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Count Lucinean Galdana

Wraith235's page

FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 626 posts (636 including aliases). No reviews. No lists. 1 wishlist. 28 Pathfinder Society characters. 1 alias.


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Shadow Lodge *****

I ran a table of bonekeep 1 back in June, During a Local event over the weekend I had one of my players from that table approach me with a question I did not know the answer to -

During part 1 I inflicted his PC with one of the 3 diseases (dont remember which) - his PC at the time was a level 3 Monk, since then he has leveled up to lvl 7 (IIRC) - at level 5 Monks gain the following--

Purity of Body (Ex)

At 5th level, a monk gains immunity to all diseases, including supernatural and magical diseases.

so how exactly does that work, when he leaves Bonekeep the disease vanishes -- that part is Clear Cut

but upon Reentering it comes back Also --clear Cut

however now hes immune

My Gut tells me to side with the player on this one and hed get a "Free Removal" of the disease due to class ability but my gut also says "Thats too easy"

Shadow Lodge *****

Le Petite Mort wrote:

Two things:

I think Kyle put up the stuff on pfsprep.org, and it is simply marvelous. Thank you. I will be putting up my own prep (I have designed a format for elaborate scenarios like this one that is a bit easier to use in-game than the published versions) soonishly. It won't include the stuff Kyle put up, as I don't see how I could improve on those beautiful stat blocks.

There is one issue that is confusing me about the scenario though. Throughout the scenario there are a number of actions that can increase or decrease the time between arrival in the city and the siege encounter. My problem is that I can't find the 'default' duration between these two events anywhere. I seem to be adding and subtracting hours from a mystery. Maybe my eyes are just repeatedly glossing over it?

it's there .. IIRC its in a sidebar ... but its 10 hrs

Shadow Lodge *****

Not sure if this has been reported yet but

Additional resources wrote:

Pathfinder Player Companion: Dragon Empires Primer

Archetypes: all archetypes on pages 22-23; Feats: kitsune feats on page 5 are legal for kitsune characters; all feats on pages 24-25; Gods: All gods listed on pages 26-27; Other: Oni Bloodline, Void elemental school; Races: To create a kitsune, nagaji, or wayang character, you must have a Chronicle sheet that opens the race as a legal option at character creation. Spells: call the void; Subdomains: Moon; Traits: all traits on pages 8-21 except Chosen Child and Rebel Leader.

Probably missed in editing

Shadow Lodge *****

No spark ...no alchemist fire ....only combat spell he has is sound burst at least at high tier

Shadow Lodge *****

Warning - this scenario can run very long

I ran this at a local Con Last night and they got "Slotted"

Completing 3 hrs worth of gather info / searching / finding the missing agent / clearing the warehouse ... then they hit the deadline time limit

just want to confirm a couple of things

the goal of the searcher is to (in the following order)
A) Find/reach the book
B) get the book off premises
C) Destroy the book

this is my assumption since I did not see anything in his Stat block that could be used to destroy it

- Notes

those fighters are brutal
The searcher's Tactics are very well designed especially if the Sorcerer can cut off the party Support with a well placed spell and then redeploy to assist the searcher with another well placed spell of the same name (Also the inclusion of that wand is ingenious)
Maps Suck

Shadow Lodge

Dex build DW inquisitor with Slashing Grace

I particuarly went Achaekek for WP Sawtooth Sabre

Shadow Lodge *****

ya I knew they couldn't be used by PC's

but the scribing was a curiosity and weather the players can / cannot scribe them period based on their existance
... and there are some PFS Scenarios with NPC's that have some spells like this (prepping one now)

Shadow Lodge *****

Pretty sure I know the answer to this but just want to confirm

spells found in a spell/formulae book during a scenario / module that are not legal for PFS play ---
e.g. Permanency, awaken, blood transcription etc.
are not scribable by the PC's

and can be considered to "Magically" Vanish from the book in which they are found in

am I correct in this ?

Shadow Lodge *****

CraziFuzzy wrote:
Mark Stratton wrote:
CraziFuzzy wrote:
SO, it looks like if you are going to play PFS, that PDF is far superior to buying the hardcovers.

That is only true based upon what you consider to be "superior." Some people prefer to have the hardcover books - for them, such books are faster to look through, easier to read, etc. For them, the hardback books are "superior."

I prefer hardback books, and own many of them, but I own the .pdfs for almost all of them. The .pdfs are more affordable for me, so I can nearly always purchase them. I sometimes have to wait to purchase the hardcovers based upon liquid funds at the time.

