"Are you traitors to the city? We have done nothing wrong, now get out of our way!" Wolf-Sark shouts and he punctuates his words with an acidic dart at one of the half-orcs confronting Hiro.
Wolf-Sark turns to Molasbar. "Elf -- I take it that you're some kind of mage, yes? Then you know well that we should try to keep clear of any inquisitors. Their mind-protecting masks, artificial claws, and their use of negative energy to dispel magic make them dangerous foes indeed."
"Worry not, dwarf," Wolf-Sark assures him, "Abadar will reward those who follow his will with riches in this world and the next. Just keep your eyes and mind open and I assure you that opportunities for wealth will be waiting for you."
Wolf-Sark now gives a more appraising glance at all of the folks assembled around the table. Apparently not put off by what he sees, he nods. "If it helps the resistance effort, I'll throw my lot in with them again. Well met, all. My name is Wolf-Sark, acolyte of Abadar." Around his neck he wears a short cape made out of a wolf-skin as a tribute to his name.
"Who are you to tell us what shall be done? I do not remember being told you had taken command. Not to mention, what makes you think that our ragged little band has such strength in arms?"
Wolf-Sark gives the two a wry smile. "A man can dream, can't he? Say, brother, while you're conjuring armies from your imagination, why don't you whip up a dozen phalanxes of mountain giants and a legion of invisible archmages?"
Wolf-Sark glances at all of the assembled guests, but turns his attention to the woman in charge, the brows of his brutish half-orc face drawn together in consternation.
"Sister, can that sign on the door be true? Is our city guard truly arresting good and prosperous citizens and handing them over to the Ragesians? That's outrageous! Abadar's wrath will surely punish those who betray their city and the cause of civilized peace."
At the church of Abadar, Wolf-Sark swings a censer of costly incense as the high priest delivers his sermon. The words are familiar ones, not changed from the last time Ragesia invaded, when Wolf-Sark was just a young acolyte who took up arms against the foe. Taking up arms against a prosperous free city like Gate Pass was a great sin in the eyes of Abadar the Citybuilder; the only conquest he supported was the conquest of civilization over barbarism and the conquest of silver and gold over savagery. The priest urged the congregation to take up arms against the invaders, for the sake of civilization and trade. Wolf-Sark knew that he would obey, when the time came, as his parents did before him. Even if it meant fighting against their former countrymen.
So we have a magus, a monk, a fighter and a cleric so far, correct?
(By the way, this is the third time that I've tried using a character named "Wolf-Sark" in a PbP game. Hopefully the Wolf-Sark curse is broken now.)
Black Tom -- can I use the Sacred Tattoo racial option from the Advanced Player's Guide?
Quote:
Sacred Tattoo: Tattoos, piercings, and ritual scarification are sacred markings to many half-orcs. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces the orc ferocity racial trait.
I retooled Wolf-Sark as a cleric of Abadar. Would it be okay if I took the Sacred Tattoo half-orc racial option from the Advanced Player's Guide (swaps Orc Ferocity for +1 luck bonus to saves)?
Sure, we can probably split up the room into pieces and take 20 on our individual piece. At the very least, we should be able to take 10 if there's no one threatening us right now.
"What else can we do? We're out of healing. If we got into another fight today, we would be risking much more for much less net gain. For now, I say we rest in the store room and continue in the morning."
"We go back to the inn, sell our booty, and equip ourselves for another round of fighting, of course!
I'd rather eat good food, drink ale, and sleep in a fine bed; it's only two miles away, after all!"
By the way, what time of day is it? Mid-afternoon?
"I like fighting more than the next person, but staying here seems like a recipe for an ambush. But if you insist, then one of the storage rooms should work fine."
If we can wait for two minutes, and if no one else minds, Wolf-Sark will put on the chainmail armor (with some help from his friends). After that, we'll open the door to the magic aura.
"Osric, it looks like you have first right to this fine armor, if you like," Wolf-Sark indicates the banded mail. "And someone else can take the chain mail."
"I hate cowardice, but you should all know that I can heal no more today. So if you fight, be ready to greet Death with glad arms!"
Wolf-Sark examines the banded mail. "I could use some better armor, but I've already taken my share of loot for today." He pats the fine (albeit dingy) longsword he took from the other room. "Grab whatever strikes your eye, comrades!"
When the party has finished searching the room, Wolf-Sark buckles on the new sword and opens the door at S23 (unless Rurik wants to check for traps first).
Wolf-Sark wouldn't mind using the longsword, if it's better than his current one. But there's a particular sword that he's hoping to find -- one of great power...