Ulfen

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Mark Seifter wrote:
gwynfrid wrote:
This looks great. The fusion of DR and energy resistance feels like something so evident that it should have been done 10 years ago!
In fact, it actually almost happened 1 year ago. Starfinder had this combined resistance, for a time, until compatibility with PF1 monsters (which used the DR and energy resistance format) forced the slide backwards to DR and energy resistance later on.

I wonder if you are kicking yourself over that decision now. I would ;P

At any rate, I think this post has helped to convert a lot of the PF2 sceptics over. Well done!


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Please tell me you are planning to include more monsters in the vein of Drakainia! (Best known as 'how to fix the falling birthrates and ageing populations of Golarion' ^_^)


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Since you started the whole DnD 5e thing, here is my desire: Clone (5e). With this single spell I (a wizard) can make my whole party young AND immortal. Best. Spell. Ever.

Not being able to provide eternal youth for my martial friends would be a deal breaker with PF2. (I loathe the idea of spending eternity alone!)


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A midwife background would also be cool!


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Please tell me there is a shepherd background!


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I was thinking, it would be nice if the encounter tables for dungeon masters scaled all the way down to a single player character, to allow easy roleplay with just your partner alone.


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Shinigami02 wrote:
Wild Spirit wrote:
Alternatively, innovate by offering 3D printable models of the monsters. Not everybody may have a 3D printer, but everyone can visit a library or a school to have them printed easily.
Off topic but man where do you live that libraries and schools have 3D printers? There's at least 4 public libraries within 30 minutes of me and none of them have one.

Czech republic. Getting things shipped here from USA is a major pain in the butt. If Paizo sold 3D models I am sure it would be far more popular here. (Prusa 3D printers are made here, go figure...)


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When you google Pathfinder pictures of hideous SUVs show up. That can't be good for marketing (I know it's too late to do anything about that issue).

What doesn't help either is Paizo's push for minis. While good for established geeks, it can scare of a lot of newcomers, in my experience, as they have no idea where to begin. Paizo should create a "Mines of Phandelver" noobie kit and go easy on the minis (unpopular opinion around here, I know, then again, read the beginning of this paragraph).

Alternatively, innovate by offering 3D printable models of the monsters. Not everybody may have a 3D printer, but everyone can visit a library or a school to have them printed easily.

graystone wrote:
Ah... I thought this was a thread involving body modification and heated metal... :(

You and me both :D


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Would Paizo consider selling 3D printable models of monsters in the upcoming bestiaries? It would be a godsend for people living in remote areas like myself.


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Mark Seifter wrote:
Wild Spirit wrote:
Dasrak wrote:
Monte Carlo
NERD!!! Use a linear congruential generator, like the rest of us, simple folks. :P
I don't know; Markov Chain Monte Carlo can be pretty fun, especially the Metropolis-Hastings algorithm. Not that this is likely exactly what Dasrak used, but it's a great way to take a random walk through a really dense feature space with a probability distribution and is thus crucial in a lot of Bayesian analysis.

I... I... I think I love you Mark.


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Please don't forget Fantasia, it's one one the reason I love centaurs so much ^_^


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The Mad Comrade wrote:
Amphibious special quality/racial feature ... maybe they choose gender when the need or moods suits them after certain amphibians IRL. :P

I would rather keep such abilities in the realms of Elixirs, Rituals and Potions which are available to everyone and not just members of the "lucky race".

*shakes fist at 5e elves*


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Tarik Blackhands wrote:
Pump the breaks kids, we've done it. Morality is solved. All those philosophers over thousands of years can finally rest easy! The answers were right here on this message board the whole time! What a time to be alive.

It is universal in its subjectivity. ;)


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1of1 wrote:

As I said, mechanically careful. It isn't very exciting, is it?

Unfortunately, filling a similar space tends to lead to splash damage.

I had a player ask me if her witch could use spell research to make a spell that "aimed" the Reincarnate spell. I thought it was cool, and it wasn't that far off from the spell Reincarnate Spy, so I gave her the go ahead.

A bit morbid, but those poor, unfortunate souls might be up to helping advance our understanding of magic. I'm sure it's perfectly safe.

I used Reincarnate Spy a lot in PF1. It didn't feel right to kill people just to revive them story-wise. My character went through a 'burn out' phase because of that. I am hoping things get better for her in PF2.


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OP cannot deal with being rejected on one thread so he goes and creates another.


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Star Dragon Caith wrote:

TLDR; stop hyperventilating and speaking for everyone.

Yeah. No. We live in a world where morality is relative because we don't know if there is a God or not.

Golarion is a world where gods are very real, and have very significant opinions on morality. In Golarion, morality is NOT subjective. Full stop. Therefore, alignment is important, as it defines what gods you are offending, where, and how. The alignment is critically important for understanding what gods you ALIGN with. So get off your high moral relativist horse and also calm down, because you are free to play without the alignment system. The rest of us would like it to stay as is.

TLDR Star Dragon Caith, stop hyperventilating and speaking for everyone.

Morality is universal.

Player's opinions tend to project into the game. Deal with it.


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1of1 wrote:
I'd be down for it, but it's really up to Paizo's stance on polymorphing. They've done some interesting things with it in the conceptual arena, but it feels like they're very... careful, when it comes to implementing them mechanically.

