|
|
|
|
|
Wolfgang Baur's page
Contributor; Publisher, Kobold Quarterly. Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber. Pathfinder Society Member. 1,567 posts (1,568 including aliases). No reviews. No lists. 1 wishlist. 2 aliases.
|
The kobolds are doing the monster dance, and everyone is invited!
This contest is a straight-up monster design gig, which has been won by such gaming luminaries as Adam Daigle and others. You've got 800 words to write a cool new monster!
The winner will be published in a future issue of Kobold Quarterly.
The judges this time out include Ben McFarland (Streets of Zobeck), Adam Roy (Journeys to the West), and Sigfried Trent (Complete Advanced Feats). They'll choose 5 nominees, and the gaming public picks the winner!
Deadline? Friday, May 18, noon Pacific.
Details? King of the Monsters
Richard Pett is a mad genius. There, I said it.
First review is up and it is five stars, and I have to think the elven archer is a big part of that. The derro had an Ecology about them in Kobold Quarterly #1, and they're back in this issue with Ooze Magic, which is disgusting, yet vile.
So, what do people like in this issue?
Many thanks to all the Paizonians who contributed to this issue, and for the nod to the Cthulhu adventure Red Eye of Azathoth as well.
What's your favorite article from KQ#19? Mine is probably the Tian Xia preview, but I'm also quite happy with the Arch Devil Lau Kiritsu.
The biggest badass of the Divine Favor series arrives with a bang. The Inquisitor offers something for everyone who likes kicking down doors and taking names.
Also, a pretty good short-short story about the Inquisitor over on the KQ site. Reminds me a lot of Fafhrd and the Grey Mouser.
It's in print, and I still can't believe some of the designers who shared their experience and tips in this book. And there's a review out on another site that mentions its value for design of other tabletop sorts of games, not just board games.
The first of the Divine Favor series is here! And yes, we're covering most or all of the divine classes. This one offers slew of archetypes and some great paladin-specific spells.
I look forward to what the Dark Mistress or others have to say about the Shiny Good Guys. :)
Well, sure I'll kick things off. This issue includes the new Savant base class for Pathfinder for advanced players, plus cavalier orders, dragon lairs, a dragon encounter, and Pathfinder advice from Skip Williams.
My personal favorite is either the Tim Connors Pathfinder RPG adventure "The Exorcists" (with one of the GREAT twist openings ever, it should be in the Pathfinder movie) or the Synergistic Magic, which sets up a method for spellslingers to combine spells into new and better combos. The examples are amazing.
Anyway, lots to love here.
There's an error in the product listing; this actually includes three new monsters. The lindwurm is also included.
This is, of course, a supplement for the Northlands book. Everything that we couldn't quite fit into the first book.
Well, it's my design, so I guess it's up to me to quote this review: "The guys at Wizards of the Coast could learn a thing or two about adventure design with this dark beauty."
As a former Wizard of the Coast, I think that's quite amusing.
Quite a nice review: 5 stars!
This is a small but fierce compilation of material for any temperate forest... But especially those where Baba Yaga might prowl.
Ah-HA! I knew there was an alchemist's lab around here somewhere!
This is Open Design's first take on character design and expansion for the APG. There's more coming to cover the whole APG, so .... let me know what you think!
Back from Gen Con and the first thing I see about the new issue is a 5-star review! There's 96-pages of goodies in this one, meaning that it is as long as a Pathfinder Adventure Path --- at less than half the price!
Lots to enjoy here, but I'm also open to criticism. What do you all think of the newest, biggest KQ yet?
The True Story of a tribe of kobolds abducting the Tall and Burly Jason Bulmahn for a night of beer and game talk is retold in the Kobold Quarterly PaizoCon report.
Also, a few shaky pics. Man, I need to get a better cameraphone.
Man I love this lost-world stuff. Can't wait to pick up my copy at PaizoCon!
Oh, and tell me there are new dinosaurs in it.
People asked for a Pathfinder version of this popular title, and whaddya know, here it is. The original OGL stats are revised and expanded, and there's new material well beyond the Empire of the Ghouls sourcebook as well.
