I have zero tolerance for lack of respect. There is no in game or out of game excuse for calling your fellow players f*cking retarded. The end.
I'm not willing to suspend my disbelief enough to accept that a melee fighter, no matter how heroic, could even come close to one who bends reality with words and gestures. It's a common genre trope to have the arcane more powerful than the fighting class, with a few exceptions. Ars Magica was based on it, and I'd make the claim that early DnD was as well. That didn't make all players want to play a wizard, or feel useless as a fighter type. It wasn't until PVP type games, where this was even a discussion point in tabletop gaming.
Even in ODnD or 1st edition where this was most true, I rarely played a Mage, and I was never jealous of the power differential, rather I loved my place in the scheme of things protecting the wizards. It felt like a correct representation of what I'd read growing up.
In my estimation, class combat balance is what ruined 4E for me. It's a terrible goal, unless you're making a video game with PVP.
Party role balance is a noble goal overall, and one that I find that Pathfinder does well.
Say no to combat balance. It's unrealistic, and makes a game bland in my eyes.
Cory Stafford 29 wrote:
Just stop. You've been told multiple times to knock off your hate on these forums. Go out, experience more life, and grow up. The western world is steadily getting more progressive, and inclusionary and you'll find that you're going to be on the wrong site of history, just like the bigots were during the civil rights struggles in the US during the 60s saying many of the same things you're saying now.
Paizo, thank you for simply recognizing that us gay folks aren't anything more or less than straight folks.
James Sutter wrote:
James, I love you!
I have been reading. If this is so cut and dry why so many varied GM styles?
Again there needs to be a definitive ruling.
Heads up, True Believers!
The Bullman posted this today on his Facebook page:
"For any who might be interested.. the Mythic Playtest document got turned over to the editors yesterday. Its going to take a bit to get it ready for release, but it should be quite soon..."
From Jason Bulmahn, Game Designer FB page:
F. Wesley Schneider wrote:
Totally understandable, and when I asked I knew it was a bit Iike grabbing smoke.
But a question unasked, is an opportunity stillborn. :)
Just google up Perram's Spellbook and enjoy. A print compendium would be worthless after a few new spells hit, while a web based service like Perram's is always viable.
Plus Perram supports the community via Know Direction podcast, and is a great guy.
I have an idea. Let's take the Paladin out of this special category that he's somehow been put into, and treat him like any other character with motivations.
A code is no different than how any other character should see his/her motivations. Every character is living by their own codes, they just don't name them.
Reviews are coming in and they are GREAT!
The first issue of the Pathfinder comic series is now out in the wild and reviews are rolling in. Here are some highlights:
• Newsarama: “Taken as a whole, this is one entertaining read and a more than welcome entry in the woefully small fantasy comic genre. Dynamite has a strong team on this book. 8/10″
• Unleash the Fanboy: ” the first issue of Pathfinder is everything you want as a beginning to a fantasy epic. 4/5″
• eXpert Comics: “I was lucky to get to see a preview of issue number one, and boy is it awesome. Not only do you get the comic itself, which is excellent, but you get a map of the city the comic takes place in as well as descriptions of all of the places of interest in the city.”
• Comic Book Bin: “I would highly recommend ‘Pathfinder’ to anyone who enjoys fantasy, or just a good read. 8.5/10″
• One Geek Nation: “Andrew Huerta’s illustrations and Ross Campbell’s colors jump out of the panels, successfully opening readers’ eyes to the amazing Pathfinder world.”
• iFanboy: “The story had a great mix of action and comedy”…”I loved this comic.”
• Sci-Fi Pulse: “The dialogue in this book is pretty sharp and fun at times. And the action is thick and fast.”
• Fanboy Buzz: “The dialogue is all very natural and the storytelling/pace is top notch. A lot could be said for how well this issue was written.”
• Frickin’ Awesome: “Dynamite Publishing’s Pathfinder doesn’t focus on the theoretical enticements of RPGs, but instead on using the game to create an adventure story that comes hard and fast with succinct, enjoyable characterization and hearty action.”
