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WalterGM's page

RPG Superstar Season 9 Top 8. RPG Superstar 6 Season Star Voter, 7 Season Dedicated Voter, 8 Season Dedicated Voter. FullStarFullStarFullStarFullStarFullStar RPG Venture-Captain, Washington—Eastern Washington. 2,857 posts (2,956 including aliases). 12 reviews. No lists. No wishlists. 23 Pathfinder Society characters.

Owner of Palouse Games

Full Name

Walter Sheppard




Shopkeeper / 4








Melissa, my long time lady friend


Pullman, WA




Owner of Palouse Games

Homepage URL

Strength 14
Dexterity 16
Constitution 12
Intelligence 13
Wisdom 10
Charisma 14

About WalterGM

The RPGSS community suggested we put a bit of a biography in our forum avatars, so here we go!

I spent my formative years in tabletop watching my dad play 2nd edition while sitting on his lap. Although he never got hooked, I certainly did. Fifteen years and dozens of RPG systems later, Pathfinder is my primary RPG of choice (with a splash of Dark Heresy lately). I enjoy GMing and playing, and although I do more of the former than the latter, I do a great deal of both (5 scheduled game nights a week—oof!). I've written a good deal of homebrew content and a couple of items for mass consumption (linked below), and am interested in doing more freelance work along those lines.

I am also the PFS VC for Eastern Washington, so if you need to contact me in that capacity you can find my email below.

Job wise, my general studies degree with a triple focus in English, film, and philosophy (a killer combo for unemployment, by the way) landed me a cushy cubical job fixing computers for a global engineering company. After three years there, the opportunity arose to purchase my town’s only FLGS, Palouse Games. So I left my 8 to 5 and went into business for myself, which is what I’m doing today.

I spent most of my childhood and adult life in Pullman, Washington and live there today. I have a business, a condo, a girlfriend, and a dog, Kyra. And yes, I named her after that Kyra (so I could have a chuckle every time I say “Kyra, heel” while walking her).
A good bit of advice from the prophet (Gygax):
"No single character has all the skills and resources needed to guarantee success in all endeavors; favorable results can usually only be achieved through group effort. No single player character wins, in the sense that he or she defeats all other player characters; the goal of the forces of good can only be attained through cooperation, so that victory is a group achievement rather than an individual one."

I can be reached at

The Pullman Pathfinder Society is currently meeting twice a week at Palouse Games (the best FLGS ever, btw) in downtown Pullman. Sign up for games is now on Warhorn and games start at 6:30 -- Wednesday and Sunday. I hope to see you there!

If you are interested in PFS elsewhere in the area, try contacting Stephen Huffstutler (Pullman) , Preston Hudson (Spokane) / Jeremy Mayr (Spokane) or Richard deMorris (Tri-Cities).

My Adventures
Doom of the Sky Sword
The Silverhex Chronicles

My Guides
Guide to Deific Obediences
Guide to the Magus (woefully out of date)

Good Reads
PFS GM Shared Prep!
Pathfinder Society Survival 101
Special Materials and Ammo Costs
Frostfur Captives goblin song
The infamous I AM ALL THAT IS MAN story
What if your PC was a villain?
Post something cool that you know!

My Current Favorite PFS Games to GM from each Season
1-40, Hall of Drunken Heroes
2-07, Heresy of Man pt. 2
3-26, Portal of the Sacred Rune
4-15, The Cyphermage Dilemma
5-11 Library of the Lion
6-15 The Overflow Archives
6-98 Serpent's Rise (bonus scenario!)
Cult of the Ebon Destroyers

RPG Superstar Season 6 Top 89 submission:

Cat, Patchwork
Aura faint necromancy; CL 5th
Slot --; Price 3,800 gp; Weight 12 lbs.
With patches of orange, black, white, and tan fur, this feline doll is stitched together from the choicest parts of several different house cats. Constructed through a process that involves a combination of wire, thread, and alchemical substances, a patchwork cat resembles a taxidermist’s training device when finished.

