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The lead Zombie goes down. The second is wreathed in flames but comes on as Sasha hits it with his fire as he too backs away. Tristan speaks a few words of arcane language and the ground beneath the undeads feet becomes slippery causing the thing to slip and slide in place.It's badly burnt now large expanses of bone showing beneath the scorched putrescent flesh.Avinar moves back to protect Eltariel Gashelle is up Azoun..yes we have swapped up to '3.75' aka Pathfinder Beta Set and Valkyrie..I have foreshadowed your characters in the game thread. Inakai..it was the runelords players guide I was referring to..the map in there...There are two possibilities I think..one the grey roofed house directly across the square from the temple or you could live in the more closely packed houses near this place. 27. Turandarok Academy
Ilsoari is also the mage doing the identifies on any magic you bring in.Inakai would probably know him quite well..he's a good source of information Valkyrie..5 years ago you would have been 13...that makes you about 4 or 5 years younger than Nualia so yes you would have known her. She was incredibly beautiful and many of the girls in town were jealous off that (I'll leave it up to you as to whether you were one of them).Also if you have the map of Sandpoint it would be handy to know where your family lives and what they do for a living. Iniaki it would be useful to know where your house is too. Spoiler:
There were some rumors at the time of the fire that Nualia was pregnant but that might just have been the other girls being b*tchy Short time line to put everything in perspective five years ago Chopper murders 25 people
You follow Bethana to your rooms. As you move through the common room you notice two people who stand out..A young woman dressed in black with a petulant look about her gives you a 'what are you looking at'sort of look and a Priest of Nethys sits reading a scroll in the corner. yes Bill I got the file thanks..very useful. I note you aren't certain of a Binders class skills so we'll say they are the same as a clerics for the moment Sasha withdraws carefully being careful to avoid the zombies attacke(withdraw action) He takes up position behind Eltariel at the feet of the statue posting for Avinar to speed things up a bit Avinar also pulls back taking a position beside his friend and in front of Gashelle. the first Zombie lurches up to Tristan but is to clumsy to attack him and he too withdraws from the combat. The second Zombie follows its partner mindlessly down the corridor Layjiani..you get 11 ranks/lvl for your ranger skills..6 +3 int,+1 race, +1 favored class you have only assigned 25 ranks to your skills and it should be 34
you should have a further 2 points (racial bonus) on survival You should have 3 feats your first level one one extra for race and the 3rd level one. sorry about the delay in getting back to you..busy reorganising my own games here. How about a representative of Miskatonic U here to represent the University in the law suit..he could still be an anthropologist(I'm thinking expert witness here).. and it would tie him immediately to the plot.As to getting a more comabat orientated character...a volunteer for the Lafayette Escadrille in 1916 which gives him two years of war service(with a possible bonus to skill points only for use on combat related skills) My CoC rulebook isnt available to me at the moment but I should have something by wednesday if that's acceptable Basil ushers his servant up the stairs along with the sergeant and places himself at the top ready to defend the way if necessary.The young knight is conflicted..his duty calls upon him to slay this man ..yet if he does he may condemn himself and those with him to a living death and his honour will be as dust if he allows more innocents to perish through pride. "St Cuthbert forgive me for this..I will do penance" he whispers to himself and his god..then raises his voice "If you have a way to save the innocent then speak quickly...though it crawls in my throat to say this we will have peace... for now" That's what I liked about this adventure..normally predictable undead with a twist The first Zombie swinggs a fist at Avinar hitting him solidly with a squelch of mouldy flesh(5 damage) Tristan reacting to Eltariels shout tries to withdraw to where Sasha had been but the ring betrays him(failed tumble) and he fails to avoid the opportunistic blow of the second zombie(6 damage)The first zombie misses him as he passes it The second Zombie then turns its attention to Avinar but it's blow skims past him To be honest another caster is not what the party needs(and two dusk blades in a party would be exceedingly rare. I'd be happier if you went