Little Boy

Walter Vheist's page

224 posts. Alias of SecSeibzehn.


Full Name

Walter Bresrin Vheist

Race

Human

Classes/Levels

Oracle 2

Gender

Male

Size

5' 5" (Medium)

Age

17

Alignment

Lawful Good

Deity

Pharasma

Location

Arizona Mountain Time. GMT - 7:00.

Languages

Common, Varisian, Elven, Draconic, Osiriani, Infernal

Strength 11
Dexterity 14
Constitution 13
Intelligence 15
Wisdom 12
Charisma 17

About Walter Vheist

Walter is a young man on the cusp of adulthood, though his small and frail appearance makes him seem much younger. Walter's skin is pale and his hair is a platinum blonde that is cut short. While he may have muscle on him, any notion of strength is distracted by his wiry frame and short stature.

Statistic Block:

Walter Bresrin Vheist
Male human oracle 2
LG Medium humanoid (human)
Init +6 Senses vision 30 ft.; Perception +5
-Defense---------------------------------
AC 16, touch 14, flat-footed 14 (+4 armor, +2 Dex)
hp 13 (2d8+2)
Fort +1, Ref +2, Will +4
-Offense---------------------------------
Spd 30 ft.
Melee quarterstaff +1 (1d6) or touch of flame +1 (1d6 fire)
Special Attacks touch of flame (1d6) 6/day
Spells Known (CL 2nd, +5 concentration)
0 – light, mending, guidance, resistance, detect magic, mage hand, ghost sound
1 (5/day)– bless, burning hands, cure light wounds, protection from evil
Mystery flames
-Statistics------------------------------
Str 11, Dex 14, Con 13, Int 15, Wis 12, Cha 15+2
Base Atk +1; CMB +1; CMD 13
Feats Improved Initiative, Cosmopolitan
Skills Acrobatics +7, Diplomacy +8, Knowledge (arcana)* +6, Knowledge (history) +7, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +7, Perception* +6, Sense Motive +5, Spellcraft +6 All skills listed are class skills.
Traits Ustalavic Noble, Inspired by Greatness (bless)
Languages Common, Varisian, Elven, Draconic, Osiriani, Infernal
Gear ~
Special Abilities oracle’s curse (haunted), revelation (touch of flame)

Gear; Gold, consumables, items:

Gear
Backpack
- scroll case (empty)
- 3 candles
- 2 pieces of chalk
- flint and steel
- inkpen
- clay tankard
- 2 pints of oil
- 4 sheets of paper
- 4 trail rations
- sewing needle, thread
- 3 vials of ink
- traveler's outfit
- 2 torches
Hanging:
--iron pot
-- wooden holy symbol of Pharasma
-- waterskin
-- hooded lantern
Belt:
---dagger
---longsword
Non-mundane:
-0x potion of cure light wounds
-1x potion of lesser restoration
-1x flask of holy water
-1x scroll of hide from undead
-darkwood 'letters' box/board: brass spirit planchette

Wearing:
Torso: Traveler's Outfit, chain shirt
Carrying: Longsword (nonproficient)

Consumables
None

Gold
66gp 66sp 6cp
Spent
0pp 100gp 4sp 5cp

Spells Cast:

1st - 0 remaining out of 5
Touch of Flame - 0 remaining out of 5

Background:

Walter was born to the Vheist family, a noble house that sprung up after the census of Ustalav that was taken by the famous Ilmhost Vheist. Born small and weak to a sickly mother, Walter's life expectancy was very short-- but, somehow, he pulled through. Kept close by his lovingly overprotective mother, who could not leave the family estate due to her own illness, Walter became introverted and shy, yet infinitely curious of the world outside his home's walls. He spent ages locked away in the family library, eating up books with his voracious imagination.
Just after his tenth birthday, Walter began to hear what he could only describe as "voices in my head," a thought that sent chills through his mother's spine and brought images of the lunatic Conwrest Muralt of Odranto. Faking her son's decline into the same illness that she felt would soon claim her life, Walter's mother kept him locked away within House Vheist even into his adolescence-- an adolescence he spent speaking to himself in empty rooms.
His father, a severe man named Vimric, had other plans. The Vheist family had long been one of the smallest and least powerful, a sore spot in the family's history as being the one to resurrect the principality itself. A long, abusive life at the hands of the family had molded Vimric into a cold and uncaring man, despite his best efforts to distance himself. His wife's long illness had cast a cloud over him, their happy marriage and youth far behind them, and with his only son going mad from fever, Vimric knew he only had one choice-- he had to ascend.
Walter's mother was the only victim of Vimric's coup. Poisoned in the night, she died twisted in her bedsheets and was found by Walter. His father came when he screamed, acted the part of the grieving husband, but Walter could see-- he could hear his father's thoughts, see the blackness in his heart. Walter knew then that the voices he heard weren't his imagination, weren't him going mad, but the voices of the city of Caliphas all around him, a whole world breathing loud into his ear.
Walter's anger smoldered before catching fire. He knew his father had done it, but did not have proof. He doubted himself, and considered that he had slipped into true insanity. But the night of his mother's funeral, he confronted his father, demanded to know what he had done, offered all of the evidence he could muster. Vimric laughed and asked him if the court of Caliphas would listen to him-- an insane, rambling recluse of a boy-- or to the head of the House of Vheist? His admittance to the betrayal brought Walter over the edge, and Walter saw then the fire boil out from under his skin, felt the tug and pull of air and fire all around him. He lashed out with it, striking his father and burning him across the face, exerting the whole of his power in an enormous explosion of heat and smoke.
When the smoke cleared, House Vheist had almost burnt to the ground, and Walter's father was permanently scarred by the event. Walter was blamed for lighting the fire, cast out into the open and revealed to be struck by insanity before being locked away in the Havenguard Lunatic Asylum so he could not hurt anyone again. But his confusion, self-doubt, grief and self-hatred boiled over nightly, bringing the fire again and again.
It was then that Professor Lorrimor came to him, summoned by the head physician and founder of the institute to investigate what he believed to be the possession of a young boy by a demon. Lorrimor, skeptical, investigated and found nothing but a scared child. His famous curiosity piqued, Lorrimor stayed at the Asylum for many weeks, speaking to Walter, asking him questions, trying to discover where this boy had come from and what power he held in his hands. He spoke to others in his network of allies-- sorcerers, arcanists, even a man Lorrimor claimed to be descended of a red dragon, but none could truly offer insight into what Walter was experiencing. Walter, in his efforts to aid the professor, admitted to the voices, told him what he could see and what he could hear and showed him his power, showed him the fire he could hold in his hands. Instead of his mother's terror, Professor Lorrimor only held amazement. It wasn't long until the aging Professor convinced the orderlies to discretely release Walter into his custody.
Walter spent a summer with Lorrimor within the city of Lepidstadt, eating up the libraries, studies and secrets of the college city by day as the Professor taught at the school, and training to control his gifts by night. With time, Walter learned to control the voices, to push them to the back of his mind, to try not to hear. When Lorrimor decided to leave Lepidstadt for Ravengro in the south, he arranged for the blooming Walter to board with the Bresrin family.
Over the next three years, Walter did not see Lorrimor again, but was treated to long, rambling letters sent by his former mentor and delivered by his daughter, Kendra, who studied at the college. Though young, he was able to use Lorrimor's referral to allow himself to take classes at the college-- classes that Walter found invigorating, even at their most difficult.
When Walter received his invitation to the Professor's funeral, he knew right away that he had to go-- if at all, to say goodbye to a man who had saved him from the brink of insanity.