While horrific, patchwork cats are popular within certain circles. A witch can form a bond between her current familiar and a patchwork cat in a ritual that takes 8 hours to complete. During the ritual, the witch imbues the inanimate cat with a record of her spells known. This ritual can be repeated, doing so erases all previous spells stored within the patchwork cat.

At any point in the future, should the witch’s familiar be killed, her patchwork cat animates and functions as a proxy until a new familiar is found. When animated, the patchwork cat is treated as a common cat with the zombie template. This proxy becomes the witch’s new familiar in all respects, even gaining an Intelligence score. The animated patchwork cat deteriorates rapidly and falls apart after one week.

Spells stored within a patchwork cat can be transferred to another familiar during the normal ritual used to acquire a new witch familiar. Her new familiar learns all the spells her patchwork cat did. The patchwork cat is destroyed in the process.

Requirements Craft Wondrous Item, blood transcription, marionette possession; six or more live cats; Cost 1,900 gp

RPG Superstar Season 7 Submission:

Sanguine Gem
Aura strong necromancy; CL 17th
Slot none; Price 3,500 gp; Weight
Favored by hemotheurges, this blood-red gem is cold to the touch, with foreboding eddies of crimson that languish beneath its polished surface.

As a free action, the user can clutch the gem in one hand while casting a spell. By doing so, he may choose to increase his effective caster level for the spell he is casting by a number no greater than his maximum HD. If two or more caster levels are increased, the spell is Intensified; if four or more are increased, the spell is Intensified and Empowered; if six or more are increased, the spell is Intensified, Empowered, and Maximized.

The user's own life force is siphoned into the sanguine gem, fueling its potency. After the spell is cast, the user is hit with a backlash of negative energy equivalent to the amount by which he increased his caster level. For each caster level increased, the user gains one negative level, as if struck by the energy drain spell (DC equal to that of the spell cast with the sanguine gem).

Most of the time, after a sanguine gem is used it fills with black vapor, turns chalky, and crumbles—becoming useless. However, if a user gains an amount of negative levels equal to his maximum HD by using a sanguine gem, the gem immediately kills the user, refills with swirls of crimson, and can be used once more.

A creature that is immune to energy drain or negative levels, or is protected by a spell or effect that prevents energy drain or negative levels, cannot use a sanguine gem.
Requirements Craft Wondrous Item, Empowered Spell, Intensified Spell, Maximize Spell, energy drain; Cost 1,750 gp

RPG Superstar Season 8 Submission:
Ancestor’s Breastplate
Aura moderate necromancy; CL 11th
Slot armor; Price 14,700 gp; Weight 30 lbs.

Typically passed down as an heirloom, this +2 breastplate is covered in Pharasman script and carries the signs of countless conflicts. When forged, this armor is bound to a spirit of battle. Once per day by shouting a war cry as a swift action, the wearer summons this spirit forth to possess and animate the armor. The ancestor’s breastplate remains animated for one minute before fading.

While animated in such a manner the armor lightens as an unseen force shares the load. This grants the wearer the effects of Armor Training, as the ability of a 3rd level fighter—reducing the armor check penalty by 1, increasing the maximum Dexterity bonus allowed by her armor by 1, and allowing the wearer to move her normal speed while wearing medium armor.

In addition, the animated armor shifts instinctively, helping the wearer dodge blows that might otherwise hit. The wearer is treated as if her Dexterity bonus to AC were the maximum allowed by the armor, regardless of her actual Dexterity score.

Finally, the spirit helps guide the wearer’s hand in combat. Once per round while animated, the wearer gains a +1 competence bonus on a single attack roll.

Requirements Craft Magic Arms and Armor, guidance, speak with dead, creator must be an oracle with the Spirit of the Warrior revelation; Cost 7,350 gp

RPG Superstar Season 9 Submission (Open Call)
RPG Superstar Season 9 Submission (Top 32)
RPG Superstar Season 9 Submission (Top 16)

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