Gold Dragon

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Organized Play Member. 65 posts (71 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.




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Three key premises for this question.

1. A Barbarian's rage gives morale bonuses to Strength, Constitution, and Will saves.
2. A Courageous weapon increases any morale bonus the wielder receives by half its enhancement bonus.
3. A Furious weapon increases its enhancement bonus by +2 when the wielder is raging.

My question is, do temporary increases to a weapon's enhancement bonus count for Courageous? If a Barbarian wields, for example, a +4 Furious Courageous weapon, does he get +3 Str, Con, and Will over his normal rage, or only +2?


Seriously, Paizo. That just isn't enough to cover the things your class is expected to do and still have any kind of individuality. Two more skill points isn't going to overpower any class, and it will make Fighters, Sorcerers, and Paladins so much easier to personalize with a few roleplaying choices without falling behind in their core skills. The problem is especially made harder by the reduction of skill points at level one, and lack of any increase over levels like in Alpha 1.