No Polymorphs! Bad Polymorphs, shoo! Shoo!

Polymorphs are anything BUT lasting. I am sorry, but transforming for 1 min/level feels closer to a costume, than a character transformation.

I want to stay human/mermaid forever and ever and ever!


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Poor Unfortunate Souls, in pain, in need ;)


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I can't wait for the mermaid and centaur playable race options. Could we also get a way to change your biological ancestry to one of those (be it through an elixir or a ritual)?

Ariel got a magic potion to give her legs, perhaps we could have an elixir that does the opposite? (In a way that is lasting, unlike in the movie!)


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To be completely honest I wasn't feeling the cleric at first, but with the inclusion of unique domain powers I am warming up to it more and more. The potential is definitely there. I can't wait to have a look at the Family domain. Mark, can you please tell us something more about that domain?

(I am personally hoping for some Drakainia type of re-population fun :D)


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graystone wrote:
Wild Spirit wrote:
What isn't good is perpetuating old, unnecessary, tired tropes.
That's the thing though: I never got that memo about female fantasy armor being old, unnecessary OR tired. Maybe they forgot to put me on the mailing list... :P

Just google the phrase "fantasy lady armor comic" and you will see this nonsense is nothing new


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John Lynch 106 wrote:
Here's a perhaps more productive way to go about this: rather than barring women from being sexy in this fantasy game (because wanting sexy women = objectifying them), what I'd love to see is keep all the sexy women, but then get female heterosexual artists to draw the men in the most sexy way they can. The biggest problem with these sorts of products is that the men are typically drawn in a way that males want and the women end up being drawn in a way that the men want. Given sex sells, why not target both sides equally?

No one is arguing against sex! More sex is good (Game of Thrones)! What isn't good is perpetuating old, unnecessary, tired tropes.


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Fuzzypaws wrote:
Polymorph.

It's not lasting. It feels more like a Halloween costume than an actual character change.


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PossibleCabbage wrote:
Don't Pathfinder Drow wear spider-silk bodysuits for their "form-fitting" armor anyway?

Lycra drow confirmed :D


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Why all the pretence? Why not just include honest nudity, both male and female, I'd be a OK with that.


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Wei Ji the Learner wrote:


...please ban 'boob plates' for all armor and clothing (unless it's some sort of fancy gown/dress).

Thank you.

Agreed. Let's keep our weapons and armor functional. There is much more to sexiness than mammaries.


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It's safe to say that Pathfinder 1 was a pretty weird game. And you know what? It's unique and I love Pathfinder because of it.

So I ask you, designers of PF2, keep Pathfinder weird even in the second edition, thank you.


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Is Elixir of Sex Shifting still a thing in PF2 or has it become a potion?


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It's nice to see a preview that isn't followed by senseless rage in the comments :)


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MerlinCross wrote:
Wild Spirit wrote:
Please give the alchemist something like an elixir of youth - reduces age by 10 years when consumed by a sentient creature. It would be a first class that could avert ageing effects not only for himself but also for other party members.

First off, I think at least in PF1, we get something like that as a level 20 cap.

Second of all..., err how often does aging effects come up in game short of special effect or spell that can be reversed a few ways already?

Not really. In PF1 only the Alchemist gets to live forever, his allies don't. This feature would really be there more for the flavour than for the game mechanics (roleplaying is always about the flavour for me).


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Please give the alchemist something like an elixir of youth - reduces age by 10 years when consumed by a sentient creature. It would be a first class that could avert ageing effects not only for himself but also for other party members.


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The alchemist thread gave me an idea: an elixir of youth - reduce age by 10 years on consumption. It would give Alchemist something new and unique AND it would get around the "only I get to live forever, sorry guys" problem.


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Sigh... another thread about "inherently evil race" and "evil in the genes"... preposterous.


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Corrik wrote:
Wild Spirit wrote:
Corrik wrote:
Quote:
The reason Goblins are included is because they are part of Paizo's and Golarion's Identity people associate them with the game, its not a publicity stunt is just them asserting that part of their identity.
No, it's them shoving their mascot in to core.
To be fair, it's THEIR world, not Gygax's.
Then why leave the rest of the core races unaffected and while just shoving in their mascot? Why not change things, update them so it better matches their world?

Because they can do whatever they like. If I see a cake recipe I like, it's up to me if I leave out raisins or add in almonds. It my cake really similar? Undoubtedly. Is what I put in my cake only and only up to me? Definitely!


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Corrik wrote:
Quote:
The reason Goblins are included is because they are part of Paizo's and Golarion's Identity people associate them with the game, its not a publicity stunt is just them asserting that part of their identity.
No, it's them shoving their mascot in to core.

To be fair, it's THEIR world, not Gygax's.


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Ryan Freire wrote:
Jester David wrote:

With "We Be Goblins" being so popular, this makes sense. It's not like there's a "We Be Orcs" or "We be Tieflings".

There's been a desire to play goblins in Pathfinder for YEARS.

An all goblin module series being popular is not the same as a core rulebook race. Its a false comparison.

While correct, you statement makes no sense.

-----
(I will keep defending Goblins for as long as you campaign against them. For the love of both of us, please stop so that we can get some sleep.)

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