tables.

Add to list of suspected

We Be Goblins Too
Dawn of the Scarlet Sun
Risen from the Sands

I had a scenario that wasn't showing up for me period

after some probing and trying other things I THINK if an event does not have a reported date it will not show up in the system

you may look at trying to duplicate that on your end

also while at PaizoCon I spoke to CS about this issue and was told this is a display issue on our end ... apparently their end still shows everything

Shadow Lodge ****

Hey Jesse ... you might want to consider waiting until next weekend for the GM Calls as some of us will in in Seattle

Shadow Lodge

Looks like the Free RPG producs are the ones lacking ... Im Missing 12 that I can see (maybe a few more that Im missing)

Shadow Lodge ****

Lady Ophelia wrote:
No I mean the PaizoCon Version. It's still got a lot of errors in which Master Compton said needed to be fixed.

+1 This

I still need to print it out (prepped it and all) but I don't want to print out a flawed copy (Referring to Knowledge skills and formatting of the Document)

Shadow Lodge ****

Just to remind everyone
Level 12 Character List

this is free edit to anyone who has the link

Shadow Lodge ****

with the product page not showing PaizoCon Releases ... will there be a Forum announcement when the formatting update comes through ?

Shadow Lodge ****

1 person marked this as a favorite.

I just had my evaluation this past Thursday running Bonekeep level 1 in Logan UT.

Shadow Lodge ****

am I correct in assuming there will be an update before wednesday to address the knowledge skills and some of the wierd Text issues ?

Shadow Lodge

Liz Courts wrote:
Removed a post. Let's not be insulting or jumping to conclusions. If you're still having problems with your credit being reported incorrectly, please email customer service.

the statment of "Contact Customer service" is worrisome

can we get conformation that were to the point where Manual fixes are required for this ?

or is there still some hope that the database can be restored

Shadow Lodge

any Clue when we who are GMing it at PaizoCon will get it ?

Shadow Lodge ****

Apparently I had missed that none of the 5 stars were affected so thats helpful

Shadow Lodge ****

this sadly is a fairly big deal for me .... Im over 150 tables (showing 102) and this week I am headed to my VC's FLGS to
A) hit my 10 EX/ SP's
B) be Evaluated for my 5th star

Shadow Lodge ****

it hasnt been as far as I know

Shadow Lodge ****

1 did ... the party had the sense to toss down a rope to help him get out ... he took a full defensive after falling prone (and standing up provoking an AoP) in order to maximize action economy to get accelerated climb of 30 feet from a double move

Shadow Lodge ****

Mine was Create pit on the pyramid ..
Jump across pit ... run down hallway ...
use run actions as the pyramid is closing in on them ... 3 rounds to break through the door ... End up trapping pyramid in the pit on the other side of that door

the pyramid is still shuffling in that hole - everyday I'm shuffling shuffeling

Shadow Lodge

Luthril wrote:

I realize you guys are working on the the issue, so I'll give you feedback that I hope helps.

After the "Fix" I am back to 90 tables and 3 Stars... after reporting tonight that should be 113 and 4 stars... the descrepancy I see is that almost all of my modules do not have the little +2 after the GM2 so maybe they are reporting as a single table where they used to report as 2... just a thought.

I know it'll get worked out. Let us know if we can help.

yes ... all Modules and AP's are not listing as +2's ... Eyes of the 10 part 1 however is showing as a +2

Shadow Lodge ****

I Lost 50 tables worth I think

Shadow Lodge ****

Street performer

Shadow Lodge ****

there are 2 answers for this ...

1) We are Supposed to end it at that point and give completion for everything up to that point Regardless of where the BBEG is HP-Wise

2) if you have the option you could pack up and finish at another location

Shadow Lodge ****

1 person marked this as a favorite.

