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Mithral Scarab

Windstar's page

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting Subscriber. Pathfinder Society Member. 22 posts. 1 review. No lists. 1 wishlist. 2 Pathfinder Society characters. 2 aliases.


(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Hi all, I am searching for 4-6 players for a Carrion Crown PbP. Please make your applications below.

Character Creation Rules:
  • 25 point buy. No restrictions on dump stats.
  • Any 0HD race is viable, but tell me how you fit into the setting. Humans must choose an ethnicity.
  • No Chaotic Evil please.
  • Any class is fair game, but again—I want to know how you fit into the setting. If you’re a ninja in Ustalav, for example, tell me how you got there.
  • Any archetype is fine.
  • Two traits, one of which must be a campaign trait from the Carrion Crown Player's Guide. The other trait can be from any published source.
  • We are playing at the Emerging Guns level, but guns are only made in Alkenstar. If you have one you will need to explain how it got from there to here.
  • Roll your starting gold and if you don't like what you get, take the average.
  • Max hp for first level, rolled thereafter with a single re-roll on a roll of a 1. Animal companions, eidolons etc roll hp at first level, but if you don't like what you get, take the average.
  • The AP is scheduled to go to level 15, but whatever level we reach at the end, I will bring your level 20 capstone ability forward to that level.
  • Any Paizo published material is fine. If I don’t own a copy of the rules to which you refer, I will ask that you please quote me the text so I can read it for myself. No third party stuff please.
  • In your backstory, tell me about how, when and where you met Professor Lorrimor (read the Player's Guide for more details).
  • You may submit more than one character—if you submit a non-standard race character, for instance, it’s probably a good idea to submit a standard race character as a backup. But please, keep it to a maximum of three.
  • Please state your time zone on your alias background.

House Rules:
  • The Appraise skill will only be used to give you the chance to sell items for more than 50% of their book value. You won't need it to ascertain item book values.
  • You won't need to make Spellcraft checks to identify magic items created by someone with a Caster Level equal to or less than your ranks (ranks, not total bonus) in Spellcraft. For example, a 5th level wizard with 5 ranks in Spellcraft could automatically identify a potion of cure light wounds (CL 3rd) but not a belt of giant strength (CL 8th).
  • A bard gaining Versatile Performance can retask skill ranks away from the skills affected. Same applies to headbands of vast intelligence.
  • No crafting of mundane items. It just takes too long! I promise to make mundane crafters/merchants readily available where it is sensible to do so. In other words, no, there's not a fletcher at the bottom of Gallowspire waiting for heroes to show up.
  • Where an untrained skill roll is being made on behalf of the party as a whole (e.g. Sense Motive, Survival), those without ranks can only aid another; they don't make rolls independently.
  • Massive damage will apply.
  • Characters will gain a bonus Teamwork Feat at 3rd level and every 4 levels thereafter—but a character has to have been a member of the party for the last three levels to qualify. Classes that gain bonus teamwork feats (e.g. the cavalier) may instead choose to gain bonus combat feats whenever they would gain a bonus teamwork feat, at the player's discretion.

Selection Criteria:
I am looking for the following (in no particular order):
  • Interesting characters that will work well together.
  • Characters that have been created as believable individuals rather than a collection of numbers and rules with an appended personality. I want to see the numbers and traits and feats you choose come to life in your background.
  • Players with a decent command of grammar and spelling. We all make mistakes and typos, but I won’t be able to GM effectively if I have to work to decipher every post.
  • Chaotic Neutral, Lawful Evil and Neutral Evil will be assessed on a case-by-case basis, but I don't want to turn this into an Evil campaign. Good or Good tendencies are preferred.

What you can expect from me:
Chiefly, I GM according to one rule--the enjoyment of the players trumps all. To that end, I’m on your side and you will find me quite lenient in giving you the opportunity to try things that other GMs might balk at. One of my favourite roleplaying memories is from a Star Wars game when my Rodian soldier put on a space suit and literally leaped from his burning corvette through the void of space to board an enemy cruiser. I want to give you those memories, because they’re awesome.

As a consequence, while Carrion Crown is a horror Adventure Path, under my aegis you can expect it to look more like Van Helsing, the Blade films, or Dracula 2000 than a traditional ‘scary’ horror movie.

That being said, there will be consequences to your actions. I don’t like adventurers who do nothing but kill things and take their stuff. I will change your alignment—forcibly, if I have to—and make you pay for your actions if I think they warrant it. For example, if a first-level party spends time openly antagonising an obviously hostile, well-connected and shady noble, they can quite possibly expect a high-level assassin to show up that night. Take your cues from the setting and the NPCs’ admonishments and warnings. I thoroughly eschew the Sorting Algorithm of Evil.

In the same vein, if you take a dump stat you can expect it to affect you. If you have the Charisma of a doorknob and you try to sweet talk the wait staff at a bar, I will make you roll a Diplomacy check in conjunction with your roleplaying.

I am also a storyteller before I am a combat simulator. I won’t be using maps, but I will be providing an overview at the beginning of each round of combat that describes the disposition of your characters and their opponents. In addition, I believe PbP lends itself far more to roleplaying and plot than it does to combat, so you can expect encounters to be simplified if they would otherwise bog down in posts like Hang on, where was that table again? And how tall is the armoire in the corner? In general, my philosophy on combat tactics will be along the lines of “if you want to be in charge range, you are unless I specifically say otherwise”.

Combats will tick over at a rate of one round per day. If you're unable to post that day, I will adjudicate your character's actions.

Lastly, I am Australian and use British English conventions. For example:

British English wrote:
I theorise that if I practise often, I might be licensed to colour. And my practice is what gets me that colouring licence.

You may, of course, use whatever form of English you like. : )

What I expect from my players:
I’d like for you to be able to post at least once a day on weekdays. Weekends are time you should be spending with your loved ones, so they are totally optional. Frankly I'm unlikely to be posting on weekends.

I want you to be engaged with the story and with the characters (both PCs and NPCs), so it would be good if you were willing to dig around and find stuff out, and invest yourself in the setting and the story.

Otherwise, the chief requirement is the standard Paizo forum rule: don't be a jerk.

Recruitment closes at 6am AEDT on Friday February 17. Successful applicants will be announced at 8am AEDT on Monday February 20. Look forward to reading your submissions!



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