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Pathfinder Society Scenario #3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb (PFRPG) PDF
**( )( )( ) by Azothath

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
***** by Endzeitgeist

Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
***( )( ) by Endzeitgeist

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

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Tin Golem

World of Dusk's page

50 posts. Alias of Charles Dunwoody (RPG Superstar 2011 Top 32).



This PDF is a mix of 3.5 rules and PF rules, but the description states it is updated for Pathfinder. I'd suggest updating the description to indicate that it is a mix of 3.5 rules and PF rules so that buyers don't feel tricked when they find the amount of conversion they will have to do.


As my review notes, this product has not been completely updated to the Pathfinder RPG. Buyer beware.


In the thread on new races, I found out why adding new races isn't a popular design choice for Paizo (and if you want Comeliness to make a comeback, good luck:)).

Which lead me to this question, is the APG fairly Golarion specific? When I read the core rules and bestiary I got the impression that the rules were for home brews and that Golarion was one option.

If, however, things that don't fit well in Golarion won't be created in the rules area of Pathfinder (which the race discussion seems to point out) then I'm a little bummed. Because that will somewhat limit the options for future rule expansions (for the core rules not the other lines which all are part of Golarion).

I'm wondering how tied I'm going to be to Golarion for my fix of Pathfinder rules. In other words, are the Pathfinder rules just be another support line for the Golarion world or will we possibly see rules for things that exist outside of Golarion? Not right away, of course, but maybe in the future?


I haven't heard of any new races in the APG.Just curious if there are any new races.


The ironborn are living constructs and are immune to mind-affecting spells. The oaths don't fit them very well as two provide resistance to enchantment and one to curses, diseases, and poisons. I also rejected Oath of Protection as nearly impossible to ever use.

The current oaths don't support an NPC who will in combat against damage-dealing PCs. I'm not sure if this design choice is deliberate. A bonus +1 to Reflex checks against spells would be useful (Oath of Hope--avoid some type of failure like a failed save) or initiative (Oath of Honor--draw first blood to activate and show honor). Just throwing some more useful options out for oaths.

Also, the mount is a great idea but any cavalier inside a structure at 3rd-level loses a huge class benefit. While the text says the cavalier is powerful without a mount, a 3rd-level cavalier loses two class abilities while inside a small structure that doesn't allow mounts.

If the charge ability worked for the cavalier (while mounted or not) it would be useful but perhaps overpowered. Perhaps a reduced charge bonus while on foot for all the charge class abilities?


I'd debating on getting the Campaign Setting (or Gazateer). Is an updated PFRPG version expected any time soon?



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