Invalidating tactics -

PC's know the Next Room is Occupied by a spellcaster - Decide to Wait APL +4* 10 Min for the casters 10min / level spells and under to dissipate

another Great example of Invalidated Tactics

a particular Season 2 Scenario where a Single Initiative Roll can Completely waste an NPC's 1st 2 Turns (True Strike / Hand of the apprentice only having a 30 ft Range)

I think that the definition of "Invalidation" might be in question here or maybe I'm just off

theres a Quote from Roadhouse

"Remeber .. Be Nice, until its time to Not be nice"
"How will we know when that is"
"I'll tell you"

Basically ... Run as written Until you you Cant anymore ... or
until Actions by the PC's Make using the tactics written feel like your dealing with Lemmings

Remember your NPC's are intelligent .. if the tactics say they "Charge the PC's" ... would they still Charge them across a Spiked pit spell .. or an Obsidian Flow ? (Regardless if they are physically able to or not)

Shadow Lodge

So heres my set up
GM'ing 5 Slots and playing in 1
No Banquet for me due to Money
But Definatly looking for a PuG during the banquet
Maybe we should start a new Topic for people looking for games during that slot ?

8:00 AM – 01:00 PM #5–25: Vengeance at Sundered Crag (Player)
01:00 PM – 06:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)
07:00 PM – 11:59 PM Pathfinder Society: Season 6 Gen Con Special (volunteer)

Saturday, July 5
08:00 AM – 01:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)
01:00 PM – 06:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)

Sunday, July 6
09:00 AM – 02:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)

Shadow Lodge

reyyvin wrote:


If a monk/rogue (or Tengu/animal companion, etc) had an Amulet of Mighty Fists (ghost touch) and a non-magical unarmed strike/natural attack, it could crit or sneak, but damage would still be halved due to being non-magical.

Plus, lets be honest. a +1 arrow...

Actually your Wrong

SRD wrote:

A ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature's 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons.

Regardless of the bonus ... Ghost Touch Amulet may not be magical but it doesnt matter

tho I can see the argument about Ghost Salt and Crits ... interesting

Shadow Lodge

just a question as this will be my 1st PaizoCon and being that Im a Teir 1 GM

are we as GM's responsible for Chronicle sheets or are they provided by Con Staff

Shadow Lodge ****

I have extra hours on a fangwood character and have that character on Slow Track you net 3 PA over a character who is normal track with Fangwood ... and 6 over a PC without it - NOTE this is NOT FAME

Shadow Lodge

I have a question about PaizoCon 2014: Midgard: Grandmother's Fire

it says "Pathfinder society characters welcome" does this mean it will be an official event for PFS or that you can just use that character

Shadow Lodge ****

Sippin on Orphan tears

Shadow Lodge ****

there are only 2 scenarios I have vowed Id never run again ...

Master of the Fallen Fortress

and now Destiny of the sands Part 3

I ran it at a local Convention ... maybe it was the Characters I had
under me ...

now Normally I can deal with heavens Oracle's and not have an issue

but in this Scenario I had one with Mythic Color Spray ... and Watched that character Steamroll all but the last Encounter

the encounters were 3 walkthroughs ... and then a stone wall

Spoiler:
the Young Behir .... the Chase Scene ... the hound encounter were all 1 rounded by a 30ft Color spray cone of - 8 HD to determine effect

my concern for this scenarios is that certain character types that already shine now have the ability to Sparkle Radiantly into blindness ... Im currently playing in Wrath of the Rightous and I can say now that Mythic vs Non Mythic is so OP it s not funny

so sure I kinda had fun ... but I cant believe that my other players had fun ...

I think this may have something to do with why you dont see this one offered online that much

Shadow Lodge

what about GM E-Tickets sorry for the confusion but thats my main question

being a teir 1 GM and not having recieved my Eticket (have 4 slots of Destiny of the sands Part 2 and 1 of the SP)

Shadow Lodge

This is my 1st PaizoCon and as a Teir 1 GM I was Curious how that is handled since I have 1 slot I could actually play in

Shadow Lodge ****

Not sure if it has been asked (Kinda in a hurry ATM)

if you apply this as GM Credit - does the PC it's applied to still need to aquire an attonment ?

Shadow Lodge ****

had a situation come up last night when I ran this at an event and it actually had me dumbfounded

spoiler:
when the group got to the Guardian Room and Anemorphous became trapped one of my players had the Bright Idea to use the Dust of Disjunction on the prison that Anemorphous was in, thinking that a 13 lvl wizard would be more value than a staggered Guardian... which I admit has a certain appeal

what would you have done ?