with the ranger/rogue. Read the backgrounds for the other elven characters and see if you can find a way to tie yourself into them...either as a friend or relative of one of them. Basil looks grim..his mind working ..He looks up at the figure and speaks softly..as he does he focuses on the man..if man it is trying to determine his motive(detect evil) "Fine words from one who attacks us without provocation...Who are you and what has happened to the priest who was here.I swear by my honour that no harm will come to you if you if you speak truthfully." Well it didn't take long for the Paladins Dilemma to come up did it Avinars blade slides easily into the rotten flesh but when he recovers a cloud of spores issues from the wound.. Avinar, Tristan and Gashelle cough violently as the spores fill their lungs. Sasha manages to avoid breathing them in Avinar and Gashelle take one point temporary CON damage(losing no hit points and suffering no fortitude save penalty)
(reference page 388 of the beta rule book) Bill Lumberg wrote: Wellard, you wrote above that a 3rd level character shoud have 2,700 gp. Is that a typo? Did you mean 270 gp? no BIll the 3,5 DMG says starting gear for a level 3 character should be 2700Gps worth..believe me the current characters will have about that much when they return from the adventure they are in ok here are the human sub types available in the wilderlands spoilered for length. Most Humans in the area we are playing in are normal mixed blood types but you can be anything you want. Spoiler:
HUMANS
DEFAULT “HUMAN”
ALRYAN
ANTILLIAN
COMMON AVALONIAN
COMMON ORICHALAN
COMMON VIRIDIAN
DUNAEL
GHINORAN
GISHMESH
KARAKHAN
SKANDIK
THARBRIAN
ALTANIAN [HUMANOID]
AMAZON
AVALONIAN [HUMANOID]
ok Aude..75% hit point average..so a cleric gets 6+con/level after level one. No traits...unless my current players demand them as well, Depending on your racial sub type(see the post below which will also tell you a bit about languages) there may be benefits for you from that Racial hit points are noted on the side bar on page 14 of the pathfinder rule book..basically you get 6 extra hp at 1st level if you are human. I'm willing to give everyone all the time thay need to get thier characters in order..the wilderlands typoes have a little more leeway as i have to finish off the scenario i amrunning at the moment..but it will take a while to get the Runelords group upgraded and ready to go . So don't worry Valkyrie.. Bill to be honest the caster heavy wilderlands group needs a rogue and a tanking fighter or a ranger. and I'm loath to use feats from a download I can't acess so I'm afraid the PFS feats are out. yes 25 point Pathfinder buy...standard character cash..2700 Gp for the Wilderlands game. You get Racial hit points as well. The Character looks fine Robin...although Aude had best be aware that our Swashbuckler is a bit of a ladies man. No problem with Golarion dieties in the Wilderlands although a lot of peoples reactions will be.."WHO?" This is because the conduits to their power have only recently opened up[ I forgot to say in the above post that Thom is 1st on my list if anyone else falls by the wayside.Sorry I can't fit you in mate but 6 players a party is the maximum I really want to run the OOC thread for RotRL is here The Wilderlands OOC thread is here Thank you all for the interest.. Bill Khaladon and Robin...I'd be happy to see you all in the Wilderlands..character level 3. my current regular posters are druid/wizard, Duskblade and swashbuckler..we are nearly finished with the current scenario at which point the party will be retiring to the village to reform and will meet you Robin..the great thing about the Wilderlands is it is a Multiversal crossroads so you could be a follower of any diety you wish..or a philosophy. They all get power Set and Valkyrie welcome to the Runelords game which will be going beta as soon as my current players have switched their characters up.Current level is 2 having just rescued Amieko and about to explore the smugglers passage Dax if you can do characters I'd be happy to see you there too.Current party after adding the above is..Wild Druid(variant class) Binder, Ranger, Cleric, Sorceress and thats the maximum numbers I want ..sorry to anyone else who might have been interested. BTW Thom I see you CotCT group has lost their sorceress..are you looking for a replacement..I could play Heather(whose back story is wonderfully entwined with the NPCs and has loads of potential for good roleplay) or if you have problems with me usurping another players character, I could bring in my own girl Andrea(who has her own issues) ok I checked that out Khal and it looks good Bill I'm not sure what the binders class skills are but remember you get 3 points bonus on those and they count as ranks for the purposes of determining qualifications The human characters should increase a stat by 2..add a martial weapon proficiency and give themselves either one skill point or one hit point per level for favoured class. Also you get Racial hit points Ali gets 4 ,Muchorak and Inakai get 6 each Zantus looks pained about having to speak about this subject but explains the story Spoilered for length
