Danse Macabre

William Dienow's page

98 posts. Alias of Wondering_Monster.


Full Name

William Dienow

Race

Human

Classes/Levels

Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5

Strength 8
Dexterity 18
Constitution 14
Intelligence 24
Wisdom 12
Charisma 8

About William Dienow

Active Spell Buffs:

Dark Vision
Shield

Crunch:

William Dienow
Sage Sorcerer 9
N Medium Human
Init +5; Senses Perception +18;

==DEFENSE==
AC 20, touch 16, flat-footed 12 (+4 dex, +1 Nat, +1 Deflection) Mage ARmor +4
Fort +8, Ref +9, Will +10
hp 56

==OFFENSE==
Spd 30

Arcane Bolt - Range touch attack; +8 1d4+4 damage; 8/day

==STATISTICS==
Str 8, Dex 18, Con 14, Int 24, Wis 12, Cha 8
BAB +4, CMB +3, CMD +16

Feats
Eschew Materials
Toughness
Combat Casting
Expanded Arcana
Expanded Arcana
Persistent Spell

Traits[b]
Pragmatic Activator - use Int for Use magic Device
Reactionary - +2 Initiative

[b]Skills
Bluff +11 (9 rank, -1 CHA, 3 class)
Climb +3 (1 rank, -1 str, 3 class)
Escape Artist +8 (1 rank, 4 dex, 3 class)
Fly +15 (8 rank, 4 dex, 3 class)
Knowledge arcana +19 (9 rank, 7 int, 3 class)
Knowledge nature +19 (9 rank, 7 int, 3 class)
Knowledge religion +11 (1 rank, 7 int, 3 class)
Knowledge Planes +11 (1 rank, 7 int, 3 class)
Knowledge Dungeoneering +11 (1 rank, 7 int, 3 class)
Perception +18 (9 rank, 1 wis, 3 Class, 5 item)
Spellcraft +19 (9 rank, 7 int, 3 class)
Stealth +16 (9 rank, 4 dex, 3 class)
Use Magic Device +19 (9 rank, 7 int, 3 class)
Survival +9 (5 rank, 1 wis, 3 Class) +5 when tracking
Swim +11 (9 rank, -1 str, 3 class)

Special Abilities
Arcane Bolt - Range touch attack; 1d4+4 damage; 8/day
Bloodline Arcana - cast with INT
Metamagic Adept - apply metamagic feat to a spell about to be cast without increasing casting time

Languages
Common
Draconic
Elven
Orc
Gnome
Dwarf
Infernal

Spells Known:

0-Level
Light
Acid Splash
Detect Magic
Read Magic
Spark
Prestidigitation
Mage Hand
Scoop

1-Level 2 used; 8/day
Identify
Infernal Healing
Shield
Magic Missile
Monkey Fish
Mage Armor
Unseen Servant
Burning Hands
Hold Portal
Detect Secret Doors
Expeditous Retreat
Windy Escape
Vanish

2-Level 4 used; 8/day
Invisibility
Knock
Resist Energy
See Invisibility
Dark Vision
Create Pit
Spider Climb
Scorching Ray
Blindness-Deafness

3-Level 1 used; 8/day
Dispel Magic
Protection from Energy
Gaseous Form
Daylight
Fireball
Haste
Hold Person
Fly

4-Level 0 used; 5/day
Dimension Door
Greater Infernal Healing
Confusion
Elemental Body 1

Equipment:

Gold 0

Handy Haversack

8 X Potion of Cure light Wounds
Potion of Jump
Potion of Sanctuary
Potion of Barkskin +2
Potion of Neutralize Poison
Potion of reduce person
Potion of Enlarge Person
2 x Potion of Endure Elements
Wand of Mount - 46 charges

Headband of Vast Intellegence +4 - (Knowledge Nature, swim)
Belt of Incredible dexterity +2
Cloak of Resistance +3
Amulet of Natural Armor +1
Ring of Protection +1 Deflection
Lens of Detection
Page of Spell Knowledge - Hold Portal
page of Spell Knowledge - Detect Secret Doors
Page of Spell Knowledge - Vanish
Page of Spell Knowledge - Expeditious Retreat
Page of Spell Knowledge - Windy Escape

Background:

William Dienow has ambitions. He hopes to one day rule all people. He does not want to do this out of greed, but because he believes it to be best for the whole world.

To further these goals, Williams has been experimenting on people. Testing new spells, which often leave people mutilated or worse.