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The skill falls under disable device. If you want to justify a rogues ability to open a door without a tool you simply rule he managed to open the door by another means; say by removing the hinges, or found a flaw in the mechanics, removing the stones around the bolt, etc. You don't have to take things literally.

However, if a door is specifically barred on the other side, we don;t even have a lock to worry about and that make it a better cell.

On a unrelated note, I was reading the Rules Cyclopedia for D&D and in the open locks description it stated that a thief that failed their open locks could not try to open that lock again (ever); it being beyond his ability.(Or at least until he gained another level in thief).


If you train your animal to hunt, it most likely will use stealth to move about. Be aware that only certain animals will probably use stealth: felines and canines. Horses, bears, and other large creatures not so much.


Yes,because you can fight defensively when taking a full-attack action. 3 ranks of Acrobatics increases your dodge AC to +3 (rather than +2). VCrane style add an additional +1 Dodge. Unlike other bonuses, dodge bonuses can stack.

So if you fight defensively with those feats and ranks you suffer only a -2 to hit and gain +4 dodge bonus to AC.

But remember, if you are caught flatfooted or denied your Dex, you lose any dodge bonuses (though uncanny dodge can remedy that in some cases.


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Probably no point. But a REMOVE REAR potion has potential.., ;)


Ope wrote:
It makes me wonder if their actions are why the other players drop in an out and not stay as consistent players.

It certainly would for me.


The TARDIS is plot device, so it can do whatever you want it to do.

And in the series, that is exactly what it does.


Turgan wrote:

Thank you for your suggestions so far.

Doesn't Elric wear superior armor (or do I just think he did because of the stormbringer rpg?)

@Lincoln Hills: I Like your suggestions concerning cultural background. As we until now exclusively play on Faerun (before the spellplague) some faerunish background would be more important to me than Golarion.

But I don't know about Unter or Mulhorand, are they not more like ancient persia/egypt? I thought about Netheril, too. Isn't there a floating city coming back in one of the later 3.5 adventures?

Is there a good trait like "aristocratic bloodline" or similar?

So: Elric should probably have the feat "brew potion" and the skill craft: alchemy. I don't know about the skill "heal".

Is there a possibility to fabricate a drug that emulates such a thing as a "belt of giant strength"? Perhaps a few levels of a specialized alchemist?

Stats?

You have to consider Elric from two perspectives: Before he obtained Stormbringer and after he obtained Stormbringer.

The Elric before Stormbringer was sickly (also an albion even to his own race) and dependent on herbs and potions to stay alive. In this case, he most likely brewed potions of extended bears endurance to accommodate his low constitution.

Once he obtained Stormbringer, he did not need the potions as long as he reaped souls with Stormbringer. The aspect of his potion abilities take a backseat during this time.

Elric was also aided in his ability to summon gods with the Ring of Kings and he was talented in the mystic arts (though he allow that to wane while sitting on the throne in the beginning book). Magic worked differently in the stories than it does in the D&D/Pathfinder verse so it is debatably what he could do with magic.

In the stories he has donned full battle armor when need to fight a war or upcoming fierce battle. So he would be trained in medium or heavy armor. He favored using stormbringer two handed.

For stats you would give him a low constitution while giving him higher attributes in other areas like intelligence, wisdom, and maybe dexerity. I would give him moderate strength and despite being once the ruler of a kingdom, an average Charisma since he really was not an effective ruler of Kingdom (actually led to its downfall).

So base on that information you most likely have fighter and wizard with the Conjuration school. If you prefer the sorcerer route, then maybe arcane bloodline. As he progresses you can classes as needed in levels. An interesting addition would be to give him barbarian levels to simulate when he and stormbringer get "out of hand" and it would provide the boost to strength and constitution he would need in battle.



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