Shadow Lodge ****

N N 959 wrote:


You can't animate a "destroyed" skeleton. It does not say you cannot reanimate a previously animated skeleton. What you are apparently connecting the dots on is the fact the creature remains until destroyed and reasoning that since the spell can't last past a scenario, the creature must be destroyed. That's not RAW. What is true is that if animate dead were dispelled then the bones could certainly be reanimated.

Grant it, if PFS were to rule on this, I'm betting they go with skeleton is destroyed. But I see nothing in the rules, PFS or PF that automatically precludes the possession of a corpse from one scenario to another.

the only way to end a "Permenant spell" is to destroy it ... I am fully behind the Idea of dragging corpses around with you but Unfortunatly I would have to treat it as a consumable based on how PFS Ruled Permenant spell effects functioned at the end of a scenario

Shadow Lodge ****

N N 959 wrote:
Jeff Merola wrote:
I haven't validated your point at all. The fact that there are explicit rules on what you can and cannot purchase means that unless they show up in a valid resource as a purchasable item, you cannot purchase them. "No listed cost" is not the same as "free."

Under your rationale, a character couldn't posses a bag of dirt, or a tree branch, or bunch of flowers. The problem in this case is that no one has contemplated this. I give the person who did this credit for creative thinking.

From a rules perspective, I'm not convinced a character can't hold on to a bag of bones after a scenario. Since the bones don't represent an increase in wealth, it doesn't violate the "it must be purchased" rules. The issue you have is fairness, and there is no way to prove the onyx material cost isn't a fair trade off for the ability use this spell repeatedly.

The only real issue I'd have is that the damage to the creature should be cumulative and unrepairable, even with negative energy. So any particular set of bones should have a finite damage that it can withstand before the skeleton/corpse is no longer "intact." Obviously this would problematic in PFS.

PFS has that part covered ... animated dead do not carry over from scenario to scenario

Shadow Lodge ****

Jeff Merola wrote:
Wraith235 wrote:

yes I realize that ... you cant cast the spell without the onyx ... or the corpse .... the component is consumed the target is animated ... they operate hand in hand ... its still the same mentality

as long as you have a corpse to target
corpses have no cost
neither do basic spell components

so by the argument that you cant have something with no cost follow the thought back

"Following the thought back" requires you to ignore the explicit rule allowing you to have no cost spell components, which doesn't exist for corpses.

you have validated my point entirely ..

and now continue with your argument - where does it say that it doesn't exist for corpses ... because I know of nothing regarding that

they aren't considered "Loot" as mentioned in the PFSGOP as there is no value to them ... so again - whats the problem

Shadow Lodge ****

yes I realize that ... you cant cast the spell without the onyx ... or the corpse .... the component is consumed the target is animated ... they operate hand in hand ... its still the same mentality

as long as you have a corpse to target
corpses have no cost
neither do basic spell components

so by the argument that you cant have something with no cost follow the thought back

Shadow Lodge ****

intact is a nitpick ...I challenge you go out ... dig up a skeleton ... tell me .. is it "intact" or are the bones separated from each other -

this is purly hate against the spell - and that hate infests these boards I don't like the Idea of banning it from society play but if it happens it happens but under the argument of evil .. should we ban infernal healing ? Negative energy channeling ? its all in the same basket

answer honestly - does allowing someone to animate dead ruin your play experience ? or does your incessant complaining about him using it ruin his and others play experience

then who is being a jerk ...

Personally if the player went above and beyond to catalog rare and unique bones he collected ... as well as made a believable attempt to store the bones (Portable hole or bag of holding type 5 ) whats the problem other than the spell is hated

Bones have no listed cost period ... does that mean you cant get it ? I guess if you go down that line than other spells that have material components without a listed cost you cant get regardless of spell component pouches ... "you want to cast fireball ? sorry but bat guano mixed with sulfur has no listed cost so you cant have it" its an absurd mentality

Shadow Lodge ****

Quickly - No ... eventually - yes

the thing your forgetting is you may replay or GM for Credit (a second time) a Single Scenario per GM Star

allowing credit for a total of 3 Times on a single scenario per GM star

will this Change - Unlikely

there is a POSSIBILITY that the GM Star thing may become per Year but it is only a possibility as of this moment

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