Both versions have their advantages. When I am running a home game, I want my hardcovers with me - even if I have to haul them to a friend's house. However, if I am running at a convention or game day, the .pdfs are better for me - less to haul around a huge convention center or whatever.

So, really, I think on the whole, it's just a matter of preference.

I did qualify my statement as regarding PFS, where you need to have your sources with you. I can't see where having lugging the hardcovers to the venue would be superior to a digital version. Sure, in a home setting, the hardcover would be just fine, where they could reside on the shelf and be referenced easily when needed, but if PFS was your primary playstyle, and especially in light of this rules 'clarification', I can't ever see a reason to waste the money on the physical books.

Personally, when generating or maintaining a character, in either case, I find d20pfsrd to be superior to either paid option, simply due to its structure, and its combining of all sources into a single repository (better than paizo's prd, where things are still separated by the book they come from). So, in that respect, if the rule is you have to have purchased the source to use, the easiest thing is to use d20pfsrd as your source for character generation, and then purchase the appropriate pdf's, just to be able to carry...

Just be sure to check your features name since they cant legally use certain things anymore - sow up to an event with your feat improperly named and your liable to get audited even if you have the Correct source

Shadow Lodge *****

thanks guys

Shadow Lodge *****

ARG is the primary
tho Dragon empires Primer has some really cool stuff too (Vulpine pounce)

Shadow Lodge *****

Want Tian Weapon Training

Have
Debt to Society x2
Nexavarian Requisition
Spirit of the Shadow lodge
Long Distance Support

there is a possibility that I may have one coming - I have a trade in the works but Ive not heard from the guy for the last 24 hrs (after I sent the boon)

Shadow Lodge

Kitsune dual wielding Kukri Swashbuckler / Weapon Master

Shadow Lodge

Guess I misread it ... I tohought it was a Chunk of the print

Shadow Lodge

Cao Phen wrote:
They know =)

I know they know ... just curious how many of you got a misprint

Shadow Lodge

Just got my ACG in the mail today ... Misprint was on the cover

Shadow Lodge *****

Gregory Connolly wrote:
Boots of Striding and Springing used to be really really good. Now they are not but it has to do with the rule of cool. They can't be cool again until they do what they used to do, but because of how edition nerfing works, things that are OP in one edition become useless in the next. Look up what the boots did back in second edition if you don't already know, they used to be amazing, like pre-nerf crane wing amazing.

Or Monk Speed

Shadow Lodge

your also using 3.5 Skill points by the looks of it ...

every level you gain X + int skill points

Not X*int anymore

so a bard gets 6 + Int skill points
as has been noted above the math is

Ranks + Trained + Stat Mod + Misc stuff (Racial / Trait / feat etc)

Humans get 1 extra rank per level
and an additional extra if you choose that as your favored class Option

Shadow Lodge *****

then you now have your answer of what you should do ...

Shadow Lodge *****

theres actually 2 ways to do a CDG

1 is 5 ft and full round
another is with the "Begin full round action"
Move ... spend a standard action ... then spend a standard the next round to complete the maneuver

Shadow Lodge *****

I must ask the obvious question just to be sure (and to cover the bases)
did
A) the attack drop you to negative HP ?
B) were you at or above zero after taking the damage ?

if A then there's not much you can do as Unconscious from HP Damage is as helpless as if you were asleep

if B then your Golden and 100% in the Right to appeal the death

and I would also have the other player appeal as well

Shadow Lodge *****

hes talking about base cards not harrow

Shadow Lodge *****

TriOmegaZero wrote:
Why does the con GM not get the convention boon AND the proposed organizational boon? He's doing both after all.

this is how I was thinking too

Admittedly I didn't look at the points but the concept made sense

also my recommendation would be the point based ones be from the previous Season ....while the Con based ones would pull from the current pool of Boons

Hypothetical Example -THIS IS JUST THROWING RACES OUT-

Season 6 GM Boons
Q1 Ratfolk
Q2 Gillman
Q3 Vanara
Q4 Samsaran

Point Based Boons

Q1 Ifrit
Q2 Undine
Q3 Oread
Q4 Sylph

This way we gain the best of both worlds Con GM's get their Cookie ... and Other GM's get there Cookies based on GMing at FLGS's

Shadow Lodge *****

one thing we don't have is Rotational information

I think Last year was the 1st year where racials were handed out as Event GM Rewards as a standard - feel free to correct me if I'm wrong