• Fanboy Comics: ” What really makes this book work are the characters. He somehow took these awesome creations that were just a stat block and a few pictures and has crafted really interesting and flawed people out of them.”
• Silver Snail Blog: “…the characters are actually very well-crafted and likeable; this is actually kind of tough to pull off when you’re trying to fulfill the major RPG stereotypes.”
None of these are flaws to me. Class balance is nothing to strive for IMO. Back in the day, Wizards were the most powerful by far. My groups were never affected by this fact, and played what they liked.
In life, some things are inherently better than others and that's ok.
is there a list of the prestige classes?
Arclord of Nex
Totally disagree. It's not trying to be superhero art, but a stylized fantasy and it works great. One of our best artists, Frank Quietly has "distorted faces".
The storytelling/layouts are inventive and clear, and the backgrounds detailed. I'd say they got quite a catch as far as the art.
I know the writing is top notch as Skullkickers rocks.
Heaven's Agent wrote:
There's no point in attempting to correct perceived imbalances unless you already recognize them yourself. They are all matters of opinion and circumstance; the most you could accomplish is create variants that you, personally, feel are balanced, because it is impossible to appease everyone's complaints. All those complaints are different, and as such asking the general community for things that should be addressed is futile.
First poster nailed it. Lists of perceived imbalances belong on the WOW boards.
Reading back I'm getting a lot of usage out of the list of expectations. I also have to thank Jiggy, et al for being as cool as you were to me when I first came to the boards and posted my thoughts on this topic without considering the fact that PFS charas are trained Pathfinder agents, and would have foreknowledge of these situations.
Cheers for being a great community.
Star Frontiers has such a great feel to it! I'd love a new version.
Hmmm....maybe that would make a good Savage Worlds skin...
EDIT: quickly looking into it, it appears there are good conversions out there, xanthemann!
Seeing how you said you will be doing an internet game, are you using a Virtual Tabletop? If you haven't picked one, I can recommend Roll20. It's simple, not having rules integrated into it, so easy to learn. Built in video chat. If evrybody you game with is on Google+, you can launch the sessions in a Hangout. It runs in your web browser, so no software to download. Best of all, it's free.
Cannot second this recommend high enough. I love this free app. So ridiculously easy to use compared to other tabletops I've tried.
And welcome TRDG to Pathfinder and to the community here. So helpful, friendly, and the Paizo staff posts here quite frequently and are a joy. In a year, I've learned to appreciate both the game and Paizo as a whole.
A few years back I was in your shoes. Long time, but lapsed gamer who longed for the adventure. I got into DnD 4th edition, had some fun (mainly because of a wonderful group I met through meetup.com who favored story over dice), but eventually grew tired of the 4E system, and needed something that was more in line with the game I fondly remembered, which definitely turned out to be Pathfinder. It's love child of Gary Gygax, Dave Arneson and the Collective Paizo staff. It's that damn good.
The Beginner Box, I can say without any second guessing, the best RPG product I've ever bought in terms of quality and usefulness, and that comes from someone with countless dead trees worth of gaming books under his belt. It's truly a labor of love, and it shows throughout.
I too am looking into PFS lately, and should have some experience under my belt after my first ever Gencon next month. Wow, that's embarrassing to admit after gaming for over 30 years. But Gencon here I come!
So again, welcome and many years of adventure to come!
I hope this is more hints toward the "inevitable" Jim Groves Vikings vs Witches AP!
Jim Groves wrote:
Steve Geddes wrote:
Totally agree. While some (perhaps) jaded folks just see "marketing gimmick", I see really nice product synergy that actually aided my local store, and sold some product.
Note: I didn't have a issue with the mini portraits, but I can see as some could. That's how aesthetic choices work.
Any way in the future you can make the product author & artist credits clickable so as to show what else they have done in the line?
Sometimes I see a work by someone, and would love to be able to find and purchase more of their work.
I can see it as a bit of work to compile past works, but it may be worth it interns of gained revenue from fans of the same mindset.