Whyzard's page

Goblin Squad Member. ***** Venture-Lieutenant, Florida—Jacksonville 14 posts (18 including aliases). 1 review. No lists. No wishlists. 48 Organized Play characters.


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Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

Hey the party should be happy the player isn't doing things that are really detrimental to the party: like triggering further encounters in the middle of combat or inciting encounters that would normally be bypassed by role playing.

Scarab Sages

Generally summon monster has the edge on summon nature's ally. However class features, feats and magic items can interact with them radically. Especially in books like Advance Class Guide, The Harrowed Handbook and the Monster Summoner's Handbook.
Just in the Core Rulebook the Druid's spontaneous casting ability means even though his spells are memorized, that he's always got some versatility that the Wizard and Cleric have to work for to match.
And there are ways to apply celestial & fiendish templates to summon nature's ally. And then some! Such as skeletal, chthonic, fiery and resolute being just a few...

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

Welcome to the 904 lodge! And don't worry, the hazing is just substantiated rumors! ;)

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

Definitely "+1's" to all the above. Personally I'd like to see more marketing swag options to visually draw more new players when I organize events in public venues.

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

I knew it was only a matter of time before Dom would realize the POWER of the Dark Side! Congrats! B)

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

OP should consider if a change in the Guide is done, it will be to eliminate mithral and adamantine as always available. Just be happy with the unenchanted varieties until the character gets enough fame.

Scarab Sages Goblin Squad Member

I'd say option 4. Considering the player economy mechanic and how most players' vanities go, how one dresses should reflect on npc and pve attitudes. Also I'd like to see the art style of Paizo's Golarion kept irregardless.

Scarab Sages

Throw in the Seeker archetype out of the Pathfinder Field Society guide and you got a knowledge monkey how can find & disarm regular and magical traps. Its one the few compatible archetypes with the Sage bloodline. http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---so rcerer-archetypes/seeker-sorcerer

Scarab Sages

I see no trap-finding skill monkey. Ranger or rogue looks like best bet.

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

Thank you, thank you! I feel like the fourth musketeer of Jacksonville. Our team has great plans to expand this great hobby.
Paizo's wonderful team, innovative game and setting tempered with reasonable business practices married by a dedicated army of Society officers will create a better more widespread experience for the future of entertainment! Wow, that was a bit run-on. Well truth hurts. :D

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

I must agree with the majority of posters with one exception: dinosaurs can have almost always a great flavor and challenge for the pcs. Books and movies like Jurassic Park sell for a good reason. And it would be an error not to use these iconic creatures and the supporting npcs they make possible.
Although adversaries that can offer tempo and terror such as these I have seen a bit cheated in previous scenarios. I think it is definitely a pervasive problem in the writing of most scenarios. Usually only relying on the gm's imagination to preface the acts for any foreshadowing or atmosphere. Perhaps its because I haven't read all the scenarios.

Scarab Sages 4/5 * Venture-Lieutenant, Florida—Jacksonville

Is it possible for goblin to have a fatter body than his head? The Master of the Fallen Fortress module just seemed to be one long smorgasbord for him! ;)
Although I think at least a couple players ought to have arachnophobia by now...(more crunchies for a little body with a big mouth. :0

Scarab Sages

Concept sounds pretty cool. You could of course carry around a spellbook without spells and only notes (perhaps on spells) at early levels. Then later you could put Pages of Spell Knowledge RAW Ultimate Equipment pg314. A wondrous magic item that IMO saves the sorceror class from its narrow field of spell selection.

Scarab Sages

deliquiescent gloves, UE pg 234, 8k gp
Adds corrosive weapon quality irregardless of AoMF. Reshapes with whatever limb you change to. And leaves you immune to hitting creatures with acidic bodies. And keeps oozes from splitting when you do hit them.
That way you can save your gp for the next bonus to AoMF for something other than extra damage dice.