|1 person marked this as a favorite.|
Quote:And it's not just paladins. The [Arcane] sorcerer can match the monk's general bonus without much difficulty with Iron Will as a bonus feat (6 base + 1 wis + 3 feat/trait +2 resist = 12). The empyreal sorcerer exceeds the monk even without iron will or a trait (6 base + 6 Wis +2 resist = 14). Combat clerics and druids will probably also exceed the monk with equal feat/trait investment (assuming conservative 16 wis at level 8: 6+3+2+3=14) and those with a casting focus or Guided Hand will, like the empyreal sorcerer, easily exceed the monk.I am sorry that the existence of a single archetype for Sorcerers that effectively loses an arcana and is forced to a single bloodline having higher Will saves ruins the Monk for you.
I have bolded the other six types of characters whose will saves make the Unchained Monk's look disappointing. Hope that helps.
There was no need to recreate the perfection of mind and body of the Core Monk, because if that's what you want, the Core Monk is still there.
"We are fixing some well-recognized problems with the monk class, but sacrificed one of its iconic thematic concepts to do so. If you don't like it, use the unfixed version."
Yes, it seems counterintuitive for a Monk to have a poor Will save. But from a game design standpoint, they didn't want to create a full BAB class with three good saves. It can be debated whether or not something in the "Unchained" book should have been allowed to break that rule, but they decided they didn't want to do that.
And some members of the community think that was a bad decision, and are willing to defend that opinion.