Print edition will hit in about 10 days.
For the latest Pathfinder project from Open Design, Paizo authors Tim and Eileen Connors are leading the charge. It's an anthology-style project, so up to 8 project patrons will be published designers by the end of it.
It covers levels 1 to 10 and the theme is the Deep Dark Forest: Tales of the Old Margreve. Currently seeking patrons.
Thoughts?
Now available in print right here at the Paizo store, with art throughout by the talented Hugo Solis.
Kobold Quarterly has posted some variant rules for sanity/madness, using a Mind score and different forms of temporary and lingering madness.
It's a freebie written by Scott Gable.
Linkie. Part 2 goes live tomorrow.
Thoughts?
Yes indeed, KQ has launched its second Pathfinder-friendly issue, number 11. This one contains GM advice from Jason Bulmahn, plus an article by Paizo intern Hank Woon.
And probably Monte Cook's best "Game Theories" column to date. So.....Thoughts? Favorites? Traps and diagrams for future installments?
Let's hear it!
The second patron project using the Pathfinder RPG rules has been announced — and the project may also wind up using the Golarion setting, exploring a set of lost Azlantean ruins!
For more details or to contribute to the project with your own ideas, take a look at the adventure summary and sign up as a patron.
Participation in this project is likely to be capped to a limited number of patrons, so please sign up today.
Yes, Paizo's own James Jacobs is on the second installment of the Open Design Podcast! I got to chat with him about game design, editing, his work on Kobold Quarterly #5 and future issues, and other topics.
Give the show a listen, and subscribe on iTunes or subscribe to the RSS feed.
Wesley gets all diabolical talking about the Princes of Darkness book, plus some other scoops about free Pathfinder stuff on Free RPG Day.
And, you know, more.
Interview is at koboldquarterly.com, natch.
Hey all!
Today we unveil the launch of the Open Design podcast, a monthly discussion about game design and game mastery. Ed Healy and Rone Barton join me co-hosting each show, and Monte Cook and Skip Williams appear in regular feature segments, covering game design and dispensing game advice respectively. And we're extremely OGL/3E friendly.
In episode one we talk with Jeff Grubb about world building and the joys of collaborative design, RPG Superstar finalist Clinton Boomer about monster design, and Brandon Hodge spills about patronage and his work on Halls of the Mountain King
Because we believe in bribery, we’re also having a prize giveaway. Listen in and find out how to win.
Two weeks ago KQ ran an interview with Jason Bulmahn; this week, it's SKR's turn to tell the kobold diplomats about the Pathfinder RPG, WoW, and other topics.
Interview is linkified here.
Yes, after a bit of a wait, the KOBOLD Guide to Game Design, Volume 2, is now available.
The subtitle is "How to Pitch, Playtest, and Publish", and it is probably a book of interest to Superstars because of the essays on "How to Pitch" and "How NOT to Design a Magic Item".
There's art and a bit of Paizo inside story over at the Friday Funny on KQ.com today.
Yes, Mr. J is on the road to artistic fame!
So the first monsters loosely tied to Osirion, Qadira, etc are now available in Kobold Quarterly #7. James Jacobs was a particular fan of the torthune (not surprising, given the alien/Mythos overtones of that beast).
Which of these monsters would you most want to see appear in a Legacy of Fire adventure?
There's a bit of Thassilonian history in the Varisia writeup that has always intrigued me, namely the existence of a sunken continent in Golaria just off the Varisian coast. That's Old Azlant.
And I might be writing a sunken continent adventure that works there. It's called "Lords of Lost Arbonesse", and I discuss it over on the Open Design forum.
If you would be interested in that sort of adventure (with a pulp Cthulhu twist), please go vote for it in the poll over there. It would be the first attempt at a Pathfinder licensed adventure, and I'm curious to hear how much support it would have.
The diplomats over at KQ asked Mr. James Jacobs a few pointed questions, and he came through with some really great answers about what makes a great Pathfinder adventure, how he thinks about worldbuilding, and other meaty topics.
Check it out at koboldquarterly.com. Discuss it here, there, wherever you like.
|
|