Spoiler:
When Jervis Stoot made clear his intentions to build a home on the island just north of the Old Light, locals paid him no mind. Jervis had already garnered something of a reputation for eccentricity when he began his one-man crusade to carve depictions of birds on every
building in town. Stoot never made a carving without securing permission, but his incredible skill at woodcarving made it a given that, if Stoot picked your building as the site of his latest project, you seized the opportunity. “Sporting a Stoot” soon grew to be something of a bragging point, and Jervis eventually extended his gift to include ship figureheads and carriages. Those who asked or tried to pay him for his skill were rebuffed—Stoot told them, “There ain’t no birds in that wood for me t’set free,” and went on his way, often wandering the streets for days before noticing a hidden bird in a fencepost, lintel, steeple, or doorframe, which he’d then secure permission to “release” with his trusty hatchets and carving knives. Stoot’s excuse for wanting to move onto the isle seemed innocent enough—the place was a haven for local birdlife, and his claim of “Wantin’ ta be with th’ birds” seemed to make sense. So much so, in fact, that the guild of carpenters (with whom Stoot had maintained a friendly competition for several years) volunteered to build a staircase, free of charge, along the southern cliff face so that Stoot could come and go from his new home with ease. For 15 years, Stoot lived on the island. His trips into town grew less and less frequent, making it something of an event when he chose a building to host a new Stoot. Sandpoint was no stranger to crime, or even to murder. Once or twice a year, passions fl ared, robberies went bad, jealousy grew too much to bear, or one too many drinks were drunk, and someone would end up dead. But when the bodies began to mount fi ve years ago, the town initially had no idea how to react. Sandpoint’s sheriff at the time was a no-nonsense man named Casp Avertin, a retired city watch offi cer from Magnimar. Yet even he was ill-prepared for the murderer who came to be known as Chopper. Over the course of one long winter month, it seemed that every day brought a new victim to light. Each was found in the same terrible state: bodies bearing deep cuts to the neck and torso, hands and feet severed and stacked nearby, and the eyes and tongue plucked crudely from the head and missing entirely. Over the course of that terrible month, Chopper claimed 25 victims. His uncanny knack at eluding traps and pursuit quickly wore on the town guard, taking particular toll on Sherrif Avertin, who increasingly took to drinking. In any event, Sherrif Avertin himself became Chopper’s last victim, slain upon catching the murderer in a narrow lane—known now as Chopper’s Alley—as he was mutilating his latest victim. Yet in the battle that followed, Avertin managed a telling blow against the killer. When the town guard found both bodies several minutes later, they were able to follow the killer’s bloody trail. A trail that led straight to the stairs of Stoot’s Rock. At first, the town guard refused to believe the implications, and feared that Chopper had come to claim poor Jervis Stoot as his 26th victim. Yet what the guards found in the modest home atop the isle, and in the larger complex of rooms that had been carved into the bedrock below, left no room for doubt. Jervis Stoot and Chopper were the same, and the eyes and tongues of all 25 victims were found upon a horrifi c altar to a birdlike demon whose name none dared speak aloud. Stoot himself was found dead at the base of the altar, having plucked his own eyes and tongue loose in a final off ering. The guards collapsed the entrance to the chambers, burned Stoot’s house, tore down the stairs, and did their best to forget. Stoot himself was burned on the beach in a pyre, his ashes blessed and then scattered in an attempt to stave off an unholy return of his evil spirit. All that remains today of the once-loved Stoot carvings are