I think we have 7 Retired Race boons (Tengu, Aasimar, Tiefling, Wayang, Kitsune, Nagaji, Damphir) currently ... not counting limited #'s like Fetchling and Goblin

we have 5 in circulation now (4 Elemental + Suli)

I like the Idea ... but TBH it would only work if the elemental races filter out and a new batch filters in - which would be optimal

but due to VO NDA We (Most of us) Just dont know whats coming ... and if whats coming would be valid

I can tell you from personal experience a big problem with the regular game days is lack of volunteers I believe a system like this would help promote volunteers at game stores and prevent some of the longer running GM's from hitting burnout due to no volunteers

is there an Answer - Im sure there is
what is the answer ... I have no Idea - but I'd love to see one come about

Shadow Lodge *****

Boon Text

"You have spent enough time in Osirion that it is now like a second home. You gain an additional trait from page 30-31 of the Pathfinder player Companion: People of the sands. Write the Selected trait on the Line below . Include this Chronicle sheet along with your Records for the Character who gains this Boon.

Instead of increasing the selling price of Relics from Ancient Osirion, The Forign Opportunist Trait grants you a +5 bonus on Day job checks made during any scenario that has 1 or more encounters that take place in Osirion"

Note that pg. 30-31 are Campaign traits ... and the best one IMHO is one that gives you a +1 disable device/ makes it a class skill and you gain trapfinding like a rogue

Shadow Lodge *****

Ophelia I Initially wasn't a fan of it either ... then I realized what that boon actually grants ... Page 30-31 in People of the sands are Campaign traits for mummy's mask I foresee a Lot of trap finders in the near future

Shadow Lodge

I don't disagree however I trust that Paizo or PFS would make an announcement that free RPG Day stuff was being made 1 credit

we aren't dealing with an MMO here where Stealth nerfs are common

furthermore ... a change of that magnitude would likely be started at GenCon ... rather than 2 months before

Campaign Coordinators have always been very good about being very crystal clear when they make decisions of this magnitude

Shadow Lodge

Luke_Parry wrote:
As far as I can tell, at present, what has changed is that the Free RPG Day modules no longer grant +2 to GM ranking...?

Pretty sure that's not the case for a couple of reasons

1 ) I was over 150 (158 or so IIRC) before the bug hit ... now Im just getting back to 140 so the math doesn't work (I only have 6 that aren't showing GM+2)

2) that would be a fairly significant change and I would trust that we would be alerted to that fact if it indeed were to happen ... not a situation like this that leaves us guessing

Shadow Lodge *****

Mine had 6 ...
3 combats and 3 disables
But yes once monument opened up everything went super fast ....I think my table had 1 encounter in monument before the door was called

Shadow Lodge

kinevon wrote:


Known or suspected anomalies:
Free RPG Modules:
2011-03-18 Pathfinder Module: Master of the Fallen Fortress (PFRPG)
2011-06-18 Pathfinder Module: We Be Goblins! (PFRPG)
2014-05-18 Pathfinder Module: Master of the Fallen Fortress (PFRPG)

Retired scenarios:
2010-11-12 #11: The Third Riddle (OGL) PDF (Retired)
2011-09-02 Intro 2: First Steps—Part II: To Delve the Dungeon Deep (PFRPG) PDF (Retired)
2011-09-16 Intro 3: First Steps—Part III: A Vision of Betrayal (PFRPG) PDF (Retired)
2012-01-14 Intro 3: First Steps—Part III: A Vision of Betrayal (PFRPG) PDF (Retired)

Rerun Tier 1-2 modules:
2013-10-18 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
2013-12-21 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
2014-03-15 Pathfinder Online: Thornkeep (PFRPG) - The Accursed Halls
Given the error message with these tables, they may be counting as 0 tables.

Add to list of suspected

We Be Goblins Too
Dawn of the Scarlet Sun
Risen from the Sands

I had a scenario that wasn't showing up for me period

after some probing and trying other things I THINK if an event does not have a reported date it will not show up in the system

you may look at trying to duplicate that on your end

also while at PaizoCon I spoke to CS about this issue and was told this is a display issue on our end ... apparently their end still shows everything

Shadow Lodge *****

Hey Jesse ... you might want to consider waiting until next weekend for the GM Calls as some of us will in in Seattle

Shadow Lodge

Looks like the Free RPG producs are the ones lacking ... Im Missing 12 that I can see (maybe a few more that Im missing)

Shadow Lodge *****

Lady Ophelia wrote:
No I mean the PaizoCon Version. It's still got a lot of errors in which Master Compton said needed to be fixed.

