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Profile
About WodMale Half-Orc
*** Normal Statblock: Spoiler:
Init +3; Senses Darkvision (60 feet); Perception -2 -------------------- DEFENSE -------------------- AC 16, touch 13, flat-footed 13. . (+3 armor, +3 Dex) hp 15 (1d12+3) Fort +5, Ref +3, Will -2 -------------------- OFFENSE -------------------- Spd 40 ft. Melee Greataxe +6 (1d12+7/20/x3) Unarmed Strike +6 (1d3+5/20/x2) -------------------- STATISTICS -------------------- Str 20, Dex 16, Con 16, Int 7, Wis 7, Cha 7 Base Atk +1; CMB +6; CMD 19 Feats Power Attack -1/+2 Traits Amazingly Ugly, Anatomist Skills Acrobatics +2, Climb +8, Escape Artist +2, Fly +2, Intimidate +5, Ride +2, Stealth +2, Swim +8 Languages Common, Orc SQ Fast Movement +10 (Ex), Orc Ferocity (1/day), Rage (7 rounds/day) (Ex) Combat Gear Greataxe, Studded Leather; -------------------- SPECIAL ABILITIES -------------------- Anatomist +1 to confirm critical hits. Darkvision (60 feet) You can see in the dark (black and white vision only). Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded. Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged. -------------------- *** Rage Statblock: Spoiler:
Init +3; Senses Darkvision (60 feet); Perception -2
-------------------- DEFENSE -------------------- AC 14, touch 11, flat-footed 11. . (+3 armor, +3 Dex) hp 17 (1d12+5) Fort +7, Ref +3, Will +0 -------------------- OFFENSE -------------------- Spd 40 ft. Melee Greataxe +8 (1d12+10/20/x3) Unarmed Strike +8 (1d3+7/20/x2) -------------------- STATISTICS -------------------- Str 20/24, Dex 16, Con 16/20, Int 7, Wis 7, Cha 7 Base Atk +1; CMB +8; CMD 19 Feats Power Attack -1/+2 Traits Amazingly Ugly, Anatomist Skills Acrobatics +2, Climb +10, Escape Artist +2, Fly +2, Intimidate +5, Ride +2, Stealth +2, Swim +10 Languages Common, Orc SQ Fast Movement +10 (Ex), Orc Ferocity (1/day), Rage (7 rounds/day) (Ex) Combat Gear Greataxe, Studded Leather; -------------------- SPECIAL ABILITIES -------------------- Anatomist +1 to confirm critical hits. Darkvision (60 feet) You can see in the dark (black and white vision only). Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded. Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged. -------------------- *** Fatigued Statblock: Spoiler:
Init +2; Senses Darkvision (60 feet); Perception -2
-------------------- DEFENSE -------------------- AC 15, touch 12, flat-footed 13. . (+3 armor, +2 Dex) hp 15 (1d12+3) Fort +5, Ref +2, Will -2 -------------------- OFFENSE -------------------- Spd 40 ft. Melee Greataxe +5 (1d12+6/20/x3) Unarmed Strike +5 (1d3+4/20/x2) -------------------- STATISTICS -------------------- Str 20/18, Dex 16/14, Con 16, Int 7, Wis 7, Cha 7 Base Atk +1; CMB +5; CMD 17 Feats Power Attack -1/+2 Traits Amazingly Ugly, Anatomist Skills Acrobatics +1, Climb +7, Escape Artist +1, Fly +1, Intimidate +5, Ride +1, Stealth +1, Swim +7 Languages Common, Orc SQ Fast Movement +10 (Ex), Orc Ferocity (1/day), Rage (7 rounds/day) (Ex) Combat Gear Greataxe, Studded Leather; -------------------- SPECIAL ABILITIES -------------------- Anatomist +1 to confirm critical hits. Darkvision (60 feet) You can see in the dark (black and white vision only). Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded. Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged. -------------------- *** Wod's stuff: Greataxe, leather armor, dark sack-cloth hooded robe, ring of protection, potion CLW. Wod's background: Wod came from the wilderness. None know from where, nor can Wod remember. |
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