"A month later the fire swept through the Cathederal...people thought the town was cursed...it was a ad time ..a very sad time" "And now I must get on..I have much work to do before I can retire..Come visit me in the morning" with that he leaves Hi..I'm an experienced player...since the white box days with a load of experience under my belt in just about any system you care to mention..I'm currently running two and playing in three more game here but I can easily find the time for another post or two a day I have a couple of characters I havent had use for yet..due to their games collapsing earlier and I'd like to use one of them..she's a witch the variant sorcerer class from the 3.5 DMG( which concentrates on charms,summoning and healing) but it shouldn't take much to convert her to PF..basically just lose a clerical domain and gain a bloodline. If thats ok with you I'll revise her and present her here in the next couple of days. I have no real preference for which module we play as I don't have any of them and will be approaching the scenario blind.Tower of the Last Baron sounds interesting though You move into the catacombs wary but not fearful..everything you have met down here has fallen to your magic and blades. Tristan reaches the top of the stairs and pauses...just as two concealed doors open and Zombies attack him and Avinar. Surprise round Zombie 1 attacks Avinar missing badly Zombie 2 fares as badly against Tristan Round 1
Sasha showing his customary incautious nature pushes past Eltariel and Gashelle at Avinars shouted warning and slashes ineffectually at one of the zombies with his longsword I find myself needing more players for both my campaigns here on the boards my PF Beta Wilderlands/Goodman campaign My Rise of the Runelords campaign currently running under 3.5 but probably upgrading to Beta Clerical and rogueish/bardic types especially wanted also arcane casters for the runelords game. Drop me a line here if interested In answer to Inakai's question Father Zanthus nods slowly "Yes he was..poor fellow it was his last act as a priest. She was buried the afternoon before the fire. We had so many tragedies that year..first the unpleasantness, then the unfortunate accident that took Lady Kaijutsu and then the fire. The town has just recovered.. that was what the festival was supposed to celebrate..the fact that we had finally healed after five long years." He sighs "It would appear however that a new cycle of troubles is just beginnng..and now my friends I must bid you goodnight. I will endeavour to find some information on the habits and nature of Quasits and let you know the results of my enquiries tomorrow" OK..heres what you are getting as Fringe benefits 20% reduction in all goods and services purchased in Sandpoint(and yes that does include the Pixies Kitten) Free board and meals at the Rusty Dragon I'll throw in free identifies courtesy of the local Mage. And now the big question...do you guys want to upgrade to Pathfinder Beta..it wont mean a big shift and I'm not sure how it would affect Inakai's powers but I think with just three or four of you the power boost would be useful.(One thing about it is that you can identify a Magic items powers using just Detect Magic and Appraise) Zanthus looks strangely at Inakai "Ah you came here after the fire didn't you? Father Tobyn WAS Nualia's father though not her blood father. The girl was found wandering near the town when she was two or three years old..she was beautiful in a strange and unearthly fashion and many in the town were jealous of her because of it.We had believed her dead in the fire though there was no evidence of her body...it would seem we were mistaken. But this...this twisting of herself into a servant of the Mother of Monsters The girl must be mad that is the only possible explanation" To Muchorak he says "Aye..Shalelu the ranger would tell you more of Thistletop were she here. It lies along the coast to the east I believe about two days march. As to the threat from this quasit...well knowing that a Demon lairs beneath the town is disturbing to say the least..who knows what perversions it is commiting below our feet as we speak" "As I said.." the Mayor speaks up "..I cannot order you to do this but I can ensure that you are well rewarded for your services should you choose to investigate this threat to the town...I doubt the goblins would attack yet..they will be waiting word from Tsuto that his plan has succeeded. I suggest we all get a nights rest and reconvene here in the Morning when Ameiko might be able to cast more light on the subject. In the meantime...I can pay you an immediate reward of 200 gold for bringing Tsuto and the goblins to justice" She places a satchel on the table.."It is little enough and the town is in your debt again. Now if you will excuse me I have some vermin to dispose off" She rises and leaves as Bethana enters "My Mistress is sleeping soundly but very distressed..she has said however that the house is open to those who rescued her..free room and board for all who desire it" Ameiko is deeply unconcious...she