+1 This

I still need to print it out (prepped it and all) but I don't want to print out a flawed copy (Referring to Knowledge skills and formatting of the Document)

Shadow Lodge *****

Just to remind everyone
Level 12 Character List

this is free edit to anyone who has the link

Shadow Lodge *****

with the product page not showing PaizoCon Releases ... will there be a Forum announcement when the formatting update comes through ?

Shadow Lodge *****

1 person marked this as a favorite.

I just had my evaluation this past Thursday running Bonekeep level 1 in Logan UT.

Shadow Lodge *****

am I correct in assuming there will be an update before wednesday to address the knowledge skills and some of the wierd Text issues ?

Shadow Lodge

Liz Courts wrote:
Removed a post. Let's not be insulting or jumping to conclusions. If you're still having problems with your credit being reported incorrectly, please email customer service.

the statment of "Contact Customer service" is worrisome

can we get conformation that were to the point where Manual fixes are required for this ?

or is there still some hope that the database can be restored

Shadow Lodge

any Clue when we who are GMing it at PaizoCon will get it ?

Shadow Lodge *****

Apparently I had missed that none of the 5 stars were affected so thats helpful

Shadow Lodge *****

this sadly is a fairly big deal for me .... Im over 150 tables (showing 102) and this week I am headed to my VC's FLGS to
A) hit my 10 EX/ SP's
B) be Evaluated for my 5th star

Shadow Lodge *****

it hasnt been as far as I know

Shadow Lodge *****

1 did ... the party had the sense to toss down a rope to help him get out ... he took a full defensive after falling prone (and standing up provoking an AoP) in order to maximize action economy to get accelerated climb of 30 feet from a double move

Shadow Lodge *****

Mine was Create pit on the pyramid ..
Jump across pit ... run down hallway ...
use run actions as the pyramid is closing in on them ... 3 rounds to break through the door ... End up trapping pyramid in the pit on the other side of that door

the pyramid is still shuffling in that hole - everyday I'm shuffling shuffeling

Shadow Lodge

Luthril wrote:

I realize you guys are working on the the issue, so I'll give you feedback that I hope helps.

After the "Fix" I am back to 90 tables and 3 Stars... after reporting tonight that should be 113 and 4 stars... the descrepancy I see is that almost all of my modules do not have the little +2 after the GM2 so maybe they are reporting as a single table where they used to report as 2... just a thought.

I know it'll get worked out. Let us know if we can help.

yes ... all Modules and AP's are not listing as +2's ... Eyes of the 10 part 1 however is showing as a +2

Shadow Lodge *****

I Lost 50 tables worth I think

Shadow Lodge *****

Street performer

Shadow Lodge *****

there are 2 answers for this ...

1) We are Supposed to end it at that point and give completion for everything up to that point Regardless of where the BBEG is HP-Wise

2) if you have the option you could pack up and finish at another location

Shadow Lodge *****

1 person marked this as a favorite.

Invalidating tactics -

PC's know the Next Room is Occupied by a spellcaster - Decide to Wait APL +4* 10 Min for the casters 10min / level spells and under to dissipate

another Great example of Invalidated Tactics

a particular Season 2 Scenario where a Single Initiative Roll can Completely waste an NPC's 1st 2 Turns (True Strike / Hand of the apprentice only having a 30 ft Range)

I think that the definition of "Invalidation" might be in question here or maybe I'm just off

theres a Quote from Roadhouse

"Remeber .. Be Nice, until its time to Not be nice"
"How will we know when that is"
"I'll tell you"

Basically ... Run as written Until you you Cant anymore ... or
until Actions by the PC's Make using the tactics written feel like your dealing with Lemmings

Remember your NPC's are intelligent .. if the tactics say they "Charge the PC's" ... would they still Charge them across a Spiked pit spell .. or an Obsidian Flow ? (Regardless if they are physically able to or not)

Shadow Lodge

So heres my set up
GM'ing 5 Slots and playing in 1
No Banquet for me due to Money
But Definatly looking for a PuG during the banquet
Maybe we should start a new Topic for people looking for games during that slot ?

8:00 AM – 01:00 PM #5–25: Vengeance at Sundered Crag (Player)
01:00 PM – 06:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)
07:00 PM – 11:59 PM Pathfinder Society: Season 6 Gen Con Special (volunteer)

Saturday, July 5
08:00 AM – 01:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)
01:00 PM – 06:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)

Sunday, July 6
09:00 AM – 02:00 PM #5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (volunteer)

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