really has been VERY badly beaten up and Bethana will not let you move her until a priest comes. It doesn't take long maybe ten minutes before the, slightly out of breath, young guard returns and tells you that Father Zantus is coming himself.This gives you the chance to check out the remaining room which turns out to be a larger store room for finished products. It contains nothing of interest. The same period gives the Mayor a chance to read the diary entries...her face pales and she suggests that the door that leads to the tunnels be locked for the moment which Jael does. About five minutes later Zantus arrives and after one quick look sinks to his knees beside the comatose girl. "Ah Ameiko...what a terrible state you are in. Well lets see what the ladies power can do for you shall we" The priest begins to intone a prayer to Desna and a soft white light springs from his hands covering Ameiko..when it clears her bruises have almost entirely faded away and her eyes flutter open. "F...Father..." sh says hoarsly her throat obviously dried...she clutches at him "Tsuto...must stop him...he is mad..evil...he plots to destroy us all" "Yes my child...rest...your brother is in custody and you are quite safe" Father Zantus gives Ameiko a drink of water and she soon recovers enough to speak coherently. "Child" says the priest indicating you "These brave souls were instrumental in preventing your brother from carrying out his plans..but let us not speak here in the dark." A general consensus leads you back upwards locking each door between you and the tunnls below as you go. The watch sergeant seems profoundly relieved by this. "Better the lads guard up here Sirs and ..err wolf. Down there they'd end up nervous as kittens" Leaving the guard to watch over the glassworks you assemble in the back room of the Lazy Dragon..the establishment owned by Ameiko. Thanks Bill a new version of the file would be most welcome. You will need a nights rest in game terms to contemplate your experiences and gain your new powers The room contains some boxes of glassware and a few window panes..no loot. Bethana pushes into the room her anxiety lending her strength to push past the bigger folk... "Ohh..my Lady..what has he done to you" she hurries to assist Muchorak. The mayor turns to the sergeant.."Send to the cathedral for a healer, Sergeant" The sergeant assigns the duty to a young guardsman, the one who was sick upstairs, who dashes off. You rescued Ameiko. Welcome to level 2 oh believe me the plot is only just starting The door you are checking is locked. Jael returns with the mayor and the watch sergeant..also a hovering and most anxious Bethana. It appears that Sherrif Hemlock has left for Magnimar in an attempt to secure extra troops to protect the town. The Mayor is most concerned with the situation. "If your friend is correct we face dark times" she announces"...I cannot order you to investigate this creature who apparently dwells below..but I can tell you that the town would show it's gratitude if you do" "Now" says Jael "Lets get this door open shall we..." he produces a bunch of keys."Found these on our friend back there..the ladies here say its definitely Tsuto Kaijutsu" "Thats right " chimes in Bethana.."That's the black hearted villian as stole my Mistress away." Jael unlocks the door and pushes it open...within you find an attractive oriental woman..lying on her side tied hand and foot in a hogtie and blindfolded and gagged with strips of leather. Her clothing is tattered and she seems to have been badly beaten Trust Paizo to give us Japanese babe in bondage..and it isn't even the Louge installment In the end Eltariel has to use her hand to activate the hidden catch the door swings open outwards though there were no hinges to indicate that. The hallway beyond the secret door is lined with hundreds of eight-inch square niches. These compartments have small piles of bones
POSTING FOR MUCHORAK The Ranger looks at the journal a look of distaste growing on his face... "If this is Tsuto then perhaps he has given his sister to this 'Quasit' whatever it may be...we should search the rest of these rooms to ensure she is not there.Jael will you go and see if the watch have finished searching the building..if so bring them here we must set a guard on the passage..bring the mayor too...she might be able to confirm this mans identity and tell us more of this woman of his" As Ali squeals about the objects.. "Wolf spirit if these are indeed fey touched then we must discover their true nature..some magics are harmful...bad medicine" As Jael trots off upstairs he turns to the others.. "Come we will search this place and then must make ready to face this creature..this Quasit"
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